mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-29 21:01:06 +01:00
0772db6af6
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3141 8ced0084-cf51-0410-be5f-012b33b47a6e
503 lines
13 KiB
C++
503 lines
13 KiB
C++
// This is a test program for running code on the Wii DSP, with full control over input
|
|
// and automatic compare with output. VERY useful for figuring out what those little
|
|
// ops actually do.
|
|
// It's very unpolished though
|
|
// Use Dolphin's dsptool to generate a new dsp_code.h.
|
|
// Originally written by duddie and modified by FIRES.
|
|
|
|
#include <gccore.h>
|
|
#include <malloc.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <ogcsys.h>
|
|
#include <time.h>
|
|
#include <fat.h>
|
|
#include <fcntl.h>
|
|
#include <wiiuse/wpad.h>
|
|
|
|
#include "color.h"
|
|
#include "network.h"
|
|
#include "dsp.h"
|
|
#include "asm.h"
|
|
#include "processor.h"
|
|
#include "irq.h"
|
|
#include "dsp.h"
|
|
|
|
// Pull in some constants etc from DSPCore.
|
|
#include "../Core/DSPCore/Src/gdsp_registers.h"
|
|
|
|
// This is where the DSP binary is.
|
|
#include "dsp_code.h"
|
|
|
|
// DSPCR bits
|
|
#define DSPCR_DSPRESET 0x0800 // Reset DSP
|
|
#define DSPCR_ARDMA 0x0200 // ARAM dma in progress, if set
|
|
#define DSPCR_DSPINTMSK 0x0100 // * interrupt mask (RW)
|
|
#define DSPCR_DSPINT 0x0080 // * interrupt active (RWC)
|
|
#define DSPCR_ARINTMSK 0x0040
|
|
#define DSPCR_ARINT 0x0020
|
|
#define DSPCR_AIINTMSK 0x0010
|
|
#define DSPCR_AIINT 0x0008
|
|
#define DSPCR_HALT 0x0004 // halt DSP
|
|
#define DSPCR_PIINT 0x0002 // assert DSP PI interrupt
|
|
#define DSPCR_RES 0x0001 // reset DSP
|
|
|
|
// Used for communications with the DSP, such as dumping registers etc.
|
|
u16 dspbuffer[16 * 1024] __attribute__ ((aligned (0x4000)));
|
|
|
|
// #define ENABLE_OUT
|
|
#undef ENABLE_OUT
|
|
|
|
static void *xfb = NULL;
|
|
void (*reload)() = (void(*)())0x80001800;
|
|
GXRModeObj *rmode;
|
|
|
|
static vu16* const _dspReg = (u16*)0xCC005000;
|
|
|
|
u16 *dspbufP;
|
|
u16 *dspbufC;
|
|
u32 *dspbufU;
|
|
|
|
u16 dspreg_in[32] = {
|
|
0x0410, 0x0510, 0x0610, 0x0710, 0x0810, 0x0910, 0x0a10, 0x0b10,
|
|
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x0855, 0x0966, 0x0a77, 0x0b88,
|
|
0x0014, 0xfff5, 0x00ff, 0x2200, 0x0000, 0x0000, 0x0000, 0x0000,
|
|
0x0003, 0x0004, 0x8000, 0x000C, 0x0007, 0x0008, 0x0009, 0x000a,
|
|
}; /// ax_h_1 ax_h_1
|
|
|
|
/* ttt ?
