LillyJadeKatrin
56e1c23413
Fixed floating overlapping leaderboard bucket headers
2024-06-29 07:02:17 -04:00
Admiral H. Curtiss
bef2275f31
Core/PatchEngine: Remove remnants of Speedhack system
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All usages of this have been removed many years ago in cbe9c3e040
2024-06-28 17:57:53 +02:00
Dentomologist
c46c010ae3
AchievementManager: Fix -Wignored-qualifiers warning
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Fix warning on Android builder by returning bool instead of const bool.
2024-06-27 14:36:14 -07:00
Joshua de Reeper
cfcdaab514
IOS/USB: Use Enum for Infinity Base Positions
2024-06-27 20:57:27 +01:00
Admiral H. Curtiss
233ea58446
Merge pull request #12877 from LillyJadeKatrin/retroachievements-auto-update
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Update Achievement List when Rich Presence Updates
2024-06-27 20:30:01 +02:00
LillyJadeKatrin
7ffcde3ab3
Fixed misaligned borders on unlocked achievement badges
2024-06-26 22:41:39 -04:00
LillyJadeKatrin
16e868b46a
Removed large empty space at the bottom of achievement/leaderboard lists
2024-06-26 22:41:11 -04:00
TryTwo
f29fe15d77
FrameAdvance: Fix continuous frame advancing while the debug UI is open. Blocks signals from being spammed to update the UI.
2024-06-26 16:19:03 -07:00
JosJuice
bc67fc97c3
Revert "Audit uses of IsRunning and GetState"
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This reverts commit 72cf2bdb87
.
SYSCONF settings are getting cleared when they shouldn't be. Let's
revert the change until I get proper time to figure out why it's broken.
2024-06-26 20:36:46 +02:00
LillyJadeKatrin
1a33e28452
Update Achievement Sort and Progress on RP
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Whenever a request to update the Rich Presence comes in, typically every ten seconds, the Achievement Progress Widget will update the sort order of the achievements and all of their measured values.
2024-06-25 23:05:56 -04:00
OatmealDome
9c432e960b
AboutDialog: Update copyright year to 2024
2024-06-24 15:06:54 -04:00
OatmealDome
f8f117e599
GeneralPane: Update "Beta" auto update track to "Releases"
2024-06-24 15:06:37 -04:00
JosJuice
01b44837f4
Android: Track whether app is in foreground
2024-06-23 18:16:33 -04:00
JMC47
c536754ffe
Merge pull request #12878 from LillyJadeKatrin/retroachievements-hardcore-state-changed
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Decouple Hardcore from EmulationStateChanged
2024-06-23 18:13:56 -04:00
Admiral H. Curtiss
e9e29daca4
Merge pull request #12872 from LillyJadeKatrin/retroachievements-start-session-bug
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Add MemoryVerifier to AchievementManager Startup
2024-06-23 21:18:34 +02:00
TryTwo
81fc60f888
MainWindow: Remove Show() and redistribute its logic to other places.
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bugfix: SetQWidgetWindowDecorations(this); not called before show() for Windows darkmode titlebars.
The actual call to (QWidget) show() needed to come sooner. Show() was originally left alone, but with other checks needing to move with (QWidget) show(), this function became less useful. Show() was originally created to fix the render widget appearing behind the main window, but that appears to work fine in this iteration.
2024-06-23 10:49:14 -07:00
Admiral H. Curtiss
2aec195ec8
Merge pull request #12876 from dreamsyntax/advanced-cpu-clock-override-step-adjustment
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DolphinQt: Adjust CPU Clock Override slider
2024-06-23 15:28:29 +02:00
Admiral H. Curtiss
c337ab6473
Merge pull request #12884 from Tilka/qt_this
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DolphinQt: fix some warnings
2024-06-23 15:08:13 +02:00
Admiral H. Curtiss
a75c65bde2
Merge pull request #12879 from LillyJadeKatrin/retroachievements-1200-shines
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Trim extra characters from measured progress
2024-06-23 15:05:09 +02:00
Admiral H. Curtiss
28692681ad
Merge pull request #12883 from LillyJadeKatrin/retroachievements-cutoff-text
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Fix cut off text in Achievements dialog
2024-06-23 14:59:54 +02:00
LillyJadeKatrin
bf230a9909
Trim extra characters from measured progress
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The measured_progress C string for achievements to display potentially contains junk data after the null terminator, which was rendering in the QString in the dialog. This trims those junk characters.
2024-06-22 23:36:06 -04:00
Admiral H. Curtiss
ce2f4101f3
Core/VideoCommon: Revert change from #12828
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This causes Dual Core to lock up during the boot sequence, because it tries to wait for a not-yet-running GPU thread.
Fixes https://bugs.dolphin-emu.org/issues/13559
2024-06-23 03:44:05 +02:00
Tillmann Karras
8e7d11d1a1
DolphinQt: fix -Wunused-const-variable warning
2024-06-23 02:38:04 +01:00
Tillmann Karras
5c46716d28
DolphinQt: fix two -Wshadow-uncaptured-local warnings
2024-06-23 02:38:00 +01:00
Tillmann Karras
0f659508ea
DolphinQt: fix two -Wunused-lambda-capture warnings
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Also clean up signals a bit.
