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e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
47 lines
1.0 KiB
C++
47 lines
1.0 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "dsp_interface.h"
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void IDSP::SendTask(void* addr, u16 iram_addr, u16 len, u16 start)
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{
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// addr main ram addr 4byte aligned (1 Gekko word)
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// iram_addr dsp addr 4byte aligned (2 DSP words)
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// len block length in bytes multiple of 4 (wtf? if you want to fill whole iram, you need
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// 8191)
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// (8191 % 4 = 3) wtffff
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// start dsp iram entry point
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while (CheckMailTo())
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;
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SendMailTo(0x80F3A001);
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while (CheckMailTo())
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;
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SendMailTo((u32)addr);
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while (CheckMailTo())
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;
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SendMailTo(0x80F3C002);
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while (CheckMailTo())
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;
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SendMailTo(iram_addr);
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while (CheckMailTo())
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;
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SendMailTo(0x80F3A002);
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while (CheckMailTo())
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;
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SendMailTo(len);
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while (CheckMailTo())
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;
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SendMailTo(0x80F3B002);
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while (CheckMailTo())
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;
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SendMailTo(0);
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while (CheckMailTo())
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;
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SendMailTo(0x80F3D001);
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while (CheckMailTo())
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;
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SendMailTo(start);
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while (CheckMailTo())
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;
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}
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