|
|
|
|
u16 dspreg_in[32] = {
|
|
0x0e4c, 0x03c0, 0x0bd9, 0x06a3, 0x0c06, 0x0240, 0x0010, 0x0ecc,
|
|
0x0000, 0x0000, 0x0000, 0x0000, 0x0322, 0x0000, 0x0000, 0x0000,
|
|
0x0000, 0x0000, 0x00ff, 0x1b41, 0x0000, 0x0040, 0x00ff, 0x0000,
|
|
0x1000, 0x96cc, 0x0000, 0x0000, 0x3fc0, 0x96cc, 0x0000, 0x0000,
|
|
}; */
|
|
|
|
// if i set bit 0x4000 of SR my tests crashes :(
|
|
|
|
/*
|
|
// zelda 0x00da
|
|
u16 dspreg_in[32] = {
|
|
0x0a50, 0x0ca2, 0x04f8, 0x0ab0, 0x8039, 0x0000, 0x0000, 0x0000,
|
|
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x03d1, 0x0000, 0x0418, 0x0002, // r08 must have a value ... no idea why (ector: it's the looped addressing regs)
|
|
0x0000, 0x0000, 0x00ff, 0x1804, 0xdb70, 0x4ddb, 0x0000, 0x0000,
|
|
0x0000, 0x0000, 0x0000, 0xde6d, 0x0000, 0x0000, 0x0000, 0x004e,
|
|
};*/
|
|
|
|
#include "mem_dump.h"
|
|
|
|
void ds_text_out(int xpos, int ypos, const char *str);
|
|
void ds_set_colour(int f, int b);
|
|
void ds_init(void *framebuffer, int xstart, int ystart, int xres, int yres, int stride);
|
|
void ds_underline(int xpos, int ypos, int len, int col);
|
|
void ds_printf(int x, int y, const char *fmt, ...);
|
|
void ds_clear(void);
|
|
|
|
u16 dspreg_out[1000][32];
|
|
|
|
u32 padding[1024];
|
|
|
|
// UI (interactive register editing)
|
|
u32 ui_mode;
|
|
#define UIM_SEL 1
|
|
#define UIM_EDIT_REG 2
|
|
#define UIM_EDIT_BIN 4
|
|
|
|
// Currently selected register.
|
|
s32 cursor_reg = 0;
|
|
// Currently selected digit.
|
|
s32 small_cursor_x;
|
|
// Value currently being edited.
|
|
u16 *reg_value;
|
|
|
|
// Got regs to draw. Dunno why we need this.
|
|
volatile int regs_refreshed = false;
|
|
|
|
|
|
// Handler for DSP interrupt.
|
|
static void my__dsp_handler(u32 nIrq,void *pCtx)
|
|
{
|
|
// Acknowledge interrupt?
|
|
_dspReg[5] = (_dspReg[5]&~(DSPCR_AIINT|DSPCR_ARINT)) | DSPCR_DSPINT;
|
|
}
|
|
|
|
|
|
// When comparing regs, ignore the loop stack registers.
|
|
bool regs_equal(int reg, u16 value1, u16 value2) {
|
|
if (reg >= DSP_REG_ST0 && reg <= DSP_REG_ST3)
|
|
return true;
|
|
else
|
|
return value1 == value2;
|
|
}
|
|
|
|
void print_reg_block(int x, int y, int sel, const u16 *regs, const u16 *compare_regs)
|
|
{
|
|
for (int j = 0; j < 4 ; j++)
|
|
{
|
|
for (int i = 0; i < 8 ; i++)
|
|
{
|
|
// Do not even display the loop stack registers.
