Commit Graph

25137 Commits

Author SHA1 Message Date
Mat M
62b88f890d
Merge pull request #7422 from JosJuice/scrub-unencrypted
Fix scrubbing unencrypted Wii disc images
2018-09-27 21:47:49 -04:00
JosJuice
4a7715927e
Merge pull request #7392 from weihuoya/android-menu-fx
Menu show action fx for android
2018-09-26 19:54:36 +02:00
Roland Munsil
54bd16e753 Fix typo causing "Remove from Watch" in Cheat Manager to crash Dolphin 2018-09-24 23:01:24 -05:00
Roland Munsil
04969f94b6 Fix some Cheat Manager comparisons being wrong 2018-09-24 21:34:48 -05:00
zackhow
67902a7091 Android: Layout for emulation when phone is portrait
This sets the surfaceview to the top half of the screen instead of it sitting in the middle which gives more room for onscreen controls.
2018-09-21 17:20:13 -04:00
zackhow
f05d85dfe4 Android: add reset touch overlay 2018-09-21 17:20:13 -04:00
zackhow
ab46f0cb82 Android: Add default portrait touch overlays 2018-09-21 17:18:30 -04:00
zackhow
afe59c50c4 Android: add profile for portrait touch overlay 2018-09-21 17:18:30 -04:00
Markus Wick
85961f996e
Merge pull request #7400 from zackhow/phone-rumble
Android: Add rumble for phone
2018-09-21 17:05:46 +02:00
JosJuice
facaeb615e Fix scrubbing unencrypted Wii disc images
Untested with unencrypted Wii disc images, because I don't have any.
I tested that normal Wii disc images still work, though.
2018-09-20 23:23:10 +02:00
JosJuice
ce3e0fc091 Refactor DiscScrubber::MarkAsUsedE 2018-09-20 23:23:06 +02:00
Léo Lam
e90bd035cb
Merge pull request #7262 from lioncash/force
ControlGroup: Return state data via GetState() by value where applicable
2018-09-16 16:04:21 +02:00
Léo Lam
40b7fab235
Merge pull request #7261 from lioncash/static
WiimoteReal: Make functions internally linked where applicable
2018-09-16 15:30:25 +02:00
Léo Lam
3ecc4ed1c4
Merge pull request #7390 from Techjar/qt-save-grid-scale
Qt/GameList: Make grid view scale persistent
2018-09-16 15:21:00 +02:00
Léo Lam
c49eb2d249
Merge pull request #7398 from Techjar/emu-speed-skip-vsync
VideoCommon: Skip vsync if configured emulation speed is not 100%
2018-09-16 15:19:45 +02:00
Léo Lam
80c402e1ad
Merge pull request #7161 from lioncash/disasm
CMake: Only link in Bochs on x86 platforms
2018-09-16 15:16:00 +02:00
Léo Lam
3a16c0d47e
Merge pull request #7401 from JosJuice/translation-fixes
Translation fixes
2018-09-16 15:09:26 +02:00
Pierre Bourdon
e3a52b3361
Merge pull request #7415 from JosJuice/korean-shop-channel-check
Include the Korean Wii Shop Channel when checking default credentials
2018-09-15 17:37:35 +02:00
JosJuice
b5bb445f21 Include the Korean Wii Shop Channel when checking default credentials 2018-09-15 17:28:23 +02:00
Admiral H. Curtiss
d97bc0d359 Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM.
If, for whatever reason, the XFB has to be loaded from console memory, it's possible that the texture is returned at native resolution instead of EFB-scaled resolution. In this case, our xfb_rect.right adjustment must also happen at native resolution instead of scaled resolution.
2018-09-13 19:39:49 +02:00
JosJuice
fb6b31bba8 Re-add i18n comments that were lost in the DolphinWX removal 2018-09-08 15:58:15 +02:00
JosJuice
e0cb56edb9 Reword some translatable strings
We've decided to use the term "Usage Statistics Reporting"
instead of "Analytics" in user-facing strings.
2018-09-08 15:19:01 +02:00
JosJuice
5f35edf505 Remove unused function and translatable strings 2018-09-08 15:18:31 +02:00
JosJuice
a4f950ee86 Fix a string not getting translated 2018-09-08 15:16:39 +02:00
zackhow
1f34471130 Fix lint 2018-09-07 08:56:05 -04:00
zackhow
126ff8dc5f Android: Add rumble for phone
This currently only supports using the internal vibrate on a phone for rumble.
2018-09-07 08:54:03 -04:00
Techjar
e9046f8eec VideoCommon: Skip vsync if configured emulation speed is not 100%
It doesn't make much sense to try to vsync at weird framerates, and
vsync actually causes the speed setting to not work as expected.
2018-09-05 05:40:22 -04:00
weihuoya
c062258719 use app:showAsAction 2018-09-03 16:07:45 +08:00
Techjar
bb598529be Qt/GameList: Make grid view scale persistent 2018-09-02 18:22:44 -04:00
Pierre Bourdon
95c2a92f26
Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan" 2018-09-01 05:32:56 +02:00
Anthony
4a34dba001
Merge pull request #7387 from zackhow/covers-nostretch
Android: Fix cover stretching and show more games per row
2018-08-31 19:29:49 -07:00
zackhow
374b0bf2dc Android: show more games per row 2018-08-31 21:15:28 -04:00
zackhow
ec0e1d2826 Android: Fix cover stretching 2018-08-30 17:14:09 -04:00
MerryMage
9753f21cc7 Arm64Emitter: Remove unsequenced expressions
Incrementing `it` twice between sequence points is undefined behavior.
2018-08-30 07:38:37 +01:00
zackhow
169e41aa30 Android: fix crash if user is offline
If the user is offline, then there won't be a network response. Just debug log that the report couldn't send and move on
2018-08-29 16:41:47 -04:00
zackhow
bbf2184933 Android: Analytics - get android ui type when called instead of setting it ahead of time
It's possible to not have set the device type if the user launches a game without going to the main activity(like launching from the TV menu)
2018-08-28 18:23:57 -04:00
Stenzek
3ad7812b53 ShaderGen: Drop broken fragment shader index workaround for Vulkan
AMD appears to have since fixed this in their driver, and it makes
shadergen ever so slightly less messy.
2018-08-28 23:39:47 +10:00
JosJuice
fbdc239199 Fix reducing log paths when building with MSVC
The LogManager code had trouble detecting the "/Source/Core/" substring
for two reasons, neither of which seemed to happen a few years ago:

