mirror of
https://github.com/dolphin-emu/dolphin.git
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088440ab12
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4537 8ced0084-cf51-0410-be5f-012b33b47a6e
366 lines
11 KiB
C
366 lines
11 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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/**
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* \defgroup Compatibility SDL 1.2 Compatibility API
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*/
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/*@{*/
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/**
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* \file SDL_compat.h
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*
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* This file contains functions for backwards compatibility with SDL 1.2.
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*/
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/**
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* \def SDL_NO_COMPAT
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*
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* #define SDL_NO_COMPAT to prevent SDL_compat.h from being included.
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* SDL_NO_COMPAT is intended to make it easier to covert SDL 1.2 code to
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* SDL 1.3/2.0.
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*/
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/*@}*/
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#ifdef SDL_NO_COMPAT
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#define _SDL_compat_h
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#endif
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#ifndef _SDL_compat_h
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#define _SDL_compat_h
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#include "SDL_video.h"
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#include "SDL_version.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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/**
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* \addtogroup Compatibility
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*/
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/*@{*/
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/**
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* \name Surface flags
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*/
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/*@{*/
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#define SDL_SWSURFACE 0x00000000 /**< \note Not used */
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#define SDL_SRCALPHA 0x00010000
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#define SDL_SRCCOLORKEY 0x00020000
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#define SDL_ANYFORMAT 0x00100000
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#define SDL_HWPALETTE 0x00200000
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#define SDL_DOUBLEBUF 0x00400000
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#define SDL_FULLSCREEN 0x00800000
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#define SDL_RESIZABLE 0x01000000
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#define SDL_NOFRAME 0x02000000
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#define SDL_OPENGL 0x04000000
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#define SDL_HWSURFACE 0x08000001 /**< \note Not used */
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#define SDL_ASYNCBLIT 0x08000000 /**< \note Not used */
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#define SDL_RLEACCELOK 0x08000000 /**< \note Not used */
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#define SDL_HWACCEL 0x08000000 /**< \note Not used */
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/*@}*//*Surface flags*/
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#define SDL_APPMOUSEFOCUS 0x01
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#define SDL_APPINPUTFOCUS 0x02
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#define SDL_APPACTIVE 0x04
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#define SDL_LOGPAL 0x01
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#define SDL_PHYSPAL 0x02
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#define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1
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#define SDL_VIDEORESIZE SDL_EVENT_RESERVED2
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#define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3
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#define SDL_ACTIVEEVENTMASK SDL_EVENTMASK(SDL_ACTIVEEVENT)
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#define SDL_VIDEORESIZEMASK SDL_EVENTMASK(SDL_VIDEORESIZE)
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#define SDL_VIDEOEXPOSEMASK SDL_EVENTMASK(SDL_VIDEOEXPOSE)
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#define SDL_BUTTON_WHEELUP 4
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#define SDL_BUTTON_WHEELDOWN 5
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#define SDL_DEFAULT_REPEAT_DELAY 500
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#define SDL_DEFAULT_REPEAT_INTERVAL 30
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typedef struct SDL_VideoInfo
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{
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Uint32 hw_available:1;
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Uint32 wm_available:1;
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Uint32 UnusedBits1:6;
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Uint32 UnusedBits2:1;
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Uint32 blit_hw:1;
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Uint32 blit_hw_CC:1;
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Uint32 blit_hw_A:1;
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Uint32 blit_sw:1;
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Uint32 blit_sw_CC:1;
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Uint32 blit_sw_A:1;
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Uint32 blit_fill:1;
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Uint32 UnusedBits3:16;
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Uint32 video_mem;
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SDL_PixelFormat *vfmt;
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int current_w;
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int current_h;
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} SDL_VideoInfo;
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/**
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* \name Overlay formats
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*
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* The most common video overlay formats.
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*
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* For an explanation of these pixel formats, see:
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* http://www.webartz.com/fourcc/indexyuv.htm
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*
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* For information on the relationship between color spaces, see:
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* http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
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*/
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/*@{*/
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#define SDL_YV12_OVERLAY 0x32315659 /**< Planar mode: Y + V + U (3 planes) */
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#define SDL_IYUV_OVERLAY 0x56555949 /**< Planar mode: Y + U + V (3 planes) */
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#define SDL_YUY2_OVERLAY 0x32595559 /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
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#define SDL_UYVY_OVERLAY 0x59565955 /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
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#define SDL_YVYU_OVERLAY 0x55595659 /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
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/*@}*//*Overlay formats*/
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/**
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* The YUV hardware video overlay.
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*/
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typedef struct SDL_Overlay
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{
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Uint32 format; /**< Read-only */
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int w, h; /**< Read-only */
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int planes; /**< Read-only */
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Uint16 *pitches; /**< Read-only */
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Uint8 **pixels; /**< Read-write */
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/**
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* \name Hardware-specific surface info
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*/
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/*@{*/
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struct private_yuvhwfuncs *hwfuncs;
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struct private_yuvhwdata *hwdata;
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/*@}*//*Hardware-specific surface info*/
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/**
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* \name Special flags
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*/
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/*@{*/
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Uint32 hw_overlay:1; /**< Flag: This overlay hardware accelerated? */
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Uint32 UnusedBits:31;
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/*@}*//*Special flags*/
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} SDL_Overlay;
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typedef enum
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{
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SDL_GRAB_QUERY = -1,
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SDL_GRAB_OFF = 0,
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SDL_GRAB_ON = 1
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} SDL_GrabMode;
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struct SDL_SysWMinfo;
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/**
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* \name Obsolete or renamed key codes
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*/
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/*@{*/
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/**
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* \name Renamed keys
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*
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* These key constants were renamed for clarity or consistency.
