mirror of
https://github.com/dolphin-emu/dolphin.git
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836 lines
22 KiB
C++
836 lines
22 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Settings.h"
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#include <atomic>
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#include <memory>
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#include <QApplication>
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#include <QColor>
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#include <QDir>
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#include <QFile>
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#include <QFileInfo>
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#include <QFontDatabase>
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#include <QPalette>
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#include <QRadioButton>
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#include <QSize>
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#include <QStyle>
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#include <QWidget>
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#ifdef _WIN32
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#include <fmt/format.h>
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#include <winrt/Windows.UI.ViewManagement.h>
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#include <QTabBar>
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#include <QToolButton>
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#endif
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#include "AudioCommon/AudioCommon.h"
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#include "Common/Config/Config.h"
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#include "Common/FileUtil.h"
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#include "Common/StringUtil.h"
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#include "Core/AchievementManager.h"
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/IOS/IOS.h"
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayServer.h"
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#include "Core/System.h"
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#include "DolphinQt/Host.h"
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#include "DolphinQt/QtUtils/QueueOnObject.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/InputConfig.h"
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#include "VideoCommon/NetPlayChatUI.h"
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#include "VideoCommon/NetPlayGolfUI.h"
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static bool s_system_dark = false;
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static std::unique_ptr<QPalette> s_default_palette;
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Settings::Settings()
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{
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qRegisterMetaType<Core::State>();
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Core::AddOnStateChangedCallback([this](Core::State new_state) {
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QueueOnObject(this, [this, new_state] {
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// Avoid signal spam while continuously frame stepping. Will still send a signal for the first
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// and last framestep.
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if (!m_continuously_frame_stepping)
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emit EmulationStateChanged(new_state);
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});
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});
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Config::AddConfigChangedCallback([this] {
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static std::atomic<bool> do_once{true};
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if (do_once.exchange(false))
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{
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// Calling ConfigChanged() with a "delay" can have risks, for example, if from
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// code we change some configs that result in Qt greying out some setting, we could
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// end up editing that setting before its greyed out, sending out an event,
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// which might not be expected or handled by the code, potentially crashing.
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// The only safe option would be to wait on the Qt thread to have finished executing this.
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QueueOnObject(this, [this] {
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do_once = true;
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emit ConfigChanged();
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});
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}
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});
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m_hotplug_callback_handle = g_controller_interface.RegisterDevicesChangedCallback([this] {
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if (Core::IsHostThread())
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{
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emit DevicesChanged();
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}
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else
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{
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// Any device shared_ptr in the host thread needs to be released immediately as otherwise
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// they'd continue living until the queued event has run, but some devices can't be recreated
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// until they are destroyed.
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// This is safe from any thread. Devices will be refreshed and re-acquired and in
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// DevicesChanged(). Calling it without queueing shouldn't cause any deadlocks but is slow.
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emit ReleaseDevices();
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QueueOnObject(this, [this] { emit DevicesChanged(); });
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}
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});
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}
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Settings::~Settings() = default;
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void Settings::UnregisterDevicesChangedCallback()
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{
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g_controller_interface.UnregisterDevicesChangedCallback(m_hotplug_callback_handle);
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}
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Settings& Settings::Instance()
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{
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static Settings settings;
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return settings;
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}
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QSettings& Settings::GetQSettings()
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{
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static QSettings settings(
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QStringLiteral("%1/Qt.ini").arg(QString::fromStdString(File::GetUserPath(D_CONFIG_IDX))),
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QSettings::IniFormat);
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return settings;
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}
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void Settings::TriggerThemeChanged()
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{
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emit ThemeChanged();
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}
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QString Settings::GetUserStyleName() const
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{
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if (GetQSettings().contains(QStringLiteral("userstyle/name")))
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return GetQSettings().value(QStringLiteral("userstyle/name")).toString();
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// Migration code for the old way of storing this setting
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return QFileInfo(GetQSettings().value(QStringLiteral("userstyle/path")).toString()).fileName();
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}
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void Settings::SetUserStyleName(const QString& stylesheet_name)
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{
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GetQSettings().setValue(QStringLiteral("userstyle/name"), stylesheet_name);
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}
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void Settings::InitDefaultPalette()
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{
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s_default_palette = std::make_unique<QPalette>(qApp->palette());
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}
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void Settings::UpdateSystemDark()
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{
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#ifdef _WIN32
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// Check if the system is set to dark mode so we can set the default theme and window
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// decorations accordingly.
