Commit Graph

19785 Commits

Author SHA1 Message Date
Lioncash
d9a16f7c9c Interpreter: Remove unnecessary includes from Interpreter.h
Previously the JIT code relied on indirect inclusion from this header,
this gets rid of that.
2016-01-10 18:51:12 -05:00
Ryan Houdek
5a549ef663 [Android] Add support for rotation and minimizing the application 2016-01-10 13:00:32 -06:00
Ryan Houdek
6448e5e5ee Add support to EGL to on the fly destroy the resulting surface 2016-01-10 12:28:05 -06:00
Ryan Houdek
d17bcbb489 [Android] Pause and resume emulation using proper functions 2016-01-10 12:23:40 -06:00
sigmabeta
db0a923083 Refresh screenshots in TvMainActivity after emulation complete 2016-01-10 13:18:20 -05:00
Pierre Bourdon
e7fbd1fd50 Merge pull request #3439 from Armada651/depth-range
Render: Clamp the z range to the full range.
2016-01-10 19:09:57 +01:00
sigmabeta
7ff558886a Refactor EmulationActivity to be launched exclusively by its static launcher method 2016-01-10 13:00:01 -05:00
sigmabeta
e34abd5739 Move TvMainActivity to ui.main package 2016-01-10 12:10:02 -05:00
Ryan Houdek
6e676cad66 Merge pull request #3488 from sigmabeta/android-mvp-main-activity
[Android] Refactor Tv/Main Activities to MVP architecture.
2016-01-10 11:40:37 -05:00
sigmabeta
13f336051f Update build tools + support libraries 2016-01-10 10:58:12 -05:00
sigmabeta
df2f783a77 Refactor PlatformGamesFragment to MVP structure 2016-01-10 10:37:32 -05:00
sigmabeta
a455305c23 Refactor AddDirectoryActivity and SettingsActivity to be launched exclusively via their own launcher method 2016-01-09 23:35:25 -05:00
Pierre Bourdon
20718305db Merge pull request #3484 from Sonicadvance1/mesa_disable_geometry_shaders
Disable geometry shaders on mesa AMD/ATI drivers.
2016-01-10 02:38:33 +01:00
sigmabeta
24efce4cea Refactor TvMainActivity to MVP architecture 2016-01-09 20:32:10 -05:00
sigmabeta
81657b6710 Refactor MainActivity to MVP architecture 2016-01-09 18:08:04 -05:00
Mathew Maidment
ff0e1c3624 Merge pull request #3485 from booto/minor-comment-change
Comment change to reflect what code does
2016-01-09 17:18:59 -05:00
Mathew Maidment
9925d8a947 Merge pull request #3478 from mmastrac/ui_resize_fix
DolphinWX: fixes the window growing slightly on every re-launch
2016-01-09 17:15:35 -05:00
Matt Mastracci
560769ad5d DolphinWX: Fix window growing on every relaunch
Fixes part of #8993 -- the window would grow slightly on every re-launch
because the size was set before the UI was fully initialized.
2016-01-09 14:29:15 -07:00
Pierre Bourdon
98106b717a Merge pull request #3487 from Sonicadvance1/fix_typo
Fix typo in GLExtensions
2016-01-09 22:17:05 +01:00
Pierre Bourdon
529e04b009 Merge pull request #3486 from lioncash/jitinterface
JitInterface: Get rid of a global variable
2016-01-09 22:15:45 +01:00
Ryan Houdek
b4eb5d8e3f Disable geometry shaders on mesa AMD/ATI drivers.
Causes misrenderings in games that uses them.
2016-01-09 15:09:37 -06:00
Ryan Houdek
8c37498230 Fix typo in GLExtensions
I had changed a variable name and forgot to update it everywhere.
Should fix Adreno devices.
2016-01-09 15:06:36 -06:00
Lioncash
986108715d JitInterface: Get rid of a global variable 2016-01-09 14:57:50 -05:00
booto
b89c79b9f2 Comment change to reflect what code does 2016-01-10 02:42:56 +08:00
Dolphin Bot
aa89516cf3 Merge pull request #3483 from sigmabeta/android-rx-db-access
[Android] Refactor DB read code to use RxJava
2016-01-09 19:14:56 +01:00
sigmabeta
f58a8561f8 Refactor DB read code to use RxJava 2016-01-09 13:10:22 -05:00
Pierre Bourdon
97475e5e6a Merge pull request #3482 from Sonicadvance1/fix_9225
Fix assert on reset button hit.
2016-01-09 18:50:14 +01:00
Ryan Houdek
54e4d90b6d Fix assert on reset button hit.
Fixes issue 9225.
2016-01-09 11:23:22 -06:00
Pierre Bourdon
5db10d83f7 Merge pull request #3477 from mmastrac/memorywatcher_crash
MemoryWatcher: Initialize m_running
2016-01-09 16:11:42 +01:00
Dolphin Bot
6e8cbff338 Merge pull request #3473 from Tilka/videosw
VideoSW: fix some warnings
2016-01-09 16:08:41 +01:00
Tillmann Karras
98ea1f773a VideoSW: fix some warnings 2016-01-09 10:38:07 +01:00
Ryan Houdek
3f15aa4b57 Add support for framedumping to OpenGL ES. 2016-01-09 00:21:20 -06:00
Scott Mansell
74b772c3be Avoid the "Memory stride too small" assert
EFB2Tex still has no idea what to do with these weird textures so we
simply disable EFB2Tex when one is encountered.
2016-01-09 18:30:29 +13:00
Ryan Houdek
6862d7c7b2 Fix hotkeys not reporting inputs. 2016-01-08 23:25:36 -06:00
Pierre Bourdon
dbe7e6634d Merge pull request #3412 from skidau/CheatSearch-Prev-Value
Added the ability to search on previous value in the Cheat Search.
2016-01-09 06:06:02 +01:00
Pierre Bourdon
39971ec039 Merge pull request #3472 from phire/TVs_dont_have_pixels
Rework the aspect ratio calculation (Fixes 240p mode)
2016-01-09 04:27:16 +01:00
Scott Mansell
c49a82bf0a Rework aspect ratio calculations.
They are now based on signal timings rather than pixels, as it
didn't make a lot of sense to do things with pixels.

