Sean Maas
05f78a7707
Android: Add custom control scaling
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Also put all touch control settings under a "Configure Controls" submenu
so the in-game menu isn't so cluttered.
2016-10-09 19:00:32 -04:00
sigmabeta
01b8a937ff
Fix games being invisible in the game list on non-TV devices
2016-10-08 08:57:32 -04:00
degasus
05eff01229
Android: Update the gradle file to use android studio 2.2 cmake.
2016-10-05 23:44:10 +02:00
Stenzek
4a4f6cc135
Android: Add video backend choice to settings
2016-10-01 02:40:02 +10:00
Sean Maas
a317953ad4
Android: More accurate button scaling
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Also scale based on button ID for consistency.
2016-09-29 21:46:46 -04:00
Sean Maas
313be655f4
Android: Option to toggle on/off individual buttons
2016-09-29 20:06:59 -04:00
Sean Maas
50b44fa337
Android: More on-screen buttons
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GameCube now has a c-stick. For Wii games, there is now a Wiimote + Nunchuk setup.
2016-09-29 20:06:59 -04:00
Sean Maas
bd99b318e5
Android: Add on-screen dpad support
2016-09-29 20:06:59 -04:00
Sean Maas
c24a22e30f
Android: Use button IDs to save screen layout
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Using the drawable caused problems such as not being able to have multiple joysticks.
2016-09-29 20:06:59 -04:00
MaJoR
daac4c4ae9
Adding forgotten wiimote home button
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Ooops, forgot something. This adds the home button, that's all.
2016-09-28 23:28:44 -07:00
Markus Wick
dc40e75642
Merge pull request #4248 from SeannyM/android-left
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Android: Fix Wiimote left button
2016-09-26 08:52:46 +02:00
Sean Maas
6ca8974b13
Android: Fix Wiimote left button
2016-09-25 21:05:40 -04:00
MaJoR
df5ea3d292
Adds Android Wiimote button images.
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These were made when the button images were first remade many months ago, but they were never committed since there was no use for them at the time (and laziness :P). BUT now there is a PR that finally has use for these images, so it's time to get this into Dolphin and available for use!
2016-09-23 02:25:31 -07:00
Markus Wick
023eb34247
Merge pull request #4229 from SeannyM/android-joystick
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Android: fix joystick saving incorrect y-coordinate
2016-09-20 07:03:15 +02:00
Sean Maas
001afae420
Android: fix joystick saving incorrect y-coordinate
2016-09-19 18:03:30 -04:00
Markus Wick
90ab952588
Merge pull request #4219 from SeannyM/android-state
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Android: fix save and load state menus on non-TV devices
2016-09-19 22:32:05 +02:00
Markus Wick
0e2ec349ad
Merge pull request #4221 from SeannyM/android-cleanup
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Android: remove unused files
2016-09-19 22:30:20 +02:00
Sean Maas
9d54c472ae
Android: scale buttons based on smaller screen dimension
2016-09-18 17:48:47 -04:00
Sean Maas
d49b38a5c9
Android: remove unused files
2016-09-16 18:24:16 -04:00
Sean Maas
094470ead6
Android: fix save and load state menus on non-TV devices
2016-09-16 17:43:38 -04:00
sigmabeta
8724df3b70
Fix crash caused by trying to reference touch-screen config UI on devices without touchscreen
2016-07-30 09:33:35 -04:00
Ironthighs
1ad32ee382
-Commented out lines disabling lint translation messages.
2016-07-22 23:01:45 -05:00
Ironthighs
89b5bc9ee5
-Fixed some various coding standard issues from previous commit.
2016-07-22 23:01:45 -05:00
Ironthighs
3dfeea01da
-Implemented ability to configure game controls by moving them around individually. Controls save locations once they are placed.
2016-07-22 23:01:45 -05:00
Tyler Dunn
cf65199d86
[Android] Fix extra character in screenshot folder path
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Environment.getExternalStorageDirectory().getPath() covers the end of the path with a slash, get rid of the extra slash to fix the path.
