# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # 34ba8a7eb76c48fb49891da2e2963da9_925f4ca <7ca6ebd7936207a8dceccbfbe50ae1c6_255489>, 2015 # 34ba8a7eb76c48fb49891da2e2963da9_925f4ca <7ca6ebd7936207a8dceccbfbe50ae1c6_255489>, 2015 # 34ba8a7eb76c48fb49891da2e2963da9_925f4ca <7ca6ebd7936207a8dceccbfbe50ae1c6_255489>, 2015 # Filip Grabowski , 2016-2019 # FlexBy, 2021 # Jan Kowalski , 2020 # Kacper “goSciu” Mrówka , 2017 # Krzysztof Baszczok , 2011,2013 # Marcin Kołodziej , 2017 # Michał Trzebiatowski , 2014,2016-2017 # Piotr Kolasiński Kolenda, 2021 # Robert Romanowski , 2013,2016 # Robert Romanowski , 2013,2016 # sirdanielk , 2017 # Silent , 2019 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2022-11-26 22:08+0100\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Piotr Kolasiński Kolenda, 2021\n" "Language-Team: Polish (http://www.transifex.com/delroth/dolphin-emu/language/" "pl/)\n" "Language: pl\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n==1 ? 0 : (n%10>=2 && n%10<=4) && (n" "%100<12 || n%100>14) ? 1 : n!=1 && (n%10>=0 && n%10<=1) || (n%10>=5 && n" "%10<=9) || (n%100>=12 && n%100<=14) ? 2 : 3);\n" #: Source/Core/DiscIO/VolumeVerifier.cpp:1456 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "Ponieważ obrazy dysków GameCube'a zawierają niewiele danych do weryfikacji, " "mogą nastąpić problemy, których Dolphin nie jest w stanie wykryć." #: Source/Core/DiscIO/VolumeVerifier.cpp:1462 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot ensure " "that it hasn't been tampered with, even if signatures appear valid." msgstr "" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:102 msgid " (Disc %1)" msgstr " (Dysk %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:264 msgid "! Not" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:279 msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:276 msgid "$ User Variable" msgstr "" #. i18n: The symbol for percent. #. i18n: The percent symbol. #. i18n: Percentage symbol. #. i18n: The percent symbol. #. i18n: The symbol/abbreviation for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:333 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28 msgid "%" msgstr "%" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267 msgid "% Modulo" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "chce dołączyć do Twojej rozgrywki." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:73 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:305 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:331 msgid "%1 %2" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:314 msgid "%1 %2 %3" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:80 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:167 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:97 msgid "%1 (Copy)" msgstr "%1 (Kopia)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:98 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Dysk %2, Rewizja %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:102 msgid "%1 (Revision %3)" msgstr "%1 (Rewizja %3)" #. i18n: "Stock" refers to input profiles included with Dolphin #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:507 msgid "%1 (Stock)" msgstr "" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:231 msgid "%1 (recommended)" msgstr "" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:213 msgid "%1 (slow)" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:317 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:76 msgid "%1 Graphics Configuration" msgstr "Konfiguracja graficzna %1" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:296 msgid "%1 MB (MEM1)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:310 msgid "%1 MB (MEM2)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135 msgid "%1 doesn't support this feature on your system." msgstr "%1 nie wspiera tej funkcji na twoim systemie." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:201 msgid "%1 doesn't support this feature." msgstr "%1 nie wspiera tej funkcji." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:297 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 klatka(ek)\n" "%2 obiekt(ów)\n" "Aktualna klatka: %3" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:910 msgid "%1 has joined" msgstr "%1 dołączył(a)" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:915 msgid "%1 has left" msgstr "%1 wyszedł" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108 msgid "%1 is not a valid ROM" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1037 msgid "%1 is now golfing" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:111 msgid "%1 memory ranges" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:252 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:321 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 session found" msgstr "Znaleziono %1 sesję" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 sessions found" msgstr "Znaleziono %1 sesji" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:406 msgid "%1%" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:280 msgid "%1% (%2 MHz)" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:172 msgid "%1% (Normal Speed)" msgstr "%1% (Normalna szybkość)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:586 msgid "%1's value is changed" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:582 msgid "%1's value is hit" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:584 msgid "%1's value is used" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170 msgid "%1, %2, %3, %4" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:605 msgid "%1: %2" msgstr "%1: %2" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:66 msgid "%1x Native (%2x%3)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:310 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:328 #, c-format msgctxt "" msgid "%n address(es) could not be accessed in emulated memory." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:301 #, c-format msgctxt "" msgid "%n address(es) remain." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:300 #, c-format msgctxt "" msgid "%n address(es) were removed." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272 msgid "& And" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:430 msgid "&1x" msgstr "&1x" #: Source/Core/DolphinQt/GBAWidget.cpp:432 msgid "&2x" msgstr "&2x" #: Source/Core/DolphinQt/GBAWidget.cpp:434 msgid "&3x" msgstr "&3x" #: Source/Core/DolphinQt/GBAWidget.cpp:436 msgid "&4x" msgstr "&4x" #: Source/Core/DolphinQt/MenuBar.cpp:596 msgid "&About" msgstr "&O programie" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:317 msgid "&Add Memory Breakpoint" msgstr "&Dodaj punkt przerwania pamięci" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:56 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:81 msgid "&Add New Code..." msgstr "&Dodaj nowy kod..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:561 msgid "&Add function" msgstr "&Dodaj funkcję" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:42 msgid "&Add..." msgstr "&Dodaj..." #: Source/Core/DolphinQt/MenuBar.cpp:522 msgid "&Audio Settings" msgstr "Ustawienia &audio" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192 msgid "&Auto Update:" msgstr "&Automatyczna aktualizacja:" #: Source/Core/DolphinQt/MenuBar.cpp:538 msgid "&Automatic Start" msgstr "&Automatyczny Start" #: Source/Core/DolphinQt/MenuBar.cpp:193 msgid "&Boot from DVD Backup" msgstr "&Uruchom z kopii zapasowej DVD" #: Source/Core/DolphinQt/GBAWidget.cpp:439 msgid "&Borderless Window" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:463 msgid "&Breakpoints" msgstr "&Punkty przerwania" #: Source/Core/DolphinQt/MenuBar.cpp:579 msgid "&Bug Tracker" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:104 msgid "&Cancel" msgstr "&Anuluj" #: Source/Core/DolphinQt/MenuBar.cpp:229 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:589 msgid "&Check for Updates..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:961 msgid "&Clear Symbols" msgstr "Wy&czyść Symbole" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161 msgid "&Clone..." msgstr "&Klonuj..." #: Source/Core/DolphinQt/MenuBar.cpp:428 msgid "&Code" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:384 msgid "&Connected" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:524 msgid "&Controller Settings" msgstr "Ustawienia &kontrolerów" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:537 msgid "&Copy address" msgstr "&Kopiuj adres" #: Source/Core/DolphinQt/GCMemcardManager.cpp:136 msgid "&Create..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:444 #: Source/Core/DolphinQt/GCMemcardManager.cpp:112 msgid "&Delete" msgstr "&Usuń" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:316 msgid "&Delete Watch" msgstr "&Usuń obejrzenie" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:57 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:82 msgid "&Edit Code..." msgstr "&Edytuj kod..." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161 msgid "&Edit..." msgstr "&Edytuj..." #: Source/Core/DolphinQt/MenuBar.cpp:212 msgid "&Eject Disc" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:306 msgid "&Emulation" msgstr "&Emulacja" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255 msgid "&Export" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:411 msgid "&Export Save Game..." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:419 msgid "&Export State..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:116 msgid "&Export as .gci..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:206 msgid "&File" msgstr "&Plik" #: Source/Core/DolphinQt/MenuBar.cpp:551 msgid "&Font..." msgstr "&Czcionka..." #: Source/Core/DolphinQt/MenuBar.cpp:312 msgid "&Frame Advance" msgstr "Wyprzedzanie &klatek" #: Source/Core/DolphinQt/MenuBar.cpp:526 msgid "&Free Look Settings" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:963 msgid "&Generate Symbols From" msgstr "&Generuj Symbole Z" #: Source/Core/DolphinQt/MenuBar.cpp:575 msgid "&GitHub Repository" msgstr "&Repozytorium GitHub" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:442 msgid "&Go to start of function" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:521 msgid "&Graphics Settings" msgstr "Ustawienia &graficzne" #: Source/Core/DolphinQt/MenuBar.cpp:566 msgid "&Help" msgstr "Po&moc" #: Source/Core/DolphinQt/MenuBar.cpp:525 msgid "&Hotkey Settings" msgstr "Ustawienia &skrótów klawiaturowych" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:250 msgid "&Import" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:408 msgid "&Import Save Game..." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:416 msgid "&Import State..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:126 msgid "&Import..." msgstr "&Importuj..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:563 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:449 msgid "&Interframe Blending" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:488 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&Język:" #: Source/Core/DolphinQt/MenuBar.cpp:329 msgid "&Load State" msgstr "&Wczytaj stan" #: Source/Core/DolphinQt/MenuBar.cpp:969 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:251 msgid "&Load file to current address" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:420 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:472 msgid "&Memory" msgstr "Pa&mięć" #: Source/Core/DolphinQt/MenuBar.cpp:725 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt/GBAWidget.cpp:422 msgid "&Mute" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:480 msgid "&Network" msgstr "" #: qtbase/src/gui/kernel/qplatformtheme.cpp:720 msgid "&No" msgstr "&Nie" #: Source/Core/DolphinQt/GCMemcardManager.cpp:135 #: Source/Core/DolphinQt/MenuBar.cpp:207 msgid "&Open..." msgstr "&Otwórz..." #: Source/Core/DolphinQt/MenuBar.cpp:517 msgid "&Options" msgstr "&Opcje" #: Source/Core/DolphinQt/MenuBar.cpp:989 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:308 msgid "&Pause" msgstr "W&strzymaj" #: Source/Core/DolphinQt/MenuBar.cpp:307 msgid "&Play" msgstr "&Graj" #: Source/Core/DolphinQt/GameList/GameList.cpp:398 msgid "&Properties" msgstr "&Właściwości" #: Source/Core/DolphinQt/MenuBar.cpp:740 msgid "&Read-Only Mode" msgstr "&Tryb tylko do odczytu" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:62 msgid "&Refresh List" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:436 msgid "&Registers" msgstr "&Rejestry" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:44 msgid "&Remove" msgstr "&Usuń" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:58 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83 msgid "&Remove Code" msgstr "&Usuń kod" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:552 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:402 #: Source/Core/DolphinQt/MenuBar.cpp:310 msgid "&Reset" msgstr "Z&resetuj" #: Source/Core/DolphinQt/MenuBar.cpp:226 msgid "&Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:970 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:398 msgid "&Scan e-Reader Card(s)..." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177 msgid "&Speed Limit:" msgstr "Limit &szybkości:" #: Source/Core/DolphinQt/MenuBar.cpp:309 msgid "&Stop" msgstr "&Zatrzymaj" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&Motyw:" #: Source/Core/DolphinQt/MenuBar.cpp:445 msgid "&Threads" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:224 msgid "&Tools" msgstr "&Narzędzia" #: Source/Core/DolphinQt/GBAWidget.cpp:394 msgid "&Unload ROM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:394 msgid "&View" msgstr "&Widok" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:455 msgid "&Watch" msgstr "&Obejrz" #: Source/Core/DolphinQt/MenuBar.cpp:568 msgid "&Website" msgstr "&Strona internetowa" #: Source/Core/DolphinQt/GameList/GameList.cpp:401 msgid "&Wiki" msgstr "Wi&ki" #: qtbase/src/gui/kernel/qplatformtheme.cpp:716 msgid "&Yes" msgstr "&Tak" #: Source/Core/DolphinQt/MenuBar.cpp:1219 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1425 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:135 msgid "(None)" msgstr "(Brak)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:136 msgid "(host)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:175 msgid "(off)" msgstr "(wyłączony)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135 msgid "(ppc)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265 msgid "* Multiply" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "+ Add" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279 msgid ", Comma" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269 msgid "- Subtract" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:344 msgid "--> %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:298 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:715 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:167 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:100 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266 msgid "/ Divide" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:207 msgid "16 Bytes" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132 msgid "16-bit" msgstr "16-bitowa" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:103 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:151 msgid "16-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:95 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:139 msgid "16-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "16x" msgstr "16x" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "1x" msgstr "1x" #: Source/Core/Core/HotkeyManager.cpp:194 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "2x Native (1280x1056) for 720p" msgstr "2x Natywna (1280x1056) dla 720p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133 msgid "32-bit" msgstr "32-bitowa" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:109 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:160 msgid "32-bit Float" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:105 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:154 msgid "32-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:97 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:142 msgid "32-bit Unsigned Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:347 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:454 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:349 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25 msgid "3D Depth" msgstr "Głębia 3D" #: Source/Core/Core/HotkeyManager.cpp:195 msgid "3x" msgstr "3x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Natywna (1920x1584) dla 1080p" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:205 msgid "4 Bytes" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "4:3" msgstr "4:3" #: Source/Core/Core/HotkeyManager.cpp:196 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Natywna (2560x2112) dla 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "5x Native (3200x2640)" msgstr "5x Natywna (3200x2640)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:163 msgid "64-bit Float" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:107 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:157 msgid "64-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:99 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:145 msgid "64-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "6x Native (3840x3168) for 4K" msgstr "6x Natywna (3840x3168) dla 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "7x Native (4480x3696)" msgstr "7x Natywna (4480x3696)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:206 msgid "8 Bytes" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131 msgid "8-bit" msgstr "8-bitowa" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:101 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:148 msgid "8-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:93 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:136 msgid "8-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57 msgid "8x Native (5120x4224) for 5K" msgstr "8x Natywna (5120x4224) dla 5K" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271 msgid "< Less-than" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:123 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:380 msgid "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:651 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:291 msgid "" "AutoStepping timed out. Current instruction is " "irrelevant." msgstr "" #: Source/Core/DolphinQt/Updater.cpp:52 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270 msgid "> Greater-than" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1428 #: Source/Core/DolphinQt/MainWindow.cpp:1495 msgid "A NetPlay Session is already in progress!" msgstr "Sesja NetPlay jest już rozpoczęta!" #: Source/Core/Core/WiiUtils.cpp:171 msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: {0}\n" "WAD version: {1}\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:587 msgid "A disc is already about to be inserted." msgstr "Dysk już jest gotowy do włożenia." #: Source/Core/DolphinQt/Main.cpp:224 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:881 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Wyłączanie już się odbywa. Niezapisane dane mogą zostać utracone, jeśli " "zatrzymasz aktualną emulację, zanim się ukończy. Wymusić zatrzymanie?" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:223 msgid "A sync can only be triggered when a Wii game is running." msgstr "Synchronizacja może być uruchomiona, tylko gdy działa gra Wii." #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:90 msgid "AD16" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:90 msgid "AR Code" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:63 msgid "AR Codes" msgstr "Kody AR" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:136 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/ConvertDialog.cpp:413 #: qtbase/src/gui/kernel/qplatformtheme.cpp:724 msgid "Abort" msgstr "Przerwij" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "O programie Dolphin" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:224 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49 msgid "Accelerometer" msgstr "" #. i18n: Percentage value of accelerometer data (complementary filter coefficient). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44 msgid "Accelerometer Influence" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74 msgid "Accuracy:" msgstr "Dokładność:" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:171 msgid "Action" msgstr "Akcja" #: Source/Core/Core/ARDecrypt.cpp:474 msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "{0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:531 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code " "({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:622 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and " "Slide ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:409 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write " "And Fill ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:469 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To " "Pointer ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:677 msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:546 msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented " "({0})\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:226 msgid "Action Replay Error: invalid AR code line: {0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:788 msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:756 msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:714 msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:812 msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Activate NetPlay Chat" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:164 msgid "Active" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:160 msgid "Active thread queue" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:175 msgid "Active threads" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:261 msgid "Adapter" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71 msgid "Adapter Detected" msgstr "Adapter wykryty" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49 msgid "Add" msgstr "Dodaj" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:121 msgid "Add &breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31 msgid "Add New DSU Server" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45 msgid "Add New USB Device" msgstr "Dodaj nowe urządzenie USB" #: Source/Core/DolphinQt/GameList/GameList.cpp:482 #: Source/Core/DolphinQt/GameList/GameList.cpp:485 msgid "Add Shortcut to Desktop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Add a Breakpoint" msgstr "Dodaj punkt przerwania" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Add a Memory Breakpoint" msgstr "Dodaj punkt przerwania pamięci" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134 msgid "Add memory &breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122 msgid "Add memory breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:129 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:124 msgid "Add to &watch" msgstr "Dodaj do &oglądania" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:851 msgid "Add to watch" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36 #: Source/Core/DolphinQt/Settings/PathPane.cpp:141 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:257 msgid "Add..." msgstr "Dodaj..." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:519 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:125 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:266 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:286 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:164 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:152 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155 #: Source/Core/DolphinQt/MenuBar.cpp:964 msgid "Address" msgstr "Adres" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:44 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:161 msgid "Address Space" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:119 msgid "Address space by CPU state" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:107 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:237 msgid "Address:" msgstr "" #. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107 msgid "Adjusts target radius of simulated stick gate." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:238 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM." "

The \"Safe\" setting eliminates the likelihood of the GPU missing " "texture updates from RAM. Lower accuracies cause in-game text to appear " "garbled in certain games.

If unsure, select the " "rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:138 msgid "" "Adjusts the amount of RAM in the emulated console.\n" "\n" "WARNING: Enabling this will completely break many games. Only a small number " "of games can benefit from this." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:97 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" "Dostraja szybkość taktowania emulowanego CPU.\n" "\n" "Ustawienie wyższych wartości pozwoli na płynniejszą rozgrywkę, gdyż gry będą " "działać z większą ilością klatek na sekundę niż na konsoli. Ceną jest gorsza " "wydajność emulatora. Mniejsze wartości mogą czasem zaktywować pomijanie " "klatek w samym silniku gry, potencjalnie zwiększając wydajność emulacji.\n" "\n" "OSTRZEŻENIE: Zmiana ustawienia z domyślnego (100%) grozi utratą " "kompatybilności i spowoduje błędy emulacji. Więc robisz to na swoje ryzyko. " "Proszę nie zgłaszać błędów wynikłych z ustawienia niestandardowego zegara " "procesora konsoli." #: Source/Core/Core/HW/EXI/EXI_Device.h:96 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:156 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43 msgid "Advanced" msgstr "Zaawansowane" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:209 msgid "Advanced Settings" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" msgstr "Afryka" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:115 msgid "Aligned to data type length" msgstr "" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:166 msgid "All Double" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 #: Source/Core/DolphinQt/GCMemcardManager.cpp:439 #: Source/Core/DolphinQt/GCMemcardManager.cpp:590 #: Source/Core/DolphinQt/MainWindow.cpp:729 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:328 #: Source/Core/DolphinQt/Settings/PathPane.cpp:51 msgid "All Files" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:650 msgid "All Files (*)" msgstr "" #. i18n: A floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:163 msgid "All Float" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:728 #: Source/Core/DolphinQt/Settings/PathPane.cpp:50 msgid "All GC/Wii files" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:156 msgid "All Hexadecimal" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1297 #: Source/Core/DolphinQt/MainWindow.cpp:1305 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "Wszystkie stany zapisu (*.sav *.s##);; wszystkie pliki (*)" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:158 msgid "All Signed Integer" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:160 msgid "All Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:688 msgid "All files (*)" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1139 msgid "All players' codes synchronized." msgstr "Kody wszystkich graczy zsynchronizowane." #: Source/Core/Core/NetPlayServer.cpp:1096 msgid "All players' saves synchronized." msgstr "Zapisy wszystkich graczy zsynchronizowane." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:147 msgid "Allow Mismatched Region Settings" msgstr "Zezwalaj na niedopasowane ustawienia regionalne" #: Source/Core/DolphinQt/Main.cpp:257 msgid "Allow Usage Statistics Reporting" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:177 msgid "Allow Writes to SD Card" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36 msgid "" "Allows manipulation of the in-game camera.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:36 #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19 #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:36 msgid "Alternate Input Sources" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:184 msgid "Always" msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:84 msgid "Always Connected" msgstr "Zawsze połączony" #: Source/Core/DolphinQt/GBAWidget.cpp:444 msgid "Always on &Top" msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:178 msgid "An inserted disc was expected but not found." msgstr "Oczekiwano włożonego dysku ale go nie wykryto." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Anaglyph" msgstr "Anaglifowy" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166 msgid "Analyze" msgstr "Analizuj" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28 msgid "Angle" msgstr "Kąt" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41 msgid "Angular velocity to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:381 msgid "Anisotropic Filtering" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:99 msgid "Anisotropic Filtering:" msgstr "Filtrowanie anizotropowe:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:378 msgid "Anti-Aliasing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97 msgid "Anti-Aliasing:" msgstr "Antyaliasing:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:75 msgid "Any Region" msgstr "Jakikolwiek region" #: Source/Core/DolphinQt/MenuBar.cpp:1564 msgid "Append signature to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:982 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:986 msgid "Appl&y Signature File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:308 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:127 msgid "Apploader Date:" msgstr "Data Apploadera:" #: qtbase/src/gui/kernel/qplatformtheme.cpp:738 msgid "Apply" msgstr "Zastosuj" #: Source/Core/DolphinQt/MenuBar.cpp:1587 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92 msgid "Arbitrary Mipmap Detection" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265 msgid "Are you sure that you want to delete '%1'?" msgstr "Czy jesteś pewien, że chcesz usunąć '%1'?" #: Source/Core/DolphinQt/GameList/GameList.cpp:809 msgid "Are you sure you want to delete this file?" msgstr "Czy jesteś pewien, że chcesz usunąć ten plik?" #: Source/Core/DolphinQt/ResourcePackManager.cpp:240 msgid "Are you sure you want to delete this pack?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:498 msgid "Are you sure you want to quit NetPlay?" msgstr "Czy jesteś pewien, że chcesz zamknąć NetPlay?" #: Source/Core/DolphinQt/ConvertDialog.cpp:282 msgid "Are you sure?" msgstr "Czy jesteś pewien?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:263 msgid "Aspect Ratio" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:80 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Aspect Ratio:" msgstr "Proporcje obrazu:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:294 msgid "Assign Controller Ports" msgstr "Przypisz porty kontrolerów" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "Przypisz kontrolery" #: Source/Core/DolphinQt/GCMemcardManager.cpp:535 msgid "" "At least two of the selected save files have the same internal filename." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263 msgid "Attach MotionPlus" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Audio Backend:" msgstr "Silnik audio:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140 msgid "Audio Stretching Settings" msgstr "Ustawienia rozciągania dźwięku" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Australia" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Author" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:68 msgid "Authors" msgstr "Autorzy" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Auto" msgstr "Automatyczne" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "Auto (Multiple of 640x528)" msgstr "Automatyczna (wielokrotność 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182 msgid "Auto Update Settings" msgstr "Ustawienia automatycznej aktualizacji" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:479 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Auto-Adjust Window Size" msgstr "Automatycznie dopasuj rozmiar okna" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63 msgid "Auto-Hide" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1229 msgid "Auto-detect RSO modules?" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:197 msgid "Automatically Sync with Folder" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:207 msgid "" "Automatically adjusts the window size to the internal resolution." "

