comex
089e32ba7d
Merge pull request #1307 from comex/bitset
...
Higher level bitset wrapper
2014-10-28 23:39:35 -04:00
comex
7747c9efbb
Merge pull request #1429 from lioncash/concat
...
FileSystemGCWii: Shorten some string concatenations
2014-10-28 23:38:58 -04:00
comex
3247f28048
Merge pull request #1430 from lioncash/voldir
...
VolumeDirectory: Pass std::string by reference for SetUniqueID/SetName
2014-10-28 23:38:21 -04:00
comex
6618337ece
Merge pull request #1421 from comex/frames-mkdir
...
Create userdir/Dump/Frames as needed.
2014-10-28 23:37:36 -04:00
skidau
f426276b2e
Merge pull request #1413 from Stevoisiak/moreFlags
...
Added country flags for Russia and Australia
2014-10-29 14:15:45 +11:00
Stevoisiak
00620ea729
Added flags for Russia and Australia
2014-10-28 23:04:24 -04:00
Rohit Nirmal
55f91ecba4
DolphinWX: Fix -Wsign-compare warnings.
2014-10-28 21:07:48 -05:00
Rohit Nirmal
b70a75776e
DolphinWX: Remove unused variable.
2014-10-28 21:02:47 -05:00
skidau
049afc4315
Merge pull request #1428 from phire/fixPaletteCpy
...
Fix Invalid Palette Pointer error.
2014-10-29 12:25:57 +11:00
comex
6698bfe58e
Merge pull request #1424 from phire/memmapPtrCleanup
...
Memmap pointer cleanup.
2014-10-28 17:31:23 -04:00
comex
073cce959a
Create userdir/Dump/Frames as needed.
...
This is used for framedump.raw in non-Windows builds without libav
support.
2014-10-28 17:24:07 -04:00
Lioncash
5ba5aa10e3
Merge pull request #1431 from magcius/fix-breakpoints
...
BreakPoints: Fix compile warning
2014-10-28 17:08:51 -04:00
comex
1c32a3f77c
Merge pull request #1426 from lioncash/osx
...
Make some OSX-only functions static
2014-10-28 16:16:03 -04:00
comex
31c679a3dc
Merge pull request #1403 from waddlesplash/dolphin-qt
...
DolphinQt: Fix toolbar image loading on Retina displays
2014-10-28 16:15:04 -04:00
Scott Mansell
ba58cc47a3
Remove old (and now incorrect) error checking code.
...
We will now rely on Memory::CopyFromEmu to do bounds checking.
Some games actually load palettes from 0x00000000, despite the
fact no valid palette data should ever be there.
Fixes Issue 7792.
2014-10-29 08:53:53 +13:00
Scott Mansell
d77f361c01
Add range checking to CopyTo/FromEmu so it won't segfault.
2014-10-29 08:53:53 +13:00
Jasper St. Pierre
d9a1fc1564
BreakPoints: Fix compile warning
2014-10-28 12:22:30 -07:00
Augustin Cavalier
5b4b74de6a
Fix image loading on Retina and other HiDPI displays.
2014-10-28 14:39:20 -04:00
Lioncash
56bc58b9f4
VolumeDirectory: Pass std::string by reference for SetUniqueID/SetName
2014-10-28 14:18:54 -04:00
Lioncash
d1d70c1a7d
FileSystemGCWii: Shorten some string concatenations
...
Just does it all on one line instead.
2014-10-28 13:41:42 -04:00
Lioncash
fd39454ad3
Make some OSX-only functions static
...
Gets rid of function prototype warnings.
2014-10-28 08:41:50 -04:00
Scott Mansell
1fbf4ae58a
Round up 7 nibble constants to 8 nibbles, for readablity.
2014-10-29 00:01:02 +13:00
Scott Mansell
a6671645d6
Remove commented out EFB arena code.
2014-10-28 23:58:54 +13:00
Scott Mansell
125cd92c3c
Update pointer types in memmap.cpp to match dolphin style guide.
2014-10-28 23:54:37 +13:00
skidau
64b09582c6
Merge pull request #1410 from lioncash/enum
...