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{
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using namespace winrt::Windows::UI::ViewManagement;
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const UISettings settings;
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const auto& color = settings.GetColorValue(UIColorType::Foreground);
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const bool is_system_dark = 5 * color.G + 2 * color.R + color.B > 8 * 128;
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Settings::Instance().SetSystemDark(is_system_dark);
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}
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#endif
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}
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void Settings::SetSystemDark(bool dark)
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{
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s_system_dark = dark;
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}
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bool Settings::IsSystemDark()
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{
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return s_system_dark;
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}
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bool Settings::IsThemeDark()
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{
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return qApp->palette().color(QPalette::Base).valueF() < 0.5;
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}
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// Calling this before the main window has been created breaks the style of some widgets.
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void Settings::ApplyStyle()
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{
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const StyleType style_type = GetStyleType();
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const QString stylesheet_name = GetUserStyleName();
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QString stylesheet_contents;
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// If we haven't found one, we continue with an empty (default) style
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if (!stylesheet_name.isEmpty() && style_type == StyleType::User)
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{
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// Load custom user stylesheet
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QDir directory = QDir(QString::fromStdString(File::GetUserPath(D_STYLES_IDX)));
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QFile stylesheet(directory.filePath(stylesheet_name));
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if (stylesheet.open(QFile::ReadOnly))
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stylesheet_contents = QString::fromUtf8(stylesheet.readAll().data());
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}
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#ifdef _WIN32
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if (stylesheet_contents.isEmpty())
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{
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// No theme selected or found. Usually we would just fallthrough and set an empty stylesheet
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// which would select Qt's default theme, but unlike other OSes we don't automatically get a
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// default dark theme on Windows when the user has selected dark mode in the Windows settings.
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// So manually check if the user wants dark mode and, if yes, load our embedded dark theme.
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if (style_type == StyleType::Dark || (style_type != StyleType::Light && IsSystemDark()))
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{
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QFile file(QStringLiteral(":/dolphin_dark_win/dark.qss"));
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if (file.open(QFile::ReadOnly))
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stylesheet_contents = QString::fromUtf8(file.readAll().data());
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QPalette palette = qApp->style()->standardPalette();
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palette.setColor(QPalette::Window, QColor(32, 32, 32));
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palette.setColor(QPalette::WindowText, QColor(220, 220, 220));
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palette.setColor(QPalette::Base, QColor(32, 32, 32));
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palette.setColor(QPalette::AlternateBase, QColor(48, 48, 48));
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palette.setColor(QPalette::PlaceholderText, QColor(126, 126, 126));
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palette.setColor(QPalette::Text, QColor(220, 220, 220));
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palette.setColor(QPalette::Button, QColor(48, 48, 48));
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palette.setColor(QPalette::ButtonText, QColor(220, 220, 220));
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palette.setColor(QPalette::BrightText, QColor(255, 255, 255));
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palette.setColor(QPalette::Highlight, QColor(0, 120, 215));
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palette.setColor(QPalette::HighlightedText, QColor(255, 255, 255));
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palette.setColor(QPalette::Link, QColor(100, 160, 220));