If unsure, leave this unchecked." msgstr "" #. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169 msgid "Auxiliary" msgstr "Pomocnicza" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:486 msgid "B" msgstr "B" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602 msgid "BAT incorrect. Dolphin will now exit" msgstr "Nieprawidłowy BAT. Dolphin teraz zakończy działanie" #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:73 msgid "" "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:208 msgid "BIOS:" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:537 msgid "BP register " msgstr "Rejestr BP" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 msgid "Back Chain" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258 msgid "Backend" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151 msgid "Backend Multithreading" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:78 msgid "Backend Settings" msgstr "Ustawienia silnika" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74 msgid "Backend:" msgstr "Silnik:" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:34 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:64 msgid "Background Input" msgstr "Wejście w tle" #: Source/Core/Core/FreeLookManager.cpp:91 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Backward" msgstr "W tył" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:814 msgid "Bad Value Given" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:634 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:677 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:800 msgid "Bad address provided." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:355 msgid "Bad dump" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:640 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:683 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:806 msgid "Bad offset provided." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:649 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:972 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:217 #: Source/Core/DolphinQt/GCMemcardManager.cpp:151 #: Source/Core/DolphinQt/MenuBar.cpp:623 msgid "Banner" msgstr "Baner" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:146 msgid "Banner Details" msgstr "Szczegóły banera" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:170 msgid "Banner:" msgstr "Baner:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:92 msgid "Bar" msgstr "Wajcha" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Base priority" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:55 msgid "Basic" msgstr "Podstawowe" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:136 msgid "Basic Settings" msgstr "Ustawienia podstawowe" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39 msgid "Bass" msgstr "Bas" #: Source/Core/DolphinQt/Main.cpp:231 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286 msgid "Battery" msgstr "Bateria" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195 msgid "Beta (once a month)" msgstr "Beta (raz w miesiącu)" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37 msgid "BetterJoy, DS4Windows, etc" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:404 msgid "Binary SSL" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:405 msgid "Binary SSL (read)" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:406 msgid "Binary SSL (write)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:136 msgid "Bitrate (kbps):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:982 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:231 #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "Block Size" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:75 #: Source/Core/DolphinQt/ConvertDialog.cpp:61 msgid "Block Size:" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:308 msgid "Blocking" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:157 msgid "Blocks" msgstr "Bloki" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52 msgid "Blue" msgstr "Niebieski" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Blue Left" msgstr "Niebieski lewo" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46 msgid "Blue Right" msgstr "Niebieski prawo" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:531 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1651 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1677 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:161 msgid "Borderless Fullscreen" msgstr "Pełny ekran bez ramek" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:287 msgid "Bottom" msgstr "Dół" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Branch: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:156 msgid "Branches" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145 msgid "Break" msgstr "Przerwij" #: Source/Core/Core/HotkeyManager.cpp:337 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Breakpoint" msgstr "Punkt przerwania" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:529 msgid "Breakpoint encountered! Step out aborted." msgstr "Napotkano punkt przerwania! Wyjście anulowane." #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:39 msgid "Breakpoints" msgstr "Punkty przerwania" #: Source/Core/Core/HW/EXI/EXI_Device.h:99 msgid "Broadband Adapter (HLE)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:92 msgid "Broadband Adapter (TAP)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:97 msgid "Broadband Adapter (XLink Kai)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:98 msgid "Broadband Adapter (tapserver)" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:57 msgid "Broadband Adapter DNS setting" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:106 msgid "Broadband Adapter Error" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48 msgid "Broadband Adapter MAC Address" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "Browse &NetPlay Sessions...." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:145 msgid "Buffer Size:" msgstr "Rozmiar bufora:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:925 msgid "Buffer size changed to %1" msgstr "Rozmiar bufora zmieniono na %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:956 msgid "Buffer:" msgstr "Bufor:" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:391 msgid "" "Buggy GPU driver detected.\n" "Please either install the closed-source GPU driver or update your Mesa 3D " "version." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:69 msgid "Button" msgstr "Przycisk" #: Source/Core/Core/HW/GBAPadEmu.h:36 Source/Core/Core/HW/GCPadEmu.h:54 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:118 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34 #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:98 msgid "Buttons" msgstr "Przyciski" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:205 msgid "By: " msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33 msgid "C Stick" msgstr "C Gałka" #: Source/Core/DolphinQt/MenuBar.cpp:981 msgid "C&reate Signature File..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:554 msgid "CP register " msgstr "Rejestr CP" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:60 msgid "CPU Emulation Engine:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:49 msgid "CPU Options" msgstr "Opcje CPU" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:73 msgid "CRC32:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29 msgid "Cached Interpreter (slower)" msgstr "Buforowany Interpreter (wolniejszy)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:299 msgid "" "Caches custom textures to system RAM on startup.

This can require " "exponentially more RAM but fixes possible stuttering." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:107 msgid "Calculate" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.

Rarely causes slowdowns or graphical issues." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897 msgid "Calibrate" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889 msgid "Calibration" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45 msgid "Calibration Period" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291 msgid "Call display list at %1 with size %2" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:138 msgid "Callers" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:134 msgid "Calls" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:126 msgid "Callstack" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:68 msgid "Camera 1" msgstr "" #. i18n: Refers to emulated wii remote camera properties. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247 msgid "Camera field of view (affects sensitivity of pointing)." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:500 msgid "Can only generate AR code for values in virtual memory." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1814 msgid "Can't find Wii Remote by connection handle {0:02x}" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1421 #: Source/Core/DolphinQt/MainWindow.cpp:1488 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" "Nie można uruchomić Sesji NetPlay, podczas gdy gra wciąż jest uruchomiona!" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:157 #: Source/Core/DolphinQt/MenuBar.cpp:1259 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:59 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 #: qtbase/src/gui/kernel/qplatformtheme.cpp:732 msgid "Cancel" msgstr "Anuluj" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937 msgid "Cancel Calibration" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:243 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:272 msgid "Cannot compare against last value on first search." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:612 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:503 msgid "Cannot generate AR code for this address." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:374 msgid "Cannot refresh without results." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:523 msgid "Cannot set GCI folder to an empty path." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:422 msgid "Cannot set memory card to an empty path." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:610 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" msgstr "" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:43 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222 msgid "Center" msgstr "Środek" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Center Mouse" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898 msgid "Center and Calibrate" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:418 msgid "Change &Disc" msgstr "Zmień &dysk" #: Source/Core/DolphinQt/MenuBar.cpp:211 msgid "Change &Disc..." msgstr "Zmień &dysk..." #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Change Disc" msgstr "Zmień dysk" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150 msgid "Change Discs Automatically" msgstr "Zmieniaj dyski automatycznie" #: Source/Core/Core/Movie.cpp:1265 msgid "Change the disc to {0}" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:252 msgid "" "Changes the color of the FPS counter depending on emulation speed." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:44 msgid "" "Changes the in-game camera type during Free Look.

Six Axis: Offers " "full camera control on all axes, akin to moving a spacecraft in zero " "gravity. This is the most powerful Free Look option but is the most " "challenging to use.

First Person: Controls the free camera similarly " "to a first person video game. The camera can rotate and travel, but roll is " "impossible. Easy to use, but limiting.

Orbital: Rotates the free " "camera around the original camera. Has no lateral movement, only rotation " "and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" "Zmienianie cheatów uzyska efekt dopiero wtedy, gdy gra zostanie ponownie " "uruchomiona." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149 msgid "Channel Partition (%1)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:265 msgid "Chat" msgstr "Rozmówki" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25 msgid "Cheat Code Editor" msgstr "Edytor kodów cheatowania" #: Source/Core/DolphinQt/CheatsManager.cpp:119 msgid "Cheat Search" msgstr "Szukaj cheatów" #: Source/Core/DolphinQt/CheatsManager.cpp:27 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:259 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:149 msgid "Check for Game List Changes in the Background" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:58 msgid "Check for updates" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:834 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210 msgid "Checksum" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "China" msgstr "Chiny" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:617 msgid "Choose a file to open" msgstr "Wybierz plik do otwarcia" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:410 msgid "Choose a file to open or create" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1605 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1610 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:512 msgid "Choose the GCI base folder" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:215 msgid "Choose the folder to extract to" msgstr "Wybierz folder do wypakowania" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39 msgid "Clamping of rotation about the yaw axis." msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:299 msgid "Classic Buttons" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45 msgid "Classic Controller" msgstr "Kontroler Klasyczny" #: Source/Core/DolphinQt/Config/LogWidget.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:246 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:152 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:90 msgid "Clear" msgstr "Wyczyść" #: Source/Core/DolphinQt/MenuBar.cpp:840 msgid "Clear Cache" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:77 msgid "Clock Override" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155 msgid "Clone and &Edit Code..." msgstr "Sklonuj i &edytuj kod..." #: Source/Core/DolphinQt/SearchBar.cpp:27 #: qtbase/src/gui/kernel/qplatformtheme.cpp:730 msgid "Close" msgstr "Zamknij" #: Source/Core/DolphinQt/MenuBar.cpp:518 msgid "Co&nfiguration" msgstr "Ko&nfiguracja" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:32 msgid "Code" msgstr "Kod" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:34 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:168 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:178 msgid "Code Diff Tool" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:401 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:420 msgid "Code Diff Tool Help" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:52 msgid "Code did not get executed" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:53 msgid "Code has been executed" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93 msgid "Code:" msgstr "Kod:" #: Source/Core/Core/NetPlayClient.cpp:1809 msgid "Codes received!" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:984 msgid "Combine &Two Signature Files..." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:32 msgid "Common" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151 msgid "Comparand:" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1430 msgid "" "Compared to the Wii disc release of the game, problems of low severity were " "found. Despite this, it's possible that this is a good dump compared to the " "Wii U eShop release of the game. Dolphin can't verify this." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1394 msgid "" "Compared to the Wii disc release of the game, this is a bad dump. Despite " "this, it's possible that this is a good dump compared to the Wii U eShop " "release of the game. Dolphin can't verify this." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:122 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:173 msgid "Compiling Shaders" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:983 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:233 #: Source/Core/DolphinQt/MenuBar.cpp:634 msgid "Compression" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:69 msgid "Compression Level:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:65 msgid "Compression:" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:158 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:274 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:164 msgid "Condition" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:109 msgid "Condition:" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150 msgid "Conditional" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:350 msgid "Conditional help" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:129 msgid "Config" msgstr "Konfiguracja" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:134 msgid "Configure" msgstr "Konfiguruj" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:38 msgid "Configure Controller" msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43 #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35 msgid "Configure Dolphin" msgstr "Konfiguruj Dolphin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:223 msgid "Configure Input" msgstr "Skonfiguruj wejście" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:223 msgid "Configure Output" msgstr "Skonfiguruj wyjście" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:264 #: Source/Core/DolphinQt/ConvertDialog.cpp:281 #: Source/Core/DolphinQt/ConvertDialog.cpp:402 #: Source/Core/DolphinQt/GameList/GameList.cpp:631 #: Source/Core/DolphinQt/GameList/GameList.cpp:808 #: Source/Core/DolphinQt/MainWindow.cpp:880 #: Source/Core/DolphinQt/MainWindow.cpp:1617 #: Source/Core/DolphinQt/WiiUpdate.cpp:140 msgid "Confirm" msgstr "Potwierdź" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:168 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168 msgid "Confirm on Stop" msgstr "Potwierdź przy zatrzymaniu" #: Source/Core/DolphinQt/MenuBar.cpp:1184 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:497 #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Confirmation" msgstr "Potwierdzenie" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201 msgid "Connect" msgstr "Połącz" #: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:300 msgid "Connect Balance Board" msgstr "Podłącz Balance Board" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "Connect USB Keyboard" msgstr "Podłącz klawiaturę USB" #: Source/Core/DolphinQt/MenuBar.cpp:292 msgid "Connect Wii Remote %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 1" msgstr "Połącz Wiilot 1" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Connect Wii Remote 2" msgstr "Połącz Wiilot 2" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Connect Wii Remote 3" msgstr "Połącz Wiilot 3" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Connect Wii Remote 4" msgstr "Połącz Wiilot 4" #: Source/Core/DolphinQt/MenuBar.cpp:285 msgid "Connect Wii Remotes" msgstr "Połącz Wiiloty" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:141 msgid "Connect to the Internet and perform an online system update?" msgstr "Połączyć z Internetem i przeprowadzić aktualizację systemu?" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:87 msgid "Connected" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:713 msgid "Connecting" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192 msgid "Connection Type:" msgstr "Typ połączenia:" #: Source/Core/DiscIO/VolumeVerifier.cpp:1234 msgid "Content {0:08x} is corrupt." msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106 msgid "Continuous Scanning" msgstr "Skanowanie ciągłe" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Control NetPlay Golf Mode" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:52 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 msgid "Control Stick" msgstr "Gałka sterująca" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451 msgid "Controller Profile" msgstr "Profil kontrolera" #: Source/Core/Core/HotkeyManager.cpp:339 msgid "Controller Profile 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:340 msgid "Controller Profile 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:341 msgid "Controller Profile 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:342 msgid "Controller Profile 4" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16 msgid "Controller Settings" msgstr "Ustawienia kontrolera" #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Controllers" msgstr "Kontrolery" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " "higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " "certain games. Generally speaking, the lower the internal resolution, the " "better performance will be.

If unsure, select " "Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:341 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " "comfortable." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:409 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132 msgid "Convergence:" msgstr "Konwergencja:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:232 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:246 msgid "Conversion failed." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:41 msgid "Convert" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:220 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:237 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:246 msgid "Convert File to Folder Now" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:416 msgid "Convert File..." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:219 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:223 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:232 msgid "Convert Folder to File Now" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:380 msgid "Convert Selected Files..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:76 msgid "Convert..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:313 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:413 msgid "Converting..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:421 msgid "" "Converting...\n" "%1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:291 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:705 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:761 msgid "Copy" msgstr "Kopiuj" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:539 msgid "Copy &function" msgstr "Kopiuj &funkcję" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:542 msgid "Copy &hex" msgstr "Kopiuj &hex" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:835 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:640 msgid "Copy Failed" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:837 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:840 msgid "Copy Value" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:541 msgid "Copy code &line" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:548 msgid "Copy tar&get address" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:243 msgid "Copy to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:243 msgid "Copy to B" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21 msgid "Core" msgstr "Rdzeń" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:90 msgid "Cost" msgstr "Koszt" #: Source/Core/Core/NetPlayClient.cpp:174 #: Source/Core/Core/NetPlayClient.cpp:235 msgid "Could not communicate with host." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:142 msgid "Could not create client." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:154 msgid "Could not create peer." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:48 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Nie można było pobrać plików aktualizacji od Nintendo. Proszę sprawdź " "połączenie Internetowe i spróbuj ponownie." #: Source/Core/DolphinQt/WiiUpdate.cpp:43 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Nie można było pobrać informacji o aktualizacji od Nintendo. Proszę sprawdź " "połączenie Internetowe i spróbuj ponownie." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:167 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:173 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "{0}\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:53 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:353 msgid "" "Could not launch IOS {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:388 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:393 msgid "" "Could not launch title {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:271 msgid "" "Could not read \"{0}\". There is no disc in the drive or it is not a " "GameCube/Wii backup. Please note that Dolphin cannot play games directly " "from the original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:302 Source/Core/Core/Boot/Boot.cpp:319 msgid "Could not recognize file {0}" msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:280 #: Source/Core/UICommon/AutoUpdate.cpp:286 msgid "Could not start updater process: {0}" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139 msgid "" "Could not write memory card file {0}.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:991 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:827 msgid "Couldn't open file." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:830 msgid "Couldn't read file." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:123 msgid "Country:" msgstr "Kraj:" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 msgid "Create New Memory Card" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108 msgid "Create mappings for other devices" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:316 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within." "

If the aspect ratio is widescreen, the output image will be scaled " "horizontally to preserve the vertical resolution." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107 msgid "Creator:" msgstr "Twórca:" #: Source/Core/Common/MsgHandler.cpp:62 msgid "Critical" msgstr "Krytyczny" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148 msgid "Crop" msgstr "Przycinanie obrazu" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:336 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175 msgid "Crossfade" msgstr "Suwak" #: Source/Core/DolphinQt/MenuBar.cpp:269 msgid "Current Region" msgstr "Aktualny region" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:519 msgid "Current Value" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:145 msgid "Current context" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:211 msgid "Current game" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:148 msgid "Current thread" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:50 msgid "Custom Address Space" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:145 msgid "Custom RTC Options" msgstr "Opcje dostosowanego RTC" #: Source/Core/Core/HW/GBAPadEmu.h:37 Source/Core/Core/HW/GCPadEmu.h:57 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:119 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:226 msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:216 msgid "DFF file size is 0; corrupt/incomplete file?" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "DJ Turntable" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38 msgid "DK Bongos" msgstr "Bongosy DK" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48 msgid "DSP Emulation Engine" msgstr "Tryb emulacji DSP" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "DSP HLE (fast)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52 msgid "DSP HLE (recommended)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:54 msgid "DSP LLE Interpreter (very slow)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:53 msgid "DSP LLE Recompiler (slow)" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31 msgid "DSU Client" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:50 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37 msgid "Dance Mat" msgstr "Mata do tańczenia" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138 msgid "Data" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:143 msgid "Data Partition (%1)" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46 msgid "Data Transfer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:88 msgid "Data Type" msgstr "Typ danych" #: Source/Core/DolphinQt/GCMemcardManager.cpp:848 msgid "Data in area of file that should be unused." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:865 msgid "Data in unrecognized format or corrupted." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:377 msgid "Data inconsistency in GCMemcardManager, aborting action." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1767 msgid "Data received!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:402 msgid "Datel MaxDrive/Pro files" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37 msgid "Dead Zone" msgstr "Dead Zone" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 msgid "Debug" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448 msgid "Debugging" msgstr "Debugowanie" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:157 msgid "Decimal" msgstr "Dziesiętnie" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:101 msgid "Decoding Quality:" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:95 msgid "Decrease" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Decrease Convergence" msgstr "Zmniejsz konwergencję" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Decrease Depth" msgstr "Zmniejsz głębię" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Decrease Emulation Speed" msgstr "Zmniejsz szybkość emulacji" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Decrease IR" msgstr "Zmniejsz rozdzielczość wewnętrzną" #: Source/Core/Core/HotkeyManager.cpp:183 msgid "Decrease Selected State Slot" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:106 msgid "Decrease X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:108 msgid "Decrease Y" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:153 msgid "Default" msgstr "Domyślne" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:171 msgid "Default Config (Read Only)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:367 msgid "Default Device" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Default Font" msgstr "Domyślna czcionka" #: Source/Core/DolphinQt/Settings/PathPane.cpp:185 msgid "Default ISO:" msgstr "Domyślne ISO:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151 msgid "Default thread" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:172 msgid "Defer EFB Cache Invalidation" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51 msgid "Defer EFB Copies to RAM" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:353 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call.

