Glenn Rice
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a6374f25fd
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Fix OSX build once again. Apparently OSX needs to get with the times.
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2012-12-10 10:31:08 -06:00 |
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NeoBrainX
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c82136abdc
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PixelShaderGen: Drop some useless and potentially buggy code.
Thanks to glennrics for noticing.
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2012-12-10 16:13:22 +01:00 |
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Glenn Rice
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f6df3d1513
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OSX build fix for the unordered_map/hash_map issue.
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2012-12-10 08:40:27 -06:00 |
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rog
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330ea74d19
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Allow input displays to work without an active movie.
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2012-12-10 06:20:06 -05:00 |
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Glenn Rice
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e85438cba0
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Clean up gcc/g++ compiler warnings that have accumulated.
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2012-12-10 00:40:28 -06:00 |
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rog
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43d673b576
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Save game list sorting.
Fixes issue 5771.
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2012-12-08 23:53:50 -05:00 |
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NeoBrainX
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4fc0125fb3
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Fix OS X 10.6 compatibility.
Patch by mathieudel.
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2012-12-07 19:49:08 +01:00 |
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rog
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30718230b2
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Fix some warnings.
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2012-12-06 20:25:07 -05:00 |
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skidau
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aeb5782395
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Merge conflict. Fixes issue 5471.
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2012-12-06 21:16:27 +11:00 |
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rog
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bbf7c3a4d0
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Fix a save state crash in some situation.
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2012-12-05 17:11:19 -05:00 |
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Ryan Houdek
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423024110e
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Includes are case sensitive and Common is in the include directories so including the file this way was silly.
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2012-12-04 11:44:28 -06:00 |
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John Peterson
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470a4eee8b
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Fixing wiimote savestate and recording.
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2012-12-03 21:14:25 -05:00 |
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John Peterson
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983d5d1f73
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Making cheats manager resizeable, maximizable, hideable (parentless), higher by default.
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2012-12-03 20:58:25 -05:00 |
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rog
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47aaca89eb
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Fix error message about state undo backup always appearing when no movie is active.
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2012-12-02 02:08:43 -05:00 |
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NeoBrainX
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bed260aa14
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VertexShaderManager: Fix redundant shader constant updates.
Thanks to konpie for spotting this.
Might give a fairly perceivable speedup in the D3D11 backend.
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2012-12-01 14:23:24 +01:00 |
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Pierre Bourdon
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3ca77cf077
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Fix samples clamping and interlacing in the OUTPUT command. Shouldn't have assumed previous AX HLE was doing something right.
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2012-12-01 00:54:25 +01:00 |
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Pierre Bourdon
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04b1ee0016
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Implemented command 01 (download data and mix to MAIN/AUXA/AUXB with volume control). Fixes missing weapon sounds in Metroid Prime 2.
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2012-11-28 15:22:02 +01:00 |
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Pierre Bourdon
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4cf2856284
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Improve savestates support in AX and AXWii
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2012-11-28 03:31:46 +01:00 |
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Pierre Bourdon
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f11a40f858
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Command 13 should upload only AUXA LRS, not MAIN LRS + AUXA LRS. Fixes more GC EA games sound/music (including FIFA 06, Madden 08).
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2012-11-28 01:48:27 +01:00 |
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Pierre Bourdon
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1a129abe0d
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AUX return data should be mixed to main buffers, not AUX buffers. Fixes a regression introduced by r954c55e35afb, now EA games sound works again.
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2012-11-27 21:48:59 +01:00 |
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Pierre Bourdon
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9270b62830
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Rewrite MixAUXSamples to make it more clean
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2012-11-27 20:36:34 +01:00 |
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Pierre Bourdon
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2120f536d5
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Implement command 07 in GC AX (download data to main LR and reset main surround)
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2012-11-27 20:36:14 +01:00 |
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rog
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aaeeef48da
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Compile fix for linux.
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2012-11-26 23:36:47 -05:00 |
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rog
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c0bb7aa8f3
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Turns out you have to actually commit a change before merging if you want it to be included.
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2012-11-26 18:17:07 -05:00 |
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Pierre Bourdon
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9b1a66245e
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Fix an AUX mixing issue introduced when implementing AXWii. Now FIFA 06 sounds great with AX HLE.
