Commit Graph

22610 Commits

Author SHA1 Message Date
Michael Maltese
951eb9a801 CMake: use CMAKE_OSX_ARCHITECTURES 2017-01-23 23:44:38 -08:00
Matthew Parlane
221be63cb4 Merge pull request #4734 from leoetlino/info-ios-version
DolphinWX: Show the required IOS version in info panel
2017-01-24 18:47:14 +13:00
Florent Castelli
803ea7b143 cmake: Fix curl build for Windows 2017-01-24 05:48:08 +01:00
Florent Castelli
a917d247ed DolphinWX: Remove HAVE_WX preprocessor define
I think we don't have to double check it when building the WX target.
2017-01-24 05:48:08 +01:00
Lioncash
ed627a8cff DSPAssembler: Replace malloced output buffer with std::vector
Same thing, less manual memory management.
2017-01-23 22:03:40 -05:00
Florent Castelli
0baf1c78c0 vs: Move defines out of Common.h to the build system 2017-01-24 03:55:46 +01:00
Florent Castelli
a7bf9271b5 Fix missing includes 2017-01-24 03:31:51 +01:00
Florent Castelli
c649bf104b cmake: Prevent HAVE_OPENAL and HAVE_PORTAUDIO to be redefined 2017-01-24 03:22:03 +01:00
Florent Castelli
cac53603c5 DolphinWX: Put wx related headers before including anything else
Including Windows.h before them creates compilation errors.
2017-01-24 03:22:03 +01:00
Florent Castelli
7fe8395c33 cmake: Move listctrl in wxWidgts to platform specific generic 2017-01-24 03:22:03 +01:00
Florent Castelli
fa04c1479e cmake: Remove PCH support
Compilers are very picky and don't use PCH when they have been compiled
with different flags. I even got some ICE in MSVC, so removing them for now.

Modules are the solution.
2017-01-24 03:22:03 +01:00
Matthew Parlane
f70a1a27fa Merge pull request #4726 from ligfx/addingwindowsheaders
Fix building without PCH on Windows
2017-01-24 13:47:36 +13:00
Michael Maltese
0bc40cacda No longer need to //clang-format off for Windows headers 2017-01-23 16:23:37 -08:00
Matthew Parlane
00c993143f Merge pull request #4738 from EmptyChaos/pe-stackcheck-fix
PatchEngine: Fix potential crashing during stack probe
2017-01-24 11:27:44 +13:00
Matthew Parlane
98c4ceb3d1 Merge pull request #4737 from lioncash/bpmem
BPMemory: Minor changes
2017-01-24 11:00:25 +13:00
Lioncash
7a58a82a37 BPMemory: Add const specifier to member functions where applicable 2017-01-23 16:07:03 -05:00
Lioncash
1f596a23af BPMemory: Eliminate union type punning
This is undefined behavior in C++.
2017-01-23 16:05:32 -05:00
EmptyChaos
49873b1287 MMU/PatchEngine: Fix potential crash during stack probe
TryReadInstruction doesn't validate the address it resolves, that
can result in Memory::GetPointer failing and returning nullptr
which then leads to a nullptr dereference and a crash.

Created PowerPC::HostIsInstructionRAMAddress which works the same
way as PowerPC::HostIsRAMAddress for the IBAT.
2017-01-24 08:05:11 +11:00
Matthew Parlane
bd2881ff86 Merge pull request #4736 from leoetlino/oob
DiscIO: Fix out-of-bounds access in NANDContentDataBuffer
2017-01-24 10:02:09 +13:00
Léo Lam
3d21280ab4 DiscIO: Fix out-of-bounds access in NANDContentDataBuffer
Accessing buffer[start + size] triggers an error (and a crash) in debug
builds. Using std::copy_n fixes this.
2017-01-23 21:49:26 +01:00
Matthew Parlane
86b758d7ca Merge pull request #4733 from leoetlino/expose-wad-tmd
VolumeWad: Implement GetTMD()
2017-01-24 09:20:14 +13:00
Matthew Parlane
8d0ce8ea47 Merge pull request #4716 from degasus/jitcache
JitCache: Use a container for overlapping blocks.
2017-01-24 09:18:42 +13:00
Léo Lam
b892d78872 VolumeWad: Implement GetTMD()
This allows getting useful info like the required IOS version for WADs
(for showing it in the UI, for example).
2017-01-23 20:59:02 +01:00
Léo Lam
ceb1797977 DolphinWX: Show the required IOS version in info panel
This is useful to know which IOS version is required by a title without
having to look at the TMD manually.