Now handles all 240i/240p/480i/480p modes without any special
casing.

Despite the diffrent equaions, this should result in the exact same aspect
ratio as the previous code.
2016-01-09 14:30:46 +13:00
Pierre Bourdon
af9beecc10 Merge pull request #3469 from Linktothepast/master
Gameini updates.
2016-01-09 01:04:55 +01:00
Pierre Bourdon
bf1c53a6e8 Merge pull request #3451 from RisingFog/libav
Use ffmpeg for Windows Video Dumping instead of VFW
2016-01-09 01:01:05 +01:00
Matt Mastracci
a60b24c937 MemoryWatcher: Initialize m_running to false to prevent crashes on OSX in the dtor when it picks up the wrong initial value 2016-01-08 12:20:35 -07:00
Chris Burgener
66595b0ac9 Force XVID FourCC for MPEG4 output 2016-01-08 10:22:19 -05:00
Linktothepast
6d279153f3 More gameini updates.
Conflict: Desert Storm II and Rock Band 3 gameinis updated.
2016-01-08 15:55:59 +02:00
Scott Mansell
9c0dae47ca Normalize aspect ratio calculations to 4:3
Video Interface simply isn't aware about widescreen.
Instead, the render class can multiply by 1.3333333 to get
the 16:9 aspect ratio.
2016-01-08 13:31:48 +13:00
Chris Burgener
c34fb3edf0 Use ffmpeg for Windows Video Dumping instead of VFW 2016-01-07 18:37:58 -05:00
Jules Blok
b56a084b0b Merge pull request #3470 from Armada651/stereo-msaa
FrameBufferManager: Fix typo in stereoscopic MSAA shader.
2016-01-07 20:15:06 +01:00
Jules Blok
db551c55a2 FrameBufferManager: Fix typo in stereoscopic MSAA shader. 2016-01-07 20:05:12 +01:00
Linktothepast
0c7f49308a Gameini updates.
Updates for Sonic Adventure 2 Battle, Surf's Up, Drawn to Life The Next
Chapter, Boogie, Boogie SuperStar, Quantum of Solace, Tiger Woods PGA
Tour 08, Call of Duty: Black Ops.
Fixes issues 9123, 9191, 9204, 9205, 9206, 9050, 9183.
2016-01-07 12:21:58 +02:00
Pierre Bourdon
dd1192b709 Merge pull request #3449 from freelancer42/android_finish_main_activity_after_autostartfile
StartupHandler.java: Finish main activity if AutoStartFile is specified in intent
2016-01-07 00:50:47 +01:00
Pierre Bourdon
89bb4b1288 Merge pull request #3460 from JosJuice/platform-icon-padding
Adjust the size of the Wii platform icon and padding of all platform icons
2016-01-07 00:50:06 +01:00
Pierre Bourdon
bff79df363 Merge pull request #3429 from sepalani/debug_vector_fix
Debug Builds: Fixed vector assertion
2016-01-07 00:48:40 +01:00