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The NES games on the Zelda Collecters Edition disk use a XFB which is only 256 pixels wide, but has a stide of 640 pixels. This fits our definition of a interlaced xfb, as a second line of data could fit in the extra space. The solution is to check that we are actually in a interlaced video mode before activating the force progressive hack. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |