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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
// Copyright 2024 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/JsonUtil.h"
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picojson::object ToJsonObject(const Common::Vec3& vec)
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{
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picojson::object obj;
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obj.emplace("x", vec.x);
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obj.emplace("y", vec.y);
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obj.emplace("z", vec.z);
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return obj;
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}
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void FromJson(const picojson::object& obj, Common::Vec3& vec)
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{
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vec.x = ReadNumericFromJson<float>(obj, "x").value_or(0.0f);
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vec.y = ReadNumericFromJson<float>(obj, "y").value_or(0.0f);
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vec.z = ReadNumericFromJson<float>(obj, "z").value_or(0.0f);
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}
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std::optional<std::string> ReadStringFromJson(const picojson::object& obj, const std::string& key)
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{
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const auto it = obj.find(key);
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if (it == obj.end())
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return std::nullopt;
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if (!it->second.is<std::string>())
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return std::nullopt;
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return it->second.to_str();
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}
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std::optional<bool> ReadBoolFromJson(const picojson::object& obj, const std::string& key)
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{
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const auto it = obj.find(key);
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if (it == obj.end())
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return std::nullopt;
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if (!it->second.is<bool>())
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return std::nullopt;
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return it->second.get<bool>();
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}
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