Commit Graph

2349 Commits

Author SHA1 Message Date
Admiral H. Curtiss
b623a36005
Merge pull request #12688 from JosJuice/android-alert-synchronize
Android: Fix race condition in displayAlertMsg
2024-04-13 01:40:30 +02:00
Admiral H. Curtiss
0c1a76398b
Merge pull request #12691 from mitaclaw/jit-profiling-restoration
JitCache: Software Profiling Restoration
2024-04-13 01:35:25 +02:00
mitaclaw
94712ea06f Android: Access Software JIT Profiling 2024-04-09 13:43:32 -07:00
mitaclaw
ee8bcf2ccc JitCache: Software Profiling Restoration
Rekindle software JIT profiling with a std::chrono conversion and a config connection.
2024-04-09 13:43:31 -07:00
mitaclaw
eb92d6f0a8 Core::GetState: Avoid Global System Accessor 2024-04-08 16:23:23 -07:00
Niel Lebeck
d7836efa1a Refactor TaskViewModel to track task-related state in a single MutableLiveData instance 2024-04-07 17:10:02 -07:00
mitaclaw
be27c4f877 NativeLibrary: Create displayToastMsg Method 2024-04-06 15:41:23 -07:00
JosJuice
9ca9d073df Android: Fix race condition in displayAlertMsg
It was possible for sAlertMessageLock.notify() to be called before
sAlertMessageLock.wait(), causing Dolphin to deadlock. In particular,
this was guaranteed to happen if displayAlertMsg was called from the UI
thread while the emulation activity is being destroyed, because
runOnUiThread runs the passed-in anonymous function immediately when
called from the UI thread.

By replacing Object.wait/Object.notify with Semaphore.acquire/
Semaphore.release, it no longer matters what order the methods are
called in.
2024-04-05 22:46:48 +02:00
JosJuice
eef71d50c3 Android: Unset STRIKE_THRU_TEXT_FLAG for editable settings
Because SettingViewHolder is used in RecyclerViews, we have to
explicitly unset STRIKE_THRU_TEXT_FLAG when we don't want it, otherwise
it might be left over from when the SettingViewHolder was representing
a different setting.
2024-04-05 20:14:41 +02:00
Admiral H. Curtiss
a2074a8583
Merge pull request #12645 from mitaclaw/ppc-symbols-signal
DolphinQt: A Ubiquitous Signal For When Symbols Change
2024-03-31 06:36:09 +02:00
JosJuice
fbc3539b4e
Merge pull request #12666 from Matt-Swift/master
Add tapserver BBA and Modem Adapter UI options to Android
2024-03-29 15:37:57 +01:00
mitaclaw
b52a08d533 DolphinQt: A Ubiquitous Signal For When Symbols Change
There were three distinct mechanisms for signaling symbol changes in DolphinQt: `Host::NotifyMapLoaded`, `MenuBar::NotifySymbolsUpdated`, and `CodeViewWidget::SymbolsChanged`. The behavior of these signals has been consolidated into the new `Host::PPCSymbolsUpdated` signal, which can be emitted from anywhere in DolphinQt to properly update symbols everywhere in DolphinQt.
2024-03-28 09:57:22 -07:00
Matt
39f5597089 Add tapserver BBA and Modem Adapter UI config to Android
This PR simply exposes the tapserver options in Serial Port 1 on Android. They already exist and work, but are not selectable. I've tested the tapserver options myself with Phantasy Star Online Episode I & II and they work fine.
2024-03-25 17:37:29 +00:00
mitaclaw
73f9904f2a Core: Remove RunAsCPUThread
It's a fine function, but CPUThreadGuard is more vogue. Also, its potential for being confused with RunOnCPUThread will not be missed.
2024-03-23 03:33:26 -07:00
Admiral H. Curtiss
3948ac9513
Merge pull request #12606 from mitaclaw/state-global-system
State: Avoid Global System Accessor
2024-03-22 04:27:12 +01:00
Admiral H. Curtiss
f814dc58b5
Merge pull request #12620 from mitaclaw/jit-interface-cpu-thread-guard
JitInterface::ClearCache: Modernize With CPUThreadGuard
2024-03-22 04:17:33 +01:00
Admiral H. Curtiss
f8fdaf9b94
Merge pull request #12648 from mitaclaw/core-global-system
Core: Avoid (Some) Global System Accessor
2024-03-22 04:13:01 +01:00
mitaclaw
f09b71582e Core: Avoid (Some) Global System Accessor 2024-03-18 01:35:42 -07:00
Martin Michelsen
02deaa6748 Implement GC modem adapter
This implements the GameCube modem adapter. This implementation is stable but not perfect; it drops frames if the receive FIFO length is exceeded. This is probably due to the unimplemented interrupt mentioned in the comments. If the tapserver end of the connection is aware of this limitation, it's easily circumvented by lowering the MTU of the link, but ideally this wouldn't be necessary.

