mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-28 04:16:53 +01:00
6d528a72eb
This updates glslang to commit 9bb8cfffb0eed010e07132282c41d73064a7a609 which is the current version listed in the known_good.json file for the version 1.3.212 of the Vulkan-ValidationLayers repo.
307 lines
12 KiB
C++
307 lines
12 KiB
C++
//
|
|
// Copyright (C) 2016-2017 Google, Inc.
|
|
// Copyright (C) 2020 The Khronos Group Inc.
|
|
//
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
//
|
|
// Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
//
|
|
// Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following
|
|
// disclaimer in the documentation and/or other materials provided
|
|
// with the distribution.
|
|
//
|
|
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
#include <algorithm>
|
|
|
|
#include <gtest/gtest.h>
|
|
|
|
#include "TestFixture.h"
|
|
|
|
#include "glslang/MachineIndependent/iomapper.h"
|
|
#include "glslang/MachineIndependent/reflection.h"
|
|
|
|
#ifndef GLSLANG_WEB
|
|
namespace glslangtest {
|
|
namespace {
|
|
|
|
struct vkRelaxedData {
|
|
std::vector<std::string> fileNames;
|
|
std::vector<std::vector<std::string>> resourceSetBindings;
|
|
};
|
|
|
|
using VulkanRelaxedTest = GlslangTest <::testing::TestWithParam<vkRelaxedData>>;
|
|
|
|
template<class T>
|
|
std::string interfaceName(T symbol) {
|
|
return symbol.getType()->getBasicType() == glslang::EbtBlock ? std::string(symbol.getType()->getTypeName().c_str()) : symbol.name;
|
|
}
|
|
|
|
bool verifyIOMapping(std::string& linkingError, glslang::TProgram& program) {
|
|
bool success = true;
|
|
|
|
// Verify IO Mapping by generating reflection for each stage individually
|
|
// and comparing layout qualifiers on the results
|
|
|
|
|
|
int reflectionOptions = EShReflectionDefault;
|
|
//reflectionOptions |= EShReflectionStrictArraySuffix;
|
|
//reflectionOptions |= EShReflectionBasicArraySuffix;
|
|
reflectionOptions |= EShReflectionIntermediateIO;
|
|
reflectionOptions |= EShReflectionSeparateBuffers;
|
|
reflectionOptions |= EShReflectionAllBlockVariables;
|
|
//reflectionOptions |= EShReflectionUnwrapIOBlocks;
|
|
|
|
success &= program.buildReflection(reflectionOptions);
|
|
|
|
// check that the reflection output from the individual stages all makes sense..
|
|
std::vector<glslang::TReflection> stageReflections;
|
|
for (int s = 0; s < EShLangCount; ++s) {
|
|
if (program.getIntermediate((EShLanguage)s)) {
|
|
stageReflections.emplace_back((EShReflectionOptions)reflectionOptions, (EShLanguage)s, (EShLanguage)s);
|
|
success &= stageReflections.back().addStage((EShLanguage)s, *program.getIntermediate((EShLanguage)s));
|
|
}
|
|
}
|
|
|
|
// check that input/output locations match between stages
|
|
auto it = stageReflections.begin();
|
|
auto nextIt = it + 1;
|
|
for (; nextIt != stageReflections.end(); it++, nextIt++) {
|
|
int numOut = it->getNumPipeOutputs();
|
|
std::map<std::string, const glslang::TObjectReflection*> pipeOut;
|
|
|
|
for (int i = 0; i < numOut; i++) {
|
|
const glslang::TObjectReflection& out = it->getPipeOutput(i);
|
|
std::string name = interfaceName(out);
|
|
pipeOut[name] = &out;
|
|
}
|
|
|
|
int numIn = nextIt->getNumPipeInputs();
|
|
for (int i = 0; i < numIn; i++) {
|
|
auto in = nextIt->getPipeInput(i);
|
|
std::string name = interfaceName(in);
|
|
auto out = pipeOut.find(name);
|
|
|
|
if (out != pipeOut.end()) {
|
|
auto inQualifier = in.getType()->getQualifier();
|
|
auto outQualifier = out->second->getType()->getQualifier();
|
|
success &= outQualifier.layoutLocation == inQualifier.layoutLocation;
|
|
// These are not part of a matched interface. Other cases still need to be added.
