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335cf4f2db
A deep-copy method CopyReader has been added to BlobReader (virtual) and all of its subclasses (override). This should create a second BlobReader to open the same set of data but with an independent read pointer so that it doesn't interfere with any reads done on the original Reader. As part of this, IOFile has added code to create a deep copy IOFile pointer onto the same file, with code based on the platform in question to find the file ID from the file pointer and open a new one. There has also been a small piece added to FileInfo to enable a deep copy, but its only subclass at this time already had a copy constructor so this was relatively minor.
236 lines
6.8 KiB
C++
236 lines
6.8 KiB
C++
// Copyright 2009 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DiscIO/DiscScrubber.h"
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#include <algorithm>
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#include <cstddef>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/Align.h"
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#include "Common/Assert.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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DiscScrubber::DiscScrubber() = default;
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bool DiscScrubber::SetupScrub(const Volume& disc)
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{
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m_file_size = disc.GetDataSize();
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m_has_wii_hashes = disc.HasWiiHashes();
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// Round up when diving by CLUSTER_SIZE, otherwise MarkAsUsed might write out of bounds
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const size_t num_clusters = static_cast<size_t>((m_file_size + CLUSTER_SIZE - 1) / CLUSTER_SIZE);
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// Table of free blocks
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m_free_table.resize(num_clusters, 1);
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// Fill out table of free blocks
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const bool success = ParseDisc(disc);
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m_is_scrubbing = success;
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return success;
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}
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bool DiscScrubber::CanBlockBeScrubbed(u64 offset) const
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{
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if (!m_is_scrubbing)
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return false;
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const u64 cluster_index = offset / CLUSTER_SIZE;
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return cluster_index >= m_free_table.size() || m_free_table[cluster_index];
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}
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void DiscScrubber::MarkAsUsed(u64 offset, u64 size)
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{
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u64 current_offset = Common::AlignDown(offset, CLUSTER_SIZE);
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const u64 end_offset = offset + size;
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DEBUG_LOG_FMT(DISCIO, "Marking {:#018x} - {:#018x} as used", offset, end_offset);
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while (current_offset < end_offset && current_offset < m_file_size)
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{
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m_free_table[current_offset / CLUSTER_SIZE] = 0;
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current_offset += CLUSTER_SIZE;
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}
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}
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void DiscScrubber::MarkAsUsedE(u64 partition_data_offset, u64 offset, u64 size)
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{
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if (partition_data_offset == 0)
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{
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MarkAsUsed(offset, size);
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}
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else
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{
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u64 first_cluster_start = ToClusterOffset(offset) + partition_data_offset;
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u64 last_cluster_end;
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if (size == 0)
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{
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// Without this special case, a size of 0 can be rounded to 1 cluster instead of 0
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last_cluster_end = first_cluster_start;
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}
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else
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{
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last_cluster_end = ToClusterOffset(offset + size - 1) + CLUSTER_SIZE + partition_data_offset;
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}
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MarkAsUsed(first_cluster_start, last_cluster_end - first_cluster_start);
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}
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}
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// Compensate for 0x400 (SHA-1) per 0x8000 (cluster), and round to whole clusters
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u64 DiscScrubber::ToClusterOffset(u64 offset) const
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{
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if (m_has_wii_hashes)
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return offset / 0x7c00 * CLUSTER_SIZE;
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else
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return Common::AlignDown(offset, CLUSTER_SIZE);
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}
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// Helper functions for reading the BE volume
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bool DiscScrubber::ReadFromVolume(const Volume& disc, u64 offset, u32& buffer,
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const Partition& partition)
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{
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std::optional<u32> value = disc.ReadSwapped<u32>(offset, partition);
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if (value)
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buffer = *value;
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return value.has_value();
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}
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bool DiscScrubber::ReadFromVolume(const Volume& disc, u64 offset, u64& buffer,
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const Partition& partition)
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{
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std::optional<u64> value = disc.ReadSwappedAndShifted(offset, partition);
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if (value)
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buffer = *value;
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return value.has_value();
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}
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bool DiscScrubber::ParseDisc(const Volume& disc)
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{
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if (disc.GetPartitions().empty())
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return ParsePartitionData(disc, PARTITION_NONE);
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// Mark the header as used - it's mostly 0s anyways