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palette.setColor(QPalette::LinkVisited, QColor(100, 160, 220));
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qApp->setPalette(palette);
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}
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else
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{
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// reset any palette changes that may exist from a previously set dark mode
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if (s_default_palette)
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qApp->setPalette(*s_default_palette);
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}
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}
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#endif
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// Define tooltips style if not already defined
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if (!stylesheet_contents.contains(QStringLiteral("QToolTip"), Qt::CaseSensitive))
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{
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const QPalette& palette = qApp->palette();
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QColor window_color;
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QColor text_color;
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QColor unused_text_emphasis_color;
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QColor border_color;
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GetToolTipStyle(window_color, text_color, unused_text_emphasis_color, border_color, palette,
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palette);
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const auto tooltip_stylesheet =
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QStringLiteral("QToolTip { background-color: #%1; color: #%2; padding: 8px; "
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"border: 1px; border-style: solid; border-color: #%3; }")
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.arg(window_color.rgba(), 0, 16)
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.arg(text_color.rgba(), 0, 16)
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.arg(border_color.rgba(), 0, 16);
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stylesheet_contents.append(QStringLiteral("%1").arg(tooltip_stylesheet));
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}
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qApp->setStyleSheet(stylesheet_contents);
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}
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Settings::StyleType Settings::GetStyleType() const
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{
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if (GetQSettings().contains(QStringLiteral("userstyle/styletype")))
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{
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bool ok = false;
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const int type_int = GetQSettings().value(QStringLiteral("userstyle/styletype")).toInt(&ok);
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if (ok && type_int >= static_cast<int>(StyleType::MinValue) &&
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type_int <= static_cast<int>(StyleType::MaxValue))
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{
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return static_cast<StyleType>(type_int);
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}
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}
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// if the style type is unset or invalid, try the old enabled flag instead
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const bool enabled = GetQSettings().value(QStringLiteral("userstyle/enabled"), false).toBool();
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return enabled ? StyleType::User : StyleType::System;
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}
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void Settings::SetStyleType(StyleType type)
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{
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GetQSettings().setValue(QStringLiteral("userstyle/styletype"), static_cast<int>(type));
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// also set the old setting so that the config is correctly intepreted by older Dolphin builds
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GetQSettings().setValue(QStringLiteral("userstyle/enabled"), type == StyleType::User);
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}
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void Settings::GetToolTipStyle(QColor& window_color, QColor& text_color,
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QColor& emphasis_text_color, QColor& border_color,
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const QPalette& palette, const QPalette& high_contrast_palette) const
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{
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const auto theme_window_color = palette.color(QPalette::Base);
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const auto theme_window_hsv = theme_window_color.toHsv();
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const auto brightness = theme_window_hsv.value();
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const bool brightness_over_threshold = brightness > 128;
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const QColor emphasis_text_color_1 = Qt::yellow;
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const QColor emphasis_text_color_2 = QColor(QStringLiteral("#0090ff")); // ~light blue