|
|
const int reg = j * 8 + i;
|
|
ds_set_colour(sel == reg ? COLOR_YELLOW : COLOR_GREEN, COLOR_BLACK);
|
|
ds_printf(x + j * 8, i + y, "%02x ", reg);
|
|
if (j != 1 || i < 4)
|
|
{
|
|
u32 color1 = regs_equal(reg, regs[reg], compare_regs[reg]) ? COLOR_WHITE : COLOR_RED;
|
|
for (int k = 0; k < 4; k++)
|
|
{
|
|
if (sel == reg && k == small_cursor_x && ui_mode == UIM_EDIT_REG)
|
|
ds_set_colour(COLOR_BLACK, color1);
|
|
else
|
|
ds_set_colour(color1, COLOR_BLACK);
|
|
ds_printf(x + 3 + j * 8 + k, i + y, "%01x", (regs[reg] >> ((3 - k) * 4)) & 0xf);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
ds_set_colour(COLOR_WHITE, COLOR_BLACK);
|
|
|
|
ds_printf(x+2, y+9, "ACC0: %02x %04x %04x", regs[DSP_REG_ACH0]&0xff, regs[DSP_REG_ACM0], regs[DSP_REG_ACL0]);
|
|
ds_printf(x+2, y+10, "ACC1: %02x %04x %04x", regs[DSP_REG_ACH1]&0xff, regs[DSP_REG_ACM1], regs[DSP_REG_ACL1]);
|
|
ds_printf(x+2, y+11, "AX0: %04x %04x", regs[DSP_REG_AXH0], regs[DSP_REG_AXL0]);
|
|
ds_printf(x+2, y+12, "AX1: %04x %04x", regs[DSP_REG_AXH1], regs[DSP_REG_AXL1]);
|
|
}
|
|
|
|
void print_regs(int _step, int _dsp_steps)
|
|
{
|
|
const u16 *regs = _step == 0 ? dspreg_in : dspreg_out[_step - 1];
|
|
const u16 *regs2 = dspreg_out[_step];
|
|
|
|
print_reg_block(0, 2, _step == 0 ? cursor_reg : -1, regs, regs2);
|
|
print_reg_block(33, 2, -1, regs2, regs);
|
|
|
|
ds_set_colour(COLOR_WHITE, COLOR_BLACK);
|
|
ds_printf(33, 17, "%i / %i ", _step + 1, _dsp_steps);
|
|
|
|
return;
|
|
|
|
static int count = 0;
|
|
int x = 0, y = 16;
|
|
if (count > 2)
|
|
ds_clear();
|
|
count = 0;
|
|
ds_set_colour(COLOR_WHITE, COLOR_BLACK);
|
|
for (int i = 0x0; i < 0xf70 ; i++)
|
|
{
|
|
if (dspbufC[i] != mem_dump[i])
|
|
{
|
|
ds_printf(x, y, "%04x=%04x", i, dspbufC[i]);
|
|
count++;
|
|
x += 10;
|
|
if (x >= 60) {
|
|
x = 0;
|
|
y++;
|
|
}
|
|
}
|
|
}
|
|
ds_printf(4, 25, "%08x", count);
|
|
}
|
|
|
|
void ui_pad_sel(void)
|
|
{
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_RIGHT)
|
|
{
|
|
cursor_reg+=8;
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_LEFT)
|
|
{
|
|
cursor_reg-=8;
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_UP)
|
|
{
|
|
cursor_reg--;
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_DOWN)
|
|
{
|
|
cursor_reg++;
|
|
}
|
|
cursor_reg &= 0x1f;
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A)
|
|
{
|
|
ui_mode = UIM_EDIT_REG;
|
|
reg_value = &dspreg_in[cursor_reg];
|
|
}
|
|
}
|
|
|
|
/*
|
|
void ui_pad_edit_bin(void)
|
|
{
|
|
u8 pos;
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_RIGHT)
|
|
{
|
|
small_cursor_x++;
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_LEFT)
|
|
{
|
|
small_cursor_x--;
|
|
}
|
|
small_cursor_x &= 0xf;
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_UP)
|
|
{
|
|
pos = 0xf - small_cursor_x;
|
|
*reg_value |= 1 << pos;
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_DOWN)
|
|
{
|
|
pos = 0xf - small_cursor_x;
|
|
*reg_value &= ~(1 << pos);
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A)
|
|
{
|
|
ui_mode = UIM_SEL;
|
|
}
|
|
}*/
|
|
|
|
void ui_pad_edit_reg(void)
|
|
{
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_RIGHT)
|
|
{
|
|
small_cursor_x++;
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_LEFT)
|
|
{
|
|