1. __FILE__ is in lowercase on MSVC
2. __FILE__ uses backslash as the directory separator on MSVC

Fixes https://bugs.dolphin-emu.org/issues/11366
2018-08-28 11:48:43 +02:00
JosJuice
762747f8c1
Merge pull request #7377 from Techjar/more-frameskip-junk
Core/Core: Remove another leftover part of frameskip
2018-08-28 08:29:43 +02:00
Techjar
c5ae721eca Core/Core: Remove another leftover part of frameskip 2018-08-28 02:22:05 -04:00
Pierre Bourdon
2033d660d2
Merge pull request #7376 from lioncash/sfml
Externals: Update SFML to 2.5.0
2018-08-28 02:53:05 +02:00
Lioncash
d10a0b440f SFMLHelper: Simplify 64-bit packet reading function and remove 64-bit write function
Now that SFML's packet class can properly handle 64-bit values, we don't
need a helper function just to write values to the packets.
2018-08-27 17:38:07 -04:00
Lioncash
e6a4116bf2 Common/SFMLHelper: Remove unused forward declaration
BigEndianValue isn't used in either the header or SFMLHelper.cpp, so it
can be removed.
2018-08-27 16:48:12 -04:00
Pierre Bourdon
4c75331d5d
Merge pull request #7374 from lioncash/iowin
IOWin: Make functions internally linked where applicable
2018-08-27 22:13:24 +02:00
Lioncash
8753321841 IOWin: Use anonymous namespaces where applicable
Several functions (and one variable) were being given external linkage.
Instead, relocate them all to anonymous namespaces to make them
internally linked.
2018-08-27 16:10:07 -04:00
Lioncash
d40022d6d0 JitInterface: Move explanatory comment of ClearSafe() to the function's prototype
Puts the comment in the header where it's more likely to be seen
initially. We can also remove the TODO, given doing nothing or returning
an error is what is generally done for the JIT interface if the JIT
instance isn't valid.
2018-08-27 13:04:05 -04:00
Lioncash
36b24bf7a0 PowerPC: Remove Profiler.cpp
With 7aa305ea35 merged, all that remains
within Profiler.cpp is an unused function that just forwards to the
equivalent function within JitInterface. Given that, we can just remove
the source file.
2018-08-27 12:13:39 -04:00
Lioncash
7aa305ea35 Profiler: Migrate global g_ProfileBlocks boolean to JitOptions
This global belongs in the JitOptions structure, as it's a conditional
setting (A.K.A. option) that changes the behavior of what the JIT does.

Plus it keeps the scope of the variable constrained to the general area
it's intended to be used and nothing further.
2018-08-27 11:30:19 -04:00
Pierre Bourdon
88a91562b5
Merge pull request #7370 from lioncash/constness
JitArm64/Jit: Don't cast away const within DumpCode()
2018-08-27 16:31:15 +02:00
Lioncash
cc2ef5a2c3 JitArm64/Jit: Don't cast away const within DumpCode()
swap32() has a const u8* overload that swaps the data being pointed to as
if it were a 32-bit word. We can just use that instead. It gets rid of
undefined behavior, as we're not type punning a pointer and dereferencing it,
and gets rid of the need to cast entirely.
2018-08-27 10:28:11 -04:00