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c248a69268
With this, situations where multiple arguments need to be moved from multiple registers become easy to handle, and we also get compile-time checking that the number of arguments is correct.
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
// SPDX-License-Identifier: CC0-1.0
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#pragma once
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#include <array>
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#include <cstddef>
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#include <utility>
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namespace Common
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{
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// An std::vector-like container that uses no heap allocations but is limited to a maximum size.
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template <typename T, size_t MaxSize>
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class SmallVector final
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{
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public:
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SmallVector() = default;
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explicit SmallVector(size_t size) : m_size(size) {}
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void push_back(const T& x) { m_array[m_size++] = x; }
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void push_back(T&& x) { m_array[m_size++] = std::move(x); }
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template <typename... Args>
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T& emplace_back(Args&&... args)
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{
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return m_array[m_size++] = T{std::forward<Args>(args)...};
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}
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T& operator[](size_t i) { return m_array[i]; }
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const T& operator[](size_t i) const { return m_array[i]; }
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auto data() { return m_array.data(); }
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auto begin() { return m_array.begin(); }
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auto end() { return m_array.begin() + m_size; }
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auto data() const { return m_array.data(); }
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auto begin() const { return m_array.begin(); }
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auto end() const { return m_array.begin() + m_size; }
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size_t size() const { return m_size; }
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bool empty() const { return m_size == 0; }
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private:
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std::array<T, MaxSize> m_array{};
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size_t m_size = 0;
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};
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} // namespace Common
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