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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
16 lines
496 B
C++
16 lines
496 B
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <utility>
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#include "VideoCommon/XFMemory.h"
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std::pair<std::string, std::string> GetXFRegInfo(u32 address, u32 value);
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std::string GetXFMemName(u32 address);
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std::string GetXFMemDescription(u32 address, u32 value);
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std::pair<std::string, std::string> GetXFTransferInfo(const u8* data);
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std::pair<std::string, std::string> GetXFIndexedLoadInfo(u8 array, u32 value);
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