mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-29 04:10:56 +01:00
17 lines
397 B
GLSL
17 lines
397 B
GLSL
uniform sampler2D samp9;
|
|
|
|
out vec4 ocol0;
|
|
in vec2 uv0;
|
|
|
|
void main()
|
|
{
|
|
vec4 c0 = texture(samp9, uv0);
|
|
// Same coefficients as grayscale2 at this point
|
|
float avg = (0.222 * c0.r) + (0.707 * c0.g) + (0.071 * c0.b);
|
|
float red=avg;
|
|
// Not sure about these coefficients, they just seem to produce the proper yellow
|
|
float green=avg*.75;
|
|
float blue=avg*.5;
|
|
ocol0 = vec4(red, green, blue, c0.a);
|
|
}
|