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50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// This is currently only used by the DX backend, but it may make sense to
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// use it in the GL backend or a future DX10 backend too.
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#ifndef _INDEXGENERATOR_H
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#define _INDEXGENERATOR_H
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#include "CommonTypes.h"
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class IndexGenerator
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{
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public:
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// Init
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static void Init();
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static void Start(u16 *Indexptr);
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static void AddIndices(int primitive, u32 numVertices);
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// returns numprimitives
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static u32 GetNumVerts() {return index;}
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static u32 GetIndexLen() {return (u32)(Iptr - BASEIptr);}
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static u32 GetRemainingIndices();
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private:
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// Triangles
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template <bool pr> static void AddList(u32 numVerts);
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template <bool pr> static void AddStrip(u32 numVerts);
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template <bool pr> static void AddFan(u32 numVerts);
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template <bool pr> static void AddQuads(u32 numVerts);
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// Lines
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static void AddLineList(u32 numVerts);
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static void AddLineStrip(u32 numVerts);
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// Points
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static void AddPoints(u32 numVerts);
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template <bool pr> static void WriteTriangle(u32 index1, u32 index2, u32 index3);
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static u16 *Iptr;
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static u16 *BASEIptr;
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static u32 index;
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};
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#endif // _INDEXGENERATOR_H
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