dolphin/Source
JosJuice 28da3160c3 DolphinQt: Tweak the aspect ratio setting description
With this, I intend to make it clearer that Auto, Force 4:3, Force 16:9
and Custom are really the same thing, just with the aspect ratio of the
simulated TV being selected in a different way. I also extended the
introduction in a way I feel will clarify things but which you are
welcome to bikeshed :)

I was thinking of this during the review of 41b19e262f, but wanted to
put it in a separate PR as to avoid blocking it on bikeshedding.

I'm a bit unsure what to do about the word "analog" in "analog TV". I
felt that repeating it for each of these options would be too
repetitive. I suppose there's a reason why we used the word originally,
but digital TVs do give you basically the same aspect ratio for GC/Wii
games as analog TVs. (Of course, whether it's 4:3-like or 16:9-like
depends on what aspect ratio you set in the TV's settings, but that's
the case for widescreen CRTs too.)
2024-03-24 15:18:58 +01:00
..
Android Merge pull request #12573 from JosJuice/android-wii-menu-download-size 2024-02-11 13:52:01 -05:00
Core DolphinQt: Tweak the aspect ratio setting description 2024-03-24 15:18:58 +01:00
DSPSpy
DSPTool
PCH bump minimum VS version to 17.6 2023-05-16 20:21:36 -07:00
UnitTests Migrate SConfig::bWii to System. 2024-01-31 12:54:07 +01:00
VSProps Remove redundant 32-bit code 2023-11-28 23:03:26 +11:00
.clang-format
CMakeLists.txt
dolphin-emu.sln Externals: add tinygltf, a library used to load or save GLTF mesh files 2024-02-11 13:26:39 -06:00