2024-06-23 00:13:58 +01:00
Admiral H. Curtiss
9b33b777cf
Merge pull request #12828 from JosJuice/unify-state-variables-2
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Clean up Core::GetState
2024-06-22 20:20:54 +02:00
Admiral H. Curtiss
3e0bd82f81
Merge pull request #12771 from deReeperJosh/moreinfinityslots
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IOS/USB Add 2 more Spaces for Disney Infinity figures
2024-06-22 20:03:26 +02:00
Admiral H. Curtiss
d49304a629
Merge pull request #12875 from luiscondesdi/updatevkheaders
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Vulkan: Update Vulkan headers, VulkanMemoryAllocator
2024-06-22 19:53:10 +02:00
LillyJadeKatrin
aa393dfb6e
Add MemoryVerifier to AchievementManager Startup
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rc_client calls the provided memory peeker asynchronously in the callback for starting a session, to validate/invalidate the memory used for achievements. Dolphin cannot access memory from any thread but host or CPU so this access has a small chance of being invalid. This commit adds a MemoryVerifier that the AchievementManager will use to perform this, before changing the peek method back to the original MemoryPeeker for normal operation.
2024-06-22 09:31:00 -04:00
Luis Condes Diaz
3f64031cbb
Migrate Vulkan-Headers to submodule and update to v1.3.288
2024-06-22 08:03:20 +02:00
LillyJadeKatrin
e1a8dc65ce
Fix cut off text in Achievements dialog
2024-06-22 00:26:52 -04:00
JosJuice
72cf2bdb87
Audit uses of IsRunning and GetState
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Some pieces of code are calling IsRunning because there's some
particular action that only makes sense when emulation is running, for
instance showing the state of the emulated CPU. IsRunning is appropriate
to use for this. Then there are pieces of code that are calling
IsRunning because there's some particular thing they must avoid doing
e.g. when the CPU thread is running or IOS is running. IsRunning isn't
quite appropriate for this. Such code should also be checking for the
states Starting and Stopping. Keep in mind that:
* When the state is Starting, the state can asynchronously change to
Running at any time.
* When we try to stop the core, the state gets set to Stopping before we
take any action to actually stop things.
This commit adds a new method Core::IsUninitialized, and changes all
callers of IsRunning and GetState that look to me like they should be
changed.
2024-06-21 20:52:55 +02:00
JosJuice
962230f91e
Core: Store current state in less places
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Core::GetState reads from four different pieces of state: s_is_stopping,
s_hardware_initialized, s_is_booting, and CPUManager::IsStepping.
I'm keeping that last one as is for now because there's code in Dolphin
that sets it directly, but we can unify the other three to make things
easier to reason about.
This commit also gets rid of s_is_started. This was previously used in
Core::IsRunningAndStarted to ensure true wouldn't be returned until the
CPU thread was started, but it wasn't used in Core::GetState, so
Core::GetState would happily return State::Running after we had
initialized the hardware but before we had initialized the CPU thread.
As far as I know, there are no callers that have any real need to know
whether the boot process is currently initializing the hardware or the
CPU thread. Perhaps once upon a time there was a desire to make the
apploader debuggable, but a long time has passed without anyone stepping
up to implement it, and the way CBoot::RunApploader is implemented makes
it rather difficult. So this commit makes all the functions in Core.cpp
consider the core to still be starting until the CPU thread is started.
2024-06-21 20:46:44 +02:00
Admiral H. Curtiss
8b9ac5d767
Merge pull request #12800 from Tilka/unused_result
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AudioCommon: release mutex explicitly to avoid -Wunused-result warning
2024-06-21 20:02:40 +02:00
Admiral H. Curtiss
5728ebf7ad
Merge pull request #12867 from AdmiralCurtiss/uicommon-dependency
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CMake dependency fixes
2024-06-21 20:01:44 +02:00
LillyJadeKatrin
d50407d800
Make achievement progress text label transparent
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This field was completely hiding the progress bar in dark mode without this.
2024-06-21 07:17:05 -04:00
LillyJadeKatrin
9b9e6c4582
Refactored AchievementProgress UpdateData to Re-Sort
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When AchievementProgress::UpdateData(false) is called, it will now empty itself and reinsert all existing boxes, re-sorted into their current buckets, and call UpdateProgress on them all.
2024-06-20 09:03:30 -04:00
LillyJadeKatrin
29f1b82f5e
Decouple Hardcore from EmulationStateChanged
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Rerendering the entire Achievements dialog every EmulationStateChanged signal is far too often when it turns out that signal fires multiple times to confirm game close, for example. This change results in only the settings changing on EmulationStateChanged, and having the Hardcore mode toggle (which DOES require redrawing the entire dialog) emit its own signal alongside EmulationStateChanged.
2024-06-20 07:59:59 -04:00
deReeperJosh
a87ea694a9
Add 2 More Slots for Power Discs on Emulated Base
2024-06-20 10:22:26 +01:00
LillyJadeKatrin
75c2360aea
Split AchievementBox UpdateData
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AchievementBox now has UpdateData and UpdateProgress, which is called from UpdateData, but may be called elsewhere to update just the progress measurement of the achievement.
