Commit Graph

298 Commits

Author SHA1 Message Date
omegadox
4395417b68 some more shaders...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3453 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 17:40:33 +00:00
XTra.KrazzY
0609a1fa9e Added grayscale post processing shader
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3439 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 09:22:58 +00:00
omegadox
8721dae6e1 More Shaders :), Fire2, Stereoscopic, toxic, christmas, and more...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3438 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 08:56:13 +00:00
omegadox
ecf073ee15 Create some shaders
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3434 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 00:24:00 +00:00
XTra.KrazzY
46f8178ab1 New shader: Everything looks like the sun is setting. Otherwise called 'crazy colors'
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3404 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 09:08:05 +00:00
sl1nk3.s
82154abdd5 Postprocessing - quick fix for mad_world shader failing to compile (ATI cards only ?)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3403 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-10 02:47:02 +00:00
hrydgard
3717578d7c Postprocessing - lame toon shader. (ok ok I'll stop :p)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 23:23:33 +00:00
hrydgard
212aa292bc Postprocessing shader: Make every game look like Mad World :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3399 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 22:48:51 +00:00
hrydgard
919ca8ac6d Postprocessing: new and improved acidtrip shader :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3393 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:56:03 +00:00
hrydgard
df91fc8648 Post-processing: Added options to graphics config dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:40:47 +00:00
John Peterson
92cfcd00d1 IR Pointer: Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3386 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 04:14:13 +00:00
John Peterson
a1a722997a IR Pointer: Added Punch Out calibration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 04:12:27 +00:00
hrydgard
e9a08dc281 Add vignette to bloom shader, for that NEXT GEN FEELING!!! :D (eh)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3382 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 20:29:20 +00:00
hrydgard
085fa5f526 Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3380 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 19:42:25 +00:00
John Peterson
1e2bedbf7e Wiimote: Added RE4 IR pointer calibration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3315 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 20:52:12 +00:00
Shawn Hoffman
b0ea0f349b disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 21:16:52 +00:00
omegadox
c441cde4c6 Small fix with GameConfig.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2542 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 09:55:55 +00:00
Shawn Hoffman
0ecebf5348 Merge dolphin-cheats-database 2009-03-04 09:46:25 +00:00
omegadox
46c6b9fd52 GameConfig should now update from the dolphin-cheat-database SVN now, don't need to copy the INIs to this SVN anymore. :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2541 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 09:46:24 +00:00
daco65
7274cb4dce nakee reminded me i would merge the ini database with the main svn once in a while
so here you go :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2537 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-03 14:48:44 +00:00
John Peterson
491e24792a Emulated Wiimote Configuration: Added a pre-configured 'IR Pointer.ini' file to the Data dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2442 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 03:10:41 +00:00
hrydgard
56ee6e5497 more f-zero work - no success :( Still fp errors.
maybe we should pull in a full accuracy ppc fp emulator.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 12:41:01 +00:00
hrydgard
c64bae837f Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:42:24 +00:00
omegadox
9947a77441 Some INI updates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1834 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 10:48:49 +00:00
daco65
fce24deca5 merging the ini database with dolphin svn.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1701 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 14:00:27 +00:00
daco65
d9da0e458a happy now omega? srry for the copy pasta (and replacing the address & value) >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1474 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:58:01 +00:00
daco65
ee905d5fbd Zelda TP(gc) Pal Speedhackzz
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:51:12 +00:00
hrydgard
7fd4a530ac Fire Emblem Wii speedhack.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1471 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 23:29:02 +00:00
hrydgard
e450578710 TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1467 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 22:20:50 +00:00
memberTwo.mb2
9b801927fa MP3 PAL speedhack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 23:22:44 +00:00
Shawn Hoffman
9a7a02fe63 bugfixes for patches and isoproperties (and starting on edit/add patches)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1370 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 20:55:45 +00:00
daco65
ec7c4ad53f ported the fire emblem speedhack to pal.
also added size 3 to some action reply stuff (im not sure it works, all my size 3 codes are special codes)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1349 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 21:36:45 +00:00
XTra.KrazzY
5cd325991b Small Fire Emblem JAP Speedhack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1348 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 18:00:18 +00:00
hrydgard
47088d882e paper mario minor speedhack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1345 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:13:22 +00:00
hrydgard
cb63a96dae Fire Emblem GC US speedhack, helps ~10-15%
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1343 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:59:35 +00:00
John Peterson
e168f95257 Moved back SYSCONF to shared2/sys, it was probably unnecessary to have it in two places
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1325 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 00:06:38 +00:00
memberTwo.mb2
f1ab625f5c Speedhack for MP1 JAP. Thanks to HyperIris.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1294 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:00:30 +00:00
Shawn Hoffman
0b5fed62c1 ISOProperties.cpp can now toggle and remove cheats/patches. Still have to do add/edit. Put PatchEngine in it's own namespace, changed format of patches.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1289 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 19:11:15 +00:00
memberTwo.mb2
0d714b9971 same speedhack for MP1 PAL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1287 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 17:08:34 +00:00
hrydgard
ac970f100e Same hack for Metroid Prime 2 US
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1274 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 16:51:17 +00:00
hrydgard
a65917f93d Added similar speed hack for Metroid Prime 1 US
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1273 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 14:24:30 +00:00
hrydgard
7dfbc574ae Increase default JIT cache size to 16MB. Tweak the mp2 pal speed hack.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1272 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 13:09:10 +00:00
hrydgard
f87c709aa9 Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1271 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:59:10 +00:00
John Peterson
f6b30b1680 Bugfix, and moved readme file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1190 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 22:05:07 +00:00
John Peterson
0dde3cc683 And the data
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1189 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 20:09:40 +00:00
Shawn Hoffman
e6a34eed9f update gameconfig files so they match new format given by ISOProperties, add missing map file from new sir structure.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1127 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 18:41:46 +00:00
Shawn Hoffman
ffe1a671ea added files and svn ignore settings to the new file structure
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1069 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 21:20:12 +00:00
daco65
268509e32a Initial directory structure. 2008-10-05 12:30:45 +00:00