EXI_Channel: Use an enum for read/write modes
2014-10-28 13:00:42 +11:00
Lioncash
88ec3b7725
EXI_Channel: Use an enum for read/write modes
2014-10-27 21:57:48 -04:00
skidau
1630b0c684
Merge pull request #1291 from skidau/debugger-step-out
...
Dolphin debugger enhancements
2014-10-28 12:53:22 +11:00
skidau
b13ba0680c
Merge pull request #1345 from sgadrat/fix-avidump-framerate
...
Fix timing of AVI files dumped on Linux
2014-10-28 12:50:01 +11:00
skidau
726a3acc9a
Merge pull request #1409 from lioncash/err
...
OGL: Get rid of error macros
2014-10-28 12:48:39 +11:00
skidau
3f7a6e3eee
Merge pull request #1405 from lioncash/mono
...
CheatSearchTab: Make cheat list display in monospace font
2014-10-28 12:47:21 +11:00
skidau
dd3cd30ee8
Merge pull request #1393 from RachelBryk/accel
...
Fix acceleration emulation for wiimote and nunchuk.
2014-10-28 12:46:37 +11:00
comex
5f4c22df1a
Merge pull request #1423 from Buddybenj/cannot
...
Fix consistency of cannot throughout the project
2014-10-27 21:28:17 -04:00
Buddybenj
1b9add5cab
Fix consistency of cannot throughout the project
2014-10-27 20:26:18 -05:00
Ryan Houdek
07a8b1b28f
Merge pull request #1422 from randomstuff/fix-llvm
...
Fix LLVM
2014-10-27 18:58:10 -06:00
Gabriel Corona
cf3ba671bf
Fix LLVM
...
$(llvm-config --ldflags) was passed to the compiler but it needs to be
passed to the linker instead (-L and -l flags).
2014-10-28 01:36:27 +01:00
degasus
ce9ef2c438
OGL: fix interpolation of PP shaders
2014-10-27 21:15:32 +01:00
comex
c76b804258
Merge pull request #1406 from lioncash/const
...
DolphinQt: Make GetOS const
2014-10-27 15:04:41 -04:00
Augustin Cavalier
32c6848c79
Some style fixes.
2014-10-27 13:11:39 -04:00
fkane
c37aca70a7
Make expansion interface interrupt updates thread-safe (fixes loss of audio in Super Mario Sunshine on lower-end systems.)
2014-10-27 09:37:17 -04:00
skidau
daf977e84e
Disabled optimizations, block merging and instruction skipping code while the debugger is stepping.
2014-10-27 23:38:45 +11:00
Ryan Houdek
81dda593cd
Merge pull request #1404 from Sonicadvance1/fix-ARMv7
...
Fixes some ARMv7 regressions.
2014-10-27 05:15:17 -06:00
Ryan Houdek
043bd710a0
Merge pull request #1394 from Sonicadvance1/fix-arm-cpudetect
...
Fixes ARM CPU detection routine for the hardware.
2014-10-27 05:07:24 -06:00
Lioncash
2b710929f9
Merge pull request #1416 from archshift/clion
...
Added IDEA/Clion project dir to .gitignore
2014-10-27 00:33:37 -04:00
archshift
0019519bd6
Added IDEA/Clion project dir to .gitignore
2014-10-26 21:19:19 -07:00
skidau
bf97e7f9c1
Merge pull request #1390 from RachelBryk/turbo
...
Alternate inputs once per frame rather than once per input for turbo.
2014-10-27 12:56:21 +11:00
skidau
7cc33a2fcc
Merge pull request #1384 from RachelBryk/hide-mouse
...
Fix description of hide mouse cursor option.
2014-10-27 12:55:17 +11:00
Yuriy O'Donnell
88d11ec5b2
D3D: RestoreState no longer resets PS resources
2014-10-27 00:02:30 +01:00
Yuriy O'Donnell
0c5a572f8d
D3D: Use two buffers for VertexManager
2014-10-26 23:38:15 +01:00
Yuriy O'Donnell
c35847b795
D3D: Using start index and base vertex instead of buffer offsets
2014-10-26 23:38:14 +01:00
Yuriy O'Donnell
48ba55203b
D3D: Vertex and index data in one buffer
2014-10-26 23:38:14 +01:00