2024-06-19 22:12:30 -04:00
Tillmann Karras
1d8b1715ab
AudioCommon: unlock mutex explicitly to avoid -Wunused-result warning
2024-06-20 02:25:15 +01:00
LillyJadeKatrin
45563a872c
Scale challenge icons based on screen height
2024-06-19 13:59:59 -04:00
Admiral H. Curtiss
8435bccbc0
Merge pull request #12853 from LillyJadeKatrin/retroachievements-percent-fix
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Improved Achievement Progress Label
2024-06-19 19:49:28 +02:00
JMC47
d1874b1fd8
Merge pull request #12873 from LillyJadeKatrin/retroachievements-sorting
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Add Sorting to Achievements Dialog
2024-06-19 02:29:48 -04:00
JMC47
9886199cb1
Merge pull request #12859 from LillyJadeKatrin/retroachievements-challenge-hide
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Hide Challenge Icons when OSD Messages Disabled
2024-06-19 02:29:08 -04:00
dreamsyntax
55ba014fed
DolphinQt: Adjust CPU Clock Override slider
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CPU Clock Override slider now increments 1% in the UI, with the new lower limit
being 1% instead of 6%.
Prior implementation made it impossible to set exactly 150% in the GUI.
147% -> 152%. Now users can set exact clock % without needing to edit INIs.
2024-06-18 18:52:35 -07:00
LillyJadeKatrin
6b3a9a0bcd
Add Sorting to Achievements Dialog
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rc_client provides basic sorting buckets as a possible option when retrieving the list of achievements or leaderboards; this enables them and labels them in the dialog.
2024-06-18 08:20:04 -04:00
Admiral H. Curtiss
a0d8c1088d
Merge pull request #12870 from LillyJadeKatrin/retroachievements-gdb-disable
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Disable GDB Stub in Hardcore Mode
2024-06-17 22:39:23 +02:00
Admiral H. Curtiss
69fc754c65
Merge pull request #12799 from mitaclaw/branch-watch-tool-fixes-3
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Branch Watch Tool: Add Set Breakpoints Submenu
2024-06-17 22:36:04 +02:00
LillyJadeKatrin
ff25403e0e
Disable GDB Stub in Hardcore Mode
2024-06-17 01:07:43 -04:00
mitaclaw
eb26937a93
Branch Watch Tool: Add Set Breakpoints Submenu
2024-06-16 20:46:56 -07:00
JMC47
0c2b8fd587
Merge pull request #12857 from LillyJadeKatrin/retroachievements-osd-tweaks
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RetroAchievements On Screen Tweaks
2024-06-16 12:26:58 -04:00
LillyJadeKatrin
9e1f5ed4b5
Stack Challenge Icons Horizontally
2024-06-15 22:42:40 -04:00
LillyJadeKatrin
a79f428972
Fix margins on icon-only messages
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Messages with an icon and no text (such as in the game start sequence) had an oversized margin due to ImGui adding padding for an empty string.
2024-06-15 22:42:35 -04:00
LillyJadeKatrin
1b00b4e3d8
OSD messages display horizontally
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OSD messages with an icon and text will display the text to the right of the icon instead of below it.
2024-06-15 22:30:39 -04:00
Admiral H. Curtiss
b8381bfa7c
CMake: Make the rcheevos dependency public
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Since rcheevos headers are included in AchievementManager.h, and everyone that depends on Core can include that, we must also pass on the include directory and defines to those dependencies
2024-06-15 23:12:19 +02:00
Admiral H. Curtiss
693607f1d3
CMake: Let UICommon depend on Core
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This is already the case implicitly by UICommon including several headers from Core, so just make it explicit
2024-06-15 23:12:19 +02:00
Admiral H. Curtiss
c5a030e7ab
VideoCommon: Fix format string injection vulnerability from leaderboards
2024-06-15 23:12:19 +02:00
Admiral H. Curtiss
ed4a09fa56
Merge pull request #12850 from jordan-woyak/device-sorting
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ControllerInterface: Adjust sort priorities to ensure default keyboard-mouse device is first.
2024-06-15 21:12:08 +02:00
Jordan Woyak
42e73547eb
ControllerInterface: Adjust sort priorities to ensure default keyboard-mouse device is first.
2024-06-15 12:41:25 -05:00
Admiral H. Curtiss
56fd9c177c
Merge pull request #12865 from LillyJadeKatrin/retroachievements-dialog-sizing
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Add word wrap to Achievement Dialog text
2024-06-15 18:27:15 +02:00
LillyJadeKatrin
e1ed19d48a
Add word wrap to Achievement Dialog text
2024-06-15 11:38:13 -04:00
Admiral H. Curtiss
e282649b57
Merge pull request #12798 from mitaclaw/branch-watch-tool-fixes-2
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Branch Watch Tool: Optimizations
2024-06-15 16:57:05 +02:00
Admiral H. Curtiss
a95c3dbc97
Merge pull request #12818 from iwubcode/json_file_operations
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Common: add Json helper utilities for loading or saving to a file
2024-06-15 16:43:38 +02:00
Admiral H. Curtiss
f71d6498d0
Merge pull request #12855 from LillyJadeKatrin/retroachievements-challenge-refactor
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Refactored Challenge Icons to handle icon updates
2024-06-15 16:24:24 +02:00
Admiral H. Curtiss
1ba040f9a6
Merge pull request #12854 from LillyJadeKatrin/retroachievements-update-dialog
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Added missing dialog updates to achievement events
2024-06-15 15:58:22 +02:00
Admiral H. Curtiss
3edc663467
Merge pull request #12816 from Tilka/stm
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IOS/STM: fix IPC reply for unknown ioctl requests
2024-06-15 15:31:58 +02:00
Admiral H. Curtiss
3f0f5b3b4e
Merge pull request #12815 from Dentomologist/enable_hotkeys_and_controllers_for_focused_tas_input
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TAS Input: Enable emulator hotkeys and controller input when TAS Input window has focus
2024-06-15 15:25:40 +02:00
Admiral H. Curtiss
34f81ad9ac
Merge pull request #12838 from sepalani/sock-reshade
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Socket: Fix connect issues when using ReShade
2024-06-15 15:12:51 +02:00
LillyJadeKatrin
cee3d9126b
Added missing dialog updates to achievement events
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Now should properly update the Achievements dialog whenever the displayed state of an achievement/leaderboard changes.