May improve performance in some games which rely on CPU " "EFB Access at the cost of stability.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:131 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "Delete" msgstr "Usuń" #: Source/Core/DolphinQt/GameList/GameList.cpp:480 msgid "Delete File..." msgstr "Usuń plik..." #: Source/Core/DolphinQt/GameList/GameList.cpp:391 msgid "Delete Selected Files..." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:36 #: Source/Core/VideoCommon/FrameDump.cpp:137 msgid "Delete the existing file '{0}'?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:406 msgid "Depth" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130 msgid "Depth:" msgstr "Głębia:" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:519 #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 #: Source/Core/DolphinQt/GameList/GameList.cpp:974 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:219 #: Source/Core/DolphinQt/MenuBar.cpp:625 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Description" msgstr "Opis" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:108 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:158 msgid "Description:" msgstr "Opis:" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:212 msgid "Description: " msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182 msgid "Detached" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:243 msgid "Detect" msgstr "Wykryj" #: Source/Core/DolphinQt/MenuBar.cpp:1260 msgid "Detecting RSO Modules" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:114 msgid "Deterministic dual core:" msgstr "Deterministyczna dwurdzeniowość:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195 msgid "Dev (multiple times a day)" msgstr "Deweloperska (wiele razy w ciągu dnia)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:98 msgid "Device" msgstr "Urządzenie" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102 msgid "Device PID (e.g., 0305)" msgstr "PID urządzenia (np. 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "Device Settings" msgstr "Ustawienia urządzenia" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100 msgid "Device VID (e.g., 057e)" msgstr "VID urządzenia (np. 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:129 msgid "Device:" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:133 msgid "Did not recognize %1 as a valid Riivolution XML file." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:100 msgid "Diff" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:152 msgid "Dims the screen after five minutes of inactivity." msgstr "Ekran wygasa po 5 minutach braku aktywności." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189 msgid "Direct Connection" msgstr "Bezpośrednie połączenie" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:37 msgid "Direct3D 11" msgstr "" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:56 msgid "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:384 msgid "Dis&connected" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:385 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:402 msgid "Disable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105 msgid "Disable Bounding Box" msgstr "Wyłącz prostokąt ograniczający" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:97 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Disable Emulation Speed Limit" msgstr "Wyłącz limit szybkości emulacji" #: Source/Core/DolphinQt/MenuBar.cpp:832 msgid "Disable Fastmem" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87 msgid "Disable Fog" msgstr "Wyłącz mgłę" #: Source/Core/DolphinQt/MenuBar.cpp:824 msgid "Disable JIT Cache" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:196 msgid "Disabled" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:270 msgid "" "Disables bounding box emulation.

This may improve GPU performance " "significantly, but some games will break.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:309 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:361 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " "filter has no effect on performance, but may result in a sharper image. " "Causes few graphical issues.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:95 msgid "Disc" msgstr "Dysk" #: qtbase/src/gui/kernel/qplatformtheme.cpp:734 msgid "Discard" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:180 msgid "Display Type" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:231 msgid "Display values in Hex" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:249 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.

Can cause graphical defects in some games if the game " "doesn't expect all XFB copies to be displayed. However, turning this setting " "on reduces latency.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28 msgid "Distance" msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32 msgid "Distance of travel from neutral position." msgstr "" #: Source/Core/DolphinQt/Main.cpp:259 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" "Czy zezwalasz programowi Dolphin na wysyłanie informacji do jego producentów?" #: Source/Core/DolphinQt/MainWindow.cpp:1618 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1185 msgid "Do you want to clear the list of symbol names?" msgstr "Czy chcesz wyczyścić listę nazw symboli?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:658 #, c-format msgctxt "" msgid "Do you want to delete the %n selected save file(s)?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:884 msgid "Do you want to stop the current emulation?" msgstr "Zatrzymać aktualną emulację?" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:86 msgid "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:83 msgid "Dolby Pro Logic II Decoder" msgstr "Dekoder Dolby Pro Logic II" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:230 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:327 msgid "Dolphin Game Mod Preset" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1455 #: Source/Core/DolphinQt/MenuBar.cpp:1471 #: Source/Core/DolphinQt/MenuBar.cpp:1489 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:70 msgid "Dolphin Signature CSV File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:70 msgid "Dolphin Signature File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1698 #: Source/Core/DolphinQt/MainWindow.cpp:1769 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Filmy TAS (*.dtm)" #: Source/Core/DolphinQt/ConvertDialog.cpp:324 msgid "" "Dolphin can't convert NKit files to non-NKit files. Converting an NKit file " "in Dolphin will result in another NKit file.\n" "\n" "If you want to convert an NKit file to a non-NKit file, you can use the same " "program as you originally used when converting the file to the NKit format.\n" "\n" "Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:278 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "Dolphin nie mógł odnaleźć żadnych plików ISO lub WAD GameCube'a/Wii.\n" "Kliknij dwukrotnie tutaj, aby ustawić folder gier..." #: Source/Core/DolphinQt/ConvertDialog.cpp:507 msgid "Dolphin failed to complete the requested action." msgstr "Nie udało się wykonać wymaganego zadania." #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "Dolphin jest wolnym i otwartoźródłowym emulatorem GameCube'a oraz Wii." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:996 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1383 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1376 msgid "Dolphin is unable to verify unlicensed discs." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218 msgid "" "Dolphin will use this for titles whose region cannot be determined " "automatically." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73 msgid "Dolphin's cheat system is currently disabled." msgstr "System cheatów programu Dolphin jest aktualnie wyłączony." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:308 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 msgid "Domain" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:194 msgid "Don't Update" msgstr "Nie aktualizuj" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:53 msgid "Don't show this again" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:369 msgid "Done compressing disc image." msgstr "Zakończono kompresję obrazu płyty." #. i18n: A light on the Shinkansen controller that lights up when the train doors are locked. #. Labeled 戸じめ (in Japanese) on the actual controller. #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:53 msgid "Doors Locked" msgstr "" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:152 msgid "Double" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33 #: Source/Core/DolphinQt/ResourcePackManager.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Down" msgstr "Dół" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:84 msgid "Download Codes" msgstr "Pobierz kody" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86 msgid "Download Codes from the WiiRD Database" msgstr "Pobierz kody z bazy danych WiiRD" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:346 msgid "Download complete" msgstr "Pobieranie zakończone" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:347 msgid "Downloaded %1 codes. (added %2)" msgstr "Pobrano %1 kodów. (dodano %2)" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203 msgid "Drawsome Tablet" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "Drum Kit" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "Dual Core" msgstr "Dwa rdzenie" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:210 msgid "Dual View" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:86 msgid "Dummy" msgstr "Atrapa" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:258 msgid "Dump &ARAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:257 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:256 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:794 msgid "Dump Audio" msgstr "Zrzucaj audio" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114 msgid "Dump Base Textures" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94 msgid "Dump EFB Target" msgstr "Zrzucaj docelowy EFB" #: Source/Core/DolphinQt/MenuBar.cpp:788 msgid "Dump Frames" msgstr "Zrzucaj klatki" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:358 msgid "Dump GameCube BBA traffic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:115 msgid "Dump Mip Maps" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:202 msgid "Dump Path:" msgstr "Ścieżka zrzutu:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:95 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:127 msgid "Dump at Internal Resolution" msgstr "Zrzucaj w rozdzielczości wewnętrznej" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 msgid "Dump decrypted SSL reads" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354 msgid "Dump decrypted SSL writes" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:347 msgid "Dump options" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:357 msgid "Dump peer certificates" msgstr "" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:356 msgid "Dump root CA certificates" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "<game_id>/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:306 msgid "" "Dumps the contents of XFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57 msgid "Duration of Turbo Button Press (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:63 msgid "Duration of Turbo Button Release (frames):" msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:138 msgid "Dutch" msgstr "Holenderski" #: Source/Core/DolphinQt/MenuBar.cpp:218 msgid "E&xit" msgstr "&Wyjście" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:178 msgid "EFB copy %1" msgstr "" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216 msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:186 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:122 msgid "Early Memory Updates" msgstr "Wczesne aktualizacje pamięci" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "East Asia" msgstr "Azja Wschodnia" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60 msgid "Edit Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:409 msgid "Edit..." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196 msgid "Editor" msgstr "Edytor" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:77 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160 msgid "Effect" msgstr "Efekt" #. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to #. translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:167 msgid "Effective" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Effective priority" msgstr "" #: Source/Core/UICommon/UICommon.cpp:487 msgid "EiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Eject Disc" msgstr "Wysuń dysk" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41 msgid "Embedded Frame Buffer (EFB)" msgstr "Wbudowany bufor klatki (Embedded Frame Buffer - EFB)" #: Source/Core/Core/State.cpp:532 msgid "Empty" msgstr "Pusty" #: Source/Core/Core/Core.cpp:226 msgid "Emu Thread already running" msgstr "Wątek emulacji jest już uruchomiony" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:105 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Emuluj adapter Bluetooth Wii" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:136 msgid "Emulated Wii Remote" msgstr "Emulowany Wiilot" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:273 msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:332 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 msgid "Emulation Speed" msgstr "Szybkość emulacji" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:169 msgid "Emulation must be started to record." msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:29 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:113 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:129 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:385 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:402 msgid "Enable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:79 msgid "Enable API Validation Layers" msgstr "Włącz weryfikację warstw API" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:142 msgid "Enable Audio Stretching" msgstr "Włącz rozciąganie dźwięku" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:144 msgid "Enable Cheats" msgstr "Włącz cheaty" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:149 msgid "Enable Custom RTC" msgstr "Włącz dostosowany RTC" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87 msgid "Enable Dual Core" msgstr "Włącz dwa rdzenie" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141 msgid "Enable Dual Core (speedup)" msgstr "Włącz dwa rdzenie (przyspieszenie)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:82 msgid "Enable Emulated CPU Clock Override" msgstr "Zmień częstotliwość taktowania emulowanego CPU" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:112 msgid "Enable Emulated Memory Size Override" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 msgid "Enable FPRF" msgstr "Włącz FPRF" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98 msgid "Enable Graphics Mods" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66 msgid "Enable MMU" msgstr "Włącz MMU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:149 msgid "Enable Progressive Scan" msgstr "Włącz skanowanie progresywne" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:282 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:122 msgid "Enable Screen Saver" msgstr "Włącz wygaszacz ekranu" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108 msgid "Enable Speaker Data" msgstr "Włącz dane głosu" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:232 msgid "Enable Usage Statistics Reporting" msgstr "Włącz raportowanie statystyk użytkowania" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Enable Wireframe" msgstr "Włącz przedstawienie szkieletowe" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Włącz szybki dostęp do dysku. To może spowodować zawieszenia i inne problemy " "w niektórych grach. (włączone = szybkie, wyłączone = kompatybilne)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:97 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Włącza emulację Dolby Pro Logic II używając przestrzennego 5.1. Tylko " "niektóre silniki." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Włącza obliczanie flagi wyniku liczby zmiennoprzecinkowej, wymagane dla " "niektórych gier. (włączone = kompatybilne, wyłączone = szybkie)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:304 msgid "" "Enables anisotropic filtering, which enhances the visual quality of textures " "that are at oblique viewing angles.

Might cause issues in a small " "number of games.

If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:367 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " "blurry textures at increased internal resolution, such as in games that use " "very low resolution mipmaps. Disabling this can also reduce stutter in games " "that frequently load new textures. This feature is not compatible with GPU " "Texture Decoding.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:343 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:339 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:151 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:261 msgid "" "Enables texture decoding using the GPU instead of the CPU.

This may " "result in performance gains in some scenarios, or on systems where the CPU " "is the bottleneck.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:99 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Włącza jednostkę zarządzania pamięcią (Memory Management Unit - MMU), " "wymagana dla niektórych gier. (włączone = kompatybilne, wyłączone = szybkie)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:276 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues. On the Vulkan and D3D backends, this also " "enables debug symbols for the compiled shaders.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:322 msgid "" "Encodes frame dumps using the FFV1 codec.

