mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-29 03:50:52 +01:00
e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
155 lines
4.9 KiB
C++
155 lines
4.9 KiB
C++
// Copyright 2009 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#include "VideoCommon/OnScreenDisplay.h"
|
|
|
|
#include <algorithm>
|
|
#include <atomic>
|
|
#include <map>
|
|
#include <mutex>
|
|
#include <string>
|
|
|
|
#include <fmt/format.h>
|
|
#include <imgui.h>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "Common/Config/Config.h"
|
|
#include "Common/Timer.h"
|
|
|
|
#include "Core/Config/MainSettings.h"
|
|
|
|
namespace OSD
|
|
{
|
|
constexpr float LEFT_MARGIN = 10.0f; // Pixels to the left of OSD messages.
|
|
constexpr float TOP_MARGIN = 10.0f; // Pixels above the first OSD message.
|
|
constexpr float WINDOW_PADDING = 4.0f; // Pixels between subsequent OSD messages.
|
|
constexpr float MESSAGE_FADE_TIME = 1000.f; // Ms to fade OSD messages at the end of their life.
|
|
constexpr float MESSAGE_DROP_TIME = 5000.f; // Ms to drop OSD messages that has yet to ever render.
|
|
|
|
static std::atomic<int> s_obscured_pixels_left = 0;
|
|
static std::atomic<int> s_obscured_pixels_top = 0;
|
|
|
|
struct Message
|
|
{
|
|
Message() = default;
|
|
Message(std::string text_, u32 timestamp_, u32 duration_, u32 color_)
|
|
: text(std::move(text_)), timestamp(timestamp_), duration(duration_), color(color_)
|
|
{
|
|
}
|
|
std::string text;
|
|
u32 timestamp = 0;
|
|
u32 duration = 0;
|
|
bool ever_drawn = false;
|
|
u32 color = 0;
|
|
};
|
|
static std::multimap<MessageType, Message> s_messages;
|
|
static std::mutex s_messages_mutex;
|
|
|
|
static ImVec4 ARGBToImVec4(const u32 argb)
|
|
{
|
|
return ImVec4(static_cast<float>((argb >> 16) & 0xFF) / 255.0f,
|
|
static_cast<float>((argb >> 8) & 0xFF) / 255.0f,
|
|
static_cast<float>((argb >> 0) & 0xFF) / 255.0f,
|
|
static_cast<float>((argb >> 24) & 0xFF) / 255.0f);
|
|
}
|
|
|
|
static float DrawMessage(int index, Message& msg, const ImVec2& position, int time_left)
|
|
{
|
|
// We have to provide a window name, and these shouldn't be duplicated.
|
|
// So instead, we generate a name based on the number of messages drawn.
|
|
const std::string window_name = fmt::format("osd_{}", index);
|
|
|
|
// The size must be reset, otherwise the length of old messages could influence new ones.
|
|
ImGui::SetNextWindowPos(position);
|
|
ImGui::SetNextWindowSize(ImVec2(0.0f, 0.0f));
|
|
|
|
// Gradually fade old messages away (except in their first frame)
|
|
const float fade_time = std::max(std::min(MESSAGE_FADE_TIME, (float)msg.duration), 1.f);
|
|
const float alpha = std::clamp(time_left / fade_time, 0.f, 1.f);
|
|
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, msg.ever_drawn ? alpha : 1.0);
|
|
|
|
float window_height = 0.0f;
|
|
if (ImGui::Begin(window_name.c_str(), nullptr,
|
|
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoInputs |
|
|
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings |
|
|
ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav |
|
|
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing))
|
|
{
|
|
// Use %s in case message contains %.
|
|
ImGui::TextColored(ARGBToImVec4(msg.color), "%s", msg.text.c_str());
|
|
window_height =
|
|
ImGui::GetWindowSize().y + (WINDOW_PADDING * ImGui::GetIO().DisplayFramebufferScale.y);
|
|
}
|
|
|
|
ImGui::End();
|
|
ImGui::PopStyleVar();
|
|
|
|
msg.ever_drawn = true;
|
|
|
|
return window_height;
|
|
}
|
|
|
|
void AddTypedMessage(MessageType type, std::string message, u32 ms, u32 argb)
|
|
{
|
|
std::lock_guard lock{s_messages_mutex};
|
|
s_messages.erase(type);
|
|
s_messages.emplace(type, Message(std::move(message), Common::Timer::GetTimeMs() + ms, ms, argb));
|
|
}
|
|
|
|
void AddMessage(std::string message, u32 ms, u32 argb)
|
|
{
|
|
std::lock_guard lock{s_messages_mutex};
|
|
s_messages.emplace(MessageType::Typeless,
|
|
Message(std::move(message), Common::Timer::GetTimeMs() + ms, ms, argb));
|
|
}
|
|
|
|
void DrawMessages()
|
|
{
|
|
const bool draw_messages = Config::Get(Config::MAIN_OSD_MESSAGES);
|
|
const u32 now = Common::Timer::GetTimeMs();
|
|
const float current_x =
|
|
LEFT_MARGIN * ImGui::GetIO().DisplayFramebufferScale.x + s_obscured_pixels_left;
|
|
float current_y = TOP_MARGIN * ImGui::GetIO().DisplayFramebufferScale.y + s_obscured_pixels_top;
|
|
int index = 0;
|
|
|
|
std::lock_guard lock{s_messages_mutex};
|
|
|
|
for (auto it = s_messages.begin(); it != s_messages.end();)
|
|
{
|
|
Message& msg = it->second;
|
|
const int time_left = static_cast<int>(msg.timestamp - now);
|
|
|
|
// Make sure we draw them at least once if they were printed with 0ms,
|
|
// unless enough time has expired, in that case, we drop them
|
|
if (time_left <= 0 && (msg.ever_drawn || -time_left >= MESSAGE_DROP_TIME))
|
|
{
|
|
it = s_messages.erase(it);
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
++it;
|
|
}
|
|
|
|
if (draw_messages)
|
|
current_y += DrawMessage(index++, msg, ImVec2(current_x, current_y), time_left);
|
|
}
|
|
}
|
|
|
|
void ClearMessages()
|
|
{
|
|
std::lock_guard lock{s_messages_mutex};
|
|
s_messages.clear();
|
|
}
|
|
|
|
void SetObscuredPixelsLeft(int width)
|
|
{
|
|
s_obscured_pixels_left = width;
|
|
}
|
|
|
|
void SetObscuredPixelsTop(int height)
|
|
{
|
|
s_obscured_pixels_top = height;
|
|
}
|
|
} // namespace OSD
|