2024-06-15 07:56:21 -04:00
LillyJadeKatrin
3d5a1f7d33
Refactored Challenge Icons to handle icon updates
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If an icon is displayed on screen before it downloads, it was displaying a default icon but it would fail to load the actual icon even after it was downloaded. This fixes that.
2024-06-15 07:36:49 -04:00
JMC47
a13b198ba0
Merge pull request #12860 from LillyJadeKatrin/retroachievements-progress-spam
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Only Display One Progress At A Time
2024-06-15 02:42:04 -04:00
LillyJadeKatrin
cb05ed29fe
Only Display One Progress At A Time
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Add a two second timer to Achievement Progress Indicators to wait until two seconds after the previous message (when it should have decayed out automatically) before posting any new ones.
2024-06-14 23:02:14 -04:00
JMC47
4502b60f71
Merge pull request #12852 from LillyJadeKatrin/retroachievements-speed-limit-fix
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Remove Extra Speed Limit Message
2024-06-14 15:38:45 -04:00
LillyJadeKatrin
7eec723f3f
Hide Challenge Icons when OSD Messages Disabled
2024-06-14 00:19:45 -04:00
Admiral H. Curtiss
b0f8520a3d
Merge pull request #12849 from LillyJadeKatrin/retroachievements-change-disc-bug
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Release Achievement Manager Loaded Volume
2024-06-12 20:02:22 +02:00
LillyJadeKatrin
fe517ad2c6
Remove Extra Speed Limit Message
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Prior to this change, attempting to decrease the speed limit below 100% in hardmode would display the new attempted speed and then warn that the speed can not be decreased below 100%; this disables that first message under those conditions.
2024-06-12 06:39:46 -04:00
LillyJadeKatrin
12467ffcfa
Improved Achievement Progress Label
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Label now appears atop the progress bar and reports the progress as the formatted text returned by rcheevos instead of a simple percentage.
2024-06-12 06:25:26 -04:00
LillyJadeKatrin
d18dc1785d
Release Achievement Manager Loaded Volume
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AchievementManager maintains a unique pointer to a copy of the current volume so it can asynchronously hash that volume. It is not needed otherwise, so I can release that pointer when hashing is complete. This change fixes a bug whereby changing discs in a game and then changing to a different game would result in the loaded volume pointer still being loaded with and hashing to the previous game.
2024-06-11 23:35:28 -04:00
JMC47
71171a9e4d
Merge pull request #12819 from iwubcode/texture_asset_sampler_in_pipeline
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VideoCommon: update custom pipeline to use a texture's sampler instead of linear sampler if the texture is used
2024-06-11 21:13:57 -04:00
JMC47
16c7869ab2
Merge pull request #12721 from iwubcode/custom_shader_alpha
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VideoCommon: allow custom shaders to set the alpha value
2024-06-11 21:13:24 -04:00
Sepalani
44028cbbb1
Socket: Fix connect issues when using ReShade
2024-06-11 12:18:42 +04:00
Admiral H. Curtiss
6b2dc1cae8
Merge pull request #12839 from nvllsvm/fix_extract_success_quiet
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Suppress extract success message when quiet flag is set
2024-06-10 22:25:23 +02:00
Admiral H. Curtiss
4930567981
Merge pull request #12845 from iwubcode/texture_config_compare_type
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VideoCommon: add texture type to texture config comparison
2024-06-10 22:24:08 +02:00
Admiral H. Curtiss
db921ed4b5
Merge pull request #12840 from TryTwo/Fix_batch_mode_again
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MainWindow: Fix batch mode (again).
2024-06-10 18:36:20 +02:00
Admiral H. Curtiss
5589e1e00f
Merge pull request #12830 from VampireFlower/aliases
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Assembler: Add aliases for r1 and r2
2024-06-10 18:35:40 +02:00
TryTwo
28c28623a8
MainWindow: Don't save UI geometry in batch mode. Batch mode was erasing the UI geometry for the sessions where batch mode is off. Render widget is still saved.
2024-06-08 23:27:56 -07:00
iwubcode
fa5a6547c6
VideoCommon: add texture type to texture config comparison
2024-06-08 14:28:11 -05:00
JosJuice
6c5ceaa06d
Merge pull request #12820 from JosJuice/jit64-simplity-test-bit
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Jit64: Clean up the test_bit variable
2024-06-08 10:10:29 +02:00
Andrew Rabert
896bb509ab
Suppress extract success message when quiet flag is set
2024-06-06 17:55:59 -04:00
Admiral H. Curtiss
81b6bfaa1e
Merge pull request #12832 from JosJuice/retro-achievements-less-ifdefs
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Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined
2024-06-06 22:42:53 +02:00
VampireFlower
473db6882d
r32 doesn't exist
2024-06-06 13:05:45 -06:00
VampireFlower
8f03d9e8ca
handle sp and rtoc as GPR aliases
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Co-Authored-By: mitaclaw <140017135+mitaclaw@users.noreply.github.com>
2024-06-06 13:05:43 -06:00
Admiral H. Curtiss
ca22d0af57
Merge pull request #12833 from JosJuice/opensles-set-running
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Android: Implement OpenSLESStream::SetRunning
2024-06-06 12:27:48 +02:00
JosJuice
22aa88109f
Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined
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This lets us reduce the number of USE_RETRO_ACHIEVEMENTS ifdefs in the
code base, reducing visual clutter. In particular, needing an ifdef for
each call to IsHardcodeModeActive was annoying to me. This also reduces
the risk that someone writes code that accidentally fails to compile
with USE_RETRO_ACHIEVEMENTS disabled.