If " "unsure, leave this unchecked." msgstr "" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43 msgid "Encoding" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:615 msgid "" "Encountered the following errors while opening save files:\n" "%1\n" "\n" "Aborting import." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:126 msgid "Enet Didn't Initialize" msgstr "Enet nie zainicjował się" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:84 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:133 msgid "English" msgstr "Angielski" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63 msgid "Enhancements" msgstr "Ulepszenia" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:61 msgid "Enter IP address of device running the XLink Kai Client:" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59 msgid "Enter USB device ID" msgstr "Wprowadź ID urządzenia USB" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254 msgid "Enter address to watch:" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39 msgid "Enter new Broadband Adapter MAC address:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301 msgid "Enter password" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:52 msgid "Enter the DNS server to use:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1234 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:319 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:325 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:521 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:255 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:294 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:259 #: Source/Core/DolphinQt/ConvertDialog.cpp:452 #: Source/Core/DolphinQt/ConvertDialog.cpp:506 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:243 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:634 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:640 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:649 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:658 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:677 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:683 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:698 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:728 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:735 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:378 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241 #: Source/Core/DolphinQt/GBAWidget.cpp:579 #: Source/Core/DolphinQt/GCMemcardManager.cpp:346 #: Source/Core/DolphinQt/GCMemcardManager.cpp:376 #: Source/Core/DolphinQt/Main.cpp:207 Source/Core/DolphinQt/Main.cpp:223 #: Source/Core/DolphinQt/Main.cpp:230 Source/Core/DolphinQt/MainWindow.cpp:276 #: Source/Core/DolphinQt/MainWindow.cpp:284 #: Source/Core/DolphinQt/MainWindow.cpp:1058 #: Source/Core/DolphinQt/MainWindow.cpp:1420 #: Source/Core/DolphinQt/MainWindow.cpp:1427 #: Source/Core/DolphinQt/MainWindow.cpp:1487 #: Source/Core/DolphinQt/MainWindow.cpp:1494 #: Source/Core/DolphinQt/MainWindow.cpp:1596 #: Source/Core/DolphinQt/MenuBar.cpp:1148 #: Source/Core/DolphinQt/MenuBar.cpp:1218 #: Source/Core/DolphinQt/MenuBar.cpp:1241 #: Source/Core/DolphinQt/MenuBar.cpp:1253 #: Source/Core/DolphinQt/MenuBar.cpp:1284 #: Source/Core/DolphinQt/MenuBar.cpp:1305 #: Source/Core/DolphinQt/MenuBar.cpp:1508 #: Source/Core/DolphinQt/MenuBar.cpp:1517 #: Source/Core/DolphinQt/MenuBar.cpp:1529 #: Source/Core/DolphinQt/MenuBar.cpp:1551 #: Source/Core/DolphinQt/MenuBar.cpp:1577 #: Source/Core/DolphinQt/MenuBar.cpp:1627 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:478 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:980 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1098 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347 #: Source/Core/DolphinQt/RenderWidget.cpp:124 #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:422 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:438 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:459 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:480 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:523 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:560 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:583 #: Source/Core/DolphinQt/Translation.cpp:322 msgid "Error" msgstr "Błąd" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75 msgid "Error Opening Adapter: %1" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1408 msgid "Error collecting save data!" msgstr "" #: Source/Core/DolphinQt/Translation.cpp:323 msgid "Error loading selected language. Falling back to system default." msgstr "" "Błąd wczytywania wybranego języka. Zmienianie spowrotem na domyślny systemu." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210 msgid "Error obtaining session list: %1" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:277 msgid "Error occurred while loading some texture packs" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1796 msgid "Error processing codes." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1768 msgid "Error processing data." msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:60 msgid "Error reading file: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1444 msgid "Error synchronizing cheat codes!" msgstr "Błąd synchronizacji kodów cheatowania" #: Source/Core/Core/NetPlayServer.cpp:1430 msgid "Error synchronizing save data!" msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:214 msgid "Error writing file: {0}" msgstr "" #: Source/Core/Common/ChunkFile.h:310 msgid "" "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:" "#x}). Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/GBACore.cpp:191 msgid "Error: GBA{0} failed to create core" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:346 msgid "Error: GBA{0} failed to load the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:211 msgid "Error: GBA{0} failed to load the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:365 msgid "Error: GBA{0} failed to load the save in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:340 msgid "Error: GBA{0} failed to open the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:181 msgid "Error: GBA{0} failed to open the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:359 msgid "Error: GBA{0} failed to open the save in {1}" msgstr "" #: Source/Core/Core/HW/SI/SI_Device.cpp:198 msgid "Error: This build does not support emulated GBA controllers" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:335 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Błąd: Próba uzyskania dostępu do czcionek Shift JIS, choć nie są one " "wczytane. Gry mogą nie pokazywać czcionek poprawnie lub zawieszać się." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:330 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Błąd: Próba uzyskania dostępu do czcionek Windows-1252, choć nie są one " "wczytane. Gry mogą nie pokazywać czcionek poprawnie lub zawieszać się." #: Source/Core/DiscIO/VolumeVerifier.cpp:1332 msgid "Errors were found in {0} blocks in the {1} partition." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1343 msgid "Errors were found in {0} unused blocks in the {1} partition." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:62 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:271 #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "Europe" msgstr "Europa" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:421 msgid "" "Example:\n" "You want to find a function that runs when HP is modified.\n" "1. Start recording and play the game without letting HP be modified, then " "press 'Code did not get executed'.\n" "2. Immediately gain/lose HP and press 'Code has been executed'.\n" "3. Repeat 1 or 2 to narrow down the results.\n" "Includes (Code has been executed) should have short recordings focusing on " "what you want.\n" "\n" "Pressing 'Code has been executed' twice will only keep functions that ran " "for both recordings. Hits will update to reflect the last recording's number " "of Hits. Total Hits will reflect the total number of times a function has " "been executed until the lists are cleared with Reset.\n" "\n" "Right click -> 'Set blr' will place a blr at the top of the symbol.\n" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:134 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:390 msgid "Excluded: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:68 msgid "Excluded: 0" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111 msgid "Exclusive Ubershaders" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Exit" msgstr "Wyjdź" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:936 msgid "Expected + or closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:772 msgid "Expected arguments: " msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:903 msgid "Expected closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:759 msgid "Expected comma." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:691 msgid "Expected end of expression." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922 msgid "Expected name of input." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:913 msgid "Expected opening paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:833 msgid "Expected start of expression." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:813 msgid "Expected variable name." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:167 msgid "Experimental" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:283 msgid "Export All Wii Saves" msgstr "Eksportuj wszystkie zapisy Wii" #: Source/Core/DolphinQt/GCMemcardManager.cpp:422 #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 #: Source/Core/DolphinQt/GCMemcardManager.cpp:492 #: Source/Core/DolphinQt/GCMemcardManager.cpp:499 msgid "Export Failed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Export Recording" msgstr "Eksportuj nagranie" #: Source/Core/DolphinQt/MenuBar.cpp:733 msgid "Export Recording..." msgstr "Eksportuj nagranie..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:437 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:454 msgid "Export Save Files" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:469 msgid "Export Wii Save" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:387 msgid "Export Wii Saves" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:117 msgid "Export as .&gcs..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:118 msgid "Export as .&sav..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1112 #, c-format msgctxt "" msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47 msgid "Extension" msgstr "Rozszerzenie" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121 msgid "Extension Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:122 msgid "Extension Motion Simulation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:521 msgid "External" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83 msgid "External Frame Buffer (XFB)" msgstr "Zewnętrzny bufor klatki (External Frame Buffer - XFB)" #: Source/Core/DolphinQt/MenuBar.cpp:260 msgid "Extract Certificates from NAND" msgstr "Wypakuj certyfikaty z NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:267 msgid "Extract Entire Disc..." msgstr "Wypakuj cały dysk..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:291 msgid "Extract Entire Partition..." msgstr "Wypakuj całą partycję" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298 msgid "Extract File..." msgstr "Wypakuj plik..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:240 msgid "Extract Files..." msgstr "Wypakuj pliki..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:250 msgid "Extract System Data..." msgstr "Wypakuj dane systemowe..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:354 msgid "Extracting All Files..." msgstr "Wypakowywanie wszystkich plików..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:355 msgid "Extracting Directory..." msgstr "Wypakowywanie folderu..." #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:308 msgid "FD" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37 #: Source/Core/DolphinQt/MenuBar.cpp:231 msgid "FIFO Player" msgstr "Odtwarzacz FIFO" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:132 msgid "Failed loading XML." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:347 msgid "" "Failed opening memory card:\n" "%1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:455 msgid "Failed to add this session to the NetPlay index: %1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1578 msgid "Failed to append to signature file '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:652 msgid "Failed to claim interface for BT passthrough: {0}" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:108 msgid "Failed to connect to Redump.org" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:981 msgid "Failed to connect to server: %1" msgstr "" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:151 #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:127 msgid "Failed to create D3D swap chain" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:109 msgid "Failed to create D3D12 context" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:118 msgid "Failed to create D3D12 global resources" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:59 msgid "Failed to create DXGI factory" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1265 msgid "" "Failed to delete NetPlay GBA{0} save file. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1055 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:833 msgid "Failed to delete the selected file." msgstr "Nie udało się usunąć wybranego pliku." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:645 msgid "Failed to detach kernel driver for BT passthrough: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:319 msgid "Failed to download codes." msgstr "Nie udało się pobrać kodów." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:729 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:736 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:488 msgctxt "" msgid "Failed to export %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:575 msgid "Failed to export the following save files:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1148 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383 msgid "Failed to extract file." msgstr "Nie udało się wypakować pliku." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260 msgid "Failed to extract system data." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655 msgid "" "Failed to find new filename.\n" "{0}\n" " will be overwritten" msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55 msgid "Failed to find one or more D3D symbols" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:565 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1088 msgid "" "Failed to import save file. Please launch the game once, then try again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1082 msgid "" "Failed to import save file. The given file appears to be corrupted or is not " "a valid Wii save." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1095 msgid "" "Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1058 msgid "Failed to init core" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0\n" "{0}" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:145 #: Source/Core/VideoBackends/OGL/OGLMain.cpp:200 msgid "Failed to initialize renderer classes" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:204 msgid "Failed to install pack: %1" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:618 #: Source/Core/DolphinQt/MenuBar.cpp:1053 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1520 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Nasłuch na porcie %1 zakończony niepowodzeniem. Czy jest uruchomiony jakiś " "inny serwer NetPlay?" #: Source/Core/DolphinQt/MenuBar.cpp:1253 #: Source/Core/DolphinQt/MenuBar.cpp:1305 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:45 msgid "Failed to load d3d11.dll" msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38 msgid "Failed to load dxgi.dll" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1517 msgid "Failed to load map file '%1'" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:568 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44 msgid "" "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:579 #: Source/Core/DolphinQt/MainWindow.cpp:1596 #: Source/Core/DolphinQt/RenderWidget.cpp:124 msgid "Failed to open '%1'" msgstr "Nie udało się otworzyć '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:630 msgid "Failed to open Bluetooth device: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:26 msgid "Failed to open file \"{0}\"." msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:184 msgid "Failed to open file \"{0}\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:861 msgid "Failed to open file." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1519 msgid "Failed to open server" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:453 msgid "Failed to open the input file \"%1\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:282 Source/Core/DiscIO/FileBlob.cpp:53 #: Source/Core/DiscIO/WIABlob.cpp:2036 msgid "" "Failed to open the output file \"{0}\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:220 #: Source/Core/DiscIO/VolumeVerifier.cpp:319 msgid "Failed to parse Redump.org data" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:285 msgid "Failed to parse given value into target data type." msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:210 msgid "Failed to read DFF file." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:863 msgid "Failed to read from file." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:373 Source/Core/DiscIO/FileBlob.cpp:93 #: Source/Core/DiscIO/WIABlob.cpp:2051 msgid "Failed to read from the input file \"{0}\"." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:423 #: Source/Core/DolphinQt/GCMemcardManager.cpp:641 msgid "Failed to read selected savefile(s) from memory card." msgstr "" #: Source/Core/Core/Movie.cpp:1021 msgid "Failed to read {0}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:668 msgid "Failed to remove file." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:434 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:646 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1079 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1110 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1116 msgid "Failed to reset NetPlay redirect folder. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241 msgid "Failed to save FIFO log." msgstr "Nie udało się zapisać log FIFO." #: Source/Core/DolphinQt/MenuBar.cpp:1509 msgid "Failed to save code map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1551 msgid "Failed to save signature file '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1530 msgid "Failed to save symbol map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1628 msgid "Failed to save to signature file '%1'" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:225 msgid "Failed to uninstall pack: %1" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:77 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Nie udało się zapisać BT.DINF do SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:1146 msgid "Failed to write Mii data." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1231 msgid "Failed to write Wii save." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 msgid "Failed to write config file!" msgstr "Nie udało się zapisać pliku konfiguracyjnego!" #: Source/Core/DolphinQt/GCMemcardManager.cpp:573 #: Source/Core/DolphinQt/GCMemcardManager.cpp:676 #: Source/Core/DolphinQt/GCMemcardManager.cpp:691 msgid "Failed to write modified memory card to disk." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1244 msgid "Failed to write redirected save." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 msgid "Failed to write savefile to disk." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:377 Source/Core/DiscIO/FileBlob.cpp:99 #: Source/Core/DiscIO/WIABlob.cpp:2055 msgid "" "Failed to write the output file \"{0}\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:616 #: Source/Core/DolphinQt/GameList/GameList.cpp:644 #: Source/Core/DolphinQt/GameList/GameList.cpp:832 #: Source/Core/DolphinQt/MenuBar.cpp:1053 msgid "Failure" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:184 msgid "Fair Input Delay" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:201 msgid "Fallback Region" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "Fallback Region:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79 msgid "Fast" msgstr "Szybki" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103 msgid "Fast Depth Calculation" msgstr "Szybkie obliczanie głębi" #: Source/Core/Core/Movie.cpp:1298 msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte " "{2}.){3}" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:103 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25 msgid "Field of View" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:46 msgid "File Details" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:981 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:229 #: Source/Core/DolphinQt/MenuBar.cpp:632 msgid "File Format" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:65 msgid "File Format:" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:80 msgid "File Info" msgstr "Informacje o pliku" #: Source/Core/DolphinQt/GameList/GameList.cpp:976 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:223 #: Source/Core/DolphinQt/MenuBar.cpp:627 msgid "File Name" msgstr "Nazwa pliku" #: Source/Core/DolphinQt/GameList/GameList.cpp:977 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:225 #: Source/Core/DolphinQt/MenuBar.cpp:628 msgid "File Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:980 #: Source/Core/DolphinQt/MenuBar.cpp:631 msgid "File Size" msgstr "Rozmiar pliku" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:58 msgid "File Size:" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:325 msgid "File contained no codes." msgstr "Plik nie zawierał kodów." #: Source/Core/DolphinQt/GCMemcardManager.cpp:149 msgid "Filename" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:289 msgid "Files opened, ready to compress." msgstr "Pliki otwarte, gotowe do kompresji." #: Source/Core/Core/Boot/Boot.cpp:105 msgid "" "Files specified in the M3U file \"{0}\" were not found:\n" "{1}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:833 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:836 msgid "Filesize in header mismatches actual card size." msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:83 msgid "Filesystem" msgstr "System plików" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:102 msgid "Filters" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:356 msgid "" "Filters all textures, including any that the game explicitly set as " "unfiltered.

May improve quality of certain textures in some games, " "but will cause issues in others.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:151 msgid "Find &Next" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152 msgid "Find &Previous" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922 msgid "Finish Calibration" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:109 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "First Person" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:127 msgid "Fix Checksums" msgstr "Napraw sumy kontrolne" #: Source/Core/DolphinQt/GCMemcardManager.cpp:690 msgid "Fix Checksums Failed" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200 msgid "Fixed Alignment" msgstr "" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:164 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:86 msgid "Flags" msgstr "Flagi" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:161 msgid "Float" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:533 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890 msgid "For best results please slowly move your input to all possible regions." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:65 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Force 16:9" msgstr "Wymuszaj 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89 msgid "Force 24-Bit Color" msgstr "Wymuszaj 24-bitowy kolor" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Force 4:3" msgstr "Wymuszaj 4:3" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135 msgid "Force Listen Port:" msgstr "Wymuszaj nasłuch na porcie:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85 msgid "Force Texture Filtering" msgstr "Wymuszaj filtrowanie tekstur" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:415 msgid "Forced off because %1 doesn't support VS expansion." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:412 msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:322 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9." "

Rarely produces good results and often partially breaks graphics and " "game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code " "widescreen patches.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:351 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " "performance and causes few graphical issues.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:57 msgid "Format:" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:90 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20 msgid "Forward" msgstr "W przód" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Forward port (UPnP)" msgstr "Przekieruj port (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:470 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:319 #, c-format msgctxt "" msgid "Found %n address(es)." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:157 msgid "Frame %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:333 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21 msgid "Frame Advance" msgstr "Wyprzedzanie klatek" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Frame Advance Decrease Speed" msgstr "Zmniejsz szybkość wyprzedzania klatek" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Frame Advance Increase Speed" msgstr "Zwiększ szybkość wyprzedzania klatek" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Frame Advance Reset Speed" msgstr "Zresetuj szybkość wyprzedzania klatek" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:123 msgid "Frame Dumping" msgstr "Zrzucanie klatek" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105 msgid "Frame Range" msgstr "Zasięg klatki" #: Source/Core/VideoCommon/RenderBase.cpp:1837 msgid "Frame dump image(s) '{0}' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Francja" #: Source/Core/DolphinQt/GCMemcardManager.cpp:311 msgid "Free Blocks: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:312 msgid "Free Files: %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:42 msgid "Free Look Control Type" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:466 msgid "Free Look Controller %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17 msgid "Free Look Settings" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:54 msgid "" "Free Look allows for manipulation of the in-game camera. Different camera " "types are available from the dropdown.

For detailed instructions, refer to " "this page." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:306 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25 msgid "FreeLook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:345 msgid "Freelook" msgstr "Swobodne obserwowanie" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Toggle" msgstr "" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:85 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:135 msgid "French" msgstr "Francuski" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151 msgid "Frequency" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131 msgid "Frets" msgstr "Gryfy" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:286 msgid "From" msgstr "Z" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:237 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109 msgid "From:" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "FullScr" msgstr "Pełny ekran" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:164 msgid "Function" msgstr "Funkcja" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:283 msgid "Functions" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40 msgid "GBA (Integrated)" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42 msgid "GBA (TCP)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:113 msgid "GBA Cartridge Path:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:355 msgid "GBA Core" msgstr "" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35 msgid "GBA Port %1" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:197 msgid "GBA Settings" msgstr "" #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27 msgid "GBA TAS Input %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:356 msgid "GBA Volume" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:357 msgid "GBA Window Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:833 msgid "GBA%1 ROM changed to \"%2\"" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:838 msgid "GBA%1 ROM disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "GC Port %1" msgstr "Port %1 GC" #: Source/Core/Core/HW/EXI/EXI_Device.h:95 msgid "GCI Folder" msgstr "Folder GCI" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:119 msgid "GCI Folder Path:" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: ClearBlock wywołany z niewłaściwym adresem bloku" #: Source/Core/DolphinQt/ConvertDialog.cpp:346 msgid "GCZ GC/Wii images (*.gcz)" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:682 msgid "" "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang." msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:167 msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69 msgid "GPU Texture Decoding" msgstr "Dekodowanie tekstur za pomocą GPU" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:357 msgid "" "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:131 msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:375 msgid "" "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:400 msgid "" "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n" "GPU: Does your video card support OpenGL 3.3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:384 msgid "" "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n" "GPU: Does your video card support OpenGL 3.1?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:366 msgid "" "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:138 msgid "" "GPU: OGL ERROR: Need OpenGL version 3.\n" "GPU: Does your video card support OpenGL 3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:595 msgid "" "GPU: OGL ERROR: Need at least GLSL 1.30\n" "GPU: Does your video card support OpenGL 3.0?\n" "GPU: Your driver supports GLSL {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:155 msgid "" "GPU: OGL ERROR: Number of attributes {0} not enough.\n" "GPU: Does your video card support OpenGL 2.x?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "Game" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:400 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457 msgid "Game Boy Advance" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:618 msgid "Game Boy Advance Carts (*.gba)" msgstr "Kartridże GBA (*.gba)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:803 msgid "" "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;" "All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:399 msgid "Game Boy Advance at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61 msgid "Game Config" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 msgid "Game Details" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:120 msgid "Game Folders" msgstr "Foldery gry" #: Source/Core/DolphinQt/GameList/GameList.cpp:978 #: Source/Core/DolphinQt/MenuBar.cpp:629 msgid "Game ID" msgstr "ID gry" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:122 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:110 msgid "Game ID:" msgstr "ID gry:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:634 msgid "Game Status" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:825 msgid "Game changed to \"%1\"" msgstr "Zmieniono grę na \"%1\"" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:642 msgid "" "Game file has a different hash; right-click it, select Properties, switch to " "the Verify tab, and select Verify Integrity to check the hash" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 msgid "Game has a different disc number" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647 msgid "Game has a different revision" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1694 msgid "Game is already running!" msgstr "Gra jest już uruchomiona!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499 msgid "" "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649 msgid "Game region does not match" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 msgid "Game-Specific Settings" msgstr "Specyficzne ustawienia gry" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 msgid "GameCube Adapter for Wii U" msgstr "Adapter GameCube do Wii U" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "GameCube Adapter for Wii U at Port %1" msgstr "Adapter GameCube do Wii U w porcie %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:413 msgid "GameCube Controller" msgstr "Kontroler GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:412 msgid "GameCube Controller at Port %1" msgstr "Kontroler GameCube w porcie %1" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:75 msgid "GameCube Controllers" msgstr "Kontrolery GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405 msgid "GameCube Keyboard" msgstr "Klawiatura GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404 msgid "GameCube Keyboard at Port %1" msgstr "Klawiatura GameCube w porcie %1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:99 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 msgid "GameCube Memory Cards" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:412 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:417 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103 msgid "Gate Size" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:91 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:65 msgid "Gecko Codes" msgstr "Kody Gecko" #: Source/Core/Core/HotkeyManager.cpp:330 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:195 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:443 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:464 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Główne" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428 msgid "General and Options" msgstr "Ogóły i opcje" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:457 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:234 msgid "Generate a New Statistics Identity" msgstr "Generuj nową tożsamość" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:493 msgid "Generated AR code." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1212 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:84 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:134 msgid "German" msgstr "Niemiecki" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Niemcy" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:159 msgid "GetDeviceList failed: {0}" msgstr "" #: Source/Core/UICommon/UICommon.cpp:486 msgid "GiB" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:196 msgid "Golf Mode" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:345 msgid "Good dump" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452 #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Graphics" msgstr "Grafika" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:67 msgid "Graphics Mods" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:343 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20 msgid "Graphics Toggles" msgstr "Przełączniki grafiki" #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59 msgid "Graphics mods are currently disabled." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " "graphical issues. Raising the internal resolution will improve the effect of " "this setting.

If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Green" msgstr "Zielony" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Green Left" msgstr "Zielony lewo" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Green Right" msgstr "Zielony prawo" #: Source/Core/DolphinQt/MenuBar.cpp:604 msgid "Grid View" msgstr "Widok kafelków" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Guitar" msgstr "Gitara" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:226 msgid "Gyroscope" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "HDMI 3D" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:64 msgid "Hacks" msgstr "Hacki" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:163 msgid "Head" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:103 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:89 #: qtbase/src/gui/kernel/qplatformtheme.cpp:736 msgid "Help" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119 msgid "Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:187 msgid "Hex 16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:188 msgid "Hex 32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:186 msgid "Hex 8" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135 msgid "Hex Byte String" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:146 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155 msgid "Hexadecimal" msgstr "Heksadecymalne" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 msgid "Hide" msgstr "Ukryj" #: Source/Core/DolphinQt/MenuBar.cpp:699 msgid "Hide All" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92 msgid "Hide In-Game Sessions" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Hide Incompatible Sessions" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232 msgid "Hide Remote GBAs" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:206 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:427 msgid "High" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:425 msgid "Highest" msgstr "" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67 msgid "Hit Strength" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362 msgid "Hits" msgstr "" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234 msgid "Horizontal FOV" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:202 msgid "Host" msgstr "Hostuj" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "Host Code:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:190 msgid "Host Input Authority" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 msgid "Host Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:192 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:934 msgid "Host input authority disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:934 msgid "Host input authority enabled" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:518 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 msgid "Hostname" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458 msgid "Hotkey Settings" msgstr "Ustawienia skrótów klawiaturowych" #: Source/Core/Core/HotkeyManager.cpp:207 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "Skróty klawiaturowe" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Hotkeys Require Window Focus" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:112 msgid "Hybrid Ubershaders" msgstr "" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38 msgid "Hz" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:50 msgid "I am aware of the risks and want to continue" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:215 msgid "ID" msgstr "ID" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:136 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:173 msgid "" "IOS: A file required for SSL services ({0}) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:158 msgid "" "IOS: Could not read a file required for SSL services ({0}). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "IP Address:" msgstr "Adres IP:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:67 msgid "IPL Settings" msgstr "Ustawienia IPL" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:46 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:291 msgid "IR Sensitivity:" msgstr "Czułość IR" #: Source/Core/DolphinQt/ConvertDialog.cpp:85 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:155 msgid "Icon" msgstr "Ikona" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:198 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:375 msgid "Identity Generation" msgstr "Generacja tożsamości" #: Source/Core/DolphinQt/Main.cpp:261 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "Jeśli zostanie to dozwolone, Dolphin będzie mógł zbierać dane o swojej " "wydajności, użyciu funkcji, konfiguracji, a także dane na sprzęcie twojego " "systemu i w systemie operacyjnym.\n" "\n" "Żadne dane osobiste nigdy nie są zbierane. Dane te pomagają nam zrozumieć " "jak ludzie i emulowane gry używają programu oraz priorytetyzować nasze " "starania. Pomagają nam one również identyfikować rzadkie konfiguracje, które " "powodują błędy oraz problemy z wydajnością i stabilnością.\n" "Autoryzacja może zostać wycofana w każdej chwili poprzez ustawienia programu." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167 msgid "" "If checked, all Wii saves will be used instead of only the save of the game " "being started. Useful when switching games mid-session. Has no effect if No " "Save Data is selected." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "" "If checked, the emulated controller is always connected.\n" "If unchecked, the connection state of the emulated controller is linked\n" "to the connection state of the real default device (if there is one)." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204 msgid "" "If enabled, then all memory updates happen at once before the first frame." "

Causes issues with many fifologs, but can be useful for testing." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 msgid "" "If unchecked, then playback of the fifolog stops after the final frame." "

This is generally only useful when a frame-dumping option is enabled." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Ignore Format Changes" msgstr "Ignoruj zmiany formatu" #: Source/Core/DolphinQt/Main.cpp:71 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:220 msgid "" "Ignores any changes to the EFB format.

