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https://github.com/dolphin-emu/dolphin.git
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185 lines
4.5 KiB
C
185 lines
4.5 KiB
C
///////////////////////////////////////////////////////////////////////////////
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//
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/// \file outqueue.c
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/// \brief Output queue handling in multithreaded coding
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//
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// Author: Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "outqueue.h"
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/// This is to ease integer overflow checking: We may allocate up to
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/// 2 * LZMA_THREADS_MAX buffers and we need some extra memory for other
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/// data structures (that's the second /2).
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#define BUF_SIZE_MAX (UINT64_MAX / LZMA_THREADS_MAX / 2 / 2)
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static lzma_ret
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get_options(uint64_t *bufs_alloc_size, uint32_t *bufs_count,
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uint64_t buf_size_max, uint32_t threads)
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{
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if (threads > LZMA_THREADS_MAX || buf_size_max > BUF_SIZE_MAX)
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return LZMA_OPTIONS_ERROR;
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// The number of buffers is twice the number of threads.
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// This wastes RAM but keeps the threads busy when buffers
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// finish out of order.
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//
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// NOTE: If this is changed, update BUF_SIZE_MAX too.
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*bufs_count = threads * 2;
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*bufs_alloc_size = *bufs_count * buf_size_max;
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return LZMA_OK;
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}
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extern uint64_t
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lzma_outq_memusage(uint64_t buf_size_max, uint32_t threads)
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{
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uint64_t bufs_alloc_size;
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uint32_t bufs_count;
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if (get_options(&bufs_alloc_size, &bufs_count, buf_size_max, threads)
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!= LZMA_OK)
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return UINT64_MAX;
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return sizeof(lzma_outq) + bufs_count * sizeof(lzma_outbuf)
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+ bufs_alloc_size;
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}
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extern lzma_ret
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lzma_outq_init(lzma_outq *outq, const lzma_allocator *allocator,
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uint64_t buf_size_max, uint32_t threads)
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{
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uint64_t bufs_alloc_size;
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uint32_t bufs_count;
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// Set bufs_count and bufs_alloc_size.
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return_if_error(get_options(&bufs_alloc_size, &bufs_count,
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buf_size_max, threads));
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// Allocate memory if needed.
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if (outq->buf_size_max != buf_size_max
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|| outq->bufs_allocated != bufs_count) {
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lzma_outq_end(outq, allocator);
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#if SIZE_MAX < UINT64_MAX
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if (bufs_alloc_size > SIZE_MAX)
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return LZMA_MEM_ERROR;
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#endif
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outq->bufs = lzma_alloc(bufs_count * sizeof(lzma_outbuf),
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allocator);
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outq->bufs_mem = lzma_alloc((size_t)(bufs_alloc_size),
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allocator);
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if (outq->bufs == NULL || outq->bufs_mem == NULL) {
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lzma_outq_end(outq, allocator);
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return LZMA_MEM_ERROR;
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}
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}
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// Initialize the rest of the main structure. Initialization of
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// outq->bufs[] is done when they are actually needed.
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outq->buf_size_max = (size_t)(buf_size_max);
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outq->bufs_allocated = bufs_count;
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outq->bufs_pos = 0;
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outq->bufs_used = 0;
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outq->read_pos = 0;
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return LZMA_OK;
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}
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extern void
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lzma_outq_end(lzma_outq *outq, const lzma_allocator *allocator)
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{
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lzma_free(outq->bufs, allocator);
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outq->bufs = NULL;
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lzma_free(outq->bufs_mem, allocator);
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outq->bufs_mem = NULL;
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return;
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}
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extern lzma_outbuf *
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lzma_outq_get_buf(lzma_outq *outq)
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{
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// Caller must have checked it with lzma_outq_has_buf().
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assert(outq->bufs_used < outq->bufs_allocated);
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// Initialize the new buffer.
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lzma_outbuf *buf = &outq->bufs[outq->bufs_pos];
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buf->buf = outq->bufs_mem + outq->bufs_pos * outq->buf_size_max;
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buf->size = 0;
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buf->finished = false;
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// Update the queue state.
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if (++outq->bufs_pos == outq->bufs_allocated)
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outq->bufs_pos = 0;
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++outq->bufs_used;
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return buf;
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}
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extern bool
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lzma_outq_is_readable(const lzma_outq *outq)
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{
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uint32_t i = outq->bufs_pos - outq->bufs_used;
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if (outq->bufs_pos < outq->bufs_used)
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i += outq->bufs_allocated;
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return outq->bufs[i].finished;
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}
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extern lzma_ret
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lzma_outq_read(lzma_outq *restrict outq, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size,
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lzma_vli *restrict unpadded_size,
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lzma_vli *restrict uncompressed_size)
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{
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// There must be at least one buffer from which to read.
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if (outq->bufs_used == 0)
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return LZMA_OK;
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// Get the buffer.
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uint32_t i = outq->bufs_pos - outq->bufs_used;
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if (outq->bufs_pos < outq->bufs_used)
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i += outq->bufs_allocated;
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lzma_outbuf *buf = &outq->bufs[i];
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// If it isn't finished yet, we cannot read from it.
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if (!buf->finished)
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return LZMA_OK;
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// Copy from the buffer to output.
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lzma_bufcpy(buf->buf, &outq->read_pos, buf->size,
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out, out_pos, out_size);
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// Return if we didn't get all the data from the buffer.
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if (outq->read_pos < buf->size)
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return LZMA_OK;
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// The buffer was finished. Tell the caller its size information.
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*unpadded_size = buf->unpadded_size;
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*uncompressed_size = buf->uncompressed_size;
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// Free this buffer for further use.
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--outq->bufs_used;
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outq->read_pos = 0;
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return LZMA_STREAM_END;
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}
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