We could cut down on ifdefs even further by making HardcodeWarningWidget
always exist, but that would result in non-trivial code ending up in the
binary even with USE_RETRO_ACHIEVEMENTS disabled, so I'm leaving it out
of this PR. It's not a lot of code though, so I might end up revisiting
it at some point.
2024-06-06 08:26:20 +02:00
mitaclaw
8050760fe9
BranchWatchTableModel: Assume Unreachable Code Truly Is
2024-06-05 19:59:39 -07:00
mitaclaw
7dc0bdd5df
BranchWatchProxyModel: Avoid String Copies In filterAcceptsRow
2024-06-05 19:59:39 -07:00
Admiral H. Curtiss
47fae68b0f
Merge pull request #12831 from TryTwo/Fix_batch_mode
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MainWindow: Fix batch mode
2024-06-06 03:55:22 +02:00
Admiral H. Curtiss
a85d89af39
Merge pull request #12626 from MikeIsAStar/remove-erroneous-continue-statement
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MMU: Remove erroneous continue statement
2024-06-06 03:54:59 +02:00
Admiral H. Curtiss
e233a30ffc
Merge pull request #12834 from jordan-woyak/sdcard-sfd
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FatFsUtil: Generate a non-partitioned image in our folder-to-sdcard conversion.
2024-06-05 13:50:11 +02:00
Scott Mansell
dbe7616bdd
Merge pull request #12817 from iwubcode/imgui-mouse-position-event
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VideoCommon: use imgui mouse position event when the mouse position changes
2024-06-05 18:50:26 +12:00
Scott Mansell
a57962cedb
Merge pull request #12825 from iwubcode/texture_cache_sampler_split
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VideoCommon: pull texture sampler out of texture cache for later reuse
2024-06-05 18:16:24 +12:00
Jordan Woyak
98e6a95e87
FatFsUtil: Generate a non-partitioned image in our folder-to-sdcard conversion.
2024-06-04 15:17:05 -05:00
JosJuice
a3c23353c0
Android: Implement OpenSLESStream::SetRunning
2024-06-04 19:32:04 +02:00
JosJuice
c04460d88b
Merge pull request #12580 from LillyJadeKatrin/retroachievements-bugfix
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Add user agent to headers for all RetroAchievements server calls
2024-06-04 13:41:01 +02:00
TryTwo
fa00728d3e
MainWindow: Check for batch mode before show().
2024-06-04 00:26:58 -07:00
LillyJadeKatrin
9499e14209
Add user agent to headers for all RetroAchievements server calls
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Requested agent syntax is "Dolphin/5.0-23456"
2024-06-03 00:24:43 -04:00
iwubcode
c2bc2ccd23
VideoCommon: pull texture sampler out of texture cache so that it can be used in other places in the future
2024-06-01 23:21:04 -05:00
mitaclaw
cf6a392979
Branch Watch Tool: Smarter Context Menu
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Also, right-clicking the table's scroll area when all columns are hidden will show the column visibility menu.
2024-06-01 07:23:05 -07:00
Tillmann Karras
96e2f5eef6
IOS/STM: fix IPC reply for unknown ioctl requests
2024-06-01 12:13:03 +01:00
Tillmann Karras
9bc8ea6d6f
IOS/STM: sort ioctl numbers (NFC)
2024-06-01 12:12:58 +01:00
iwubcode
11c37de695
VideoCommon: update custom pipeline to use a a texture's sampler if the texture is in use
2024-05-31 23:19:51 -05:00
iwubcode
50b95bbea9
InputCommon / VideoCommon: update to use new JsonFromFile function
2024-05-31 23:13:25 -05:00
iwubcode
e92f59e2d4
Common: add JsonUtil cpp which was missed initially
2024-05-31 23:08:39 -05:00
iwubcode
d494059164
Common: update json util function for converting to numeric value to use a static_cast. As discussed, a Saturating cast doesn't make sense when converting a double to a float
2024-05-31 23:08:05 -05:00
iwubcode
1d4f758b14
Common: add file serialization/deserialization functions for JSON
2024-05-31 22:36:12 -05:00
iwubcode
51b69bb339
VideoCommon: use imgui mouse position event when the mouse position changes
2024-05-31 22:31:54 -05:00
Admiral H. Curtiss
46a89936ae
Merge pull request #12780 from TryTwo/BreakpointWidget_Direct_Edit
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BreakpointWidget: Add ability to directly edit breakpoints
2024-06-01 04:25:19 +02:00
TryTwo
3526f3cd9f
Color unused cells and disabled rows.
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(bug?) Does not update on dark/light style change, as no signals are sent.
2024-06-01 03:42:25 +02:00
TryTwo
1396e927c7
BreakpointWidget: Give conditionals a popup text entry on click.
2024-06-01 03:42:25 +02:00
TryTwo
e52b814eb2
BreakpointWidget: Direct editing of address cells. Prevent symbol cells from being affected.
2024-06-01 03:42:24 +02:00
TryTwo
b740671792
BreakpointWidget: Make buttons, removing selecting row on clicking, and fix OnContextMenu which relied on select rows.