Improves performance in many " "games without any negative effect. Causes graphical defects in a small " "number of other games.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. " "

Improves performance in some games, but will disable all EFB-based " "graphical effects or gameplay-related features.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89 msgid "Immediately Present XFB" msgstr "Natychmiastowo obecny XFB" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:372 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:550 #: Source/Core/DolphinQt/GCMemcardManager.cpp:564 #: Source/Core/DolphinQt/GCMemcardManager.cpp:572 #: Source/Core/DolphinQt/GCMemcardManager.cpp:614 msgid "Import Failed" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:586 msgid "Import Save File(s)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:282 msgid "Import Wii Save..." msgstr "Importuj zapis Wii..." #: Source/Core/DolphinQt/MainWindow.cpp:1660 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1670 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "In-Game?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:135 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:391 msgid "Included: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:69 msgid "Included: 0" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:274 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time." "

If unsure, leave this checked." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:96 msgid "Increase" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Increase Convergence" msgstr "Zwiększ konwergencję" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Increase Depth" msgstr "Zwiększ głębię" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Increase Emulation Speed" msgstr "Zwiększ szybkość emulacji" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Increase IR" msgstr "Zwiększ rozdzielczość wewnętrzną" #: Source/Core/Core/HotkeyManager.cpp:182 msgid "Increase Selected State Slot" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:105 msgid "Increase X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:107 msgid "Increase Y" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:111 msgid "Incremental Rotation" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41 msgid "Incremental Rotation (rad/sec)" msgstr "" #. i18n: Refers to a setting controling the influence of accelerometer data. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48 msgid "" "Influence of accelerometer data on pitch and roll. Higher values will reduce " "drift at the cost of noise. Consider values between 1% and 3%." msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68 #: Source/Core/DolphinQt/ConvertDialog.cpp:99 msgid "Info" msgstr "Informacje" #: Source/Core/Common/MsgHandler.cpp:59 #: Source/Core/DolphinQt/GameList/GameList.cpp:754 #: Source/Core/DolphinQt/MenuBar.cpp:1211 #: Source/Core/DolphinQt/MenuBar.cpp:1435 msgid "Information" msgstr "Informacja" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Inhibit Screensaver During Emulation" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254 #: Source/Core/DolphinQt/MenuBar.cpp:1234 #: Source/Core/DolphinQt/MenuBar.cpp:1290 #: Source/Core/DolphinQt/MenuBar.cpp:1536 #: Source/Core/DolphinQt/MenuBar.cpp:1561 msgid "Input" msgstr "Wejście" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30 msgid "Input strength required for activation." msgstr "" #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47 msgid "Input strength to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:564 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:175 msgid "Insert SD Card" msgstr "Włóż kartę SD" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362 msgid "Inspected" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/ResourcePackManager.cpp:319 msgid "Install" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152 msgid "Install Partition (%1)" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:74 msgid "Install Update" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:255 msgid "Install WAD..." msgstr "Zainstaluj WAD..." #: Source/Core/DolphinQt/GameList/GameList.cpp:441 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:153 msgid "Instr." msgstr "" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19 msgid "Instruction" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:98 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1654 msgid "Instruction:" msgstr "" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59 msgid "Instruction: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:681 msgid "" "Instructions executed: %1\n" "Value contained in:\n" "Registers: %2\n" "Memory: %3" msgstr "" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141 msgid "Intensity" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Interfejs" #: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151 #: Source/Core/Core/State.cpp:399 msgid "Internal LZO Error - compression failed" msgstr "Wewnętrzny błąd LZO - kompresja nie powiodła się" #: Source/Core/Core/NetPlayCommon.cpp:208 #: Source/Core/Core/NetPlayCommon.cpp:291 msgid "Internal LZO Error - decompression failed" msgstr "" #: Source/Core/Core/State.cpp:608 msgid "" "Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/State.cpp:714 msgid "Internal LZO Error - lzo_init() failed" msgstr "Wewnętrzny błąd LZO - lzo_init() nie powiodło się" #: Source/Core/Core/HotkeyManager.cpp:344 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:375 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Rozdzielczość wewnętrzna" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:95 msgid "Internal Resolution:" msgstr "Rozdzielczość wewnętrzna:" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:506 msgid "Internal error while generating AR code." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:28 msgid "Interpreter (slowest)" msgstr "Interpreter (najwolniejszy)" #: Source/Core/DolphinQt/MenuBar.cpp:805 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:689 msgid "Invalid Expression." msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:195 msgid "Invalid JSON received from auto-update service : {0}" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:285 msgid "Invalid Pack %1 provided: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26 #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1241 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:333 msgid "Invalid callstack" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:839 msgid "Invalid checksums." msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:140 msgid "Invalid game." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1927 msgid "Invalid host" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:244 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:378 msgid "Invalid input provided" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:455 msgid "Invalid literal." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:355 msgid "Invalid parameters given to search." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 msgid "Invalid password provided." msgstr "" #: Source/Core/Core/Movie.cpp:955 msgid "Invalid recording file" msgstr "Newłaściwy plik nagrania" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:397 msgid "Invalid search parameters (no object selected)" msgstr "Niewłaściwy parametr przeszukiwania (nie wybrano obiektu)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:424 msgid "Invalid search string (couldn't convert to number)" msgstr "Niewłaściwy łańcuch przeszukiwania (nie udało się zamienić na liczbę)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:407 msgid "Invalid search string (only even string lengths supported)" msgstr "" "Niewłaściwy łańcuch przeszukiwania (wspierane są tylko równe długości " "łańcucha)" #: Source/Core/DolphinQt/Main.cpp:207 msgid "Invalid title ID." msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261 msgid "Invalid watch address: %1" msgstr "" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:137 msgid "Italian" msgstr "Włoski" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "Włochy" #: Source/Core/DolphinQt/MenuBar.cpp:803 msgid "JIT" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:816 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:23 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:940 msgid "JIT Branch Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:908 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:916 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:891 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:859 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:900 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:875 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:867 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:883 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:851 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:924 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "JIT Recompiler for ARM64 (recommended)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30 msgid "JIT Recompiler for x86-64 (recommended)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:948 msgid "JIT Register Cache Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:932 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:872 #: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:764 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:273 msgid "Japan" msgstr "Japonia" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:132 msgid "Japanese" msgstr "Japoński" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38 msgid "Japanese (Shift-JIS)" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:622 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:293 msgid "Keep Running" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167 msgid "Keep Window on Top" msgstr "Trzymaj okno zawsze na wierzchu" #. i18n: This label is followed by a dropdown where the user can select things like "is equal to" #. or "is less than or equal to", followed by another dropdown where the user can select "any #. value", "last value", or "this value:". These three UI elements are intended to form a sentence #. together. Because the UI elements can't be reordered by a translation, you may have to give #. up on the idea of having them form a sentence depending on the grammar of your target language. #: Source/Core/DolphinQt/CheatSearchWidget.cpp:178 msgid "Keep addresses where value in memory" msgstr "" #: Source/Core/Core/HW/GCKeyboard.cpp:20 #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:43 msgid "Keyboard" msgstr "Klawiatura" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:55 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:59 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:63 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:67 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:71 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:75 msgid "Keys" msgstr "Klawisze" #: Source/Core/UICommon/UICommon.cpp:486 msgid "KiB" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:293 msgid "Kick Player" msgstr "Wyrzuć gracza" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:275 msgid "Korea" msgstr "Korea" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:141 msgid "Korean" msgstr "Koreański" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:71 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:46 msgid "L" msgstr "L" #: Source/Core/DolphinQt/GBAWidget.cpp:390 msgid "L&oad ROM..." msgstr "" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:75 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 msgid "LR Save" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155 msgid "Label" msgstr "Etykieta" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:519 msgid "Last Value" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:87 msgid "Latency:" msgstr "Opóźnienie" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:436 msgid "Latency: ~10 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:438 msgid "Latency: ~20 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:442 msgid "Latency: ~40 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:440 msgid "Latency: ~80 ms" msgstr "" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:81 msgid "Launching these titles may also fix the issues." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:43 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:179 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25 msgid "Left" msgstr "Lewo" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91 msgid "Left Stick" msgstr "Gałka lewa" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:66 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166 msgid "Left Table" msgstr "" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:19 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/TAS/StickWidget.cpp:20 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:81 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "LPM wykrywa naciśnięcie klawiszy.\n" "ŚPM usuwa przypisany klawisz.\n" "PPM wyświetla dodatkowe opcje." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:85 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235 msgid "Levers" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "License" msgstr "Licencja" #. i18n: Noun. This is used as a label for a control group that represents lights on controllers. #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239 msgid "Light" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137 msgid "Limit Chunked Upload Speed:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:638 msgid "List Columns" msgstr "Pokaż kolumny" #: Source/Core/DolphinQt/MenuBar.cpp:601 msgid "List View" msgstr "Widok listy" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:94 msgid "Listening" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:129 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Load" msgstr "Wczytaj" #: Source/Core/DolphinQt/MenuBar.cpp:974 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:973 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:91 msgid "Load Custom Textures" msgstr "Wczytuj dostosowane tekstury" #: Source/Core/DolphinQt/MenuBar.cpp:240 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146 msgid "Load Host's Save Data Only" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:353 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Load Last State" msgstr "Wczytaj ostatni stan" #: Source/Core/DolphinQt/Settings/PathPane.cpp:211 msgid "Load Path:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:185 msgid "Load ROM" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:350 msgid "Load State" msgstr "Wczytaj stan" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Load State Last 1" msgstr "Wczytaj stan Ostatni 1" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 10" msgstr "Wczytaj stan Ostatni 10" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 2" msgstr "Wczytaj stan Ostatni 2" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 3" msgstr "Wczytaj stan Ostatni 3" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 4" msgstr "Wczytaj stan Ostatni 4" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 5" msgstr "Wczytaj stan Ostatni 5" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 6" msgstr "Wczytaj stan Ostatni 6" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 7" msgstr "Wczytaj stan Ostatni 7" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 8" msgstr "Wczytaj stan Ostatni 8" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 9" msgstr "Wczytaj stan Ostatni 9" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Load State Slot 1" msgstr "Wczytaj stan Slot 1" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 10" msgstr "Wczytaj stan Slot 10" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 2" msgstr "Wczytaj stan Slot 2" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 3" msgstr "Wczytaj stan Slot 3" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 4" msgstr "Wczytaj stan Slot 4" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 5" msgstr "Wczytaj stan Slot 5" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 6" msgstr "Wczytaj stan Slot 6" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 7" msgstr "Wczytaj stan Slot 7" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 8" msgstr "Wczytaj stan Slot 8" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 9" msgstr "Wczytaj stan Slot 9" #: Source/Core/DolphinQt/MenuBar.cpp:330 msgid "Load State from File" msgstr "Wczytaj stan z pliku" #: Source/Core/DolphinQt/MenuBar.cpp:331 msgid "Load State from Selected Slot" msgstr "Wczytaj stan z wybranego slotu" #: Source/Core/DolphinQt/MenuBar.cpp:332 msgid "Load State from Slot" msgstr "Wczytaj stan ze slotu" #: Source/Core/DolphinQt/MenuBar.cpp:1013 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151 msgid "Load and Write Host's Save Data" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load from Selected Slot" msgstr "Wczytaj z wybranego slotu" #: Source/Core/DolphinQt/MenuBar.cpp:386 msgid "Load from Slot %1 - %2" msgstr "Wczytaj ze slotu Slot %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1454 #: Source/Core/DolphinQt/MenuBar.cpp:1470 msgid "Load map file" msgstr "Wczytaj plik map" #: Source/Core/DolphinQt/MenuBar.cpp:1012 msgid "Load vWii System Menu %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:148 msgid "Load..." msgstr "Wczytaj..." #: Source/Core/DolphinQt/MenuBar.cpp:1436 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:295 msgid "" "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/" "DynamicInputTextures/<game_id>/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:313 msgid "" "Loads graphics mods from User/Load/GraphicsMods/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:526 msgid "Local" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:191 msgid "Lock Mouse Cursor" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:34 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:234 msgid "Log" msgstr "Log" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22 msgid "Log Configuration" msgstr "Konfiguracja logu" #: Source/Core/DolphinQt/MenuBar.cpp:845 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59 msgid "Log Render Time to File" msgstr "Loguj czas renderowania do pliku" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58 msgid "Log Types" msgstr "Typy logów" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51 msgid "Logger Outputs" msgstr "Logger Outputs" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.

Use " "this feature to measure Dolphin's performance.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123 msgid "Loop" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:974 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:200 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:423 msgid "Low" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:421 msgid "Lowest" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74 msgid "MD5:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "MMU" msgstr "MMU" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285 msgid "MORIBUND" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:400 msgid "MadCatz Gameshark files" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29 msgid "Main Stick" msgstr "Główna gałka" #: Source/Core/DolphinQt/GameList/GameList.cpp:975 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:221 #: Source/Core/DolphinQt/MenuBar.cpp:626 msgid "Maker" msgstr "Producent" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:124 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:157 msgid "Maker:" msgstr "Producent:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:329 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " "proper fog emulation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:256 msgid "Manage NAND" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:174 msgid "Manual Texture Sampling" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:634 msgid "Mapping" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:88 msgid "Mask ROM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:832 msgid "Match Found" msgstr "Trafienie znalezione" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:956 msgid "Max Buffer:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:924 msgid "Max buffer size changed to %1" msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32 msgid "Maximum tilt angle." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:154 msgid "May cause slow down in Wii Menu and some games." msgstr "Może powodować spowolnienie w Wii Menu i niektórych grach." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:203 msgid "Medium" msgstr "Umiarkowany" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:44 msgid "Memory" msgstr "Pamięć" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:121 msgid "Memory Breakpoint" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:87 msgid "Memory Card" msgstr "Karta pamięci" #: Source/Core/DolphinQt/MenuBar.cpp:249 msgid "Memory Card Manager" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107 msgid "Memory Card Path:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:107 msgid "Memory Override" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:218 msgid "Memory breakpoint options" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:204 msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:175 msgid "MemoryCard: Read called with invalid source address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 msgid "MemoryCard: Write called with invalid destination address ({0:#x})" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1641 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:486 msgid "MiB" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:91 Source/Core/Core/HW/GCPadEmu.h:60 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Misc" msgstr "Różne" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "Misc Settings" msgstr "Ustawienia różne" #: Source/Core/DolphinQt/GCMemcardManager.cpp:842 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:845 msgid "Mismatch between internal data structures." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1100 msgid "" "Mismatched ROMs\n" "Selected: {0}\n" "- Title: {1}\n" "- Hash: {2:02X}\n" "Expected:\n" "- Title: {3}\n" "- Hash: {4:02X}" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Modifier" msgstr "Zmiennik" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:272 msgid "" "Modifies textures to show the format they're encoded in.

May require " "an emulation reset to apply.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1259 #: Source/Core/DolphinQt/MenuBar.cpp:1403 msgid "Modules found: %1" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:145 msgid "Mono" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:130 msgid "Monoscopic Shadows" msgstr "Monoskopowe cienie" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430 msgid "Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:429 msgid "Motion Simulation" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:65 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Mouse Cursor Visibility" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180 msgid "" "Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:185 msgid "Mouse Cursor will always be visible." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:183 msgid "Mouse Cursor will never be visible while a game is running." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22 msgid "Move" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:334 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23 msgid "Movie" msgstr "Film" #: Source/Core/Core/Movie.cpp:990 msgid "" "Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. " "The movie will likely not sync!" msgstr "" #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323 msgid "Multiplier" msgstr "" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1121 #: Source/Core/DolphinQt/MenuBar.cpp:1130 #: Source/Core/DolphinQt/MenuBar.cpp:1134 #: Source/Core/DolphinQt/NANDRepairDialog.cpp:29 msgid "NAND Check" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:29 msgid "NKit Warning" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:242 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:214 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:214 msgid "NTSC-K" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:244 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:214 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:308 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Name" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1094 msgid "Name for a new tag:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1106 msgid "Name of the tag to remove:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159 msgid "Name of your session shown in the server browser" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:106 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:121 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:156 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:163 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108 msgid "Name:" msgstr "Nazwa:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "Native (640x528)" msgstr "Natywna (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:398 #: Source/Core/DolphinQt/GCMemcardManager.cpp:405 msgid "Native GCI File" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99 msgid "NetPlay" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33 msgid "NetPlay Session Browser" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34 msgid "NetPlay Setup" msgstr "" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Holandia" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153 msgid "" "Netplay will start using the Host's save data, and any save data created or " "modified during the Netplay session will remain in the Host's local saves." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148 msgid "" "Netplay will start using the Host's save data, but any save data created or " "modified during the Netplay session will be discarded at the end of the " "session." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143 msgid "" "Netplay will start without any save data, and any created save data will be " "discarded at the end of the Netplay session." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:146 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:182 msgid "Network" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:362 msgid "Network dump format:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:181 msgid "Never" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:72 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "New" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:122 msgid "New Search" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:513 msgid "New Tag..." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:376 msgid "New identity generated." msgstr "Nowa tożsamość została wygenerowana." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35 msgid "New instruction:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1094 msgid "New tag" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95 #: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103 msgid "Next Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:87 msgid "Next Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101 msgid "Next Profile" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:280 msgid "Nickname is too long." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195 msgid "Nickname:" msgstr "Pseudonim:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "No" msgstr "Nie" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79 msgid "No Adapter Detected" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202 msgid "No Alignment" msgstr "" #: Source/Core/Core/Config/MainSettings.h:16 msgid "No Audio Output" msgstr "Bez wyjścia audio" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:69 #: Source/Core/DolphinQt/ConvertDialog.cpp:215 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:187 msgid "No Compression" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:844 msgid "No Match" msgstr "Brak trafień" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141 msgid "No Save Data" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:542 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:559 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:574 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:732 msgid "No description available" msgstr "Brak opisu" #: Source/Core/DolphinQt/GCMemcardManager.cpp:851 msgid "No errors." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93 msgid "No extension selected." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:329 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:352 msgid "No game is running." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:162 msgid "No game running." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1121 msgid "No issues have been detected." msgstr "Nie wykryto żadnych problemów" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651 msgid "No matching game was found" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:111 msgid "No paths found in the M3U file \"{0}\"" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:387 msgid "No possible functions left. Reset." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1423 msgid "No problems were found." msgstr "Nie znaleziono żadnych problemów." #: Source/Core/DiscIO/VolumeVerifier.cpp:1417 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:83 msgid "No profiles found for game setting '{0}'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:143 msgid "No recording loaded." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:754 msgid "No save data found." msgstr "" #: Source/Core/Core/State.cpp:806 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:33 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:136 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:401 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:82 msgid "None" msgstr "Brak" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "North America" msgstr "Ameryka Północna" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "Not Set" msgstr "Nieokreślona" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:471 msgid "Not all players have the game. Do you really want to start?" msgstr "Nie wszyscy gracze mają tę grę. Czy na pewno chcesz rozpocząć?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:528 #, c-format msgctxt "" msgid "" "Not enough free blocks on the target memory card. At least %n free block(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:521 #, c-format msgctxt "" msgid "" "Not enough free files on the target memory card. At least %n free file(s) " "required." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651 msgid "Not found" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27 msgid "" "Note: motion input may require configuring alternate input sources before " "use." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83 msgid "Notes:" msgstr "Uwagi:" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41 msgid "Nothing to configure" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45 msgid "Notice" msgstr "Uwagi" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:111 msgid "Null" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88 msgid "NumExec" msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155 msgid "Number of shakes per second." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:30 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:243 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:639 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:57 #: qtbase/src/gui/kernel/qplatformtheme.cpp:708 msgid "OK" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:176 msgid "Object %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:90 msgid "Object Range" msgstr "Zasięg objektu" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Oceania" msgstr "Oceania" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Off" msgstr "Wyłączone" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109 msgid "Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 msgid "On" msgstr "Włączone" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:178 msgid "On Movement" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:348 msgid "" "On backends that support both using the geometry shader and the vertex " "shader for expanding points and lines, selects the vertex shader for the " "job. May affect performance.