2016-05-20 15:24:49 -04:00
Tyler Dunn
4a0a92e95e
[Android] Bump gradle plugin to 2.1.0
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And fix deprecation warning in script
2016-05-18 22:31:54 -04:00
Tyler Dunn
a5b72abf2c
[Android] Reduce code redundancy
2016-05-18 22:13:33 -04:00
Tyler Dunn
937caea1c9
[Android] Drop commit() for apply()
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Apply is asynchronous, and we aren't expecting a return value so there
is no reason not to use apply.
2016-05-18 22:10:52 -04:00
Tyler Dunn
a0b54f558e
[Android] Don't hardcode SD card path
2016-05-18 22:10:42 -04:00
Tyler Dunn
6a870c2417
[Android] Fix possible leak of fileCursor
2016-05-18 22:10:29 -04:00
JosJuice
dc3bbeb92f
Fix reading CISO files on Android
2016-05-17 14:20:59 +02:00
degasus
18db9498d7
Android: Check asset overwrite per file.
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So new files will be added, eg the missed Wii directory.
2016-04-24 14:44:30 +02:00
degasus
3f704dca75
Android: Also copy sys/Wii directory.
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Seems like this one was just missed, some games just did not start without it.
2016-04-24 14:44:30 +02:00
Ryan Houdek
baee7f0d15
Update to MaJoR1's latest on screen buttons
2016-03-08 20:27:03 -06:00
Tyler Dunn
309b0c53bf
[Android] Remove CPUHelper class
2016-03-04 16:17:41 -05:00
Ryan Houdek
b57cb30c41
[Android] Make sure the file extension check isn't case sensitive
2016-03-03 08:29:51 -06:00
Pierre Bourdon
265c6408d6
Merge pull request #3686 from Armada651/revert-3578
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Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
2016-03-03 02:03:03 +01:00
Pierre Bourdon
8e1aff34df
Merge pull request #3682 from Alcaro/master
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Run pngout and zopflipng on every single PNG in this repo.
2016-02-29 17:27:29 +01:00
Alcaro
da68dfc2f4
Use optipng too.
2016-02-29 17:08:18 +01:00
Ryan Houdek
c82feb6c08
Merge pull request #3626 from Sonicadvance1/more_robust_gcadapter
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Improve stability of the Wii U Gamecube Controller adapter under Android.
2016-02-29 09:54:01 -05:00
Jules Blok
6d1628eda4
Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
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This reverts commit e2a1a085b6
, reversing
changes made to 2aea549eef
.
2016-02-29 00:55:51 +01:00
Alcaro
a79d9ccfa1
Run pngout and zopflipng on every single PNG in this repo.
2016-02-27 22:25:51 +01:00
Ryan Houdek
6513062144
Merge pull request #3596 from Sonicadvance1/fix_android_crash
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[Android] Fix crash when we don't have access to a folder.
2016-02-22 16:15:54 -05:00
Jules Blok
e2a1a085b6
Merge pull request #3578 from Armada651/forced-slow-depth
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VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
Ryan Houdek
6cc40b1235
Improve stability of the Wii U Gamecube Controller adapter under Android.
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Under failure conditions of the GC Adapter, When interface count is zero and we can't open the device.
Then there were race conditions on shutdown of the threads which could result in crashing.
Make adapter opening more robust like the Mayflash DolphinBar.
Make shutdown more robust by making the read thread control the write thread.
Make sure that there is actual data to be written when kicking the write thread. So it doesn't attempt a write a shutdown.
Make a toast on screen to tell the user that the adapter needs to be unplugged and plugged back in again for it to work.
2016-02-13 08:17:20 -06:00
sigmabeta
c2d03e62e7
Add Wiimote graphic
2016-02-08 21:23:16 -05:00
sigmabeta
dd4082f216
Add Wiimote Speaker option
2016-02-08 21:23:16 -05:00
sigmabeta
85cf07e87e
Add Wiimote Input menu
2016-02-08 21:23:16 -05:00
Jules Blok
fb2f8e49bb
Android: Remove FastDepthCalc option.
2016-02-08 12:26:56 +01:00
Ryan Houdek
fe53461611
[Android] Implement support for real Wiimotes with the DolphinBar
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This is the only way to get Wiimotes working under Android now.
This, just like the Wii U Gamecube Controller Adapter, completely goes around Android's limitations and talks with the device directly through USBManager.
Couple notes.
Continuous scanning must be enabled otherwise the Wiimotes won't be seen.
The UI doesn't expose support for this yet. One must change the Wiimote source and continuous scanning settings manually.