This has been tested with a couple of different versions of Phantasy Star Online, including Episodes 1 & 2 Trial Edition. The Trial Edition is the only version of the game that supports the Modem Adapter and not the Broadband Adapter, which is what made this commit necessary in the first place.
2024-03-17 18:37:55 -07:00
Martin Michelsen
f90812d8e1 fix android syntax error 2024-03-17 18:37:55 -07:00
Martin Michelsen
0c364cbb4c implement tapserver BBA on all platforms
This expands the tapserver BBA interface to be available on all platforms. tapserver itself is still macOS-only, but newserv (the PSO server) is not, and it can directly accept local and remote tapserver connections as well. This makes the tapserver interface potentially useful on all platforms.
2024-03-17 18:37:55 -07:00
Admiral H. Curtiss
c964d552c9
Merge pull request #12616 from mitaclaw/dvd-interface-cpu-thread-guard
DVDInterface: Modernize With CPUThreadGuard
2024-03-17 16:14:56 +01:00
mitaclaw
fe61efcd7a DVDInterface: Modernize With CPUThreadGuard 2024-03-08 15:17:41 -08:00
mitaclaw
4568446398 JitInterface::ClearCache: Modernize With CPUThreadGuard
It is recommended to view this diff with whitespace changes hidden.
2024-03-04 19:45:34 -08:00
mitaclaw
16c609dcd4 BootManager: Avoid Global System Accessor 2024-03-01 23:39:04 -08:00
mitaclaw
0d4cb5ddc7 State: Avoid Global System Accessor 2024-03-01 10:52:50 -08:00
Mai
dd15c012f3
Merge pull request #12573 from JosJuice/android-wii-menu-download-size
Android: Mention download size in the Wii Menu not installed message
2024-02-11 13:52:01 -05:00
JosJuice
b404da78c4 Android: Mention download size in the Wii Menu not installed message
Google Play's policies require us to tell the user the size of any large
download.

The size seems to vary by just a megabyte or two across regions in my
testing, so I'm listing a rough size for all the regions.

I'm also taking the opportunity to shorten the message to make it easier
to read.
2024-02-11 11:34:51 +01:00
JosJuice
06964a921d Android: Don't check Wii Menu version before directory initialization
Fixes a crash.
2024-02-11 11:15:18 +01:00
JosJuice
48ae529762 Android: Update Load Wii System Menu string in onPrepareOptionsMenu
Because the wording of the Load Wii System Menu string can change
depending on the contents of the NAND, we should update that menu item in
a method that's guaranteed to get called every time the user opens the
menu rather than one that's only guaranteed to be called once.
2024-02-11 10:58:42 +01:00
JosJuice
6cf55ab1ee InputCommon: Unify GetProfileName and GetProfileDirectoryName
After reading the previous commit, you might think "hold on, what's the
difference between GetProfileName and GetProfileDirectoryName"? These
two are being used for the exact same thing - figuring out where
profiles are stored - yet they return different values for certain
controllers like GC keyboards! As far as I can tell, the existing code
has been broken for GC keyboards since they were introduced a decade
ago. The GUI (and more recently, also InputCycler) would write and read
profiles in one location, and our code for loading profiles specified in
a game INI file would read profiles in another location.

This commit gets rid of the set of values used by the game INI code in
favor of the other set. This does breaking existing setups where a
GCKey profile has been configured in a game INI, but I think the number
of working such setups is vanishingly small. The alternative would make
existing GCKey profiles go missing from the profile dropdown in the GUI,
which I think would be more disruptive. The alternative would also force
new GCKey profiles into the same directory as GCPad profiles.