%1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:571 msgid "Online &Documentation" msgstr "&Dokumentacja online" #: Source/Core/DolphinQt/MenuBar.cpp:1561 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1536 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Eksportuj symbole tylko z przedrostkiem:\n" "(Puste dla wszystkich symboli)" #: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:115 #: qtbase/src/gui/kernel/qplatformtheme.cpp:714 msgid "Open" msgstr "Otwórz" #: Source/Core/DolphinQt/GameList/GameList.cpp:479 msgid "Open &Containing Folder" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 msgid "Open Directory..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218 msgid "Open FIFO log" msgstr "Otwórz log FIFO" #: Source/Core/DolphinQt/GameList/GameList.cpp:475 msgid "Open GameCube &Save Folder" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:60 msgid "Open Riivolution XML..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:468 msgid "Open Wii &Save Folder" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:359 msgid "Open dump folder" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 msgid "Open in External Editor" msgstr "Otwórz w zewnętrznym edytorze" #: Source/Core/AudioCommon/OpenALStream.cpp:117 msgid "OpenAL: can't create context for device {0}" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: nie można odnaleźć urządzeń dźwiękowych" #: Source/Core/AudioCommon/OpenALStream.cpp:109 msgid "OpenAL: can't open device {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:72 msgid "OpenGL" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:70 msgid "OpenGL ES" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:260 msgid "Operators" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.h:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:81 #: Source/Core/DolphinQt/GBAWidget.cpp:427 msgid "Options" msgstr "Opcje" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53 msgid "Orange" msgstr "Pomarańczowy" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "Orbital" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:99 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227 msgid "Other" msgstr "Pozostałe" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:156 msgid "Other Partition (%1)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25 msgid "Other State Hotkeys" msgstr "Inne skróty klawiaturowe stanów" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456 msgid "Other State Management" msgstr "Inne zarządzanie stanami" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214 msgid "Other game..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:641 msgid "Overwritten" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:729 msgid "P&lay Input Recording..." msgstr "&Odtwórz nagranie wejścia..." #: Source/Core/DolphinQt/MenuBar.cpp:247 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:214 msgid "PAL" msgstr "PAL" #. i18n: PCAP is a file format #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:403 msgid "PCAP" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:140 msgid "PNG Compression Level" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:139 msgid "PNG Compression Level:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:195 msgid "PNG image file (*.png);; All Files (*)" msgstr "Plik graficzny PNG (*.png);; All Files (*)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 msgid "PPC Size" msgstr "Rozmiar PPC" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:562 msgid "PPC vs Host" msgstr "" #: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:59 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80 msgid "Pads" msgstr "Pady" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154 msgid "Parameters" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:209 msgid "Parse as Hex" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Passive" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:99 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162 msgid "Password" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "Password for joining your game (leave empty for none)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Password?" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40 msgid "Patch Editor" msgstr "Edytor łatek" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63 msgid "Patch name" msgstr "Nazwa łatki" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:62 msgid "Patches" msgstr "Łatki" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:52 msgid "Path:" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:27 msgid "Paths" msgstr "Ścieżki" #: Source/Core/DolphinQt/ToolBar.cpp:158 msgid "Pause" msgstr "Wstrzymaj" #: Source/Core/DolphinQt/MenuBar.cpp:749 msgid "Pause at End of Movie" msgstr "Wstrzymaj na końcu filmu" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Pause on Focus Loss" msgstr "Wstrzymaj gdy okno nieaktywne" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71 msgid "Pause on Panic" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73 msgid "" "Pauses the emulation if a Read/Write or Unknown Instruction panic occurs.\n" "Enabling will affect performance.\n" "The performance impact is the same as having Enable MMU on." msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40 msgid "Peak angular velocity (measured in turns per second)." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55 msgid "Peak velocity of movements to neutral position." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46 msgid "Peak velocity of outward swing movements." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83 msgid "Per-Pixel Lighting" msgstr "Oświetlenie na piksel" #: Source/Core/DolphinQt/MenuBar.cpp:267 msgid "Perform Online System Update" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:429 msgid "Perform System Update" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64 msgid "Performance Sample Window (ms):" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49 msgid "Performance Statistics" msgstr "" #. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is #. physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172 msgid "Physical" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:122 msgid "Physical address space" msgstr "" #: Source/Core/UICommon/UICommon.cpp:487 msgid "PiB" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1176 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:634 msgid "Ping" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Pitch Down" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29 msgid "Pitch Up" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:971 #: Source/Core/DolphinQt/MenuBar.cpp:622 msgid "Platform" msgstr "Platforma" #: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:165 msgid "Play" msgstr "Graj" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165 msgid "Play / Record" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Play Recording" msgstr "Odtwórz nagranie" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120 msgid "Playback Options" msgstr "Opcje odtwarzania" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:634 msgid "Player" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:288 msgid "Players" msgstr "Gracze" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:163 msgid "" "Please start a game before starting a search with standard memory regions." msgstr "" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:219 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227 msgid "Point" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:65 msgid "Port %1" msgstr "Port %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:217 msgid "Port %1 ROM:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133 msgid "Port:" msgstr "Port:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:967 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:384 msgid "Post-Processing Effect" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:102 msgid "Post-Processing Effect:" msgstr "Efekt przetwarzania końcowego:" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44 msgid "Post-Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:153 msgid "Prefer VS for Point/Line Expansion" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93 msgid "Prefetch Custom Textures" msgstr "Wstępnie pobieraj dostosowane tekstury" #: Source/Core/Core/Movie.cpp:1200 msgid "Premature movie end in PlayController. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1312 msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1286 msgid "Premature movie end in PlayWiimote. {0} > {1}" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:96 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Przygotowanie do aktualizacji...\n" "To może zająć trochę czasu." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89 msgid "Presets" msgstr "Wstępne ustawienia" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Press Sync Button" msgstr "Naciśnij przycisk Sync" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:50 msgid "Pressure" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:246 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.

Not " "recommended, only use if the other options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96 #: Source/Core/Core/HotkeyManager.cpp:100 #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Previous Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:88 msgid "Previous Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102 msgid "Previous Profile" msgstr "" #. i18n: In this context, a primitive means a point, line, triangle or rectangle. #. Do not translate the word primitive as if it was an adjective. #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:617 msgid "Primitive %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Private" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Private and Public" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Problem" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1448 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1437 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1443 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:336 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24 msgid "Program Counter" msgstr "Licznik programu" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:343 #: Source/Core/DolphinQt/ConvertDialog.cpp:415 msgid "Progress" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98 msgid "Public" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:505 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:708 msgid "Put IPL ROMs in User/GC/." msgstr "" #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" "Translate this string to the string 'LTR' in left-to-right languages or to " "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper " "widget layout." msgid "QT_LAYOUT_DIRECTION" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1569 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1565 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109 msgid "Quality of the DPLII decoder. Audio latency increases with quality." msgstr "" #: Source/Core/Common/MsgHandler.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:433 #: Source/Core/DolphinQt/GCMemcardManager.cpp:660 #: Source/Core/DolphinQt/MainWindow.cpp:1640 msgid "Question" msgstr "Pytanie" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134 msgid "Quit" msgstr "Zamknij" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:276 msgid "READY" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:966 msgid "RSO Modules" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1229 msgid "RSO auto-detection" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:279 msgid "RUNNING" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:354 msgid "RVZ GC/Wii images (*.rvz)" msgstr "" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:129 msgid "Range" msgstr "Zasięg" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:74 msgid "Range End: " msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:72 msgid "Range Start: " msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:566 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:225 msgid "Read and write" msgstr "Odczyt i zapis" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:229 msgid "Read only" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:140 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107 msgid "Real Balance Board" msgstr "Prawdziwy Balance Board" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:136 msgid "Real Wii Remote" msgstr "Prawdziwy Wiilot" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:379 msgid "Received invalid Wii Remote data from Netplay." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 msgid "Recenter" msgstr "Wyśrodkuj" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150 msgid "Record" msgstr "Nagranie" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:228 msgid "Record Inputs" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:147 msgid "Recording" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:132 msgid "Recording Options" msgstr "Opcje nagrywania" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:325 msgid "Recording..." msgstr "Nagrywanie..." #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Red" msgstr "Czerwony" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Red Left" msgstr "Czerwony lewo" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 msgid "Red Right" msgstr "Czerwony prawo" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:297 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.

SSAA is significantly more demanding than MSAA, but " "provides top quality geometry anti-aliasing and also applies anti-aliasing " "to lighting, shader effects, and textures.

If " "unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:86 msgid "Redump.org Status:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:102 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:98 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:88 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/DolphinQt/ToolBar.cpp:116 msgid "Refresh" msgstr "Odśwież" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:220 msgid "Refresh Current Values" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Refresh Game List" msgstr "Odśwież listę gier" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:396 msgid "Refresh failed. Please run the game for a bit and try again." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:410 msgid "Refreshed current values." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:277 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198 msgid "Refreshing..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:979 #: Source/Core/DolphinQt/MenuBar.cpp:630 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Region" msgstr "Region" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106 msgid "Region:" msgstr "Region:" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:24 msgid "Registers" msgstr "Rejestry" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62 msgid "Relative Input" msgstr "Wejście relatywne" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33 msgid "Relative Input Hold" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:73 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:39 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:142 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:258 msgid "Remove" msgstr "Usuń" #: Source/Core/DolphinQt/GCMemcardManager.cpp:668 #: Source/Core/DolphinQt/GCMemcardManager.cpp:675 msgid "Remove Failed" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:73 msgid "Remove Junk Data (Irreversible):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:514 msgid "Remove Tag..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1106 msgid "Remove tag" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:300 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:838 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:873 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:162 msgid "Render Window" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:95 msgid "Render to Main Window" msgstr "Renderuj do okna głównego‭" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266 msgid "" "Renders the scene as a wireframe.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408 msgid "Report: GCIFolder Writing to unallocated block {0:#x}" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23 msgid "Request to Join Your Party" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:97 #: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:187 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:151 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:101 #: qtbase/src/gui/kernel/qplatformtheme.cpp:740 msgid "Reset" msgstr "Zresetuj" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:215 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:87 msgid "Reset All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:545 msgid "Reset Ignore Panic Handler" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:222 msgid "Reset Results" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:390 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:314 msgid "Reset Values" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:101 msgid "Reset View" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:104 msgid "Reset all saved Wii Remote pairings" msgstr "Zresetuj wszystkie zapisane sparowania Wiilotów" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:222 msgid "Resource Pack Path:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:317 msgid "Restart Required" msgstr "Wymagane ponowne uruchomienie" #: qtbase/src/gui/kernel/qplatformtheme.cpp:742 msgid "Restore Defaults" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:568 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:739 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 msgid "Retry" msgstr "Ponów" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51 msgid "Return Speed" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:634 msgid "Revision" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:55 msgid "Revision: %1" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:89 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:47 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:182 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26 msgid "Right" msgstr "Prawo" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:96 msgid "Right Stick" msgstr "Gałka prawa" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171 msgid "Right Table" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121 msgid "Riivolution XML files" msgstr "" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224 msgid "Rim" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32 msgid "Rocker Down" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31 msgid "Rocker Up" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Roll Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Roll Right" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:520 msgid "Room ID" msgstr "ID pokoju" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:465 msgid "Rotation" msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63 msgid "Rotation applied at extremities of swing." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:279 msgid "" "Rounds 2D vertices to whole pixels and rounds the viewport size to a whole " "number.

Fixes graphical problems in some games at higher internal " "resolutions. This setting has no effect when native internal resolution is " "used.

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.h:59 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65 msgid "Rumble" msgstr "Wibracje" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:559 msgid "Run &To Here" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:202 msgid "Run GBA Cores in Dedicated Threads" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:621 msgid "Run until" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:581 msgid "Run until (ignoring breakpoints)" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:175 msgid "Run until hit (ignoring breakpoints)" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Rosja" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:222 msgid "SD Card" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:417 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:189 msgid "SD Card Path:" msgstr "Ścieżka karty SD:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:169 msgid "SD Card Settings" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:168 msgid "SD Root:" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:211 msgid "SD Sync Folder:" msgstr "" #: Source/Core/Core/HW/GBAPadEmu.h:43 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:40 msgid "SELECT" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75 msgid "SHA-1:" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43 msgid "SHA1 Digest" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:190 msgid "SP1:" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325 msgid "SSL context" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GBAPadEmu.h:44 Source/Core/Core/HW/GCPadEmu.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:41 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:978 msgid "Sa&ve Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:345 msgid "Sa&ve State" msgstr "Z&apisz stan" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71 msgid "Safe" msgstr "Bezpieczny" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:130 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:113 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:92 #: qtbase/src/gui/kernel/qplatformtheme.cpp:710 msgid "Save" msgstr "Zapisz" #: qtbase/src/gui/kernel/qplatformtheme.cpp:712 msgid "Save All" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:574 #: Source/Core/DolphinQt/GameList/GameList.cpp:579 #: Source/Core/DolphinQt/MenuBar.cpp:1111 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229 msgid "Save FIFO log" msgstr "Zapisz log FIFO" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300 msgid "Save File to" msgstr "Zapisz plik do" #. i18n: Noun (i.e. the data saved by the game) #: Source/Core/DolphinQt/GBAWidget.cpp:407 msgid "Save Game" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:243 msgid "Save Game Files (*.sav);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1069 #: Source/Core/DolphinQt/MenuBar.cpp:1078 #: Source/Core/DolphinQt/MenuBar.cpp:1081 #: Source/Core/DolphinQt/MenuBar.cpp:1087 #: Source/Core/DolphinQt/MenuBar.cpp:1094 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:177 msgid "Save Oldest State" msgstr "Zapisz najstarszy stan" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:325 msgid "Save Preset" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1769 msgid "Save Recording File As" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:180 #: Source/Core/Core/HotkeyManager.cpp:351 #: Source/Core/DolphinQt/GBAWidget.cpp:415 msgid "Save State" msgstr "Zapisz stan" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Save State Slot 1" msgstr "Zapisz stan Slot 1" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 10" msgstr "Zapisz stan Slot 10" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 2" msgstr "Zapisz stan Slot 2" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 3" msgstr "Zapisz stan Slot 3" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 4" msgstr "Zapisz stan Slot 4" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 5" msgstr "Zapisz stan Slot 5" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 6" msgstr "Zapisz stan Slot 6" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 7" msgstr "Zapisz stan Slot 7" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 8" msgstr "Zapisz stan Slot 8" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 9" msgstr "Zapisz stan Slot 9" #: Source/Core/DolphinQt/MenuBar.cpp:346 msgid "Save State to File" msgstr "Zapisz stan do pliku" #: Source/Core/DolphinQt/MenuBar.cpp:348 msgid "Save State to Oldest Slot" msgstr "Zapisz stan w najstarszym slocie" #: Source/Core/DolphinQt/MenuBar.cpp:347 msgid "Save State to Selected Slot" msgstr "Zapisz stan we wybranym slocie" #: Source/Core/DolphinQt/MenuBar.cpp:349 msgid "Save State to Slot" msgstr "Zapisz stan w slocie" #: Source/Core/DolphinQt/MenuBar.cpp:975 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108 msgid "Save Texture Cache to State" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455 msgid "Save and Load State" msgstr "Zapisz i wczytaj stan" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:63 msgid "Save as Preset..." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:183 msgid "Save as..." msgstr "Zapisz jako..." #: Source/Core/DolphinQt/MenuBar.cpp:1615 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1070 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:223 msgid "Save in Same Directory as the ROM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1487 msgid "Save map file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1539 msgid "Save signature file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save to Selected Slot" msgstr "Zapisz we wybranym slocie" #: Source/Core/DolphinQt/MenuBar.cpp:387 msgid "Save to Slot %1 - %2" msgstr "Zapisz w slocie %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:149 msgid "Save..." msgstr "Zapisz..." #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:207 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:229 msgid "Saves:" msgstr "" #: Source/Core/Core/Movie.cpp:1030 msgid "Savestate movie {0} is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81 msgid "Scaled EFB Copy" msgstr "Skalowana kopia EFB" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:295 msgid "Scan succeeded." msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "ScrShot" msgstr "Zrzut ekranu" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86 #: Source/Core/DolphinQt/MenuBar.cpp:512 msgid "Search" msgstr "Szukaj" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:103 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108 msgid "Search Address" msgstr "Szukaj adresu" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84 msgid "Search Current Object" msgstr "Przeszukaj aktualny obiekt" #: Source/Core/DolphinQt/Settings/PathPane.cpp:146 msgid "Search Subfolders" msgstr "Przeszukuj podfoldery" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:218 msgid "Search and Filter" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:359 msgid "" "Search currently not possible in virtual address space. Please run the game " "for a bit and try again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:847 msgid "Search for an Instruction" msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:29 msgid "Search games..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1654 msgid "Search instruction" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "Sekcja zawierająca wszystkie kody cheatowania Action Replay." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "Sekcja zawierająca wszystkie kody cheatowania Gecko." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "Sekcja zawierająca wszystkie ustawienia dotyczące grafiki." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "Sekcja zawierająca większość ustawień dotyczących procesora i sprzętu." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:386 msgid "Security options" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242 msgid "Select" msgstr "Wybierz" #: Source/Core/DolphinQt/Settings/PathPane.cpp:71 msgid "Select Dump Path" msgstr "Wybierz ścieżkę zrzutu" #: Source/Core/DolphinQt/GameList/GameList.cpp:554 #: Source/Core/DolphinQt/MenuBar.cpp:1105 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:649 msgid "Select GBA BIOS" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:797 msgid "Select GBA ROM" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:678 msgid "Select GBA Saves Path" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21 msgid "Select Last State" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:82 msgid "Select Load Path" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:93 msgid "Select Resource Pack Path" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:120 msgid "Select Riivolution XML file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:388 msgid "Select Slot %1 - %2" msgstr "Wybierz slot %1 - %2" #: Source/Core/Core/HotkeyManager.cpp:352 msgid "Select State" msgstr "Wybierz stan" #: Source/Core/DolphinQt/MenuBar.cpp:362 msgid "Select State Slot" msgstr "Wybierz slot stanu" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Select State Slot 1" msgstr "Wybierz slot stanu 1" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 10" msgstr "Wybierz slot stanu 10" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 2" msgstr "Wybierz slot stanu 2" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 3" msgstr "Wybierz slot stanu 3" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 4" msgstr "Wybierz slot stanu 4" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 5" msgstr "Wybierz slot stanu 5" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 6" msgstr "Wybierz slot stanu 6" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 7" msgstr "Wybierz slot stanu 7" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 8" msgstr "Wybierz slot stanu 8" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 9" msgstr "Wybierz slot stanu 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:105 msgid "Select WFS Path" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:60 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:290 #: Source/Core/DolphinQt/Settings/PathPane.cpp:39 msgid "Select a Directory" msgstr "Wybierz ścieżkę" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:194 #: Source/Core/DolphinQt/GBAWidget.cpp:211 #: Source/Core/DolphinQt/GBAWidget.cpp:242 #: Source/Core/DolphinQt/MainWindow.cpp:724 #: Source/Core/DolphinQt/MainWindow.cpp:1296 #: Source/Core/DolphinQt/MainWindow.cpp:1304 msgid "Select a File" msgstr "Wybierz plik" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:432 msgid "Select a Folder to sync with the SD Card Image" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:47 msgid "Select a Game" msgstr "Wybierz grę" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:415 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:687 msgid "Select a file" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18 msgid "Select a game" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1040 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:189 msgid "Select e-Reader Cards" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1290 msgid "Select the RSO module address:" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1698 msgid "Select the Recording File to Play" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:174 msgid "Select the Virtual SD Card Root" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1676 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1650 #: Source/Core/DolphinQt/MenuBar.cpp:1060 msgid "Select the save file" msgstr "Wybierz plik do zapisu" #: Source/Core/DolphinQt/ConvertDialog.cpp:376 msgid "Select where you want to save the converted image" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:367 msgid "Select where you want to save the converted images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Selected Font" msgstr "Wybierz czcionkę" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:232 msgid "Selected controller profile does not exist" msgstr "Wybrany profil kontrolera nie istnieje" #: Source/Core/Core/NetPlayServer.cpp:1251 #: Source/Core/Core/NetPlayServer.cpp:1605 #: Source/Core/Core/NetPlayServer.cpp:1917 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:487 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:888 msgid "Selected game doesn't exist in game list!" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:227 msgid "Selected thread callstack" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:205 msgid "Selected thread context" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:311 msgid "" "Selects a hardware adapter to use.

%1 doesn't " "support this feature." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:308 msgid "" "Selects a hardware adapter to use.

If unsure, " "select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:334 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.

Side-by-Side and Top-and-Bottom " "are used by most 3D TVs.
Anaglyph is used for Red-Cyan colored glasses." "
HDMI 3D is used when the monitor supports 3D display resolutions." "
Passive is another type of 3D used by some TVs." "

If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:214 msgid "" "Selects which aspect ratio to use when rendering.