|
|
} else if (name != "gl_FrontFacing" && name != "gl_FragCoord") {
|
|
success &= false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// compare uniforms in each stage to the program
|
|
{
|
|
int totalUniforms = program.getNumUniformVariables();
|
|
std::map<std::string, const glslang::TObjectReflection*> programUniforms;
|
|
for (int i = 0; i < totalUniforms; i++) {
|
|
const glslang::TObjectReflection& uniform = program.getUniform(i);
|
|
std::string name = interfaceName(uniform);
|
|
programUniforms[name] = &uniform;
|
|
}
|
|
it = stageReflections.begin();
|
|
for (; it != stageReflections.end(); it++) {
|
|
int numUniform = it->getNumUniforms();
|
|
std::map<std::string, glslang::TObjectReflection> uniforms;
|
|
|
|
for (int i = 0; i < numUniform; i++) {
|
|
glslang::TObjectReflection uniform = it->getUniform(i);
|
|
std::string name = interfaceName(uniform);
|
|
auto programUniform = programUniforms.find(name);
|
|
|
|
if (programUniform != programUniforms.end()) {
|
|
auto stageQualifier = uniform.getType()->getQualifier();
|
|
auto programQualifier = programUniform->second->getType()->getQualifier();
|
|
|
|
success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
|
|
success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
|
|
success &= stageQualifier.layoutSet == programQualifier.layoutSet;
|
|
}
|
|
else {
|
|
success &= false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// compare uniform blocks in each stage to the program table
|
|
{
|
|
int totalUniforms = program.getNumUniformBlocks();
|
|
std::map<std::string, const glslang::TObjectReflection*> programUniforms;
|
|
for (int i = 0; i < totalUniforms; i++) {
|
|
const glslang::TObjectReflection& uniform = program.getUniformBlock(i);
|
|
std::string name = interfaceName(uniform);
|
|
programUniforms[name] = &uniform;
|
|
}
|
|
it = stageReflections.begin();
|
|
for (; it != stageReflections.end(); it++) {
|
|
int numUniform = it->getNumUniformBlocks();
|
|
std::map<std::string, glslang::TObjectReflection> uniforms;
|
|
|
|
for (int i = 0; i < numUniform; i++) {
|
|
glslang::TObjectReflection uniform = it->getUniformBlock(i);
|
|
std::string name = interfaceName(uniform);
|
|
auto programUniform = programUniforms.find(name);
|
|
|
|
if (programUniform != programUniforms.end()) {
|
|
auto stageQualifier = uniform.getType()->getQualifier();
|
|
auto programQualifier = programUniform->second->getType()->getQualifier();
|
|
|
|
success &= stageQualifier.layoutLocation == programQualifier.layoutLocation;
|
|
success &= stageQualifier.layoutBinding == programQualifier.layoutBinding;
|
|
success &= stageQualifier.layoutSet == programQualifier.layoutSet;
|
|
}
|
|
else {
|
|
success &= false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!success) {
|
|
linkingError += "Mismatched cross-stage IO\n";
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
TEST_P(VulkanRelaxedTest, FromFile)
|
|
{
|
|
const auto& fileNames = GetParam().fileNames;
|
|
const auto& resourceSetBindings = GetParam().resourceSetBindings;
|
|
Semantics semantics = Semantics::Vulkan;
|
|
const size_t fileCount = fileNames.size();
|
|
const EShMessages controls = DeriveOptions(Source::GLSL, semantics, Target::BothASTAndSpv);
|
|
GlslangResult result;
|
|
|
|
// Compile each input shader file.
|
|
bool success = true;
|
|
std::vector<std::unique_ptr<glslang::TShader>> shaders;
|
|
for (size_t i = 0; i < fileCount; ++i) {
|
|
std::string contents;
|
|
tryLoadFile(GlobalTestSettings.testRoot + "/" + fileNames[i],
|
|
"input", &contents);
|
|
shaders.emplace_back(
|
|
new glslang::TShader(GetShaderStage(GetSuffix(fileNames[i]))));
|
|
auto* shader = shaders.back().get();
|
|
|
|
shader->setAutoMapLocations(true);
|
|
shader->setAutoMapBindings(true);
|
|
|
|
shader->setEnvInput(glslang::EShSourceGlsl, shader->getStage(), glslang::EShClientVulkan, 100);
|
|
shader->setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1);
|
|
shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0);
|
|
|
|
// Use vulkan relaxed option
|
|
shader->setEnvInputVulkanRulesRelaxed();
|
|
|
|
success &= compile(shader, contents, "", controls);
|
|
|
|
result.shaderResults.push_back(
|
|
{ fileNames[i], shader->getInfoLog(), shader->getInfoDebugLog() });
|
|
}
|
|
|
|
// Link all of them.