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if (Config::Get(Config::MAIN_USE_HIGH_CONTRAST_TOOLTIPS))
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{
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window_color = brightness_over_threshold ? QColor(72, 72, 72) : Qt::white;
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text_color = brightness_over_threshold ? Qt::white : Qt::black;
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emphasis_text_color = brightness_over_threshold ? emphasis_text_color_1 : emphasis_text_color_2;
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border_color = high_contrast_palette.color(QPalette::Window).darker(160);
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}
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else
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{
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window_color = palette.color(QPalette::Window);
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text_color = palette.color(QPalette::Text);
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emphasis_text_color = brightness_over_threshold ? emphasis_text_color_2 : emphasis_text_color_1;
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border_color = palette.color(QPalette::Text);
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}
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}
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QStringList Settings::GetPaths() const
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{
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QStringList list;
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for (const auto& path : Config::GetIsoPaths())
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list << QString::fromStdString(path);
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return list;
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}
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void Settings::AddPath(const QString& qpath)
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{
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std::string path = qpath.toStdString();
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std::vector<std::string> paths = Config::GetIsoPaths();
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if (std::find(paths.begin(), paths.end(), path) != paths.end())
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return;
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paths.emplace_back(path);
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Config::SetIsoPaths(paths);
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emit PathAdded(qpath);
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}
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void Settings::RemovePath(const QString& qpath)
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{
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std::string path = qpath.toStdString();
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std::vector<std::string> paths = Config::GetIsoPaths();
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auto new_end = std::remove(paths.begin(), paths.end(), path);
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if (new_end == paths.end())
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return;
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paths.erase(new_end, paths.end());
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Config::SetIsoPaths(paths);
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emit PathRemoved(qpath);
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}
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void Settings::RefreshGameList()
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{
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emit GameListRefreshRequested();
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}
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void Settings::NotifyRefreshGameListStarted()
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{
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emit GameListRefreshStarted();
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}
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void Settings::NotifyRefreshGameListComplete()
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{
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emit GameListRefreshCompleted();
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}
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void Settings::NotifyMetadataRefreshComplete()
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{
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emit MetadataRefreshCompleted();
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}
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void Settings::ReloadTitleDB()
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{
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emit TitleDBReloadRequested();
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}
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bool Settings::IsAutoRefreshEnabled() const
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{
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return GetQSettings().value(QStringLiteral("gamelist/autorefresh"), true).toBool();
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}
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void Settings::SetAutoRefreshEnabled(bool enabled)
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{
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if (IsAutoRefreshEnabled() == enabled)
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return;
