mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-26 17:24:31 +01:00
b821bf996e
Now that everything is utf8, guessing the character encoding might go haywire, like with the "Pokemon" games. Just assume UTF8 from here on out.
110 lines
2.8 KiB
Python
110 lines
2.8 KiB
Python
|
|
import codecs
|
|
import os
|
|
import glob
|
|
|
|
standard_sections = [
|
|
"Core",
|
|
"EmuState",
|
|
"OnLoad",
|
|
"OnFrame",
|
|
"ActionReplay",
|
|
"Video",
|
|
"Video_Settings",
|
|
"Video_Enhancements",
|
|
"Video_Hacks",
|
|
"Speedhacks",
|
|
]
|
|
|
|
standard_comments = {
|
|
"Core": "Values set here will override the main dolphin settings.",
|
|
"EmuState": "The Emulation State. 1 is worst, 5 is best, 0 is not set.",
|
|
"OnLoad": "Add memory patches to be loaded once on boot here.",
|
|
"OnFrame": "Add memory patches to be applied every frame here.",
|
|
"ActionReplay": "Add action replay cheats here.",
|
|
"Video": "",
|
|
"Video_Settings": "",
|
|
"Video_Enhancements": "",
|
|
"Video_Hacks": "",
|
|
"Speedhacks": "",
|
|
}
|
|
|
|
def normalize_comment(line):
|
|
line = line.strip().lstrip('#').lstrip()
|
|
if line:
|
|
return "# %s" % (line,)
|
|
else:
|
|
return ""
|
|
|
|
def normalize_ini_file(in_, out):
|
|
sections = {}
|
|
current_section = None
|
|
toplevel_comment = ""
|
|
wants_comment = False
|
|
|
|
for line in in_:
|
|
line = line.strip()
|
|
|
|
# strip utf8 bom
|
|
line = line.lstrip(u'\ufeff')
|
|
|
|
if line.startswith('#'):
|
|
line = normalize_comment(line)
|
|
if current_section is None:
|
|
toplevel_comment += line
|
|
continue
|
|
|
|
if line.startswith('['):
|
|
end = line.find(']')
|
|
section_name = line[1:end]
|
|
if section_name not in standard_sections:
|
|
continue
|
|
current_section = []
|
|
sections[section_name] = current_section
|
|
wants_comment = False
|
|
continue
|
|
|
|
if current_section is None and line:
|
|
raise ValueError("invalid junk")
|
|
|
|
if current_section is None:
|
|
continue
|
|
|
|
if line.startswith('#') and not wants_comment:
|
|
continue
|
|
|
|
current_section.append(line)
|
|
if line:
|
|
wants_comment = True
|
|
|
|
out.write(toplevel_comment.strip() + "\n\n")
|
|
|
|
for section in standard_sections:
|
|
lines = '\n'.join(sections.get(section, "")).strip()
|
|
comments = standard_comments[section]
|
|
|
|
if not lines and not comments:
|
|
continue
|
|
|
|
out.write("[%s]\n" % (section,))
|
|
if comments:
|
|
out.write("# %s\n" % (comments,))
|
|
if lines:
|
|
out.write(lines)
|
|
out.write('\n')
|
|
out.write('\n')
|
|
|
|
def main():
|
|
base_path = os.path.dirname(__file__)
|
|
pattern = os.path.join(base_path, "../Data/User/GameConfig/??????.ini")
|
|
for name in glob.glob(pattern):
|
|
in__name = name
|
|
out_name = name + '.new'
|
|
in_ = codecs.open(in__name, 'r', 'utf8')
|
|
out = codecs.open(out_name, 'w', 'utf8')
|
|
normalize_ini_file(in_, out)
|
|
os.rename(out_name, in__name)
|
|
|
|
if __name__ == "__main__":
|
|
main()
|