This commit also fixes a regression from d6c0f8e749. The Android GUI was
using GetProfileName to figure out what key to use in the game INI,
which made it use incorrect game INI entries for GameCube controller
profiles but not Wii Remote profiles. Now the Android GUI uses
GetProfileKey for this, fixing the problem.
2024-02-04 17:55:08 +01:00
Admiral H. Curtiss
9a3e770c23
Migrate SConfig::bWii to System. 2024-01-31 12:54:07 +01:00
JosJuice
4e57b66dcf
Merge pull request #12375 from JosJuice/android-gate-size-crash
Android: Fix crash when trying to edit gate size setting
2024-01-07 19:34:06 +01:00
Mai
2f7f7afe6d
Merge pull request #12468 from JosJuice/android-targets-fixes
Android: Fix the targets line in build.gradle.kts
2024-01-05 01:55:11 -05:00
JosJuice
b56e6cc03d Android: Update the comment for the targets line in build.gradle.kts
This comment hasn't really made sense since 23bebc5270 commented out
the relevant line.
2023-12-30 14:16:28 +01:00
JosJuice
b5f41e0742 Android: Fix syntax of the targets line in build.gradle.kts
Seems like this was missed in the conversion to Kotlin in 001089dbf4.
2023-12-30 14:14:40 +01:00
BlakDulz
45d3c41d68 Make DocumentProvider Support Thumbnail
This  will make DocumentUI or the built-in Android System Internal Files Manager app showing Thumbnail of Image file instead of image type icon.
2023-12-24 15:34:10 +07:00
BlakDulz
d667fca8d3 Implement Refresh on DocumentProvider
"When interacting with DocumentUI or the built-in Android System Internal Files Manager app and performing Create, Rename, and Delete operations, DocumentsUI will not automatically refresh the changes.
Previously, users had to manually pull down from the top to refresh the changes. This commit aims to fix this issue by automatically notifying the system that changes have occurred and triggering a requery."
2023-12-23 23:26:54 +07:00
Admiral H. Curtiss
36cb8110f4
Merge pull request #12346 from iwubcode/arb_mipmaps_default_off
Core: disable arbitrary mipmap detection by default
2023-12-16 16:23:10 +01:00
JosJuice
fe014dac06
Merge pull request #12369 from t895/coil-cache
Android: Allow Coil image cache to use more memory
2023-12-13 21:11:59 +01:00
Lioncash
4bef3b93b4 AndroidCommon: Resolve -Wsign-compare warning 2023-12-11 18:06:40 -05:00
JosJuice
f87a4f0385
Merge pull request #12383 from iwubcode/android_new_sdk_for_cpp20
Android: update NDK to 26.1.10909125 in order to pick up new compiler features
2023-12-11 19:16:32 +01:00
iwubcode
b27cf432eb Android: update NDK to 26.1.10909125 in order to pick up new compiler with more C++20 features 2023-12-10 19:14:29 -06:00
JosJuice
c55f21729f Add "large entry points map" setting
To aid in debugging, this makes it possible to disable the recently
added 32/64 GiB region which hasn't had a proper name so far.
2023-12-10 21:07:27 +01:00
JosJuice
ab4f4c62ee Android: Fix crash when trying to edit gate size setting
The gate size is 79.37125 by default, and the step size is 0.5. Android
throws an exception if we try to show the slider with the value set to
something that isn't divisible by the step size. To avoid this problem,
round the value.
2023-12-10 10:49:16 +01:00
Charles Lombardo
93a5df3b92 android: Compile and target Android 14 2023-12-09 15:44:29 -05:00
Charles Lombardo
5d2e3de576 android Update dependencies 2023-12-09 15:44:29 -05:00
Charles Lombardo
c5d81c1006 android: Regenerate baseline profile module for AGP 8.2.0 2023-12-09 15:44:29 -05:00
Charles Lombardo
7d4db6603b android: Update AGP to 8.2.0
Also updates gradle to 8.2 as that is the minimum required version for AGP 8.2.0
2023-12-09 15:44:29 -05:00
Charles Lombardo
001089dbf4 android: Convert gradle files to kotlin gradle dsl 2023-12-09 14:57:09 -05:00
Charles Lombardo
57b33e9142 android: Remove benchmark module 2023-12-09 14:57:09 -05:00
t895
42a4630245 Android: Allow Coil image cache to use more memory
Allows the Coil memory cache to use up to 90% of the application's available memory. Previously this could cause problems with reloading images in very large libraries of games.
2023-12-09 14:55:58 -05:00
JosJuice
a4eff2acc1 Android: Don't call Run before directory initialization
Combined with the previous commits, this finally fixes the bug where
Dolphin had a chance of crashing if you returned to it after Android
killed the Dolphin process.
2023-12-08 19:36:11 +01:00
JosJuice
a31214b8c6 Android: Fix EmulationActivity's handling of process recreation 2023-12-08 19:31:12 +01:00
JosJuice
5aa80603d7 Android: Reload EmulationActivity settings on title change
This way, we ensure that game INI settings are properly applied. I don't
think we actually expose the affected settings on a per-game basis in
the UI, but still.
2023-12-08 17:57:30 +01:00
JosJuice
11041e950d Android: Combine reading cutout setting with updateOrientation 2023-12-08 17:56:29 +01:00
JosJuice
4203632c93 Android: Improve GameFileCacheManager comments 2023-12-07 21:09:17 +01:00
JosJuice
3e7a16f225 Android: Use config changed callback for tracking recursive scan setting
This way the Settings class doesn't contain a hardcoded reference to
a specific setting. And Settings.loadSettings no longer calls
getBoolean, which is a step towards fixing the crash when recreating
EmulationActivity after process death.
2023-12-07 21:09:17 +01:00
JosJuice
d80f9d53fc Android: Expose config changed callbacks 2023-12-07 21:09:17 +01:00
Minh Truong
4b91bf48f5 Finish parent activity after directory initializer completes
Add frontIntent flag to control activity.finish()