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GetQSettings().setValue(QStringLiteral("gamelist/autorefresh"), enabled);
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emit AutoRefreshToggled(enabled);
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}
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QString Settings::GetDefaultGame() const
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{
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return QString::fromStdString(Config::Get(Config::MAIN_DEFAULT_ISO));
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}
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void Settings::SetDefaultGame(QString path)
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{
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if (GetDefaultGame() != path)
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{
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Config::SetBase(Config::MAIN_DEFAULT_ISO, path.toStdString());
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emit DefaultGameChanged(path);
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}
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}
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bool Settings::GetPreferredView() const
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{
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return GetQSettings().value(QStringLiteral("PreferredView"), true).toBool();
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}
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void Settings::SetPreferredView(bool list)
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{
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GetQSettings().setValue(QStringLiteral("PreferredView"), list);
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}
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int Settings::GetStateSlot() const
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{
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return GetQSettings().value(QStringLiteral("Emulation/StateSlot"), 1).toInt();
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}
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void Settings::SetStateSlot(int slot)
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{
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GetQSettings().setValue(QStringLiteral("Emulation/StateSlot"), slot);
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}
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Config::ShowCursor Settings::GetCursorVisibility() const
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{
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return Config::Get(Config::MAIN_SHOW_CURSOR);
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}
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bool Settings::GetLockCursor() const
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{
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return Config::Get(Config::MAIN_LOCK_CURSOR);
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}
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void Settings::SetKeepWindowOnTop(bool top)
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{
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if (IsKeepWindowOnTopEnabled() == top)
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return;
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emit KeepWindowOnTopChanged(top);
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}
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bool Settings::IsKeepWindowOnTopEnabled() const
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{
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return Config::Get(Config::MAIN_KEEP_WINDOW_ON_TOP);
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}
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bool Settings::GetGraphicModsEnabled() const
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{
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return Config::Get(Config::GFX_MODS_ENABLE);
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}
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void Settings::SetGraphicModsEnabled(bool enabled)
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{
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if (GetGraphicModsEnabled() == enabled)
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{
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return;
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}
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Config::SetBaseOrCurrent(Config::GFX_MODS_ENABLE, enabled);
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emit EnableGfxModsChanged(enabled);
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}
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int Settings::GetVolume() const
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{
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return Config::Get(Config::MAIN_AUDIO_VOLUME);
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}
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void Settings::SetVolume(int volume)
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{
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if (GetVolume() != volume)
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{
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Config::SetBaseOrCurrent(Config::MAIN_AUDIO_VOLUME, volume);
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emit VolumeChanged(volume);
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}
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}
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void Settings::IncreaseVolume(int volume)
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{
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AudioCommon::IncreaseVolume(Core::System::GetInstance(), volume);
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emit VolumeChanged(GetVolume());
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}
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void Settings::DecreaseVolume(int volume)
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{
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AudioCommon::DecreaseVolume(Core::System::GetInstance(), volume);
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emit VolumeChanged(GetVolume());
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}
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bool Settings::IsLogVisible() const
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{
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return GetQSettings().value(QStringLiteral("logging/logvisible")).toBool();
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}
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void Settings::SetLogVisible(bool visible)
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{
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if (IsLogVisible() != visible)
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{
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GetQSettings().setValue(QStringLiteral("logging/logvisible"), visible);
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emit LogVisibilityChanged(visible);
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}
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}
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bool Settings::IsLogConfigVisible() const
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{
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return GetQSettings().value(QStringLiteral("logging/logconfigvisible")).toBool();
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}
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void Settings::SetLogConfigVisible(bool visible)
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{
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if (IsLogConfigVisible() != visible)
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{
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GetQSettings().setValue(QStringLiteral("logging/logconfigvisible"), visible);
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emit LogConfigVisibilityChanged(visible);
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}
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}
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std::shared_ptr<NetPlay::NetPlayClient> Settings::GetNetPlayClient()
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{
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return m_client;
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}
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void Settings::ResetNetPlayClient(NetPlay::NetPlayClient* client)
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{
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m_client.reset(client);
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g_netplay_chat_ui.reset();
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g_netplay_golf_ui.reset();
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}
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std::shared_ptr<NetPlay::NetPlayServer> Settings::GetNetPlayServer()
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{
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return m_server;
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}
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void Settings::ResetNetPlayServer(NetPlay::NetPlayServer* server)
|
|
{
|
|
m_server.reset(server);
|
|
}
|
|
|
|
bool Settings::GetCheatsEnabled() const
|
|
{
|
|
return Config::Get(Config::MAIN_ENABLE_CHEATS);
|
|
}
|
|
|
|
void Settings::SetDebugModeEnabled(bool enabled)
|
|
{
|
|
if (AchievementManager::GetInstance().IsHardcoreModeActive())
|
|
enabled = false;
|
|
if (IsDebugModeEnabled() != enabled)
|
|
{
|
|
Config::SetBaseOrCurrent(Config::MAIN_ENABLE_DEBUGGING, enabled);
|
|
emit DebugModeToggled(enabled);
|
|
if (enabled)
|
|
SetCodeVisible(true);
|
|
}
|
|
}
|
|
|
|
bool Settings::IsDebugModeEnabled() const
|
|
{
|
|
return Config::Get(Config::MAIN_ENABLE_DEBUGGING);
|
|
}
|
|
|
|
void Settings::SetRegistersVisible(bool enabled)
|
|
{
|
|
if (IsRegistersVisible() != enabled)
|
|
{
|
|
GetQSettings().setValue(QStringLiteral("debugger/showregisters"), enabled);
|
|
|
|
emit RegistersVisibilityChanged(enabled);
|
|
}
|
|
}
|
|
|
|
bool Settings::IsThreadsVisible() const
|
|
{
|
|
return GetQSettings().value(QStringLiteral("debugger/showthreads")).toBool();
|
|
}
|
|
|
|
void Settings::SetThreadsVisible(bool enabled)
|
|
{
|
|
if (IsThreadsVisible() == enabled)
|
|
return;
|
|
|
|
GetQSettings().setValue(QStringLiteral("debugger/showthreads"), enabled);
|
|
emit ThreadsVisibilityChanged(enabled);
|
|
}
|
|
|
|
bool Settings::IsRegistersVisible() const
|
|
{
|
|
return GetQSettings().value(QStringLiteral("debugger/showregisters")).toBool();
|
|
}
|
|
|
|
void Settings::SetWatchVisible(bool enabled)
|
|
{
|
|
if (IsWatchVisible() != enabled)
|
|
{
|
|
GetQSettings().setValue(QStringLiteral("debugger/showwatch"), enabled);
|
|
|
|
emit WatchVisibilityChanged(enabled);
|
|
}
|
|
}
|
|
|
|
bool Settings::IsWatchVisible() const
|
|
{
|
|
return GetQSettings().value(QStringLiteral("debugger/showwatch")).toBool();
|
|
}
|
|
|
|
void Settings::SetBreakpointsVisible(bool enabled)
|
|
{
|
|
if (IsBreakpointsVisible() != enabled)
|
|
{
|
|
GetQSettings().setValue(QStringLiteral("debugger/showbreakpoints"), enabled);