small_cursor_x--;
|
|
}
|
|
small_cursor_x &= 0x3;
|
|
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_UP)
|
|
{
|
|
*reg_value += 0x1 << (4 * (3 - small_cursor_x));
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_DOWN)
|
|
{
|
|
*reg_value -= 0x1 << (4 * (3 - small_cursor_x));
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A)
|
|
{
|
|
ui_mode = UIM_SEL;
|
|
}
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_1)
|
|
*reg_value = 0;
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_2)
|
|
*reg_value = 0xffff;
|
|
}
|
|
|
|
void init_video(void)
|
|
{
|
|
VIDEO_Init();
|
|
switch (VIDEO_GetCurrentTvMode())
|
|
{
|
|
case VI_NTSC:
|
|
rmode = &TVNtsc480IntDf;
|
|
break;
|
|
case VI_PAL:
|
|
rmode = &TVPal528IntDf;
|
|
break;
|
|
case VI_MPAL:
|
|
rmode = &TVMpal480IntDf;
|
|
break;
|
|
default:
|
|
rmode = &TVNtsc480IntDf;
|
|
break;
|
|
}
|
|
|
|
xfb = SYS_AllocateFramebuffer(rmode);
|
|
|
|
VIDEO_Configure(rmode);
|
|
VIDEO_SetNextFramebuffer(xfb);
|
|
VIDEO_SetBlack(FALSE);
|
|
VIDEO_Flush();
|
|
VIDEO_WaitVSync();
|
|
}
|
|
|
|
void my_send_task(void *addr, u16 iram_addr, u16 len, u16 start)
|
|
{
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo(0x80F3A001);
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo((u32)addr);
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo(0x80F3C002);
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo(iram_addr);
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo(0x80F3A002);
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo(len);
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo(0x80F3B002);
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo(0);
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo(0x80F3D001);
|
|
while(DSP_CheckMailTo());
|
|
DSP_SendMailTo(start);
|
|
while(DSP_CheckMailTo());
|
|
}
|
|
|
|
int main()
|
|
{
|
|
init_video();
|
|
ds_init(xfb, 20, 64, rmode->fbWidth, rmode->xfbHeight, rmode->fbWidth * 2);
|
|
|
|
ui_mode = UIM_SEL;
|
|
|
|
dspbufP = (u16 *)MEM_VIRTUAL_TO_PHYSICAL(dspbuffer);
|
|
dspbufC = dspbuffer;
|
|
dspbufU = (u32 *)(MEM_K0_TO_K1(dspbuffer));
|
|
|
|
DCInvalidateRange(dspbuffer, 0x2000);
|
|
for (int j = 0 ; j < 0x800; j++)
|
|
dspbufU[j] = 0xffffffff;
|
|
|
|
_dspReg[5] = (_dspReg[5]&~(DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT))|DSPCR_DSPRESET;
|
|
_dspReg[5] = (_dspReg[5]&~(DSPCR_HALT|DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT));
|
|
|
|
u32 level;
|
|
_CPU_ISR_Disable(level);
|
|
IRQ_Request(IRQ_DSP_DSP, my__dsp_handler,NULL);
|
|
_CPU_ISR_Restore(level);
|
|
|
|
#if ENABLE_OUT
|
|
if_config("192.168.0.5", "192.168.0.1", "255.255.255.0", false);
|
|
//printf("Network Intitalized\n");
|
|
#endif
|
|
|
|
// Both GC and Wii controls.
|
|
PAD_Init();
|
|
WPAD_Init();
|
|
|
|
int dsp_steps = 0;
|
|
int show_step = 0;
|
|
|
|
while (true)
|
|
{
|
|
// Should put a loop around this too.
|
|
if (DSP_CheckMailFrom())
|
|
{
|
|
u32 mail = DSP_ReadMailFrom();
|
|
ds_printf(2, 1, "Last mail: %08x", mail);
|
|
|
|
if (mail == 0x8071feed)
|
|
{
|
|
// DSP ready for task. Let's send one.
|
|
// First, prepare data.
|
|
for (int n = 0 ; n < 32 ; n++)
|
|
dspbufC[0x00 + n] = dspreg_in[n];
|
|
DCFlushRange(dspbufC, 0x2000);
|
|
// Then send the code.