Testing up to two wiimotes in Taiko No Tatsujin, no reason to believe all four won't work.
2016-02-07 05:31:48 -06:00
Ryan Houdek
07434e3a65
[Android] Fix crash when we don't have access to a folder.
2016-02-05 22:03:33 -06:00
sigmabeta
7542eafd58
Fix capitalization on "GameCube" strings
2016-01-31 10:17:30 -05:00
sigmabeta
93056e3988
Change SettingsActivity label to "Settings" instead of "CPU Settings"
2016-01-31 10:06:00 -05:00
sigmabeta
9215878868
Add some stability fixes, though probably not enough
2016-01-30 10:24:44 -05:00
sigmabeta
bc03bbccf1
Make necessary modifications to Java_GCAdapter for permissions request
2016-01-30 10:10:15 -05:00
sigmabeta
6115d39a7a
Implement Gamecube Input setting screen
2016-01-29 23:33:06 -05:00
Ryan Houdek
f1ca95eec7
Merge pull request #3553 from Sonicadvance1/more_android_gc_adapter
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Implement requesting permission for using the GC Wii U Adapter.
2016-01-29 23:12:37 -05:00
Ryan Houdek
b846ec084e
Implement requesting permission for using the GC Wii U Adapter.
2016-01-27 15:08:45 -06:00
sigmabeta
28bcd2636b
Fix CPU Core selection on x86-64 devices (really, just the Android emulator)
2016-01-25 09:28:57 -05:00
sigmabeta
96e7f774ae
Fix rotations in Settings screen breaking everything
2016-01-25 09:28:57 -05:00
sigmabeta
fb04622039
Fix bugs in Setting screen & add a way to exit without saving
2016-01-24 19:31:34 -05:00
sigmabeta
cf7f5d078b
Fix accessing video settings on Android TV
2016-01-24 10:04:06 -05:00
sigmabeta
04974835d6
Add fragment transition animations to the Settings UI screen
2016-01-23 17:00:54 -05:00
sigmabeta
2190496ce8
Fix special case for XFB & update EFB to match desktop
2016-01-23 12:28:51 -05:00
sigmabeta
cee84d8e90
Cleanup and documentation
2016-01-23 12:28:51 -05:00
sigmabeta
d90dce6d12
Implement video settings + support for missing files / settings
2016-01-23 12:28:51 -05:00
sigmabeta
c8e4008b83
Implement Seekbar dialog and SingleChoice dialog
2016-01-23 12:28:50 -05:00
sigmabeta
ce8a3d9bfb
Implement basic framework for new Settings UI
2016-01-23 12:28:50 -05:00
sigmabeta
e49f9b10a8
Implement Java-based Config file read/save
2016-01-23 12:28:50 -05:00
sigmabeta
85ef16a75a
Create static helper methods for pixel-to-DP conversion
2016-01-16 10:33:59 -05:00
sigmabeta
d677f9ce16
Externalize animation code into static methods
2016-01-16 10:33:59 -05:00
Ryan Houdek
0271f05ab8
Merge pull request #3492 from sigmabeta/android-update-build-tools
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[Android] Update build tools + support libraries
2016-01-13 16:35:52 -05:00
sigmabeta
5fef956384
Prevent screenshot from showing on EmulationActivity rotation events
2016-01-12 10:33:00 -05:00
sigmabeta
5f43976b10
Create a static Log class to call into instead of the default android one
2016-01-12 09:54:19 -05:00
Ryan Houdek
bd31b1411b
Merge pull request #3493 from sigmabeta/android-tv-screenshot-bugfix
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[Android] Minor refactor + bugfix
2016-01-11 16:04:56 -05:00
Ryan Houdek
78bb37b29f
Merge pull request #3494 from Sonicadvance1/android_rotation
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[Android] Add support for rotation and minimizing the application
2016-01-11 01:18:37 -05:00
Ryan Houdek
5a549ef663
[Android] Add support for rotation and minimizing the application
2016-01-10 13:00:32 -06:00
sigmabeta
db0a923083
Refresh screenshots in TvMainActivity after emulation complete
2016-01-10 13:18:20 -05:00
sigmabeta
7ff558886a
Refactor EmulationActivity to be launched exclusively by its static launcher method
2016-01-10 13:00:01 -05:00
sigmabeta
e34abd5739
Move TvMainActivity to ui.main package
2016-01-10 12:10:02 -05:00
sigmabeta
13f336051f
Update build tools + support libraries
2016-01-10 10:58:12 -05:00
sigmabeta
df2f783a77
Refactor PlatformGamesFragment to MVP structure
2016-01-10 10:37:32 -05:00
sigmabeta
a455305c23