|
|
|
|
emit BreakpointsVisibilityChanged(enabled);
|
|
}
|
|
}
|
|
|
|
bool Settings::IsBreakpointsVisible() const
|
|
{
|
|
return GetQSettings().value(QStringLiteral("debugger/showbreakpoints")).toBool();
|
|
}
|
|
|
|
void Settings::SetCodeVisible(bool enabled)
|
|
{
|
|
if (IsCodeVisible() != enabled)
|
|
{
|
|
GetQSettings().setValue(QStringLiteral("debugger/showcode"), enabled);
|
|
|
|
emit CodeVisibilityChanged(enabled);
|
|
}
|
|
}
|
|
|
|
bool Settings::IsCodeVisible() const
|
|
{
|
|
return GetQSettings().value(QStringLiteral("debugger/showcode")).toBool();
|
|
}
|
|
|
|
void Settings::SetMemoryVisible(bool enabled)
|
|
{
|
|
if (IsMemoryVisible() == enabled)
|
|
return;
|
|
QSettings().setValue(QStringLiteral("debugger/showmemory"), enabled);
|
|
|
|
emit MemoryVisibilityChanged(enabled);
|
|
}
|
|
|
|
bool Settings::IsMemoryVisible() const
|
|
{
|
|
return QSettings().value(QStringLiteral("debugger/showmemory")).toBool();
|
|
}
|
|
|
|
void Settings::SetNetworkVisible(bool enabled)
|
|
{
|
|
if (IsNetworkVisible() == enabled)
|
|
return;
|
|
|
|
GetQSettings().setValue(QStringLiteral("debugger/shownetwork"), enabled);
|
|
emit NetworkVisibilityChanged(enabled);
|
|
}
|
|
|
|
bool Settings::IsNetworkVisible() const
|
|
{
|
|
return GetQSettings().value(QStringLiteral("debugger/shownetwork")).toBool();
|
|
}
|
|
|
|
void Settings::SetJITVisible(bool enabled)
|
|
{
|
|
if (IsJITVisible() == enabled)
|
|
return;
|
|
QSettings().setValue(QStringLiteral("debugger/showjit"), enabled);
|
|
|
|
emit JITVisibilityChanged(enabled);
|
|
}
|
|
|
|
bool Settings::IsJITVisible() const
|
|
{
|
|
return QSettings().value(QStringLiteral("debugger/showjit")).toBool();
|
|
}
|
|
|
|
void Settings::SetAssemblerVisible(bool enabled)
|
|
{
|
|
if (IsAssemblerVisible() == enabled)
|
|
return;
|
|
QSettings().setValue(QStringLiteral("debugger/showassembler"), enabled);
|
|
|
|
emit AssemblerVisibilityChanged(enabled);
|
|
}
|
|
|
|
bool Settings::IsAssemblerVisible() const
|
|
{
|
|
return QSettings().value(QStringLiteral("debugger/showassembler")).toBool();
|
|
}
|
|
|
|
void Settings::RefreshWidgetVisibility()
|
|
{
|
|
emit DebugModeToggled(IsDebugModeEnabled());
|
|
emit LogVisibilityChanged(IsLogVisible());
|
|
emit LogConfigVisibilityChanged(IsLogConfigVisible());
|
|
}
|
|
|
|
void Settings::SetDebugFont(QFont font)
|
|
{
|
|
if (GetDebugFont() != font)
|
|
{
|
|
GetQSettings().setValue(QStringLiteral("debugger/font"), font);
|
|
|
|
emit DebugFontChanged(font);
|
|
}
|
|
}
|
|
|
|
QFont Settings::GetDebugFont() const
|
|
{
|
|
QFont default_font = QFont(QFontDatabase::systemFont(QFontDatabase::FixedFont).family());
|
|
default_font.setPointSizeF(9.0);
|
|
|
|
return GetQSettings().value(QStringLiteral("debugger/font"), default_font).value<QFont>();
|
|
}
|
|
|
|
void Settings::SetAutoUpdateTrack(const QString& mode)
|
|
{
|
|
if (mode == GetAutoUpdateTrack())
|
|
return;
|
|
|
|
Config::SetBase(Config::MAIN_AUTOUPDATE_UPDATE_TRACK, mode.toStdString());
|
|
|
|
emit AutoUpdateTrackChanged(mode);
|
|
}
|
|
|
|
QString Settings::GetAutoUpdateTrack() const
|
|
{
|
|
return QString::fromStdString(Config::Get(Config::MAIN_AUTOUPDATE_UPDATE_TRACK));
|
|
}
|
|
|
|
void Settings::SetFallbackRegion(const DiscIO::Region& region)
|
|
{
|
|
if (region == GetFallbackRegion())
|
|
return;
|
|
|
|
Config::SetBase(Config::MAIN_FALLBACK_REGION, region);
|
|
|
|
emit FallbackRegionChanged(region);
|
|
}
|
|
|
|
DiscIO::Region Settings::GetFallbackRegion() const
|
|
{
|
|
return Config::Get(Config::MAIN_FALLBACK_REGION);
|
|
}
|
|
|
|
void Settings::SetAnalyticsEnabled(bool enabled)
|
|
{
|
|
if (enabled == IsAnalyticsEnabled())
|
|
return;
|
|
|
|
Config::SetBase(Config::MAIN_ANALYTICS_ENABLED, enabled);
|
|
|
|
emit AnalyticsToggled(enabled);
|
|
}
|
|
|
|
bool Settings::IsAnalyticsEnabled() const
|
|
{
|
|
return Config::Get(Config::MAIN_ANALYTICS_ENABLED);
|
|
}
|
|
|
|
void Settings::SetToolBarVisible(bool visible)
|
|
{
|
|
if (IsToolBarVisible() == visible)
|
|
return;
|
|
|
|
GetQSettings().setValue(QStringLiteral("toolbar/visible"), visible);
|
|
|
|
emit ToolBarVisibilityChanged(visible);
|
|
}
|
|
|
|
bool Settings::IsToolBarVisible() const
|
|
{
|
|
return GetQSettings().value(QStringLiteral("toolbar/visible"), true).toBool();
|
|
}
|
|
|
|
void Settings::SetWidgetsLocked(bool locked)
|
|
{
|
|
if (AreWidgetsLocked() == locked)
|
|
return;
|
|
|
|
GetQSettings().setValue(QStringLiteral("widgets/locked"), locked);
|
|
|
|
emit WidgetLockChanged(locked);
|
|
}
|
|
|
|
bool Settings::AreWidgetsLocked() const
|
|
{
|
|
return GetQSettings().value(QStringLiteral("widgets/locked"), true).toBool();
|
|
}
|
|
|
|
bool Settings::IsBatchModeEnabled() const
|
|
{
|
|
return m_batch;
|
|
}
|
|
void Settings::SetBatchModeEnabled(bool batch)
|
|
{
|
|
m_batch = batch;
|
|
}
|
|
|
|
bool Settings::IsSDCardInserted() const
|
|
{
|
|
return Config::Get(Config::MAIN_WII_SD_CARD);
|
|
}
|
|
|
|
void Settings::SetSDCardInserted(bool inserted)
|
|
{
|
|
if (IsSDCardInserted() != inserted)
|
|
{
|
|
Config::SetBaseOrCurrent(Config::MAIN_WII_SD_CARD, inserted);
|
|
emit SDCardInsertionChanged(inserted);
|
|
}
|
|
}
|
|
|
|
bool Settings::IsUSBKeyboardConnected() const
|
|
{
|
|
return Config::Get(Config::MAIN_WII_KEYBOARD);
|
|
}
|
|
|
|
void Settings::SetUSBKeyboardConnected(bool connected)
|
|
{
|
|
if (IsUSBKeyboardConnected() != connected)
|
|
{
|
|
Config::SetBaseOrCurrent(Config::MAIN_WII_KEYBOARD, connected);
|
|
emit USBKeyboardConnectionChanged(connected);
|
|
}
|
|
}
|
|
|
|
void Settings::SetIsContinuouslyFrameStepping(bool is_stepping)
|
|
{
|
|
m_continuously_frame_stepping = is_stepping;
|
|
}
|
|
|
|
bool Settings::GetIsContinuouslyFrameStepping() const
|
|
{
|
|
return m_continuously_frame_stepping;
|
|
}
|