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MarkAsUsed(0, 0x50000);
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for (const DiscIO::Partition& partition : disc.GetPartitions())
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{
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u32 tmd_size;
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u64 tmd_offset;
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u32 cert_chain_size;
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u64 cert_chain_offset;
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u64 h3_offset;
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// The H3 size is always 0x18000
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if (!ReadFromVolume(disc, partition.offset + WII_PARTITION_TMD_SIZE_ADDRESS, tmd_size,
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PARTITION_NONE) ||
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!ReadFromVolume(disc, partition.offset + WII_PARTITION_TMD_OFFSET_ADDRESS, tmd_offset,
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PARTITION_NONE) ||
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!ReadFromVolume(disc, partition.offset + WII_PARTITION_CERT_CHAIN_SIZE_ADDRESS,
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cert_chain_size, PARTITION_NONE) ||
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!ReadFromVolume(disc, partition.offset + WII_PARTITION_CERT_CHAIN_OFFSET_ADDRESS,
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cert_chain_offset, PARTITION_NONE) ||
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!ReadFromVolume(disc, partition.offset + WII_PARTITION_H3_OFFSET_ADDRESS, h3_offset,
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PARTITION_NONE))
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{
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return false;
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}
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MarkAsUsed(partition.offset, 0x2c0);
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MarkAsUsed(partition.offset + tmd_offset, tmd_size);
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MarkAsUsed(partition.offset + cert_chain_offset, cert_chain_size);
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MarkAsUsed(partition.offset + h3_offset, WII_PARTITION_H3_SIZE);
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// Parse Data! This is where the big gain is
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if (!ParsePartitionData(disc, partition))
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return false;
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}
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return true;
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}
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// Operations dealing with encrypted space are done here
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bool DiscScrubber::ParsePartitionData(const Volume& disc, const Partition& partition)
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{
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const FileSystem* filesystem = disc.GetFileSystem(partition);
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if (!filesystem)
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{
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ERROR_LOG_FMT(DISCIO, "Failed to read file system for the partition at {:#x}",
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partition.offset);
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return false;
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}
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u64 partition_data_offset;
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if (partition == PARTITION_NONE)
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{
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partition_data_offset = 0;
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}
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else
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{
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u64 data_offset;
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if (!ReadFromVolume(disc, partition.offset + 0x2b8, data_offset, PARTITION_NONE))
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return false;
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partition_data_offset = partition.offset + data_offset;
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}
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// Mark things as used which are not in the filesystem
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// Header, Header Information, Apploader
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u32 apploader_size;
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u32 apploader_trailer_size;
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if (!ReadFromVolume(disc, 0x2440 + 0x14, apploader_size, partition) ||
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!ReadFromVolume(disc, 0x2440 + 0x18, apploader_trailer_size, partition))
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{
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return false;
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}
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MarkAsUsedE(partition_data_offset, 0, 0x2440 + apploader_size + apploader_trailer_size);
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// DOL
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const std::optional<u64> dol_offset = GetBootDOLOffset(disc, partition);
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if (!dol_offset)
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return false;
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const std::optional<u64> dol_size = GetBootDOLSize(disc, partition, *dol_offset);
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if (!dol_size)
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return false;
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MarkAsUsedE(partition_data_offset, *dol_offset, *dol_size);
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// FST
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const std::optional<u64> fst_offset = GetFSTOffset(disc, partition);
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const std::optional<u64> fst_size = GetFSTSize(disc, partition);
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if (!fst_offset || !fst_size)
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return false;
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MarkAsUsedE(partition_data_offset, *fst_offset, *fst_size);
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// Go through the filesystem and mark entries as used
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ParseFileSystemData(partition_data_offset, filesystem->GetRoot());
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return true;
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}
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void DiscScrubber::ParseFileSystemData(u64 partition_data_offset, const FileInfo& directory)
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{
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for (const DiscIO::FileInfo& file_info : directory)
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{
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DEBUG_LOG_FMT(DISCIO, "Scrubbing {}", file_info.GetPath());
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if (file_info.IsDirectory())
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ParseFileSystemData(partition_data_offset, file_info);
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else
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MarkAsUsedE(partition_data_offset, file_info.GetOffset(), file_info.GetSize());
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}
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}
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} // namespace DiscIO
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