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Add functions to edit breakpoints.
2024-06-01 03:42:18 +02:00
Dentomologist
c3bdd05d2a
TAS Input: Enable hotkeys and controller input when Input has focus
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Enable emulator hotkeys and controller input (when that option is
enabled) when a TAS Input window has focus, as if it was the render
window instead. This allows TASers to use frame advance and the like
without having to switch the focused window or disabling Hotkeys Require
Window Focus which also picks up keypresses while other apps are active.
Cursor updates are disabled when the TAS Input window has focus, as
otherwise the Wii IR widget (and anything else controlled by the mouse)
becomes unusable. The cursor continues to work normally when the render
window has focus.
2024-05-31 15:14:44 -07:00
Admiral H. Curtiss
2b386cdcdc
Merge pull request #12812 from LillyJadeKatrin/retroachievements-close-fixes
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Properly reset Discord presence after game close
2024-05-31 20:18:22 +02:00
Admiral H. Curtiss
0e6db07203
Merge pull request #12794 from TryTwo/PR_Windows_Initialize_Fix
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MainWindow, Bugfix: Initialize geometries before calling GetWindowSystemInfo
2024-05-31 20:00:37 +02:00
Dentomologist
de9326bd53
InterfacePane: Add BalloonTip to user style combobox
2024-05-31 19:10:30 +02:00
Dentomologist
33b64d6c91
InterfacePane: Add BalloonTip to cursor visible radio buttons
2024-05-31 19:09:00 +02:00
Dentomologist
a581fa2bfa
InterfacePane: Add BalloonTip to lock mouse checkbox
2024-05-31 19:07:33 +02:00
Dentomologist
9ed1688d09
InterfacePane: Add BalloonTip to pause on focus lost checkbox
2024-05-31 19:06:50 +02:00
Dentomologist
14f01bb12c
InterfacePane: Add BalloonTip to show active title checkbox
2024-05-31 19:06:11 +02:00
Dentomologist
c5532b19e6
InterfacePane: Add BalloonTip to enable on-screen display checkbox
2024-05-31 19:05:35 +02:00
Dentomologist
16cdd0a961
InterfacePane: Add BalloonTip to use panic handlers checkbox
2024-05-31 19:04:57 +02:00
Dentomologist
dc15a555c9
InterfacePane: Add BalloonTip to confirm on stop checkbox
2024-05-31 19:04:18 +02:00
Dentomologist
d1ac66824e
InterfacePane: Add BalloonTip to disable screensaver checkbox
2024-05-31 19:03:19 +02:00
Dentomologist
26758716ae
InterfacePane: Add BalloonTip to use covers checkbox
2024-05-31 19:01:43 +02:00
Dentomologist
78ab53a6e4
InterfacePane: Add BalloonTip to focused hotkeys checkbox
2024-05-31 19:01:03 +02:00
Dentomologist
afe5bfd512
InterfacePane: Add BalloonTip to debugging enabled checkbox
2024-05-31 18:59:24 +02:00
Dentomologist
7d704ca9ca
InterfacePane: Add BalloonTip to language combobox
2024-05-31 18:57:28 +02:00
Dentomologist
266bbeefc8
InterfacePane: Add BalloonTip to top window checkbox
2024-05-31 18:52:22 +02:00
Dentomologist
55aaa323ec
InterfacePane: Add BalloonTip to theme combobox
2024-05-31 18:52:13 +02:00
Dentomologist
ae0914174f
InterfacePane: Add BalloonTip to title database checkbox
2024-05-31 18:25:47 +02:00
Admiral H. Curtiss
072b6cdb1d
Merge pull request #12797 from mitaclaw/branch-watch-tool-fixes-1
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Branch Watch Tool: Fixes
2024-05-31 18:11:36 +02:00
OatmealDome
c3e0aeb184
Merge pull request #12728 from OatmealDome/mac-version-numbers-2
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ScmRevGen: Generate Info.plist files containing the current version
2024-05-30 01:13:32 -04:00
Tillmann Karras
5255fe5f74
DolphinTool: support WAD verification
2024-05-28 19:00:00 +01:00
LillyJadeKatrin
8e33a5778e
Properly reset Discord presence after game close
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Also fixed an Achievement log that was reporting even when achievements were disabled.
2024-05-27 17:52:13 -04:00
Tilka
8582644058
Merge pull request #12796 from JosJuice/interpreter-cr0-so-gt
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Interpreter: Fix GT when setting SO of CR
2024-05-26 17:57:06 +01:00
JosJuice
c0a1f5e123
PPCAnalyst: Refactor mtspr handling code
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Less magic numbers this way. No functional change.
2024-05-26 11:14:18 +02:00
JosJuice
e88e641bc0
Jit64: Clean up the test_bit variable
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Using shifts and bit tests makes the code unnecessarily annoying to
reason about. I'm replacing it with subtracting from 3 to translate the
bit order from the PowerPC format to the usual format.
2024-05-26 09:04:25 +02:00
JosJuice
921d711113
Jit: Clarify FixGTBeforeSettingCRFieldBit comment
2024-05-26 08:32:25 +02:00
TryTwo
b7b0842d2f
BreakpointWidget: Fix Qt centering issues with a Custom Delegate
2024-05-25 17:09:21 -07:00
TryTwo
d96840f808
BreakpointWidget: Move delete to the context menu. Selecting rows will be removed, so select -> delete is hard to maintain.
