dolphin/Source
degasus 3151d8709c VideoCommon: move ViewportCorrection into VideoCommon
D3D doesn't allow bigger viewports than rendertargets. But flipper does, so the viewport will be clipped and the transformation matrix will be changed.
This was done in the D3D backend itself. This is now moved into VideoCommon. This don't reduce code, but in this way, VideoCommon doesn't depend on the backends.
2013-10-29 18:55:50 +01:00
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Android [Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid. 2013-10-28 19:59:03 -05:00
Core VideoCommon: move ViewportCorrection into VideoCommon 2013-10-29 18:55:50 +01:00
DSPSpy
DSPTool Buildfix for dsptool. 2013-05-21 20:30:09 -04:00
TestSuite clear cg from project files 2013-02-27 10:55:25 +01:00
UnitTests Adding unit test project to VS solution 2013-05-22 03:29:58 +02:00
VSProps Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause conflicts with the vs2013 build. 2013-10-27 00:48:53 -07:00
CMakeLists.txt [Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid. 2013-10-28 19:59:03 -05:00
Dolphin_2010.sln Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
pch.h Fix Linux build issue. 2013-10-27 19:51:55 -04:00