import os ccflags = '-g -O2 -msse2 -Wall -D_DEBUG -DLOGGING -D_FILE_OFFSET_BITS=64 D_LARGEFILE_SOURCE' if False: ccflags += ' -fomit-frame-pointer' include_paths = ["../../../Core/Common/Src", "../../../Core/DiscIO/Src", "../../../PluginSpecs", "../../../", "../../../Core/Core/Src", "../../../Core/DebuggerWX/src", "../../../../Externals/Bochs_disasm", # "../../../Plugins/Plugin_VideoOGL/Src/Windows", ] dirs = ["Source/Core/Common/Src", "Externals/Bochs_disasm", "Source/Core/Core/Src", "Source/Core/DiscIO/Src", "Source/Core/DebuggerWX/src", "Source/Plugins/Plugin_VideoOGL/Src", "Source/Plugins/Plugin_DSP/Src", "Source/Plugins/Plugin_DSP_LLE/Src", "Source/Plugins/Plugin_PadSimple/Src", "Source/Core/DolphinWX/src", ] lib_paths = include_paths env = Environment(CC="gcc-4.2", CXX="g++-4.2", CCFLAGS=ccflags, CXXFLAGS=ccflags, CPPPATH=include_paths, LIBPATH=lib_paths, ENV={'PATH' : os.environ['PATH'], 'HOME' : os.environ['HOME']}) Export('env') builddir = "build" for dir in dirs: SConscript( dir + os.sep + "SConscript", # build_dir = builddir + os.sep + dir, duplicate = 0 )