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0b44d7c18a
Boot_BS2Emu was trying to read from the inserted disc even when nothing was inserted, and this happened to not crash (but not work either) before VolumeHandler was removed. This commit adds a check that restores the old behavior, so there is no longer a crash, but the game ID still doesn't get set for WADs. I don't know if/how it should be set, so this felt like the safest option. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |