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49 lines
984 B
C++
49 lines
984 B
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QDialog>
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#include "Core/NetPlayProto.h"
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class QCheckBox;
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class QGridLayout;
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class QComboBox;
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class QDialogButtonBox;
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namespace NetPlay
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{
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class Player;
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}
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class PadMappingDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit PadMappingDialog(QWidget* widget);
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int exec() override;
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NetPlay::PadMappingArray GetGCPadArray();
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NetPlay::GBAConfigArray GetGBAArray();
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NetPlay::PadMappingArray GetWiimoteArray();
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void OnMappingChanged();
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NetPlay::PadMappingArray m_pad_mapping;
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NetPlay::GBAConfigArray m_gba_config;
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NetPlay::PadMappingArray m_wii_mapping;
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QGridLayout* m_main_layout;
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std::array<QComboBox*, 4> m_gc_boxes;
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std::array<QCheckBox*, 4> m_gba_boxes;
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std::array<QComboBox*, 4> m_wii_boxes;
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std::vector<const NetPlay::Player*> m_players;
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QDialogButtonBox* m_button_box;
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};
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