kamiyo
e76e3b7390
Added condition so that function to mix wiimote-speaker data into the master mixer is called only if wiimote is emulated.
2014-11-19 01:28:11 -05:00
skidau
f5aed3d6c6
Merge pull request #1548 from skidau/region-australia
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Added Australia to the list of valid PAL regions
2014-11-19 16:59:08 +11:00
skidau
ca3e5ce5e1
Added an exception check when the game is close to overflowing. Fixes the fifo overflow that occurs in Battalion Wars 2.
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Changed the CPEnd loop check to an exact match.
2014-11-19 12:48:09 +11:00
skidau
3d448e49c6
Update CPStatus before processing the FIFO events and force an exception check on interrupts.
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Added more information into the FIFO unknown opcode error message.
2014-11-19 12:48:08 +11:00
skidau
b2c02e216c
Separated out the CPU and GPU thread path to avoid clobbering.
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Removed the Eternal Darkness check as it is no longer required.
Fixes issue 7835.
2014-11-19 12:48:08 +11:00
skidau
32f2cd8c7f
Merge pull request #1566 from Sonicadvance1/fix_gl21
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Fixes GLExtensions for GL 2.1 or GLES 2 devices.
2014-11-19 12:47:23 +11:00
Lioncash
f7d1943615
Merge pull request #1570 from lioncash/scale
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WxUtils: Get rid of GetCurrentBitmapLogicalScale
2014-11-17 20:55:14 -05:00
skidau
2affe25191
Merge pull request #1559 from Sonicadvance1/armv7-minor-optimizations
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ARMv7 block profiling + minor optimization
2014-11-18 12:51:03 +11:00
Lioncash
3c23a9afc9
WxUtils: Get rid of GetCurrentBitmapLogicalScale
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wx now provides the means to query this.
2014-11-17 20:16:33 -05:00
Dolphin Bot
dced84d440
Merge pull request #1564 from RachelBryk/freelook
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Make freelook hotkeys configurable.
2014-11-17 20:44:48 +01:00
Lioncash
b1c06fdd19
Merge pull request #1563 from lioncash/ui
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Android: Use a PagerTabStrip instead of the ActionBar.
2014-11-17 13:57:00 -05:00
Lioncash
f78600ec9e
Merge pull request #1562 from lioncash/host
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Host: Kill off GetRenderWindowSize
2014-11-17 13:51:40 -05:00
Lioncash
b94dbca160
Host: Kill off GetRenderWindowSize
2014-11-17 13:44:49 -05:00
Ryan Houdek
3bfa15d2e1
Fixes GLExtensions for GL 2.1 or GLES 2 devices.
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This wasn't too much of a concern since we normally don't care about this feature set, but it is nice when testing on new devices and they don't
support the higher feature sets but want to run under software renderer.
The Mesa softpipe and PowerVR 5xx drivers don't support higher GL versions, but they shouldn't exit out just because they couldn't get a GL3 function
pointer that isn't even going to be used at that point.
2014-11-16 22:59:29 -06:00
Lioncash
5fce33f918
Merge pull request #1565 from Sonicadvance1/armv7-fix-fastmem
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Fixes ARMv7 FP loadstores using fastmem when not enabled.
2014-11-16 22:22:22 -05:00
Ryan Houdek
f9208dcc13
Fixes ARMv7 FP loadstores using fastmem when not enabled.
2014-11-16 21:12:11 -06:00
Rachel Bryk
ea11c446c2
Make freelook hotkeys configurable.
2014-11-16 22:00:56 -05:00
Lioncash
5396a48d70
Android: Use a PagerTabStrip instead of the ActionBar.
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The ActionBar method of doing the tabular layout is deprecated on Android 5.0.
This method alleviates those deprecations while providing the same functionality.
2014-11-16 21:18:08 -05:00
skidau
5143adac0e
Merge pull request #1306 from i418c/freelook_fixes
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Freelook fixes
2014-11-17 13:03:23 +11:00
comex
aa2fc1f66b
Merge pull request #1449 from comex/memtools-merge
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Reorganize faulting stuff. Differentiate between arch- and OS-specific defines.
2014-11-16 13:46:33 -05:00
i418c
92d4e38267
Changed the hotkeys to 1 and 2. Message in GUI changed to reflect this.
2014-11-16 10:39:54 -08:00
Ryan Houdek
30e1749d00
Implements block time profiling on ARMv7.
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This was interesting implementing.
Our generic QueryPerformanceCounter function on ARMv7 was so slow that profiling a block was impossible.
I waited about five minutes and I couldn't even get a single frame to output.
This instead uses ARMv7's PMU to get cycle counts, which are a relatively minor performance drop in my testing.
One disadvantage of this method is that the kernel can lock us out of using these co-processor registers, but it seems to work on my Jetson board.
Another disadvantage is that we aren't having block times in "real" time but cycles instead, not too big of a deal.
This also removes instruction run counts from profiling because that's just annoying and we don't expose an interface for even getting those results
from our UI.
