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e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
// Copyright 2010 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <vector>
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#ifdef HAVE_XRANDR
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#include <X11/extensions/Xrandr.h>
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#endif
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#include <X11/Xlib.h>
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// EWMH state actions, see
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// http://freedesktop.org/wiki/Specifications/wm-spec?action=show&redirect=Standards%2Fwm-spec
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#define _NET_WM_STATE_REMOVE 0 // remove/unset property
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#define _NET_WM_STATE_ADD 1 // add/set property
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#define _NET_WM_STATE_TOGGLE 2 // toggle property
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namespace X11Utils
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{
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bool ToggleFullscreen(Display* dpy, Window win);
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Window XWindowFromHandle(void* Handle);
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Display* XDisplayFromHandle(void* Handle);
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void InhibitScreensaver(Window win, bool suspend);
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#ifdef HAVE_XRANDR
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class XRRConfiguration
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{
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public:
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XRRConfiguration(Display* _dpy, Window _win);
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~XRRConfiguration();
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void Update();
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void ToggleDisplayMode(bool bFullscreen);
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void AddResolutions(std::vector<std::string>& resos);
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private:
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Display* dpy;
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Window win;
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int screen;
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XRRScreenResources* screenResources;
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XRROutputInfo* outputInfo;
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XRRCrtcInfo* crtcInfo;
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RRMode fullMode;
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int fb_width, fb_height, fb_width_mm, fb_height_mm;
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int fs_fb_width, fs_fb_height, fs_fb_width_mm, fs_fb_height_mm;
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bool bValid;
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bool bIsFullscreen;
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};
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#endif
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} // namespace X11Utils
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