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304814e7cc
For RGBA8 textures, AR and GB tiles are stored in separate tmem banks. TextureDecoder did not support that previously. |
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.. | ||
Core | ||
DSPSpy | ||
DSPTool | ||
Plugins | ||
TestSuite | ||
UnitTests | ||
VSProps | ||
CMakeLists.txt | ||
Dolphin_2010.sln |