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AbstractFramebuffer.cpp
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AbstractFramebuffer: Silence a -Wlogical-op-parentheses warning in ValidateConfig()
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2018-03-23 09:58:19 -04:00 |
AbstractFramebuffer.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
AbstractPipeline.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
AbstractShader.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
AbstractStagingTexture.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
AbstractStagingTexture.h
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VideoBackends: Add AbstractStagingTexture class
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2017-11-22 18:47:04 +10:00 |
AbstractTexture.cpp
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VideoBackends: Support D24S8 abstract texture format
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2018-07-19 21:47:42 +10:00 |
AbstractTexture.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
AsyncRequests.cpp
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VideoCommon: Flush the GPU pipeline on async requests.
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2018-06-06 09:22:01 +02:00 |
AsyncRequests.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
AsyncShaderCompiler.cpp
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Merge pull request #6442 from stenzek/async-compiler-priority
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2018-03-19 09:16:53 +01:00 |
AsyncShaderCompiler.h
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ShaderCache: Implement compile priority
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2018-03-17 01:53:11 +10:00 |
AVIDump.cpp
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AVIDump: use dump_path rather than deprecated AVFormatContext::filename
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2018-07-14 12:46:04 -07:00 |
AVIDump.h
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MSVC: define HAVE_FFMPEG
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2017-05-26 00:53:58 -07:00 |
BoundingBox.cpp
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BoundingBox.h
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BPFunctions.cpp
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Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State
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2018-03-10 15:56:40 +10:00 |
BPFunctions.h
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BPFunctions: Move GX viewport conversion to VideoCommon
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2018-02-20 00:49:32 +10:00 |
BPMemory.cpp
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BPMemory: Use Common::BitCast where applicable
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2018-05-18 14:25:44 -04:00 |
BPMemory.h
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
BPStructs.cpp
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Implement EFB copy filter and gamma in hardware backends
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2018-04-29 19:05:20 +10:00 |
BPStructs.h
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CMakeLists.txt
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VideoCommon/Vulkan: Explicitly link in xxhash
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2018-03-28 17:03:16 -04:00 |
CommandProcessor.cpp
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CP: some bits in some of the HI registers cannot be set
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2018-07-12 20:15:27 -04:00 |
CommandProcessor.h
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Call Do for every member of SCPFifoStruct individually
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2017-11-13 19:51:16 +01:00 |
ConstantManager.h
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PixelShaderGen: Implement table-based fog range as in software renderer
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2018-02-15 22:19:21 +10:00 |
CPMemory.cpp
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CPMemory.h
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DataReader.h
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
Debugger.cpp
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Debugger.h
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DriverDetails.cpp
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Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan"
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2018-09-01 05:32:56 +02:00 |
DriverDetails.h
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Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan"
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2018-09-01 05:32:56 +02:00 |
Fifo.cpp
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ConfigManager: Convert GPUDeterminismMode into an enum class
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2018-06-15 14:45:30 -04:00 |
Fifo.h
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FPSCounter.cpp
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Don't use wrong encoding for paths when opening streams on Windows
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2017-12-05 21:23:35 +01:00 |
FPSCounter.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
FramebufferManagerBase.cpp
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FramebufferManager: Use D24S8 on Adreno when using Vulkan
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2018-07-19 23:30:25 +10:00 |
FramebufferManagerBase.h
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FramebufferManager: Dynamic selection of EFB depth format
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2018-07-19 21:47:42 +10:00 |
GeometryShaderGen.cpp
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VideoConfig: Make StereoMode an enum class
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2017-11-18 23:19:53 -05:00 |
GeometryShaderGen.h
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
GeometryShaderManager.cpp
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VideoConfig: Make StereoMode an enum class
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2017-11-18 23:19:53 -05:00 |
GeometryShaderManager.h
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GXPipelineTypes.h
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Put a "last changed in PR" comment next to UID cache version
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2018-03-29 22:38:37 +02:00 |
HiresTextures_DDSLoader.cpp
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HiresTextures: Do not load compressed textures with unaligned dimensions
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2018-05-22 16:15:18 +10:00 |
HiresTextures.cpp
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VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character
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2018-08-21 15:54:25 -04:00 |
HiresTextures.h
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HiresTextures: Do not load compressed textures with unaligned dimensions
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2018-05-22 16:15:18 +10:00 |
ImageWrite.cpp
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Add a namespace to OpenFStream
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2017-06-15 21:34:04 +02:00 |
ImageWrite.h
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IndexGenerator.cpp
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
IndexGenerator.h
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LightingShaderGen.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
LightingShaderGen.h
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
LookUpTables.h
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NativeVertexFormat.h
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Common/Hash: Namespace code under the Common namespace
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2018-05-16 15:39:23 -04:00 |
OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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OpcodeDecoding.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
PixelEngine.cpp
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CommandProcessor: Remove unnecessary include
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2017-09-02 13:34:21 -04:00 |
PixelEngine.h
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PixelShaderGen.cpp
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Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan"
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2018-09-01 05:32:56 +02:00 |
PixelShaderGen.h
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ShaderCache: Remove unused UID bits before inserting into shader map
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2018-05-26 00:09:10 +10:00 |
PixelShaderManager.cpp
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PixelShaderGen: Implement table-based fog range as in software renderer
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2018-02-15 22:19:21 +10:00 |
PixelShaderManager.h
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Ubershaders: Fix 6-bit color truncation not being applied
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2017-08-01 00:01:09 +10:00 |
PostProcessing.cpp
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PostProcessing: Default constructor and destructor of PostProcessingShaderConfiguration
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2018-05-21 11:54:56 -04:00 |
PostProcessing.h
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PostProcessing: Make GetShader() return by constant reference
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2018-05-21 12:07:51 -04:00 |
RenderBase.cpp
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Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM.
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2018-09-13 19:39:49 +02:00 |
RenderBase.h
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Add OSD message for Volume Hotkeys
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2018-06-06 17:11:43 +02:00 |
RenderState.cpp
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Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
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2017-10-27 00:45:20 -07:00 |
RenderState.h
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Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
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2017-10-27 00:45:20 -07:00 |
SamplerCommon.h
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sfont.inc
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ShaderCache.cpp
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FramebufferManager: Dynamic selection of EFB depth format
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2018-07-19 21:47:42 +10:00 |
ShaderCache.h
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FramebufferManager: Dynamic selection of EFB depth format
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2018-07-19 21:47:42 +10:00 |
ShaderGenCommon.cpp
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VideoConfig: Add a field for indicating logic op support in the backend
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2018-05-26 00:07:20 +10:00 |
ShaderGenCommon.h
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VideoConfig: Add a field for indicating logic op support in the backend
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2018-05-26 00:07:20 +10:00 |
Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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VideoCommon/TextureCacheBase: Resolve a -Wmissing-braces warning in GetRAMCopyFilterCoefficients()
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2018-07-06 19:56:35 -04:00 |
TextureCacheBase.h
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Make arbitrary mipmap detection toggle invalidate the texture cache
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2018-07-03 18:44:11 -04:00 |
TextureConfig.cpp
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AbstractTexture: Support multisampled abstract texture
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2018-03-01 17:31:24 +10:00 |
TextureConfig.h
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VideoBackends: Support D24S8 abstract texture format
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2018-07-19 21:47:42 +10:00 |
TextureConversionShader.cpp
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EFB2RAM: Apply copy filter as a float coefficient after sampling
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2018-05-22 12:24:08 +10:00 |
TextureConversionShader.h
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VideoCommon: Rename TextureConversionShader namespace.
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2017-12-02 15:17:39 +01:00 |
TextureConverterShaderGen.cpp
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EFB2RAM: Apply copy filter as a float coefficient after sampling
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2018-05-22 12:24:08 +10:00 |
TextureConverterShaderGen.h
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TextureConversionShader: Don't sample from adjacent rows when not needed
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2018-05-03 14:09:32 +10:00 |
TextureDecoder_Common.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
TextureDecoder_Generic.cpp
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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Hybrid XFB: Fix lint errors
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2017-11-17 22:11:34 -06:00 |
TextureDecoder.h
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Add support for hybrid XFB
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2017-11-17 19:47:56 -06:00 |
UberShaderCommon.cpp
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Fix an invalid (uint < int) comparison in GLES with ubershaders
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2017-12-10 10:52:32 -08:00 |
UberShaderCommon.h
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Ubershaders: Support per-pixel lighting
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2017-07-30 17:43:59 +10:00 |
UberShaderPixel.cpp
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Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan"
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2018-09-01 05:32:56 +02:00 |
UberShaderPixel.h
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ShaderCache: Remove unused UID bits before inserting into shader map
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2018-05-26 00:09:10 +10:00 |
UberShaderVertex.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
UberShaderVertex.h
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ShaderGen: Implement vertex ubershaders
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2017-07-30 17:43:59 +10:00 |
VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
VertexLoader_Normal.h
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VertexLoader_Position.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoader_TextCoord.h
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VertexLoader.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
VertexLoader.h
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VertexLoaderARM64.cpp
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VertexLoaderArm: Fix 565 color format.
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2018-05-27 11:27:15 +02:00 |
VertexLoaderARM64.h
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VertexLoaderBase.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoaderBase.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoaderManager.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
VertexLoaderManager.h
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
VertexLoaderUtils.h
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
VertexLoaderX64.cpp
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Remove code for only allocating low memory
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2017-05-20 09:35:53 +02:00 |
VertexLoaderX64.h
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VertexManagerBase.cpp
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Implement "Skip" ubershader mode
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2018-03-26 01:57:41 +10:00 |
VertexManagerBase.h
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CommonFuncs: Convert ROUND_UP_POW2 macro to a function
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2018-05-10 19:42:20 -04:00 |
VertexShaderGen.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
VertexShaderGen.h
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VertexShaderGen: Convert defines to an enum
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2018-03-18 15:45:20 -04:00 |
VertexShaderManager.cpp
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Remove support for projection hacks
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2018-04-01 21:41:18 +02:00 |
VertexShaderManager.h
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Remove leftovers of projection hack support
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2018-04-13 12:52:42 +02:00 |
VideoBackendBase.cpp
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VideoBackendBase: Include parameter names in member function declarations
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2018-05-20 16:27:16 -04:00 |
VideoBackendBase.h
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VideoBackendBase: Include parameter names in member function declarations
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2018-05-20 16:27:16 -04:00 |
VideoCommon.h
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MAX_XFB_HEIGHT: PAL value off by two fixed
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2017-12-30 20:22:10 +01:00 |
VideoCommon.vcxproj
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Remove SOIL altogether from the project.
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2018-05-20 13:44:42 +02:00 |
VideoCommon.vcxproj.filters
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VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp
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2018-03-18 15:33:59 -04:00 |
VideoConfig.cpp
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VideoCommon: Skip vsync if configured emulation speed is not 100%
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2018-09-05 05:40:22 -04:00 |
VideoConfig.h
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Merge pull request #6875 from JonnyH/WIP/mipmap-heuristic-tweaks
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2018-06-21 10:19:47 +02:00 |
VideoState.cpp
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VideoState.h
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XFMemory.cpp
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XFMemory.h
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VideoCommon: Use constant for number of color channels in XFMemory
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2017-11-20 23:18:44 +10:00 |
XFStructs.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
XFStructs.h
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