dolphin/Source
mimimi085181 1d90719abe Fix latency regression
On master, when polling the 1st in-game controller, Dolphin would poll all the 1st local controllers. With the 1st commit, each client waits its turn, which would dramatically increase the lag.

Now with this commit, it even polls all local controllers at once, so it should have even less latency than master in a few setups. Like one player with 3 controllers and the 2nd one with just one controller.
2016-05-24 22:13:40 +02:00
..
Android Merge pull request #3794 from EmptyChaos/frame-advance-race 2016-05-22 15:19:16 -04:00
Core Fix latency regression 2016-05-24 22:13:40 +02:00
DSPSpy DSPSpy: support dumping to SD Gecko in slot B on GameCube 2015-07-19 17:26:30 +03:00
DSPTool [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
PCH pch: Update Visual Studio version check 2016-03-30 20:31:59 -04:00
UnitTests MathUtilTest: Fix tests on MSVC - Document compiler bug 2016-04-03 19:16:47 -04:00
VSProps exchange XSaveWorkaround (which was fixed in VS2015) for ucrtFreadWorkaround (which was broken in VS2015). 2015-10-16 20:26:34 -07:00
.clang-format
CMakeLists.txt Strip the Android shared library file. 2016-01-20 10:40:42 -06:00
dolphin-emu.sln DolphinQt Builds on Visual Studio 2016-02-18 16:42:05 +11:00