Auto: Uses the " "native aspect ratio
Force 16:9: Mimics an analog TV with a widescreen " "aspect ratio.
Force 4:3: Mimics a standard 4:3 analog TV.
Stretch to " "Window: Stretches the picture to the window size." "

If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:196 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so any of the other " "backends are recommended. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it is " "recommended to try each and select the backend that is least problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:268 msgid "Send" msgstr "Wyślij" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:284 msgid "Sensor Bar Position:" msgstr "Pozycja Sensor Baru:" #: Source/Core/DiscIO/VolumeVerifier.cpp:315 msgid "" "Serial and/or version data is missing from {0}\n" "Please append \"{1}\" (without the quotes) to the datfile URL when " "downloading\n" "Example: {2}" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50 msgid "Server IP Address" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52 msgid "Server Port" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1924 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "Set &Value" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:443 msgid "Set &blr" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:113 msgid "Set PC" msgstr "Ustaw PC" #: Source/Core/DolphinQt/GameList/GameList.cpp:413 msgid "Set as &Default ISO" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:358 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:359 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:556 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:554 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:896 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:874 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:150 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Ustawia dla Wii tryb wyświetlacza na 60Hz (480i) zamiast 50Hz (576i) dla " "gier PAL.\n" "Może nie działać z niektórymi grami." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:153 msgid "Sets the Wii system language." msgstr "Ustawia język systemu Wii." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:92 msgid "" "Sets the latency in milliseconds. Higher values may reduce audio crackling. " "Certain backends only." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:53 msgid "" "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual " "address space. This will work for the vast majority of games." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:69 msgid "Settings" msgstr "Ustawienia" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:411 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMem: Nie można utworzyć pliku setting.txt" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Severity" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:106 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:222 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29 msgid "Shake" msgstr "Wstrząs" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232 msgid "Shinkansen" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23 msgid "Shinkansen Controller" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Shortens loading times but may break some games. Can have negative effects " "on performance. Defaults to False" msgstr "" "Skraca czas ładowania, ale może zepsuć niektóre gry. Może mieć negatywny " "wpływ na wydajność. Domyślnie Fałsz" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55 #, c-format msgid "Show % Speed" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:395 msgid "Show &Log" msgstr "Pokaż &log" #: Source/Core/DolphinQt/MenuBar.cpp:408 msgid "Show &Toolbar" msgstr "Pokaż pasek &narzędzi" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Show Active Title in Window Title" msgstr "Pokazuj aktywny tytuł w tytule okna" #: Source/Core/DolphinQt/MenuBar.cpp:698 msgid "Show All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:685 msgid "Show Australia" msgstr "Pokaż Australię" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:154 msgid "Show Current Game on Discord" msgstr "Pokazuj aktualną grę w programie Discord" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:660 msgid "Show ELF/DOL" msgstr "Pokaż ELF/DOL" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 msgid "Show FPS" msgstr "Pokazuj kl./s" #: Source/Core/DolphinQt/MenuBar.cpp:767 msgid "Show Frame Counter" msgstr "Pokazuj licznik klatek" #: Source/Core/DolphinQt/MenuBar.cpp:686 msgid "Show France" msgstr "Pokaż Francję" #: Source/Core/DolphinQt/MenuBar.cpp:658 msgid "Show GameCube" msgstr "Pokaż GameCube'a" #: Source/Core/DolphinQt/MenuBar.cpp:687 msgid "Show Germany" msgstr "Pokaż Niemcy" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:230 msgid "Show Golf Mode Overlay" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:773 msgid "Show Input Display" msgstr "Pokaż wejścia ekranu" #: Source/Core/DolphinQt/MenuBar.cpp:688 msgid "Show Italy" msgstr "Pokaż Włochy" #: Source/Core/DolphinQt/MenuBar.cpp:682 msgid "Show JPN" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:689 msgid "Show Korea" msgstr "Pokaż Koreę" #: Source/Core/DolphinQt/MenuBar.cpp:761 msgid "Show Lag Counter" msgstr "Pokaż licznik lagów" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:152 msgid "Show Language:" msgstr "Pokaż język:" #: Source/Core/DolphinQt/MenuBar.cpp:401 msgid "Show Log &Configuration" msgstr "Pokaż &konfigurację logu" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94 msgid "Show NetPlay Messages" msgstr "Pokazuj wiadomości NetPlay" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Show NetPlay Ping" msgstr "Pokazuj ping NetPlay" #: Source/Core/DolphinQt/MenuBar.cpp:690 msgid "Show Netherlands" msgstr "Pokaż Holandię" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:683 msgid "Show PAL" msgstr "Pokaż PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:111 msgid "Show PC" msgstr "Pokaż PC" #: Source/Core/DolphinQt/MenuBar.cpp:663 msgid "Show Platforms" msgstr "Pokaż platformy" #: Source/Core/DolphinQt/MenuBar.cpp:697 msgid "Show Regions" msgstr "Pokaż regiony" #: Source/Core/DolphinQt/MenuBar.cpp:755 msgid "Show Rerecord Counter" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:691 msgid "Show Russia" msgstr "Pokaż Rosję" #: Source/Core/DolphinQt/MenuBar.cpp:692 msgid "Show Spain" msgstr "Pokaż Hiszpanię" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56 msgid "Show Speed Colors" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75 msgid "Show Statistics" msgstr "Pokazuj statystyki" #: Source/Core/DolphinQt/MenuBar.cpp:780 msgid "Show System Clock" msgstr "Pokaż zegar systemowy" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "Show Taiwan" msgstr "Pokaż Tajwan" #: Source/Core/DolphinQt/MenuBar.cpp:684 msgid "Show USA" msgstr "Pokaż USA" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Show Unknown" msgstr "Pokaż nieznane" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54 msgid "Show VPS" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:659 msgid "Show WAD" msgstr "Pokaż WAD" #: Source/Core/DolphinQt/MenuBar.cpp:657 msgid "Show Wii" msgstr "Pokaż Wii" #: Source/Core/DolphinQt/MenuBar.cpp:694 msgid "Show World" msgstr "Pokaż świat" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:544 msgid "Show in &memory" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:384 msgid "Show in Code" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:401 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:313 msgid "Show in Memory" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:847 msgid "Show in code" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:456 msgid "Show in memory" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139 msgid "Show in server browser" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:546 msgid "Show target in memor&y" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:248 #, c-format msgid "" "Shows the % speed of emulation compared to full speed." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:240 msgid "" "Shows the number of distinct frames rendered per second as a measure of " "visual smoothness.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:244 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:224 msgid "" "Shows the player's maximum ping while playing on NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:269 msgid "" "Shows various rendering statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Side-by-Side" msgstr "Obok siebie" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297 msgid "Sideways Wii Remote" msgstr "Wiilot trzymany poziomo" #: Source/Core/DolphinQt/MenuBar.cpp:965 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193 msgid "Signed 16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194 msgid "Signed 32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192 msgid "Signed 8" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:147 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:139 msgid "Simplified Chinese" msgstr "Chiński uproszczony" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40 msgid "Simulate DK Bongos" msgstr "Symuluj Bongosy DK" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "Six Axis" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:227 msgid "Size" msgstr "Rozmiar" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:152 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Skip" msgstr "Pomiń" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:113 msgid "Skip Drawing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Skip EFB Access from CPU" msgstr "Pomijaj dostęp EFB z CPU" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71 msgid "Skip Main Menu" msgstr "Pomijaj menu główne" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90 msgid "Skip Presenting Duplicate Frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:254 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.

Disable this option as well as enabling V-Sync for " "optimal frame pacing.

If unsure, leave this checked." "" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:133 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:162 msgid "Slot A:" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:133 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:176 msgid "Slot B:" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 msgid "Snap the thumbstick position to the nearest octagonal axis." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:302 msgid "Socket table" msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:52 msgid "Software Renderer" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1322 msgid "Some of the data could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1048 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" "Niektóre wartości, które podałeś są nieprawidłowe.\n" "Sprawdź proszę zaznaczone wartości." #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:114 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258 msgid "Sort Alphabetically" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Sound:" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "South America" msgstr "Ameryka Południowa" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "Hiszpania" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:85 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:136 msgid "Spanish" msgstr "Hiszpański" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:298 msgid "Speaker Volume:" msgstr "Poziom głośnika:" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:110 msgid "Specialized (Default)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187 msgid "Specific" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:326 msgid "" "Specifies the zlib compression level to use when saving PNG images (both for " "screenshots and framedumping).

Since PNG uses lossless compression, " "this does not affect the image quality; instead, it is a trade-off between " "file size and compression time.

A value of 0 uses no compression at " "all. A value of 1 uses very little compression, while the maximum value of " "9 applies a lot of compression. However, for PNG files, levels between 3 " "and 6 are generally about as good as level 9 but finish in significantly " "less time.

If unsure, leave this at 6." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:93 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42 msgid "Speed" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Speed up Disc Transfer Rate" msgstr "Przyspiesz szybkość transmisji dysku" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:194 msgid "Stable (once a year)" msgstr "Stabilna (raz w roku)" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Stack end" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Stack start" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34 msgid "Standard Controller" msgstr "Standardowy kontroler" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:61 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt/MenuBar.cpp:235 msgid "Start &NetPlay..." msgstr "Uruchom &NetPlay..." #: Source/Core/DolphinQt/CheatsManager.cpp:106 msgid "Start New Cheat Search" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:727 msgid "Start Re&cording Input" msgstr "&Rozpocznij nagrywanie wejścia" #: Source/Core/Core/HotkeyManager.cpp:55 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:54 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:200 msgid "Start Recording" msgstr "Rozpocznij nagrywanie" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:64 msgid "Start in Fullscreen" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:47 msgid "Start with Riivolution Patches" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:408 msgid "Start with Riivolution Patches..." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:870 msgid "Started game" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:308 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:71 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181 msgid "State" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36 msgid "Steering Wheel" msgstr "Kierownica" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:102 msgid "Step" msgstr "Krok" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Step Into" msgstr "Wkrocz do" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:105 msgid "Step Over" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:533 msgid "Step out successful!" msgstr "Wyjście udane!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:531 msgid "Step out timed out!" msgstr "Wyjście przekroczyło czas oczekiwania!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:458 msgid "Step over in progress..." msgstr "Przekraczanie w toku..." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:443 msgid "Step successful!" msgstr "Krok wykonany!" #: Source/Core/Core/HotkeyManager.cpp:335 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21 msgid "Stepping" msgstr "Kroki" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:146 msgid "Stereo" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:403 msgid "Stereoscopic 3D Mode" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128 msgid "Stereoscopic 3D Mode:" msgstr "Tryb 3D stereoskopii:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116 msgid "Stereoscopy" msgstr "Stereoskopia" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:74 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:74 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151 msgid "Stick" msgstr "Gałka" #: Source/Core/Core/HotkeyManager.cpp:32 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151 #: Source/Core/DolphinQt/ToolBar.cpp:123 msgid "Stop" msgstr "Zatrzymaj" #: Source/Core/DolphinQt/MenuBar.cpp:730 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:192 msgid "Stop Recording" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:407 msgid "Stopped game" msgstr "Zatrzymana gra" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48 msgid "Store EFB Copies to Texture Only" msgstr "Przechowuj wyłącznie kopie EFB do tekstury" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87 msgid "Store XFB Copies to Texture Only" msgstr "Przechowuj wyłącznie kopie XFB do tekstury" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:225 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = EFB Copies to " "Texture
Disabled = EFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:244 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = XFB Copies to " "Texture
Disabled = XFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Stretch to Window" msgstr "Rozciągnij do okna" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:175 msgid "Strict Settings Sync" msgstr "Ścisła synchronizacja ustawień" #. i18n: Data type used in computing #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:159 msgid "String" msgstr "Łańcuch" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129 msgid "Strum" msgstr "Struny" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206 msgid "Stylus" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:257 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:282 #: Source/Core/DolphinQt/ConvertDialog.cpp:513 #: Source/Core/DolphinQt/GameList/GameList.cpp:616 #: Source/Core/DolphinQt/GameList/GameList.cpp:644 #: Source/Core/DolphinQt/MenuBar.cpp:1048 #: Source/Core/DolphinQt/MenuBar.cpp:1143 msgid "Success" msgstr "Powodzenie" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:454 msgid "Successfully added to the NetPlay index" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:514 #, c-format msgctxt "" msgid "Successfully converted %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:283 msgid "Successfully deleted '%1'." msgstr "Pomyślnie usunięto '%1'." #: Source/Core/DolphinQt/GCMemcardManager.cpp:496 msgctxt "" msgid "Successfully exported %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:579 msgid "Successfully exported save files" msgstr "Pliki zapisów zostały pomyślnie wyeksportowane" #: Source/Core/DolphinQt/MenuBar.cpp:1144 msgid "Successfully extracted certificates from NAND" msgstr "Certyfikaty z NAND zostały pomyślnie wyodrębnione" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381 msgid "Successfully extracted file." msgstr "Plik został pomyślnie wyodrębniony." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:258 msgid "Successfully extracted system data." msgstr "Dane systemowe zostały pomyślnie wyodrębnione." #: Source/Core/DolphinQt/MenuBar.cpp:1078 msgid "Successfully imported save file." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:617 #: Source/Core/DolphinQt/MenuBar.cpp:1049 msgid "Successfully installed this title to the NAND." msgstr "Ten tytuł został pomyślnie zainstalowany do NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:645 msgid "Successfully removed this title from the NAND." msgstr "Usunięcie tego tytułu z NAND zakończono pomyślnie." #: Source/Core/DolphinQt/AboutDialog.cpp:69 msgid "Support" msgstr "Wsparcie" #: Source/Core/DolphinQt/GCMemcardManager.cpp:588 msgid "Supported file formats" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:176 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "" #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:148 msgid "Surround" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Suspended" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126 msgid "Swap Eyes" msgstr "Zamień oczy" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:220 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35 msgid "Swing" msgstr "Zamach" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Switch to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Switch to B" msgstr "" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Symbol" msgstr "Symbol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:897 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:179 msgid "" "Symbol map not found.\n" "\n" "If one does not exist, you can generate one from the Menu bar:\n" "Symbols -> Generate Symbols From ->\n" "\tAddress | Signature Database | RSO Modules" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:838 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:155 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:130 #: Source/Core/DolphinQt/MenuBar.cpp:959 msgid "Symbols" msgstr "Symbole" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:100 msgid "Sync" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173 msgid "Sync AR/Gecko Codes" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:103 msgid "Sync real Wii Remotes and pair them" msgstr "Zsynchronizuj prawdziwe Wiiloty i je sparuj" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Synchronize GPU thread" msgstr "Synchronizuj wątek GPU" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:199 msgid "" "Synchronizes the SD Card with the SD Sync Folder when starting and ending " "emulation." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1405 msgid "Synchronizing AR codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1338 msgid "Synchronizing Gecko codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1023 msgid "Synchronizing save data..." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:81 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:130 msgid "System Language:" msgstr "Język systemu:" #: Source/Core/DolphinQt/MenuBar.cpp:745 msgid "TAS Input" msgstr "Wejście TAS" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446 msgid "TAS Tools" msgstr "Narzędzia TAS" #: Source/Core/DolphinQt/GameList/GameList.cpp:493 #: Source/Core/DolphinQt/GameList/GameList.cpp:984 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:235 #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "Tags" msgstr "" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219 msgid "Taiko Drum" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166 msgid "Tail" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Tajwan" #: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:314 msgid "Take Screenshot" msgstr "Zrób zrzut ekranu" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:658 msgid "Target address range is invalid." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:642 msgid "" "Target value was overwritten by current instruction.\n" "Instructions executed: %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244 msgid "Test" msgstr "Testuj" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59 msgid "Texture Cache" msgstr "Bufor tekstur" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:288 msgid "Texture Cache Accuracy" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110 msgid "Texture Dumping" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:77 msgid "Texture Format Overlay" msgstr "Nakładka formatu tekstur" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:234 msgid "" "The DFF's minimum loader version ({0}) exceeds the version of this FIFO " "Player ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:601 msgid "The H3 hash table for the {0} partition is not correct." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:440 msgid "The IPL file is not a known good dump. (CRC32: {0:x})" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:484 msgid "The Masterpiece partitions are missing." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1135 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1130 msgid "The NAND has been repaired." msgstr "NAND został naprawiony." #: Source/Core/DiscIO/VolumeVerifier.cpp:1003 msgid "" "The TMD is not correctly signed. If you move or copy this title to the SD " "Card, the Wii System Menu will not launch it anymore and will also refuse to " "copy or move it back to the NAND." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:256 msgid "" "The amount of time the FPS and VPS counters will sample over.

The " "higher the value, the more stable the FPS/VPS counter will be, but the " "slower it will be slower to update.

If unsure, " "leave this at 1000ms." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:467 msgid "The channel partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:462 msgid "The data partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:501 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. You will be unable to share input recordings and use " "NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:614 msgid "" "The data size for the {0} partition is not evenly divisible by the block " "size." msgstr "" #: Source/Android/jni/WiiUtils.cpp:114 msgid "The decryption keys need to be appended to the NAND backup file." msgstr "" #: Source/Core/Core/Movie.cpp:398 msgid "" "The disc change to \"{0}\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:382 msgid "The disc could not be read (at {0:#x} - {1:#x})." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:552 msgid "The disc that was about to be inserted couldn't be found." msgstr "Dysk, który miał być włożony nie mógł zostać odnaleziony." #: Source/Core/DolphinQt/NANDRepairDialog.cpp:36 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:109 msgid "The entered MAC address is invalid." msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138 msgid "The entered PID is invalid." msgstr "Wprowadzony PID jest nieprawidłowy." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132 msgid "The entered VID is invalid." msgstr "Wprowadzony VID jest nieprawidłowy." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:521 msgid "The expression contains a syntax error." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:460 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:403 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:58 msgid "" "The file {0} could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:50 msgid "The file {0} was already open, the file header will not be written." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:439 msgid "" "The filename %1 does not conform to Dolphin's region code format for memory " "cards. Please rename this file to either %2, %3, or %4, matching the region " "of the save files that are on it." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:431 msgid "The filesystem is invalid or could not be read." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:561 msgid "" "The folder %1 does not conform to Dolphin's region code format for GCI " "folders. Please rename this folder to either %2, %3, or %4, matching the " "region of the save files that are in it." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:781 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:887 msgid "The game ID is inconsistent." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:898 msgid "The game ID is unusually short." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:879 msgid "The game ID is {0} but should be {1}." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "The game disc does not contain any usable update information." msgstr "Dysk gry nie zawiera żadnych użytecznych informacji." #: Source/Core/Core/NetPlayClient.cpp:277 msgid "The game is currently running." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:65 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:727 msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with {0} samples found on default framebuffer)" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:155 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:151 msgid "The hashes match!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:182 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:472 msgid "The install partition is missing." msgstr "" #: Source/Core/Core/HW/EXI/EXI.cpp:63 msgid "" "The movie indicates that a memory card should be inserted into {0:n}, but " "one is not currently inserted (instead, {1} is inserted). For the movie to " "sync properly, please change the selected device to Memory Card or GCI " "Folder." msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:141 msgid "The patches in %1 are not for the selected game or game revision." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:256 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:295 msgid "The profile '%1' does not exist" msgstr "Profil '%1' nie istnieje." #: Source/Core/Core/Movie.cpp:257 msgid "The recorded game ({0}) is not the same as the selected game ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:916 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Wynikowy odszyfrowany kod AR nie zawiera żadnych linii." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:481 msgid "" "The same file can't be used in multiple slots; it is already used by %1." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:584 msgid "" "The same folder can't be used in multiple slots; it is already used by %1." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:274 msgid "The server and client's NetPlay versions are incompatible." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:270 msgid "The server is full." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:283 msgid "The server sent an unknown error message." msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:57 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:976 msgid "The specified common key index is {0} but should be {1}." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:212 msgid "The specified file \"{0}\" does not exist" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:543 msgid "The target memory card already contains a file \"%1\"." msgstr "" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:994 msgid "The ticket is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:523 msgid "The type of a partition could not be read." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:684 msgid "The update partition does not contain the IOS used by this title." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:457 msgid "The update partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:492 msgid "The update partition is not at its normal position." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:643 msgid "The {0} partition does not have a valid file system." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:572 msgid "The {0} partition does not seem to contain valid data." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:594 msgid "The {0} partition is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:539 msgid "The {0} partition is not properly aligned." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:445 msgid "There are too many partitions in the first partition table." msgstr "" #: Source/Core/Core/State.cpp:816 msgid "There is nothing to undo!" msgstr "Nie ma nic do cofnięcia!" #: Source/Core/DolphinQt/GameList/GameList.cpp:486 msgid "There was an issue adding a shortcut to the desktop" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Te ustawienia przewyższaja źródłowe ustawienia programu.\n" "Nieokreślone ustawienia odczytywane są ze źródłowych." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 msgid "This Gecko code doesn't contain any lines." msgstr "" #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:941 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:150 msgid "This USB device is already whitelisted." msgstr "To urządzenie USB jest już na białej liście." #: Source/Core/Core/ConfigManager.cpp:267 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ConfigManager.cpp:262 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:897 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Ten symulator action replay nie obsługuje kodów, które modyfikują Action " "Replay sam w sobie." #: Source/Core/Common/x64CPUDetect.cpp:81 msgid "" "This build of Dolphin is not natively compiled for your CPU.\n" "Please run the ARM64 build of Dolphin for a better experience." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:266 #: Source/Core/DolphinQt/GameList/GameList.cpp:810 msgid "This cannot be undone!" msgstr "To nie może być cofnięte!" #: Source/Core/DiscIO/VolumeVerifier.cpp:828 msgid "This debug disc image has the size of a retail disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:851 msgid "This disc image has an unusual size." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:845 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. You will likely be unable to share input recordings " "and use NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1013 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:801 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:798 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:116 msgid "This file does not contain a valid Wii filesystem." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:55 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:773 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:181 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1408 msgid "This is a bad dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1401 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1368 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1363 msgid "This is a good dump." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:171 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" "To ustawienie pozwala ci ustawić dostosowany zegar czasu rzeczywistego (real " "time clock - RTC) odrębny od aktualnego czasu twojego systemu.\n" "\n" "W razie wątpliwości, pozostaw odznaczone." #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "This software should not be used to play games you do not legally own." msgstr "" "To oprogramowanie nie powinno być używane do grania w tytuły, których nie " "posiadasz." #: Source/Core/Core/ConfigManager.cpp:285 msgid "This title cannot be booted." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:949 msgid "This title is set to use an invalid IOS." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:963 msgid "This title is set to use an invalid common key." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:317 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:308 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = {0:08x}) - forcing AXWii." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Ta wartość jest dodana do wartości konwergencji ustawionej w konfiguracji " "graficznej." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:133 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" "Ta wartość zwielokrotnia się z głębią ustawioną w konfiguracji graficznej." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:142 msgid "Thread context" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:23 msgid "Threads" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26 msgid "Threshold" msgstr "Próg nacisku" #: Source/Core/UICommon/UICommon.cpp:487 msgid "TiB" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:221 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32 msgid "Tilt" msgstr "Przechylenie" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:290 msgid "Timed Out" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:973 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:213 #: Source/Core/DolphinQt/GCMemcardManager.cpp:153 #: Source/Core/DolphinQt/MenuBar.cpp:624 msgid "Title" msgstr "Tytuł" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:295 msgid "To" msgstr "Do" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "To:" msgstr "Do:" #: Source/Core/DolphinQt/MenuBar.cpp:311 msgid "Toggle &Fullscreen" msgstr "Przełącz pełny &ekran" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Anaglyph" msgstr "Przełącz 3D Anaglif" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61 msgid "Toggle All Log Types" msgstr "Przełącz wszystkie typy logów" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle Aspect Ratio" msgstr "Przełącz proporcje obrazu" #: Source/Core/Core/HotkeyManager.cpp:76 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:856 msgid "Toggle Breakpoint" msgstr "Przełącz punkt przerwania" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Toggle Crop" msgstr "Przełącz przycinanie" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Toggle Custom Textures" msgstr "Przełącz dostosowane tekstury" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle EFB Copies" msgstr "Przełącz kopie EFB" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle Fog" msgstr "Przełącz mgłę" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Toggle Fullscreen" msgstr "Przełącz pełny ekran" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Pause" msgstr "Przełącz wstrzymanie" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Toggle SD Card" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle Skip EFB Access" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle Texture Dumping" msgstr "Przełącz zrzucanie tekstur" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Toggle USB Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle XFB Copies" msgstr "Przełącz kopie XFB" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle XFB Immediate Mode" msgstr "Przełącz tryb natychmiastowy XFB" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:956 msgid "Tokenizing failed." msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:286 msgid "Top" msgstr "Góra" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Top-and-Bottom" msgstr "Góra-i-dół" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:77 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:132 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:362 msgid "Total Hits" msgstr "" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55 msgid "Total Pitch" msgstr "" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35 msgid "Total Yaw" msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59 msgid "Total rotation about the pitch axis." msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50 msgid "Total rotation about the yaw axis." msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145 msgid "Total travel distance." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210 msgid "Touch" msgstr "" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:140 msgid "Traditional Chinese" msgstr "Chiński tradycyjny" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:991 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:995 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:190 msgid "Traversal Server" msgstr "Serwer przejściowy" #: Source/Core/Core/NetPlayClient.cpp:1921 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:93 msgid "Triforce AM Baseboard" msgstr "" #: Source/Core/Core/HW/GCPadEmu.h:58 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:40 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:177 msgid "Triggers" msgstr "Spusty" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:164 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:308 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 msgid "Type" msgstr "Typ" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:201 msgid "Type-based Alignment" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:48 msgid "Typical GameCube/Wii Address Space" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288 msgid "UNKNOWN" msgstr "" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "USA" #: Source/Core/Core/HW/EXI/EXI_Device.h:94 msgid "USB Gecko" msgstr "USB Gecko" #. i18n: Here, VID means Vendor ID (for a USB device). #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:149 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:231 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.