Refactor AddDirectoryActivity and SettingsActivity to be launched exclusively via their own launcher method
2016-01-09 23:35:25 -05:00
sigmabeta
24efce4cea
Refactor TvMainActivity to MVP architecture
2016-01-09 20:32:10 -05:00
sigmabeta
81657b6710
Refactor MainActivity to MVP architecture
2016-01-09 18:08:04 -05:00
sigmabeta
f58a8561f8
Refactor DB read code to use RxJava
2016-01-09 13:10:22 -05:00
Pierre Bourdon
dd1192b709
Merge pull request #3449 from freelancer42/android_finish_main_activity_after_autostartfile
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StartupHandler.java: Finish main activity if AutoStartFile is specified in intent
2016-01-07 00:50:47 +01:00
Ryan Houdek
7fcb5a803b
Merge pull request #3359 from degasus/ini
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VideoConfig: Use "GFX.ini" for both D3D and OGL.
2016-01-06 16:02:23 -05:00
degasus
ad1f7576ad
VideoConfig: Use "GFX.ini" for both D3D and OGL.
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They share the same format, so there is no need to separate their configs.
2016-01-06 21:43:11 +01:00
Ryan Houdek
e3da564418
Merge pull request #3440 from Sonicadvance1/Android_WiiU_Adapter
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[Android] Disable screen lock when a title is running.
2016-01-06 15:42:25 -05:00
Ryan Houdek
342496563d
Merge pull request #3455 from Sonicadvance1/GC_adapter_android
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[Android] Add support for the Wii U Gamecube adapter under Android.
2016-01-06 15:07:09 -05:00
Ryan Houdek
1a207b06ae
[Android] Fix enabling and disabling Gamecube controllers.
2016-01-06 11:54:46 -06:00
Ryan Houdek
e62503c873
[Android] Add support for the Wii U Gamecube adapter under Android.
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No way to properly enable it from an end user perspective yet.
Doesn't require root.
This same sort of system can be used for the Dolphinbar in the future for real wiimote support.
2016-01-06 01:10:54 -06:00
Kim Johnsson
204201bcbc
StartupHandler.java: Finish main activity if AutoStartFile is specified in intent
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Call finish() on parent (main/browser) activity after starting EmulationActivity if AutoStartFile was specified. This makes the experience more streamlined for users who want to start games from an external frontend, since they don't expect to return to the Dolphin main activity after they've played their game.
2016-01-05 13:55:30 +01:00
Phatcat
b2ad0d0793
Android: 4k Internal Resolution support
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Adds two more internal resolution options (including 4k) to the Android
configurations
2016-01-04 13:36:06 +01:00
Phatcat
f62054e467
Android: More analog input configurations
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Lets the user set the following in intervals of 10 between 10 and 100;
- Stick/Radius (default 100,000000)
- Triggers/Threshold (default 90,000000)
- Tilt/Modifier/Range (default 50,000000) + mapped Tilt/Modifier button
to the configurations for wiimotes & nunchuks
2016-01-04 13:35:04 +01:00
Phatcat
158f0e8102
Android: Added categories to input controls
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- Seperates input configurations into categories
- Reworked input configurations to reuse more strings
2016-01-04 13:19:44 +01:00
Phatcat
cfe8400cdd
Android: Revision of PR 3253 (Wiimote controls)
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- Fix small error in NativeLibrary (line 141)
- Fix faulty indentment in arrays.xml
- Rework numbering system to be more accessible.
2016-01-04 13:19:42 +01:00
sigmabeta
b882a79322
Add support for the CPU Clock Override feature to Android UI
2016-01-03 16:46:29 -05:00
Ryan Houdek
6e60dc60e0
[Android] Disable screen lock when a title is running.
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Encountered this when testing out the Wii U Gamecube Adapter.
2016-01-03 09:42:41 -06:00