Commit Graph

42765 Commits

Author SHA1 Message Date
hrydgard
70a6054d3c phew, beyond good and evil fixed in 64-bit (not setting DAZ anymore). plus some cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@183 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:27:36 +00:00
tmator
ac6d34cd10 Added mth patchs / icon and a fist SDL support on OGL plugin, not work ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@182 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:17:29 +00:00
tmator
f893f3f17b fix osx compiling issue on CPUDetect.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@181 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 22:17:41 +00:00
hrydgard
575bdd9166 Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@180 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 20:05:45 +00:00
hrydgard
29102ecbc6 For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
Also adds some minor stuff like memory card write notification, plus some minor SSSE3 optimizations.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@179 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-11 19:35:38 +00:00
gigaherz
93429219ab - Added some code to allow panic alert messages to print to video plugin. commented out until it's approved.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@177 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:48:23 +00:00
gigaherz
0332ec742e - Added message queue to DX9 plugin.
- Added plugin interface function Video_AddMessage to both plugins and to the plugin specs.
 - Added handling of the Video_AddMessage interface export from the core side.
 - Added a print on Core::Init for testing purposes (might not be the best place).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@176 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:34:22 +00:00
gigaherz
f5432b874a - Made the message queue actually be processed.
- Made the message prints support alpha transparency.
 - Made the messages fade out when time <=1024.
 - Added a init message as a test for the queue.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@175 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:06:03 +00:00
hrydgard
efd15dc2c3 maybe fix some crashes some people are seeing (used wrong instruction to load 64 bits)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@174 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 20:38:15 +00:00
hrydgard
dc915d40f3 unix build fix, cpu detection improvement (SSSE3 detected)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@173 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 19:14:14 +00:00
Laurence Muller
5fc50dc63c Disabled the rumblepad hack.
If you want to use it, uncomment #define USE_RUMBLE_DINPUT_HACK in nJoy.h.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@172 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:46:55 +00:00
hrydgard
3540466f63 Added missing file to SConscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@171 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:34:47 +00:00
hrydgard
8cfd8aa309 Latest round of JIT changes. Probably broke something as usual.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@170 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:24:01 +00:00
hrydgard
f9019d0ad3 Assorted debugger upgrades and fixes + changed DolphinWX project not to depend on its plugins
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:21:16 +00:00
hrydgard
4cec78a13b Change the way the we send commands to the GPU in single core mode. This will enable me to make the jit slightly cleaner in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@168 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:15:48 +00:00
hrydgard
1359943a62 disable some problematic stuff until i can debug it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@165 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 21:23:11 +00:00
hrydgard
c305371725 More 32-bit speed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@164 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 20:18:50 +00:00
hrydgard
12b37ba323 3 more activated instructions in the jit = maybe 1% more speed ;P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@163 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 18:32:10 +00:00
hrydgard
e3d21c0b11 32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@162 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 16:56:24 +00:00
gigaherz
61398ea83f cosmetic change: Renamed printStuff to printMultilineText.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@161 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 09:16:59 +00:00
gigaherz
e8c14fe037 Added a new statistic value: dlist calls for current frame.
Sorry for the commit spam, but this way each commit is a different thing.
also the ideas for the next thing came to me after commiting, so I didn't know I'd commit again. :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:39:48 +00:00
gigaherz
907f80032a Some of the previously unused statistics have been added/readded. If there was any reason not to have them, feel free to revert this.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@159 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:32:29 +00:00
gigaherz
b12621e3f0 Some more changes to the statistics. Commented out all currently unused stats, and implemented counting primitives in DL in a "hacky" way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@158 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:22:27 +00:00
gigaherz
8731021466 I implemented "tabs" in the string handling, but it's not working right, so I made the statistics use spaces instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@157 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 22:17:03 +00:00
gigaherz
a1f48fee94 Added a method to rasterfont, to parse strings for newlines. Fixes the statistics overlay in opengl plugin.
The string stuff is somewhat WIP, as I want to add support for TAB character handling (and maybe others).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@156 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 22:04:02 +00:00