|
|
DCFlushRange((void *)dsp_code, 0x1000);
|
|
my_send_task((void *)MEM_VIRTUAL_TO_PHYSICAL(dsp_code), 0, 4000, 0x10);
|
|
}
|
|
else if (mail == 0x8888dead)
|
|
{
|
|
u16* tmpBuf = (u16 *)MEM_VIRTUAL_TO_PHYSICAL(mem_dump);
|
|
|
|
while (DSP_CheckMailTo());
|
|
DSP_SendMailTo((u32)tmpBuf);
|
|
while (DSP_CheckMailTo());
|
|
regs_refreshed = false;
|
|
}
|
|
else if (mail == 0x8888beef)
|
|
{
|
|
while (DSP_CheckMailTo());
|
|
DSP_SendMailTo((u32)dspbufP);
|
|
while (DSP_CheckMailTo());
|
|
regs_refreshed = false;
|
|
}
|
|
else if (mail == 0x8888feeb)
|
|
{
|
|
// We got a stepful of registers.
|
|
DCInvalidateRange(dspbufC, 0x2000);
|
|
for (int i = 0 ; i < 32 ; i++)
|
|
dspreg_out[dsp_steps][i] = dspbufC[0xf80 + i];
|
|
regs_refreshed = true;
|
|
|
|
dsp_steps++;
|
|
|
|
while (DSP_CheckMailTo());
|
|
DSP_SendMailTo(0x8000DEAD);
|
|
while (DSP_CheckMailTo());
|
|
}
|
|
}
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
PAD_ScanPads();
|
|
WPAD_ScanPads();
|
|
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME)
|
|
exit(0);
|
|
|
|
print_regs(show_step, dsp_steps);
|
|
|
|
ds_printf(2, 18, "Controls:");
|
|
ds_printf(4, 19, "+/- to move");
|
|
ds_printf(4, 20, "B to start over");
|
|
ds_printf(4, 21, "Home to exit");
|
|
|
|
switch (ui_mode)
|
|
{
|
|
case UIM_SEL:
|
|
ui_pad_sel();
|
|
break;
|
|
case UIM_EDIT_REG:
|
|
ui_pad_edit_reg();
|
|
break;
|
|
case UIM_EDIT_BIN:
|
|
// ui_pad_edit_bin();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
DCFlushRange(xfb, 0x200000);
|
|
|
|
// Use B to start over.
|
|
if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_B) || (PAD_ButtonsDown(0) & PAD_BUTTON_START))
|
|
{
|
|
dsp_steps = 0; // Let's not add the new steps after the original ones. That was just annoying.
|
|
|
|
DCInvalidateRange(dspbufC, 0x2000);
|
|
for (int n = 0 ; n < 0x2000 ; n++)
|
|
{
|
|
// dspbufU[n/2] = 0; dspbufC[n] = 0;
|
|
}
|
|
DCFlushRange(dspbufC, 0x2000);
|
|
|
|
// Reset the DSP.
|
|
_dspReg[5] = (_dspReg[5] & ~(DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT)) | DSPCR_DSPRESET;
|
|
_dspReg[5] = (_dspReg[5] & ~(DSPCR_HALT|DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT));
|
|
_dspReg[5] |= DSPCR_RES;
|
|
while (_dspReg[5] & DSPCR_RES)
|
|
;
|
|
_dspReg[9] = 0x63;
|
|
}
|
|
|
|
// Navigate between results using + and - buttons.
|
|
|
|
if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_PLUS) || (PAD_ButtonsDown(0) & PAD_BUTTON_X))
|
|
{
|
|
show_step++;
|
|
if (show_step >= dsp_steps)
|
|
show_step = 0;
|
|
}
|
|
|
|
if ((WPAD_ButtonsDown(0) & WPAD_BUTTON_MINUS) || (PAD_ButtonsDown(0) & PAD_BUTTON_Y))
|
|
{
|
|
show_step--;
|
|
if (show_step < 0)
|
|
show_step = dsp_steps - 1;
|
|
}
|
|
}
|
|
|
|
// Reset the DSP
|
|
_dspReg[5] = (_dspReg[5]&~(DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT))|DSPCR_DSPRESET;
|
|
_dspReg[5] = (_dspReg[5]&~(DSPCR_HALT|DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT));
|
|
reload();
|
|
|
|
// Exit
|
|
exit(0);
|
|
return 0;
|
|
}
|