Moved parent activity finish inside of performLaunchChecks
2023-12-01 15:12:10 -06:00
iwubcode
d57c1cbe6c Android / Core / DolphinQt: disable arbitrary mipmap detection by default, let the games that need it be enabled with a config option, there aren't many of them 2023-12-01 14:23:56 -06:00
Mai
b7435be90a
Merge pull request #12298 from Shoegzer/master
Update default IP for HLE BBA
2023-11-28 22:45:17 +01:00
Mai
ac53766058
Merge pull request #12215 from JosJuice/android-si-devices
Android: Add more GameCube controller types
2023-11-28 19:21:29 +01:00
JosJuice
5bda811a00 Android: Remove HostThreadLocks that are no longer needed
71ce8bb6f0 got rid of the need to be the
host or CPU thread when writing to the config.
2023-11-25 14:06:29 +01:00
Shoegzer
21e9cdfbd0 Also update IP in Android GUI 2023-11-15 13:50:54 -05:00
Admiral H. Curtiss
ec69ed2173
Merge pull request #12133 from mandar1jn/skylanders-improved-generation
Skylanders: Improve figure data view and generation
2023-11-05 18:29:19 +01:00
Mandar1jn
afdf6de041
Skylanders: Improve figure data view and generation
Co-authored-by: deReeperJosh <joshua@dereeper.co.nz>
2023-11-05 18:06:10 +01:00
JosJuice
d04e67be3d Add fastmem arena setting
Just for debugging.
2023-10-31 19:43:49 +01:00
JosJuice
b3bfcc5d7f PowerPC: Allow toggling write-back cache during emulation
Now that PR 10575 is merged, the JIT automatically clears its cache
when this setting is changed, making this reasonable to implement.
2023-10-31 19:43:49 +01:00
JosJuice
d811c12196 Android: Add more GameCube controller types
For all your PSO needs.
2023-10-01 18:47:49 +02:00
JosJuice
d6c0f8e749 Android: Get profile name from core
To avoid duplicating information between Kotlin and C++.
2023-10-01 18:47:49 +02:00
JosJuice
d8e00c98e8 Android: Remove a stray backtick 2023-10-01 13:37:04 +02:00
JosJuice
117bfd326d
Merge pull request #12197 from t895/double-numeric-settings-fix
Android: Float slider settings fix
2023-09-24 15:33:24 +02:00
Admiral H. Curtiss
c67cd65b53
Merge pull request #12190 from AdmiralCurtiss/fmt10
Update fmt to 10.1.1
2023-09-24 00:05:00 +02:00
Charles Lombardo
fa37336ba3 Android: Adjust settings slider dialog
Move text above slider
2023-09-23 10:58:29 -04:00
Charles Lombardo
f205a20d3f Android: Use 0.5 unit step size and show decimal for numeric settings
In some settings where the default value could not be evenly divided by the step size for the slider, there would be a crash. This increases the precision of all double numeric settings to 0.5 and now shows the decimal that you couldn't see before.
2023-09-23 10:48:23 -04:00
get
63467559b2
fmt 10.0.0-10.1.1 compile fixes
Implicit conversion operators and enums was removed for parity with std::format (fce74caa15).
2023-09-21 01:19:23 +02:00
Charles Lombardo
f13b29196d Android: Use custom image loader for game covers
This fixes a bug where custom cover loading was initiated but would finish by the time another image view would be in the place of the previous one.
