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1161af8059
This moves much of the duplicated bounding box code into VideoCommon, leaving only the specific buffer implementations in each backend. |
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.. | ||
CMakeLists.txt | ||
NullBackend.cpp | ||
NullBoundingBox.h | ||
NullRender.cpp | ||
NullRender.h | ||
NullTexture.cpp | ||
NullTexture.h | ||
NullVertexManager.cpp | ||
NullVertexManager.h | ||
PerfQuery.h | ||
TextureCache.h | ||
VideoBackend.h |