Recommended for low-end hardware. " "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of very high GPU performance requirements." "

Don't use this unless you encountered stuttering " "with Hybrid Ubershaders and have a very powerful GPU." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:241 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." "

In the best case it eliminates shader compilation stuttering while " "having minimal performance impact, but results depend on video driver " "behavior." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1284 msgid "Unable to auto-detect RSO module" msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:185 msgid "Unable to contact update server." msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:253 msgid "Unable to create updater copy." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:698 msgid "Unable to open file." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706 msgid "Unable to read file." msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:258 msgid "Unable to set permissions on updater copy." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:267 msgid "Unable to write to file {0}" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:95 msgid "Unbound" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:342 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "Nieskompresowane obrazy gier GC/Wii (*.iso *.gcm)" #: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:333 msgid "Undo Load State" msgstr "Cofnij wczytywanie stanu" #: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:350 msgid "Undo Save State" msgstr "Cofnij zapisywanie stanu" #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Uninstall" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:442 msgid "Uninstall from the NAND" msgstr "Odinstaluj z NAND" #: Source/Core/DolphinQt/GameList/GameList.cpp:632 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:277 msgid "United States" msgstr "Stany Zjednoczone" #: Source/Core/Core/State.cpp:536 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:43 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:66 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:125 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:757 msgid "Unknown" msgstr "Nieznany" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1300 msgid "Unknown DVD command {0:08x} - fatal error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1305 msgid "Unknown SYNC_CODES message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1159 msgid "" "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} " "Kicking player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1008 msgid "Unknown SYNC_SAVE_DATA message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1117 msgid "" "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking " "player!" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:128 msgid "Unknown address space" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:119 msgid "Unknown author" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:166 msgid "Unknown data type" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:357 msgid "Unknown disc" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:363 msgid "Unknown error occurred." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1930 msgid "Unknown error {0:x}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:867 msgid "Unknown error." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:467 msgid "Unknown message received with id : {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1167 msgid "Unknown message with id:{0} received from player:{1} Kicking player!" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:165 msgid "Unlimited" msgstr "Nieograniczona szybkość" #: Source/Core/Core/HotkeyManager.cpp:186 msgid "Unload ROM" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Unlock Cursor" msgstr "" #: Source/Core/DiscIO/FileBlob.cpp:82 msgid "Unpacking" msgstr "Rozpakowywanie" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190 msgid "Unsigned 16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191 msgid "Unsigned 32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189 msgid "Unsigned 8" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:86 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:32 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Up" msgstr "Góra" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:279 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:325 msgid "Update" msgstr "Aktualizuj" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146 msgid "Update Partition (%1)" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:65 msgid "Update after closing Dolphin" msgstr "Zaktualizuj po zamknięciu programu Dolphin" #: Source/Core/DolphinQt/Updater.cpp:48 msgid "Update available" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:58 msgid "Update cancelled" msgstr "Aktualizacja anulowana" #: Source/Core/DolphinQt/WiiUpdate.cpp:32 #: Source/Core/DolphinQt/WiiUpdate.cpp:37 msgid "Update completed" msgstr "Aktualizacja zakończona" #: Source/Core/DolphinQt/WiiUpdate.cpp:42 #: Source/Core/DolphinQt/WiiUpdate.cpp:47 #: Source/Core/DolphinQt/WiiUpdate.cpp:52 #: Source/Core/DolphinQt/WiiUpdate.cpp:64 #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "Update failed" msgstr "Aktualizacja nie powiodła się" #: Source/Core/DolphinQt/WiiUpdate.cpp:97 msgid "Updating" msgstr "Aktualizowanie" #: Source/Core/DolphinQt/WiiUpdate.cpp:123 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294 msgid "Upright Wii Remote" msgstr "Wiilot trzymany pionowo" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:227 msgid "Usage Statistics Reporting Settings" msgstr "Ustawienia raportowania statystyk użytkowania" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:55 msgid "Use 8.8.8.8 for normal DNS, else enter your custom one" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165 msgid "Use All Wii Save Data" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144 msgid "Use Built-In Database of Game Names" msgstr "Użyj wbudowanej bazy danych nazw gier" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145 msgid "Use Custom User Style" msgstr "Używaj dostosowanego stylu użytkownika" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129 msgid "Use Lossless Codec (FFV1)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Użyj trybu PAL60 (EuRGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169 msgid "Use Panic Handlers" msgstr "Użyj Panic Handlers" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:359 msgid "" "Use a manual implementation of texture sampling instead of the graphics " "backend's built-in functionality.

This setting can fix graphical " "issues in some games on certain GPUs, most commonly vertical lines on FMVs. " "In addition to this, enabling Manual Texture Sampling will allow for correct " "emulation of texture wrapping special cases (at 1x IR or when scaled EFB is " "disabled, and with custom textures disabled) and better emulates Level of " "Detail calculation.

This comes at the cost of potentially worse " "performance, especially at higher internal resolutions; additionally, " "Anisotropic Filtering is currently incompatible with Manual Texture Sampling." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Użyj jednego buforu głębi dla obu oczu. Wymagane dla niektórych gier." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:64 msgid "Use memory mapper configuration at time of scan" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:62 msgid "Use physical addresses" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:60 msgid "Use virtual addresses when possible" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:402 msgid "" "Used to find functions based on when they should be running.\n" "Similar to Cheat Engine Ultimap.\n" "A symbol map must be loaded prior to use.\n" "Include/Exclude lists will persist on ending/restarting emulation.\n" "These lists will not persist on Dolphin close.\n" "\n" "'Start Recording': keeps track of what functions run.\n" "'Stop Recording': erases current recording without any change to the lists.\n" "'Code did not get executed': click while recording, will add recorded " "functions to an exclude list, then reset the recording list.\n" "'Code has been executed': click while recording, will add recorded function " "to an include list, then reset the recording list.\n" "\n" "After you use both exclude and include once, the exclude list will be " "subtracted from the include list and any includes left over will be " "displayed.\n" "You can continue to use 'Code did not get executed'/'Code has been executed' " "to narrow down the results." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:178 msgid "User Config" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "Interfejs użytkownika" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:130 msgid "User Style:" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:309 msgid "User Variables" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:311 msgid "" "User defined variables usable in the control expression.\n" "You can use them to save or retrieve values between\n" "inputs and outputs of the same parent controller." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:266 msgid "" "Uses a less accurate algorithm to calculate depth values.

Causes " "issues in a few games, but can result in a decent speed increase depending " "on the game and/or GPU.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:203 msgid "" "Uses the entire screen for rendering.

If disabled, a render window " "will be created instead.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:210 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:57 msgid "Using Qt %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:601 msgid "Usually used for light objects" msgstr "" #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal" #. does not have its usual meaning here, but rather the meaning of "perpendicular to a #. surface". #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:594 msgid "Usually used for normal matrices" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588 msgid "Usually used for position matrices" msgstr "" #. i18n: Tex coord is short for texture coordinate #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598 msgid "Usually used for tex coord matrices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87 msgid "Utility" msgstr "Narzędzia" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "V-Sync" msgstr "Synchronizacja pionowa" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124 msgid "Value" msgstr "Wartość" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:655 msgid "Value tracked to current instruction." msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157 msgid "Value:" msgstr "Wartość:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36 msgid "Velocity" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42 msgid "Verbosity" msgstr "Szczegółowość" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:77 msgid "Verify" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100 msgid "Verify Integrity" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:390 msgid "Verify certificates" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:157 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159 msgid "Verifying" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Version" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "Vertex Rounding" msgstr "Zaokrąglanie wierzchołków" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:243 msgid "Vertical FOV" msgstr "" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Vertical Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 msgid "Video" msgstr "Wideo" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "View &code" msgstr "Wyświetl &kod" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126 msgid "View &memory" msgstr "Wyświetl &pamięć" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33 msgid "Virtual Notches" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:125 msgid "Virtual address space" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:331 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:62 msgid "Volume" msgstr "Głośność" #: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:189 msgid "Volume Down" msgstr "Zmniejsz głośność" #: Source/Core/Core/HotkeyManager.cpp:44 Source/Core/Core/HotkeyManager.cpp:191 msgid "Volume Toggle Mute" msgstr "Przełącz całkowite wyciszenie" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:190 msgid "Volume Up" msgstr "Zwiększ głośność" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18 msgid "Vulkan" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1040 msgid "WAD files (*.wad)" msgstr "Pliki WAD (*.wad)" #: Source/Core/Core/WiiUtils.cpp:136 msgid "WAD installation failed: Could not create Wii Shop log files." msgstr "" #: Source/Core/Core/WiiUtils.cpp:104 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:94 msgid "WAD installation failed: Could not import content {0:08x}." msgstr "" #: Source/Core/Core/WiiUtils.cpp:78 msgid "WAD installation failed: Could not initialise title import (error {0})." msgstr "" #: Source/Core/Core/WiiUtils.cpp:56 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:282 msgid "WAITING" msgstr "" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:44 msgid "" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:31 msgid "" "WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:34 msgid "" "WARNING: These controls are designed to interface directly with motion " "sensor hardware. They are not intended for mapping traditional buttons, " "triggers or axes. You might need to configure alternate input sources before " "using these controls." msgstr "" #: Source/Core/Core/Config/MainSettings.h:22 msgid "WASAPI (Exclusive Mode)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:231 msgid "WFS Path:" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:350 msgid "WIA GC/Wii images (*.wia)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:228 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:425 msgid "Waiting for first scan..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates." "

Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:219 msgid "" "Waits for vertical blanks in order to prevent tearing.

Decreases " "performance if emulation speed is below 100%.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:231 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.

Reduces the overhead of EFB RAM " "copies, providing a performance boost in many games, at the risk of breaking " "those which do not safely synchronize with the emulated GPU." "

If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:61 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:206 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:222 #: Source/Core/DolphinQt/MenuBar.cpp:1424 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:470 msgid "Warning" msgstr "Ostrzeżenie" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121 msgid "" "Warning: A GCI folder override path is currently configured for this slot. " "Adjusting the GCI path here will have no effect." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612 msgid "" "Warning: Number of blocks indicated by the BAT ({0}) does not match that of " "the loaded file header ({1})" msgstr "" #: Source/Core/Core/Movie.cpp:1079 msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "{0} > {1}) (input {2} > {3}). You should load another save before " "continuing, or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1054 msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1104 msgid "" "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1120 msgid "" "Warning: You loaded a save whose movie mismatches on frame {0}. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is {1} frames long and the savestate's " "movie is {2} frames long.\n" "\n" "On frame {3}, the current movie presses:\n" "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, " "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, " "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n" "\n" "On frame {23}, the savestate's movie presses:\n" "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, " "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, " "AnalogY={39}, CX={40}, CY={41}, Connected={42}" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29 msgid "Watch" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Website" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34 msgid "Western (Windows-1252)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is " "enabled in Enhancements.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:285 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures/<" "game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary " "Mipmap Detection' is enabled in Enhancements.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:270 msgid "Whitelisted USB Passthrough Devices" msgstr "Zezwolone urządzenia przejściowe USB" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86 msgid "Widescreen Hack" msgstr "Hak szerokiego ekranu" #: Source/Core/Core/HotkeyManager.cpp:338 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:86 msgid "Wii Menu" msgstr "Menu Wii" #: Source/Core/DolphinQt/Settings/PathPane.cpp:193 msgid "Wii NAND Root:" msgstr "Źródło Wii NAND:" #: Source/Core/Core/HW/Wiimote.cpp:99 msgid "Wii Remote" msgstr "Wiilot" #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:427 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:132 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43 msgid "Wii Remote %1" msgstr "Wii Pilot %1" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:235 msgid "Wii Remote Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:105 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:278 msgid "Wii Remote Settings" msgstr "Ustawienia Wii Pilota" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:96 msgid "Wii Remotes" msgstr "Wiiloty" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:370 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:384 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:356 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450 msgid "Wii and Wii Remote" msgstr "Wii i Wiilot" #: Source/Core/DiscIO/VolumeVerifier.cpp:103 msgid "Wii data is not public yet" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1061 msgid "Wii save files (*.bin);;All Files (*)" msgstr "Pliki zapisu Wii (*.bin);Wszystkie pliki (*)" #: Source/Core/DolphinQt/MenuBar.cpp:71 msgid "WiiTools Signature MEGA File" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:192 msgid "" "Will lock the Mouse Cursor to the Render Widget as long as it has focus. You " "can set a hotkey to unlock it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:429 msgid "Window Size" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:134 msgid "Word Wrap" msgstr "Zawijanie wierszy" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Świat" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138 msgid "Write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:233 msgid "Write only" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to Console" msgstr "Zapisz do konsoli" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54 msgid "Write to File" msgstr "Zapisz do pliku" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:147 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Window" msgstr "Wpisz do okna" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 msgid "Wrong disc number" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:641 msgid "Wrong hash" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649 msgid "Wrong region" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647 msgid "Wrong revision" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:121 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:151 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:569 msgid "XF register " msgstr "Rejestr XF" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:67 msgid "XLink Kai BBA Destination Address" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:128 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:158 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131 msgid "Y" msgstr "Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Yaw Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34 msgid "Yaw Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Yellow" msgstr "Żółty" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "Yes" msgstr "Tak" #: qtbase/src/gui/kernel/qplatformtheme.cpp:718 msgid "Yes to &All" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:238 msgid "" "You are about to convert the content of the file at %2 into the folder at " "%1. All current content of the folder will be deleted. Are you sure you want " "to continue?" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:224 msgid "" "You are about to convert the content of the folder at %1 into the file at " "%2. All current content of the file will be deleted. Are you sure you want " "to continue?" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:36 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The " "Twin Snakes\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?" msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:203 msgid "You are running the latest version available on this update track." msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:89 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Due to emulation accuracy improvements, this ROM no longer works correctly.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the most recent free DSP ROM, or replace them with good dumps " "from a real GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:310 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 msgid "You have to enter a name." msgstr "Musisz wprowadzić nazwę." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 msgid "You must provide a name for your session!" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:348 msgid "You must provide a region for your session!" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:318 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Musisz ponownie uruchomić program Dolphin, aby zastosować zmianę." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 msgid "You must select a game to host!" msgstr "Musisz wybrać grę do hostowania!" #: Source/Core/Core/DSP/DSPCore.cpp:75 msgid "" "Your DSP ROMs have incorrect hashes.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the free DSP ROM, or replace them with good dumps from a real " "GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:135 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:165 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:930 msgid "Zero 3 code not supported" msgstr "Kod 3 zero niewspierany" #: Source/Core/Core/ActionReplay.cpp:950 msgid "Zero code unknown to Dolphin: {0:08x}" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:93 msgid "[%1, %2]" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:103 msgid "[%1, %2] and [%3, %4]" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273 msgid "^ Xor" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:169 msgid "aligned" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:201 msgid "any value" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "auto" msgstr "automatyczna" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143 msgid "cm" msgstr "" #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:102 msgid "d3d12.dll could not be loaded." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:617 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:637 msgid "default" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:639 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384 msgid "disconnected" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:189 msgid "e-Reader Cards (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "errno" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "fake-completion" msgstr "fałszywe-ukończenie‭‭" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:182 msgid "is equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190 msgid "is greater than" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:192 msgid "is greater than or equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:186 msgid "is less than" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:188 msgid "is less than or equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:184 msgid "is not equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:200 msgid "last value" msgstr "" #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53 msgid "m/s" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:212 msgid "" "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *." "ss9);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "none" msgstr "żadna" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:180 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:222 msgid "off" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:180 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:222 msgid "on" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81 msgid "or select a device" msgstr "lub wybierz urządzenie" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47 msgid "s" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:198 msgid "this value:" msgstr "ta wartość:" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 msgid "uDraw GameTablet" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:169 msgid "unaligned" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:706 msgid "{0} (Masterpiece)" msgstr "" #: Source/Core/UICommon/GameFile.cpp:822 msgid "{0} (NKit)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:447 msgid "{0} IPL found in {1} directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1151 msgid "{0} failed to synchronize codes." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1108 msgid "{0} failed to synchronize." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:206 msgid "" "{0} is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:260 #: Source/Core/DiscIO/WIABlob.cpp:1697 msgid "{0} of {1} blocks. Compression ratio {2}%" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:197 msgid "{0} was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275 msgid "| Or" msgstr "" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:82 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "© 2003-2015+ Dolphin Team. „GameCube” oraz „Wii” są zastrzeżonymi znakami " "towarowymi Nintendo. Dolphin nie jest powiązany z Nintendo w jakikolwiek " "sposób." #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #. i18n: The degrees symbol. #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:245 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "°" msgstr "" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39 msgid "°/s" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53 msgid "✔ Invite" msgstr "✔ Zaproś" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✖ Decline" msgstr "✖ Odrzuć"