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*/
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/*@{*/
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#define SDLK_0 '0'
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#define SDLK_1 '1'
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#define SDLK_2 '2'
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#define SDLK_3 '3'
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#define SDLK_4 '4'
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#define SDLK_5 '5'
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#define SDLK_6 '6'
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#define SDLK_7 '7'
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#define SDLK_8 '8'
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#define SDLK_9 '9'
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#define SDLK_a 'a'
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#define SDLK_b 'b'
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#define SDLK_c 'c'
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#define SDLK_d 'd'
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#define SDLK_e 'e'
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#define SDLK_f 'f'
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#define SDLK_g 'g'
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#define SDLK_h 'h'
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#define SDLK_i 'i'
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#define SDLK_j 'j'
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#define SDLK_k 'k'
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#define SDLK_l 'l'
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#define SDLK_m 'm'
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#define SDLK_n 'n'
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#define SDLK_o 'o'
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#define SDLK_p 'p'
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#define SDLK_q 'q'
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#define SDLK_r 'r'
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#define SDLK_s 's'
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#define SDLK_t 't'
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#define SDLK_u 'u'
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#define SDLK_v 'v'
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#define SDLK_w 'w'
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#define SDLK_x 'x'
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#define SDLK_y 'y'
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#define SDLK_z 'z'
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#define SDLK_QUOTE '\''
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#define SDLK_MINUS '-'
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#define SDLK_BACKQUOTE '`'
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#define SDLK_EXCLAIM '!'
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#define SDLK_QUOTEDBL '"'
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#define SDLK_HASH '#'
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#define SDLK_DOLLAR '$'
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#define SDLK_AMPERSAND '&'
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#define SDLK_LEFTPAREN '('
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#define SDLK_RIGHTPAREN ')'
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#define SDLK_ASTERISK '*'
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#define SDLK_PLUS '+'
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#define SDLK_COLON ':'
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#define SDLK_LESS '<'
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#define SDLK_GREATER '>'
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#define SDLK_QUESTION '?'
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#define SDLK_AT '@'
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#define SDLK_CARET '^'
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#define SDLK_UNDERSCORE '_'
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#define SDLK_KP0 SDLK_KP_0
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#define SDLK_KP1 SDLK_KP_1
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#define SDLK_KP2 SDLK_KP_2
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#define SDLK_KP3 SDLK_KP_3
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#define SDLK_KP4 SDLK_KP_4
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#define SDLK_KP5 SDLK_KP_5
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#define SDLK_KP6 SDLK_KP_6
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#define SDLK_KP7 SDLK_KP_7
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#define SDLK_KP8 SDLK_KP_8
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#define SDLK_KP9 SDLK_KP_9
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#define SDLK_NUMLOCK SDLK_NUMLOCKCLEAR
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#define SDLK_SCROLLOCK SDLK_SCROLLLOCK
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#define SDLK_PRINT SDLK_PRINTSCREEN
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/*@}*//*Renamed keys*/
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/**
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* \name META modifier
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*
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* The META modifier is equivalent to the GUI modifier from the USB standard.
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*/
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/*@{*/
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#define KMOD_LMETA KMOD_LGUI
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#define KMOD_RMETA KMOD_RGUI
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#define KMOD_META KMOD_GUI
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/*@}*//*META modifier*/
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/**
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* \name Not in USB
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*
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* These keys don't appear in the USB specification (or at least not under
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* those names). I'm unsure if the following assignments make sense or if these
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* codes should be defined as actual additional SDLK_ constants.
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*/
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/*@{*/
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#define SDLK_LSUPER SDLK_LMETA
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#define SDLK_RSUPER SDLK_RMETA
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#define SDLK_COMPOSE SDLK_APPLICATION
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#define SDLK_BREAK SDLK_STOP
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#define SDLK_EURO SDLK_2
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/*@}*//*Not in USB*/
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/*@}*//*Obsolete or renamed key codes*/
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#define SDL_SetModuleHandle(x)
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#define SDL_AllocSurface SDL_CreateRGBSurface
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extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);
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extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
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extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
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extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void);
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extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width,
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int height,
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int bpp, Uint32 flags);
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extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(const SDL_PixelFormat *
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format, Uint32 flags);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height,
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int bpp, Uint32 flags);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void);
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extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
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int numrects, SDL_Rect * rects);
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extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen,
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Sint32 x,
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Sint32 y, Uint32 w, Uint32 h);
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extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen);
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extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface * surface,
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Uint32 flag, Uint8 alpha);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *
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surface);
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extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title,
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const char *icon);
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extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title,
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const char **icon);
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extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask);
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extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
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extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface);
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extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
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extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface,
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int flags,
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const SDL_Color * colors,
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int firstcolor, int ncolors);
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extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface,
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const SDL_Color * colors,
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int firstcolor, int ncolors);
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extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info);
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extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
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extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
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extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width,
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int height,
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Uint32 format,
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SDL_Surface *
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display);
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extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay * overlay);
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extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay * overlay);
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extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay,
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SDL_Rect * dstrect);
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extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay);
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extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
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extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
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extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
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extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
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/*@}*//*Compatibility*/
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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#endif /* _SDL_compat_h */
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/* vi: set ts=4 sw=4 expandtab: */
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