|
|
glslang::TProgram program;
|
|
for (const auto& shader : shaders) program.addShader(shader.get());
|
|
success &= program.link(controls);
|
|
result.linkingOutput = program.getInfoLog();
|
|
result.linkingError = program.getInfoDebugLog();
|
|
|
|
if (!resourceSetBindings.empty()) {
|
|
assert(resourceSetBindings.size() == fileNames.size());
|
|
for (size_t i = 0; i < shaders.size(); i++)
|
|
shaders[i]->setResourceSetBinding(resourceSetBindings[i]);
|
|
}
|
|
|
|
unsigned int stage = 0;
|
|
glslang::TIntermediate* firstIntermediate = nullptr;
|
|
while (!program.getIntermediate((EShLanguage)stage) && stage < EShLangCount) { stage++; }
|
|
firstIntermediate = program.getIntermediate((EShLanguage)stage);
|
|
|
|
glslang::TDefaultGlslIoResolver resolver(*firstIntermediate);
|
|
glslang::TGlslIoMapper ioMapper;
|
|
|
|
if (success) {
|
|
success &= program.mapIO(&resolver, &ioMapper);
|
|
result.linkingOutput = program.getInfoLog();
|
|
result.linkingError = program.getInfoDebugLog();
|
|
}
|
|
|
|
success &= verifyIOMapping(result.linkingError, program);
|
|
result.validationResult = success;
|
|
|
|
if (success && (controls & EShMsgSpvRules)) {
|
|
for (int stage = 0; stage < EShLangCount; ++stage) {
|
|
if (program.getIntermediate((EShLanguage)stage)) {
|
|
spv::SpvBuildLogger logger;
|
|
std::vector<uint32_t> spirv_binary;
|
|
options().disableOptimizer = false;
|
|
glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage),
|
|
spirv_binary, &logger, &options());
|
|
|
|
std::ostringstream disassembly_stream;
|
|
spv::Parameterize();
|
|
spv::Disassemble(disassembly_stream, spirv_binary);
|
|
result.spirvWarningsErrors += logger.getAllMessages();
|
|
result.spirv += disassembly_stream.str();
|
|
result.validationResult &= !options().validate || logger.getAllMessages().empty();
|
|
}
|
|
}
|
|
}
|
|
|
|
std::ostringstream stream;
|
|
outputResultToStream(&stream, result, controls);
|
|
|
|
// Check with expected results.
|
|
const std::string expectedOutputFname =
|
|
GlobalTestSettings.testRoot + "/baseResults/" + fileNames.front() + ".out";
|
|
std::string expectedOutput;
|
|
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
|
|
|
|
checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname,
|
|
result.spirvWarningsErrors);
|
|
}
|
|
|
|
// clang-format off
|
|
INSTANTIATE_TEST_SUITE_P(
|
|
Glsl, VulkanRelaxedTest,
|
|
::testing::ValuesIn(std::vector<vkRelaxedData>({
|
|
{{"vk.relaxed.frag"}},
|
|
{{"vk.relaxed.link1.frag", "vk.relaxed.link2.frag"}},
|
|
{{"vk.relaxed.stagelink.0.0.vert", "vk.relaxed.stagelink.0.1.vert", "vk.relaxed.stagelink.0.2.vert", "vk.relaxed.stagelink.0.0.frag", "vk.relaxed.stagelink.0.1.frag", "vk.relaxed.stagelink.0.2.frag"}},
|
|
{{"vk.relaxed.stagelink.vert", "vk.relaxed.stagelink.frag"}},
|
|
{{"vk.relaxed.errorcheck.vert", "vk.relaxed.errorcheck.frag"}},
|
|
{{"vk.relaxed.changeSet.vert", "vk.relaxed.changeSet.frag" }, { {"0"}, {"1"} } },
|
|
}))
|
|
);
|
|
// clang-format on
|
|
|
|
} // anonymous namespace
|
|
} // namespace glslangtest
|
|
#endif
|