mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-30 22:01:00 +01:00
8bc8e43dd6
Both DX12 and Vulkan already had one.
73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
// Copyright 2012 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <atomic>
|
|
#include <memory>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
|
|
enum PerfQueryType
|
|
{
|
|
PQ_ZCOMP_INPUT_ZCOMPLOC = 0,
|
|
PQ_ZCOMP_OUTPUT_ZCOMPLOC,
|
|
PQ_ZCOMP_INPUT,
|
|
PQ_ZCOMP_OUTPUT,
|
|
PQ_BLEND_INPUT,
|
|
PQ_EFB_COPY_CLOCKS,
|
|
PQ_NUM_MEMBERS
|
|
};
|
|
|
|
enum PerfQueryGroup
|
|
{
|
|
PQG_ZCOMP_ZCOMPLOC,
|
|
PQG_ZCOMP,
|
|
PQG_EFB_COPY_CLOCKS,
|
|
PQG_NUM_MEMBERS,
|
|
};
|
|
|
|
class PerfQueryBase
|
|
{
|
|
public:
|
|
PerfQueryBase() : m_query_count(0) {}
|
|
virtual ~PerfQueryBase() {}
|
|
|
|
virtual bool Initialize() { return true; }
|
|
|
|
// Checks if performance queries are enabled in the gameini configuration.
|
|
// NOTE: Called from CPU+GPU thread
|
|
static bool ShouldEmulate();
|
|
|
|
// Begin querying the specified value for the following host GPU commands
|
|
// The call to EnableQuery() should be placed immediately before the draw command, otherwise
|
|
// there is a risk of GPU resets if the query is left open and the buffer is submitted during
|
|
// resource binding (D3D12/Vulkan).
|
|
virtual void EnableQuery(PerfQueryGroup type) {}
|
|
|
|
// Stop querying the specified value for the following host GPU commands
|
|
virtual void DisableQuery(PerfQueryGroup type) {}
|
|
|
|
// Reset query counters to zero and drop any pending queries
|
|
virtual void ResetQuery() {}
|
|
|
|
// Return the measured value for the specified query type
|
|
// NOTE: Called from CPU thread
|
|
virtual u32 GetQueryResult(PerfQueryType type) { return 0; }
|
|
|
|
// Request the value of any pending queries - causes a pipeline flush and thus should be used
|
|
// carefully!
|
|
virtual void FlushResults() {}
|
|
|
|
// True if there are no further pending query results
|
|
// NOTE: Called from CPU thread
|
|
virtual bool IsFlushed() const { return true; }
|
|
|
|
protected:
|
|
std::atomic<u32> m_query_count;
|
|
std::array<std::atomic<u32>, PQG_NUM_MEMBERS> m_results;
|
|
};
|
|
|
|
extern std::unique_ptr<PerfQueryBase> g_perf_query;
|