The IOS version row will only appear if there is a TMD, of course.
2017-01-23 20:42:36 +01:00
Léo Lam
1cb87a9e43 DolphinWX: Simplify item creation in InfoPanel 2017-01-23 20:42:36 +01:00
degasus
7f6b8e3555 JitCache: Extract ErasePhysicalRange as function. 2017-01-23 20:33:44 +01:00
degasus
70caf447b9 JitCache: Get physical addresses from PPCAnalyst.
So we support all kind of degenerated blocks now, not just range+length based ones.
2017-01-23 20:33:44 +01:00
degasus
3529af61c4 JitAnalyzer: Remove jit block cache workaround. 2017-01-23 20:33:44 +01:00
degasus
f3ed993747 JitCache: Use a map with macro blocks for the occupied memory regions.
This also allow fast invalidation, without any restritions on the blocks itself.
So we can now implement inlining.
2017-01-23 20:33:44 +01:00
degasus
dc0fbc15f0 JitCache: Drop block_map.
It is only used for invalidation, and in a bad way. Just scan over all elements,
as it is still in O(n), this shouldn't matter much.
2017-01-23 20:33:44 +01:00
Matthew Parlane
98311cd9f4 Merge pull request #4728 from lioncash/virtual-dtor
ControllerEmu: Add missing virtual destructor to BooleanSetting
2017-01-24 08:19:23 +13:00
Matthew Parlane
ee065181d7 Merge pull request #4730 from leoetlino/tmdreader
TMDReader: Add a way to get the required IOS version
2017-01-24 08:19:07 +13:00
Matthew Parlane
d97a2aba8d Merge pull request #4731 from leoetlino/volumewad
Minor cleanup to VolumeWad
2017-01-24 08:18:02 +13:00
Matthew Parlane
a43271e250 Merge pull request #4732 from lioncash/renderbase
RenderBase: Forward declare EFBAccessType
2017-01-24 08:17:24 +13:00
Matthew Parlane
fa359d0c28 Merge pull request #4718 from CharlesCorrin/CharlesCorrin-patch-1
GameSettings: Note for Star Fox Adventures - glow effects
2017-01-24 08:12:40 +13:00
Lioncash
70cf774a5c RenderBase: Forward declare EFBAccessType 2017-01-23 12:41:26 -05:00
Léo Lam
f89aaee91a VolumeWad: Remove useless else after return 2017-01-23 18:17:34 +01:00
Léo Lam
2cd287baf7 VolumeWad: Add missing forward declaration 2017-01-23 18:17:34 +01:00
Léo Lam
6128679396 VolumeWad: Clean up variable naming 2017-01-23 18:07:23 +01:00
Léo Lam
6d909b3e30 VolumeWad: In-class initialise member variables 2017-01-23 18:07:21 +01:00
Léo Lam
0d8ddfb7d9 TMDReader: Add a way to get the required IOS version 2017-01-23 17:44:24 +01:00
Markus Wick
1c854f2daa Merge pull request #4727 from lioncash/enum-class
VideoBackendBase: Convert EFBAccessType and FieldType into enum classes
2017-01-23 17:14:06 +01:00
JosJuice
6d879f7f3a Merge pull request #4729 from lioncash/table
ES: Move the key table into the cpp file
2017-01-23 15:51:42 +01:00
Mat M
93faf26217 Merge pull request #4721 from RisingFog/remove_dead_audiodump_code
Remove dead audio dumping code
2017-01-23 09:17:11 -05:00
Chris Burgener
dd9709509c Remove dead audio dumping code 2017-01-23 09:11:48 -05:00
Lioncash
fd772f6726 ES: Move the key table into the cpp file
This is a static implementation detail, so there's no need to bind it to the class directly.

This also makes the tables read-only.
2017-01-23 08:16:28 -05:00
Markus Wick
c0e8280240 Merge pull request #4706 from lioncash/dspasm
DSPAssembler: Minor cleanup
2017-01-23 12:12:01 +01:00
Lioncash
a9da2d9e20 ControllerEmu: Add missing virtual destructor to BooleanSetting 2017-01-23 05:08:19 -05:00
Markus Wick
4436011c50 Merge pull request #4725 from lioncash/attachments
Attachments: Minor cleanup
2017-01-23 10:55:04 +01:00
Lioncash
34768617d2 Attachment: Make constructors explicit where applicable 2017-01-23 04:42:27 -05:00