hrydgard
627695c667 Fix windows choppiness
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@155 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 21:00:05 +00:00
hrydgard
a9b441f379 Removed some temp logging, minor other stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@154 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 20:38:08 +00:00
hrydgard
9626b3bc42 Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@153 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 19:46:04 +00:00
hrydgard
c8c1d2d905 Enable more parts of the JIT under linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@152 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 17:52:37 +00:00
gigaherz
6b8d9e1bb0 TextFmt Overlay v4. :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@151 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 17:30:47 +00:00
Shawn Hoffman
8e443bad3e update to the texture format overlay, thanks to giga (see issue 112)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@150 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 10:23:17 +00:00
Sonicadvance1
70bf8bbd2b Reverted an error on my part
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@149 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 08:13:17 +00:00
Sonicadvance1
e34d4abfee GL plugin now Updates it's title bar in Linux. No gui also works, change it in SConscript in Linux if you want to use that one instead
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@148 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 08:08:12 +00:00
hrydgard
b370386983 static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@147 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 21:29:15 +00:00
hrydgard
ac366022f4 Fix linux build and a crash. hrm, how did it work before...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@146 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 19:20:51 +00:00
Shawn Hoffman
f46c64c02f fixed(ogl): resolution detection on widnows, configdlg.cpp compile problems on non-windows, and fixed the recently broked texfmtoverlay ... >_<
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@145 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 02:49:56 +00:00
Laurence Muller
fb8c0ed71d Fixed wrong casting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@144 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 21:38:18 +00:00
tmator
89cb286812 Some osx build fix for OGL plugin. Not working ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@143 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 21:07:31 +00:00
hrydgard
84b3522c24 Fix build on linux (grr), minor ABI fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@142 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 20:23:53 +00:00
Shawn Hoffman
9dc48651a7 windows: added resolutions and made the window sizing a bit better. linux: #include fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@141 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 09:48:54 +00:00
Shawn Hoffman
a44e94a594 added overlay that displays texture formats (thanks to gigaherz!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@139 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 01:08:02 +00:00
hrydgard
94a5ab087a Silence stupid messagebox in windows, and simultaneously fix a future linux problem :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@138 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 23:39:58 +00:00
Shawn Hoffman
491a9205b6 more changes to the ogl config gui (replaced everything with sizers)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@137 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 21:05:12 +00:00
Shawn Hoffman
9a377ac874 teeny fix for non-windows builds
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@136 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 09:53:42 +00:00
Shawn Hoffman
8ff50f3155 code beautification and the like for OGL config gui
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@132 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 08:49:27 +00:00
Sonicadvance1
1a504ff031 Fix compile bugs in Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@131 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-04 22:42:04 +00:00
Sonicadvance1
dd793a11ef GL plugin now dumps textures in correct format, you can enable texture dumping in the settings but you have to set the directory in the ini file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@130 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-04 21:29:56 +00:00
hrydgard
494c1f3187 JIT works in linux with ALL OPTIMIZATION OFF - well, at least it's faster than pure interpreter :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@128 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-03 16:56:31 +00:00
hrydgard
e7786f3934 fix linux build, last njoy commit broke it :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@127 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-03 09:21:04 +00:00
Laurence Muller
bcaa0d1d86 nJoy:
- Added some kind of rumble support (windows only, using direct input).
- Only usable for player one.
- Not customizable, fixed rumble strength.
- Due to some Dolphin bugs you need to initialize rumble support manually.

How to use:
- Disable the 'render to main window' in the video plugin (opengl or d3d).
- Start the game and wait a few seconds.
- When the game is running, press the 'half press' button once.
- Rumble support should now be enabled (if your joypad supports it).
- Confirmed to work with Crazy Taxi.

Dolphin bug:
When void PAD_Initialize(SPADInitialize _PADInitialize) is called, the render window does not excist yet. Therefor the value _PADInitialize.hWnd is incorrect.

In order to initalize rumble support, it is required to set the CooperativeLevel to "DISCL_EXCLUSIVE | DISCL_FOREGROUND". But without a proper hWnd this will fail.
So the trick I used here is, let the game start and create a window (and a hWnd). After that I set the CooperativeLevel.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@126 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 23:38:53 +00:00