mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-30 23:11:00 +01:00
28 lines
1.1 KiB
INI
28 lines
1.1 KiB
INI
# GC6J01 - ポケモンコロシアム
|
|
|
|
[OnFrame]
|
|
# This game has extra memory card checks compared to most games,
|
|
# presumably to prevent Pokémon duping. These can interfere with
|
|
# saving your game when using savestates.
|
|
#
|
|
# 0x801cb5b8:
|
|
# Originally a branch that checks if the save counter in memory
|
|
# matches the one on the memory card. We patch this to instead
|
|
# overwrite the counter in memory with the one from the memory
|
|
# card. We need to do this because each memory card file actually
|
|
# contains three save slots the game rotates when saving, and
|
|
# when loading it loads the save with the biggest save counter.
|
|
# So we need to make sure the newly written save (which uses
|
|
# the value from memory + 1) is higher than any save currently
|
|
# on the card.
|
|
#
|
|
# 0x801cb608:
|
|
# Another branch. Not entirely sure what this one checks, but
|
|
# not patching this one sometimes still makes it recognize the
|
|
# memory card as 'not the same Memory Card as the one used to
|
|
# load the saved data', so nop it out.
|
|
#
|
|
$Allow Memory Card saving with Savestates
|
|
0x801cb5b8:dword:0x9005002c
|
|
0x801cb608:dword:0x60000000
|