2024-05-25 17:09:21 -07:00
Tillmann Karras
4619db2ae9
DiscIO: drop unused Volume::CheckContentIntegrity() overload
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The offset-based overload hasn't been in use since
f754a1a548
.
2024-05-26 00:10:26 +01:00
Tilka
f35e8e62e6
Merge pull request #12795 from JosJuice/remove-isbranchtarget
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PPCAnalyst: Remove unused member isBranchTarget
2024-05-25 23:10:17 +01:00
Tilka
52f51d0d87
Merge pull request #12802 from JosJuice/ppcanalyst-bi-shift
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PPCAnalyst: Fix handling of FL_READ_CR_BI
2024-05-25 23:01:45 +01:00
JosJuice
30eff8e37c
PPCAnalyst: Fix handling of FL_READ_CR_BI
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BI contains both the field and the flag (5 bits total), so we need to
shift away the 2 flag bits to get the 3 field bits. (Same as the
CRBA/CRBB handling in the code just below the BI code.)
2024-05-25 18:13:38 +02:00
mitaclaw
3b214a4978
BranchWatchDialog: Resolve Linux FIXME
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This stopped being an issue for me with a recent package update, so I guess Qt6 was fixed upstream?
2024-05-25 06:22:45 -07:00
mitaclaw
4a2ec86a9a
Branch Watch Tool: Add Rule Of 5 And Remove Unnecessary Include
2024-05-25 06:22:44 -07:00
mitaclaw
ecce8e81c8
BranchWatchDialog: Case-Insensitive Sorting
2024-05-24 15:42:04 -07:00
JosJuice
46dc406325
Interpreter: Fix GT when setting SO of CR
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This is the same fixup as in Jit64::FixGTBeforeSettingCRFieldBit.
2024-05-24 21:21:46 +02:00
JosJuice
f6aca69ea0
PPCAnalyst: Remove unused member isBranchTarget
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Branch targets always start a new block, so this variable isn't useful.
2024-05-24 20:51:39 +02:00
Admiral H. Curtiss
222a393080
Merge pull request #12782 from brad0/openbsd_arm64
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Add OpenBSD/arm64 support.
2024-05-23 21:38:57 +02:00
LillyJadeKatrin
1e9e0cd2d7
Remove names from badge objects
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The names attached to the BadgeStatus object are obsolete and unneeded and are removed from everything that uses them. All BadgeStatus references are updated to just Badge.
2024-05-23 21:29:23 +02:00
LillyJadeKatrin
3b61b6d816
Add Default Achievement Badges
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The defaults get loaded in by Dolphin at emulator start, and are used if the badge that would normally be displayed has not for whatever reason been downloaded yet. Badges attached to this PR are placeholders (MayIMilae is designing permanent badges) and reside in Sys\Load\RetroAchievements.
2024-05-23 21:29:15 +02:00
LillyJadeKatrin
dc8f3f6eae
Refactored Achievement Badges into Texture Layers
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Achievement badges/icons are refactored into the type CustomTextureData::ArraySlice::Level as that is the data type images loaded from the filesystem will be. This includes everything that uses the badges in the Qt UI and OnScreenDisplay, and similarly removes the OSD::Icon type because Level already contains that information.
2024-05-23 10:41:45 -04:00
LillyJadeKatrin
75465f00cc
Remove Badges Enabled option from Achievements
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Was informed by the RetroAchievements team that this isn't an option in most emulators, and as the next commits will be to enable default icons, there will always be something to display.
2024-05-23 10:40:08 -04:00
TryTwo
564d4c3c25
MainWindow: Initialize geometries before calling GetWindowSystemInfo.
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On Windows:
wsi.render_window being set will set/save the initial geometry, which will cause sizing bugs until it's set again by the user resizing/repositioning.
2024-05-22 21:27:50 -07:00
Admiral H. Curtiss
578a3ce543
Merge pull request #12722 from JosJuice/jitarm64-mtfsfix-minor
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JitArm64: Minor mtfsfix optimization
2024-05-22 23:54:29 +02:00
Brad Smith
57963c87d8
Add OpenBSD/arm64 support.
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Fix building on OpenBSD/arm64 and add CPU feature detection.
2024-05-22 14:32:37 -04:00
Admiral H. Curtiss
35ee08ba9f
Merge pull request #12736 from mitaclaw/minizip-ng-update
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Externals: Update minizip-ng to 4.0.5 and convert to submodule
2024-05-21 22:21:56 +02:00
Admiral H. Curtiss
5c2f73986a
Merge pull request #12537 from TellowKrinkle/MTLSubgroup
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VideoCommon: More specific subgroup op bugs
2024-05-21 22:17:22 +02:00
Admiral H. Curtiss
321dc9b76d
Merge pull request #12711 from jordan-woyak/modifier-range-ini-default
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InputCommon: Fix unnecessary "Modifier/Range" ini file entries.
2024-05-21 22:11:42 +02:00
Admiral H. Curtiss
abc8aa2237
Merge pull request #12764 from Sintendo/jitarm64-temp-regs
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JitArm64: Skip temp regs where possible
2024-05-21 22:06:21 +02:00
Admiral H. Curtiss
a64b796df0
Merge pull request #12787 from iwubcode/imgui_mouse_clicks_queue
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VideoCommon: use imgui input queue for mouse clicks
2024-05-21 22:01:45 +02:00
Admiral H. Curtiss
b9a2c18cb3
Merge pull request #12788 from iwubcode/hotkey_frame_advance_host_thread
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DolphinQt: trigger frame advance from hotkeys on the host thread
2024-05-21 21:52:05 +02:00
Admiral H. Curtiss
cb71d84908
Merge pull request #12786 from AdmiralCurtiss/config-window-fix
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DolphinQt/Settings/GeneralPane: Don't emit a ConfigChanged signal while saving config
2024-05-20 13:52:48 +02:00
JosJuice
3e046c2b32
DolphinQt: Fix double argument in Infinity error message
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This was a mistake I made in 83b280d903
.
