mirror of
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102 lines
2.0 KiB
C++
102 lines
2.0 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef _WIN32
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#define STRINGIFY_HELPER(x) #x
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#define STRINGIFY(x) STRINGIFY_HELPER(x)
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#if defined _MSC_FULL_VER && _MSC_FULL_VER < 193632532
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#pragma message("Current _MSC_FULL_VER: " STRINGIFY(_MSC_FULL_VER))
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#error Please update your build environment to the latest Visual Studio 2022!
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#endif
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#include <sdkddkver.h>
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#ifndef NTDDI_WIN10_NI
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#pragma message("Current WDK_NTDDI_VERSION: " STRINGIFY(WDK_NTDDI_VERSION))
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#error Windows 10.0.22621 SDK or later is required
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#endif
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#undef STRINGIFY
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#undef STRINGIFY_HELPER
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#endif
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#include <algorithm>
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#include <array>
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#include <assert.h>
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#include <bitset>
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#include <cassert>
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#include <cctype>
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#include <cerrno>
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#include <cmath>
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#include <cstdarg>
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#include <cstddef>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <ctime>
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#include <ctype.h>
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#include <deque>
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#include <errno.h>
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#if !defined ANDROID && !defined _WIN32
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#include <execinfo.h>
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#endif
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#include <fcntl.h>
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#include <filesystem>
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#include <float.h>
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#include <fmt/format.h>
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#include <fstream>
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#include <functional>
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#ifndef _WIN32
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#include <getopt.h>
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#endif
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#if defined _WIN32 && defined _M_X86_64
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#include <intrin.h>
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#endif
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#include <iomanip>
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#include <iostream>
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#include <limits.h>
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#include <limits>
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#include <list>
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#include <locale.h>
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#include <map>
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#include <math.h>
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#include <memory.h>
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#include <memory>
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#include <mutex>
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#include <numeric>
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#include <optional>
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#ifndef _WIN32
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#include <pthread.h>
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#endif
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#include <queue>
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#include <set>
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#include <sstream>
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#include <stack>
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string_view>
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#include <thread>
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#include <time.h>
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#include <type_traits>
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#ifndef _WIN32
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#include <unistd.h>
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#endif
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <variant>
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#include <vector>
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#ifdef _WIN32
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#include <Windows.h>
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#endif
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#include "Common/Common.h"
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#include "Common/Thread.h"
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