2023-09-20 14:36:58 -04:00
JosJuice
c378365324 Android: Get rid of unnecessary nullability in features.settings 2023-09-03 17:44:26 +02:00
JosJuice
26e9294075
Merge pull request #12153 from JosJuice/android-iso-paths-jni
Android: Use JNI for setting/getting ISO paths
2023-09-03 17:38:52 +02:00
JosJuice
190e71a318 Android: Use JNI for setting/getting ISO paths
This gets rid of the last Android-specific code that directly interfaces
with INI files.
2023-09-02 12:58:20 +02:00
JosJuice
1c47c510cd Android: Remove all uses of Any from SliderSetting
This makes casting unnecessary, preventing the kind of type error we
just had from occurring in the future.
2023-09-02 10:05:42 +02:00
JosJuice
e6138d7683 Android: Fix controller float sliders crashing
By not setting a stepSize, stepSize was getting set to the default
value of 0, which is an Int. This later caused a crash when trying to
cast it to Float.
2023-09-02 09:12:42 +02:00
Charles Lombardo
5e5887a378
Merge pull request #12095 from t895/color-space-settings
Android: Expose color space settings
2023-08-30 10:07:07 -04:00
Charles Lombardo
53fc3446d5 Android: Support settings with float values
We did support float settings before but we never showed anything past the decimal place before.
2023-08-29 00:30:03 -04:00
Charles Lombardo
80b329b77f Android: Expose color correction settings 2023-08-29 00:20:16 -04:00
Charles Lombardo
153a95482a
Merge pull request #12119 from ThunderousEcho/feature/latching-buttons
Added latching buttons (Android)
2023-08-28 15:32:47 -04:00
Charles Oliner
ee395bb2e5 Added latching buttons
Added latching buttons, buttons which turn on when you press them and off when you press them again.
2023-08-27 13:28:53 -04:00
JosJuice
f9959656e7
Merge pull request #11919 from t895/kotlin-controls
Android: Convert "features.input" package to Kotlin
2023-08-26 19:10:56 +02:00
Charles Lombardo
6a19629fc6 Android: Convert TvSettingsItem to Kotlin 2023-08-25 14:54:17 -04:00
Charles Lombardo
ed9467dc1b Android: Convert HomeScreenChannel to Kotlin 2023-08-25 14:54:17 -04:00
Charles Lombardo
09c2c6541d Android: Convert GameFileCache to Kotlin 2023-08-25 14:54:17 -04:00
Charles Lombardo
a56ee1a62e Android: Convert GameFile to Kotlin 2023-08-25 14:54:16 -04:00
Charles Lombardo
0e3b33d901 Android: Convert InputMappingControlSettingViewHolder to Kotlin 2023-08-25 14:20:33 -04:00
Charles Lombardo
6caa4307ac Android: Convert ProfileViewHolder to Kotlin 2023-08-25 14:20:33 -04:00
Charles Lombardo
29e5c78541 Android: Convert ProfileDialogPresenter to Kotlin 2023-08-25 14:20:33 -04:00
Charles Lombardo
6ad18e4ee5 Android: Convert ProfileAdapter to Kotlin 2023-08-25 14:20:33 -04:00
Charles Lombardo
dfafa74ba1 Android: Convert MotionAlertDialog to Kotlin 2023-08-25 14:20:33 -04:00
Charles Lombardo
5171290bdb Android: Convert AdvancedMappingDialog to Kotlin 2023-08-25 14:20:33 -04:00
Charles Lombardo
d049be0cad Android: Convert AdvancedMappingControlViewHolder to Kotlin 2023-08-25 14:20:33 -04:00