2024-05-19 21:52:49 +02:00
iwubcode
4f1a5e0b3a
DolphinQt: trigger frame advance from hotkeys on the host thread (the underlying SetState is only valid on the host thread)
2024-05-18 11:54:12 -05:00
iwubcode
d7a8ec4353
VideoCommon: use imgui input queue for mouse clicks, this helps keep input smooth regardless of frame-times and matches keyboard events, this system was introduced in 1.87
2024-05-18 11:49:19 -05:00
Admiral H. Curtiss
626369fc00
DolphinQt/Settings/GeneralPane: Don't emit a ConfigChanged signal while saving config
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Doing this causes the settings to be reloaded before they're done saving, effectively discarding the user's changes.
2024-05-18 15:45:10 +02:00
JosJuice
892bba9768
Jit64: Remove outdated comment about R12
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This comment was added 15 years ago in 1c1425a406
. The bug the comment
refers to was fixed one day later in 41ce35deb3
.
2024-05-18 14:54:33 +02:00
Admiral H. Curtiss
fd3867ac5b
Merge pull request #12755 from LillyJadeKatrin/retroachievements-discord
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RetroAchievements - Discord Presence
2024-05-18 14:29:52 +02:00
Tillmann Karras
b932691810
DSPHLE/Zelda: fix Pikmin 2 save sound (issue 8855)
2024-05-18 03:38:31 +01:00
Joshua de Reeper
c206ce846a
Change Default Skylander File Selection Types
2024-05-17 02:52:50 +01:00
Eric Warmenhoven
dc9d337b79
Fix build with Xcode 15.4 by bumping MoltenVK version to 1.2.8
2024-05-14 00:06:31 -04:00
OatmealDome
7ba539d796
Merge pull request #12766 from mitaclaw/arm64-xreg-assert
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Arm64FloatEmitter: 64-Bit Assert In ABI_PushRegisters
2024-05-10 00:08:55 -04:00
LillyJadeKatrin
2328539a76
Add Discord Presence setting to Achievement Settings dialog
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Setting is only enabled when Rich Presence is enabled. Toggling either Rich Presence or Discord Presence will immediately update the Discord status.
2024-05-08 07:08:31 -04:00
OatmealDome
50386c4e39
Merge pull request #12740 from mitaclaw/breakpoint-before-fpu-exception
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Jit64/JitArm64: Check Breakpoints Before FPU Availability
2024-05-08 01:26:08 -04:00
LillyJadeKatrin
57c8ea12ed
Send Rich Presence to Discord
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If Rich Presence and Discord Presence are enabled in Achievement Settings, the string generated by rcheevos as the player's current Rich Presence will be sent to the Status field in the Discord Presence object. This will be updated whenever Rich Presence updates.
2024-05-08 00:33:33 -04:00
LillyJadeKatrin
5768d82662
Add Discord Presence flag to Achievement Settings
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When enabled, this will send Rich Presence to Discord to be displayed in players' statuses.
2024-05-08 00:28:55 -04:00
mitaclaw
28f8ab9e8a
Arm64FloatEmitter: 64-Bit Assert In ABI_PushRegisters
2024-05-07 13:51:50 -07:00
Bram Speeckaert
b63808a652
JitArm64: rlwimix - Conditionally skip temp reg allocation
2024-05-07 21:12:34 +02:00
Bram Speeckaert
f7c97ae654
JitArm64: srawx - Conditionally skip temp reg allocation
2024-05-07 21:12:24 +02:00
Bram Speeckaert
0189692ea3
JitArm64: divwx - Conditionally skip temp reg allocation
2024-05-07 21:11:49 +02:00
Bram Speeckaert
defe97d9f1
JitArm64: addex - Skip temp reg allocation
2024-05-07 21:11:49 +02:00
Bram Speeckaert
5d647251f7
JitArm64: subfic - Conditionally skip temp reg allocation
2024-05-07 21:11:49 +02:00
JosJuice
2c91367429
Merge pull request #12737 from nlebeck/settingshandler-split
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Eliminate SettingsHandler's `SetBytes` and `Reset` methods
2024-05-05 22:35:23 +02:00
Admiral H. Curtiss
485bdba98e
Merge pull request #12760 from AdmiralCurtiss/win-cmake-fix
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Fix building with CMake on Windows
2024-05-05 19:40:25 +02:00
Tilka
98529a9d2e
Merge pull request #12694 from Tilka/zelda4
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DSPHLE/Zelda: set COMBINED_CMD_0D flag appropriately
2024-05-05 14:43:06 +01:00
Admiral H. Curtiss
1a2e315880
Merge pull request #12761 from mitaclaw/core-global-system-5
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Core::SetState: Avoid Global System Accessor
2024-05-04 18:19:50 +02:00
Admiral H. Curtiss
98f0f844fb
Merge pull request #12763 from LillyJadeKatrin/retroachievements-welcome
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Retooled Achievements Welcome Message
2024-05-04 18:14:43 +02:00