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2012-11-27 00:03:40 +01:00 |
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Pierre Bourdon
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706939e632
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Implement command 10, used by FIFA 06 and linked to AUXB mixing. Sound still broken in that game.
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2012-11-27 00:03:02 +01:00 |
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Pierre Bourdon
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fb1ecd90b0
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Implemented command 13 in GC AX, used in some EA games (FIFA 06 now has broken sound, which is still better than no sound)
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2012-11-26 23:34:18 +01:00 |
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rog
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15f49c9b61
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Merge branch 'movie-fixes'
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2012-11-26 17:07:35 -05:00 |
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rog
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db458a234a
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Merge branch 'desync-fixes' into movie-fixes
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2012-11-26 12:40:56 -05:00 |
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rog
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38e0d06e8c
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Whoops, was calling GetMD5() twice.
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2012-11-26 12:29:36 -05:00 |
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kostamarino@hotmail.com
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0c33891aa1
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Gameini database updates/additions for: TMNT3, Mystic Heroes, BEACH SPIKERS, Fantastic Four, King Arthur, I-Ninja, FFCC Echoes of Time, Just Dance, Disney Epic Mickey, Shark Tale, Pokemon Channel, Cars 2, Disney Epic Mickey 2: The Power of 2, THE LAST STORY.
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2012-11-26 14:31:55 +02:00 |
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rog
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3d9712a99e
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Remove more unused code.
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2012-11-26 03:48:04 -05:00 |
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rog
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c2146921f9
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Call InputUpdate() for wii games when using gc controller but not wiimote.
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2012-11-26 03:04:17 -05:00 |
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rog
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97f5b1665f
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what is this even...
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2012-11-26 02:11:52 -05:00 |
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rog
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0903e20817
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Expand input buffer as needed, instead of hardcoding it at 40 MiB.
Patch (mostly) by Ilari.
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2012-11-25 22:41:48 -05:00 |
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rog
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1917f83244
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Cleanup and misc movie fixes.
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2012-11-25 19:26:37 -05:00 |
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rog
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0c6dad6a37
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Clear unneeded variables upon stopping emulation.
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2012-11-24 18:27:20 -05:00 |
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rog
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d26c7fea17
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Remove old, unused code.
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2012-11-24 01:40:34 -05:00 |
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rog
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f251704df2
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The trick to multithreaded emulation is to include thread.h more than once.
Also, rewords some awkardly written messages.
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2012-11-24 01:15:26 -05:00 |
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rog
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a374f9f049
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Check md5 when recording from save state too.
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2012-11-23 22:47:32 -05:00 |
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rog
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ca650d4435
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Record md5 of game file to .dtm, and check it when playing back.
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2012-11-23 22:23:58 -05:00 |
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skidau
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1071ccbcd5
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Added "EnableFPRF = True" to the Beach Spikers game ini. Fixes the flickering textures.
Thanks to hk.konpie for the tip.
Fixes issue 5730.
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2012-11-24 00:09:38 +11:00 |
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skidau
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085c81da86
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Mapped the addco and subfco PowerPC instructions. Fixes Frogger: Hyper Arcade Edition.
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2012-11-24 00:04:28 +11:00 |
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NeoBrainX
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0fcb246b7e
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Enable GFX debugger functionality in Release builds.
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2012-11-20 17:54:48 +01:00 |
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Pierre Bourdon
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9d85052a66
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Implement Wiimote audio output in AXWii. Not very useful yet as no sound is currently being mixed to the wiimote channels.
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2012-11-20 11:34:49 +01:00 |
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Pierre Bourdon
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affdf08fd6
|
Real fix for the crashes on Windows with AXWii
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2012-11-20 09:49:27 +01:00 |
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Pierre Bourdon
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e858835c7e
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Fixing the hack fix (I can't multiply 32x32)
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2012-11-20 04:26:07 +01:00 |
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Pierre Bourdon
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0d3c3f6339
|
Fix a crash in AXWii with SRC ratio > 4 (which I thought was impossible, but AXWii changed the SRC algorithm)
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2012-11-20 04:18:48 +01:00 |
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Pierre Bourdon
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321e3a8421
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Add global volume handling for AUX mixing and L/R output in AXWii
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2012-11-20 03:32:29 +01:00 |
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Pierre Bourdon
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ae85159a94
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Add surround sound support to GC AX HLE
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2012-11-20 03:22:24 +01:00 |
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