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f5bdfdde1a
Keeps these utilities consistent with the rest of most of the Common library.
183 lines
4.5 KiB
C++
183 lines
4.5 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef USE_UPNP
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#include "Common/UPnP.h"
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#include "Common/Logging/Log.h"
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#include <array>
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#include <cstdlib>
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#include <cstring>
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#include <miniupnpc.h>
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#include <miniwget.h>
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#include <string>
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#include <thread>
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#include <upnpcommands.h>
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#include <upnperrors.h>
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#include <vector>
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static UPNPUrls s_urls;
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static IGDdatas s_data;
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static std::array<char, 20> s_our_ip;
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static u16 s_mapped = 0;
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static std::thread s_thread;
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// called from ---UPnP--- thread
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// discovers the IGD
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static bool InitUPnP()
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{
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static bool s_inited = false;
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static bool s_error = false;
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// Don't init if already inited
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if (s_inited)
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return true;
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// Don't init if it failed before
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if (s_error)
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return false;
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s_urls = {};
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s_data = {};
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// Find all UPnP devices
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int upnperror = 0;
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std::unique_ptr<UPNPDev, decltype(&freeUPNPDevlist)> devlist(nullptr, freeUPNPDevlist);
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#if MINIUPNPC_API_VERSION >= 14
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devlist.reset(upnpDiscover(2000, nullptr, nullptr, 0, 0, 2, &upnperror));
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#else
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devlist.reset(upnpDiscover(2000, nullptr, nullptr, 0, 0, &upnperror));
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#endif
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if (!devlist)
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{
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if (upnperror == UPNPDISCOVER_SUCCESS)
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{
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WARN_LOG_FMT(NETPLAY, "No UPnP devices could be found.");
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}
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else
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{
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WARN_LOG_FMT(NETPLAY, "An error occurred trying to discover UPnP devices: {}",
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strupnperror(upnperror));
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}
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s_error = true;
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return false;
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}
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// Look for the IGD
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bool found_valid_igd = false;
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for (UPNPDev* dev = devlist.get(); dev; dev = dev->pNext)
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{
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if (!std::strstr(dev->st, "InternetGatewayDevice"))
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continue;
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int desc_xml_size = 0;
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std::unique_ptr<char, decltype(&std::free)> desc_xml(nullptr, std::free);
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int statusCode = 200;
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#if MINIUPNPC_API_VERSION >= 16
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desc_xml.reset(
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static_cast<char*>(miniwget_getaddr(dev->descURL, &desc_xml_size, s_our_ip.data(),
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static_cast<int>(s_our_ip.size()), 0, &statusCode)));
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#else
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desc_xml.reset(static_cast<char*>(miniwget_getaddr(
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dev->descURL, &desc_xml_size, s_our_ip.data(), static_cast<int>(s_our_ip.size()), 0)));
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#endif
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if (desc_xml && statusCode == 200)
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{
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parserootdesc(desc_xml.get(), desc_xml_size, &s_data);
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GetUPNPUrls(&s_urls, &s_data, dev->descURL, 0);
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found_valid_igd = true;
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NOTICE_LOG_FMT(NETPLAY, "Got info from IGD at {}.", dev->descURL);
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break;
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}
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else
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{
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WARN_LOG_FMT(NETPLAY, "Error getting info from IGD at {}.", dev->descURL);
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}
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}
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if (!found_valid_igd)
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WARN_LOG_FMT(NETPLAY, "Could not find a valid IGD in the discovered UPnP devices.");
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s_inited = true;
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return true;
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}
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// called from ---UPnP--- thread
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// Attempt to stop portforwarding.
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// --
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// NOTE: It is important that this happens! A few very crappy routers
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// apparently do not delete UPnP mappings on their own, so if you leave them
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// hanging, the NVRAM will fill with portmappings, and eventually all UPnP
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// requests will fail silently, with the only recourse being a factory reset.
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// --
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static bool UnmapPort(const u16 port)
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{
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std::string port_str = std::to_string(port);
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UPNP_DeletePortMapping(s_urls.controlURL, s_data.first.servicetype, port_str.c_str(), "UDP",
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nullptr);
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return true;
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}
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// called from ---UPnP--- thread
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// Attempt to portforward!
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static bool MapPort(const char* addr, const u16 port)
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{
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if (s_mapped > 0)
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UnmapPort(s_mapped);
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std::string port_str = std::to_string(port);
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int result = UPNP_AddPortMapping(
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s_urls.controlURL, s_data.first.servicetype, port_str.c_str(), port_str.c_str(), addr,
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(std::string("dolphin-emu UDP on ") + addr).c_str(), "UDP", nullptr, nullptr);
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if (result != 0)
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return false;
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s_mapped = port;
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return true;
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}
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// UPnP thread: try to map a port
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static void MapPortThread(const u16 port)
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{
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if (InitUPnP() && MapPort(s_our_ip.data(), port))
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{
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NOTICE_LOG_FMT(NETPLAY, "Successfully mapped port {} to {}.", port, s_our_ip.data());
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return;
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}
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WARN_LOG_FMT(NETPLAY, "Failed to map port {} to {}.", port, s_our_ip.data());
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}
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// UPnP thread: try to unmap a port
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static void UnmapPortThread()
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{
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if (s_mapped > 0)
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UnmapPort(s_mapped);
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}
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void Common::UPnP::TryPortmapping(u16 port)
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{
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if (s_thread.joinable())
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s_thread.join();
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s_thread = std::thread(&MapPortThread, port);
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}
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void Common::UPnP::StopPortmapping()
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{
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if (s_thread.joinable())
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s_thread.join();
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s_thread = std::thread(&UnmapPortThread);
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s_thread.join();
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}
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#endif
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