dolphin/Source
Stenzek 11ba623f26 Add an option to present/skip presenting duplicate frames
Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.

This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00
..
Android Add an option to present/skip presenting duplicate frames 2020-01-14 10:57:35 +10:00
Core Add an option to present/skip presenting duplicate frames 2020-01-14 10:57:35 +10:00
DSPSpy
DSPTool Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
PCH Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
UnitTests Merge pull request #8133 from Sintendo/mov64imm32 2020-01-06 13:12:56 +01:00
VSProps DolphinQt: Support compiling on ARM64 2020-01-12 15:23:42 +10:00
.clang-format Require clang-format 9 and reformat source code 2020-01-08 22:18:15 +01:00
CMakeLists.txt Merge pull request #8388 from jordan-woyak/cmake-export-compile-commands 2019-11-08 11:07:06 +10:00
dolphin-emu.sln DolphinQt: Support compiling on ARM64 2020-01-12 15:23:42 +10:00