2014-11-16 09:29:27 +00:00
Ryan Houdek
b24197f913
Adds MCR/MRC to the ARMv7 emitter.
2014-11-16 09:29:27 +00:00
Ryan Houdek
6683b194ff
ARMv7 register cache optimizations.
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Enable support for not loading a destination register on FPR cache.
Dump registers if they won't be used later in the block. Stolen from Fiora.
2014-11-16 09:29:22 +00:00
Lioncash
c0291d5b88
Merge pull request #1558 from comex/command-thread-mismatch
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Fix wxCommandEvent/wxThreadEvent subclass mismatch
2014-11-16 00:03:35 -05:00
comex
37b14bdec9
Fix wxCommandEvent/wxThreadEvent subclass mismatch
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Regression by 3fed975bac
caused netplay to
crash on OS X. While I'm at it, fix the long-standing "unsafe i guess"
AddPendingEvent, since we depend on wx 3 now...
2014-11-15 23:52:19 -05:00
comex
4e484faf4c
Merge pull request #1557 from lioncash/join
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Core: Join some variable declarations and assignments
2014-11-15 20:53:45 -05:00
Lioncash
5d2ca2dfcc
Merge pull request #1554 from lioncash/unique
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ISOFile: Get rid of a delete call
2014-11-15 20:27:59 -05:00
Lioncash
3eab75bc9c
Core: Join some variable declarations and assignments
2014-11-15 20:21:35 -05:00
Lioncash
43b8749c60
Merge pull request #1555 from lioncash/ref
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WatchView: Pass string by reference in SetWatchName
2014-11-15 18:02:10 -05:00
Ryan Houdek
4ce1b33e55
Merge pull request #1551 from Sonicadvance1/armv7-float-fastmem
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Reimplements fastmem for ARMv7 floating point loadstores.
2014-11-15 15:32:17 -06:00
Ryan Houdek
181f16c5f0
Reimplements fastmem for ARMv7 floating point loadstores.
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This implements a new system for fastmem backpatching on ARMv7 that is less of a mindfsck to deal with.
This also implements stfs under the default loadstore path as well, not sure why it was by itself in the first place.
I'll be moving the rest of the loadstore methods over to this new way in a few days.
2014-11-15 21:17:50 +00:00
Lioncash
04ee0245e2
WatchView: Pass string by reference in SetWatchName
2014-11-15 14:06:12 -05:00
Lioncash
798a96bd2a
ISOFile: Get rid of a delete call
2014-11-15 13:25:21 -05:00
comex
8dbef4e987
Merge pull request #1553 from degasus/master
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OpcodeDecoder: Skip recursiv display lists
2014-11-15 11:05:41 -05:00
degasus
90613a1bda
OpcodeDecoder: Skip recursiv display lists
2014-11-15 16:24:06 +01:00
skidau
cf8035e240
Merge pull request #1521 from RachelBryk/double
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Fix some double->float conversions.
2014-11-15 23:31:47 +11:00
Lioncash
7d8248e24f
Android: Remove unused imports in GameListItem
2014-11-15 01:45:13 -05:00
Lioncash
cc62cb8818
Android: Support RTL language translations
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If someone wants to do a translation for an Arabic language, Hebrew, etc, it will now display correctly.
2014-11-15 01:45:12 -05:00
Lioncash
4d6bc39e2f
AndroidManifest: Increment the minimum and target SDK values
2014-11-15 01:45:02 -05:00
Lioncash
5b1f734695
Android: Prevent instantiation of utility classes
2014-11-15 01:40:30 -05:00
Lioncash
4fe8bb1ca7
Android: Compress an if statement in FolderBrowser
2014-11-15 01:40:29 -05:00
Rachel Bryk
fa18518cef
Fix reading wii revisions.
2014-11-15 00:39:54 -05:00
skidau
99141a2698
Added Australia to the list of valid PAL regions
2014-11-15 16:16:37 +11:00
Rachel Bryk
fa5e3ec292
Implement GetRevision() for wii disks.
2014-11-14 21:06:26 -05:00
comex
68c5758151
Merge pull request #1435 from comex/osx-build
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OS X CMake improvements
2014-11-14 15:03:53 -05:00
comex
0cf8ab175b
Fix UCodes.cpp to use UTF-8 encoding.
2014-11-14 11:53:56 -05:00
comex
cb0af4057e
Link Foundation/CoreServices into unit tests so they build with DISABLE_WX.
2014-11-14 11:28:13 -05:00
Ryan Houdek
b0becf7af8
Enables the ARMv7 FPR cache.
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The problem instructions with the FPR are disabled in the previous commit. This can now be reenabled for fairly large performance gains.
2014-11-14 15:14:10 +00:00
Ryan Houdek
69c3e6516c
Disables NEON optimized instructions.
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These are causing issues in games. In particular you get pink on the screen in Animal Crossing.
Disable until fully investigated.
This also disables fastmem on floating point loadstore instructions which are horribly broken and won't actually backpatch when an invalid read/write
is encountered.
2014-11-14 15:13:13 +00:00