dolphin/Source
Filoppi 3f102ea8c2 Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only.
This takes care of making the image clearer in some edge cases where the game was already running at near perfect
 4:3 with no stretching, and the VI aspect ratio didn't match the XFB by one pixel, making the image stretched and blurry.
-Video: Fix `FindClosestIntegerResolution() using the window aspect ratio and not the draw aspect ratio, causing it to prefer
 stretching over black bars in cases when it wasn't desirable.
2024-02-20 03:09:11 +02:00
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Android Merge pull request #12573 from JosJuice/android-wii-menu-download-size 2024-02-11 13:52:01 -05:00
Core Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only. 2024-02-20 03:09:11 +02:00
DSPSpy DSPSpy: Add st3 BLOOP{,I} tests. 2022-09-30 11:07:41 +00:00
DSPTool Use GNUInstallDirs for installation paths 2023-01-30 09:44:44 -06:00
PCH bump minimum VS version to 17.6 2023-05-16 20:21:36 -07:00
UnitTests Migrate SConfig::bWii to System. 2024-01-31 12:54:07 +01:00
VSProps Remove redundant 32-bit code 2023-11-28 23:03:26 +11:00
.clang-format
CMakeLists.txt Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
dolphin-emu.sln Externals: add tinygltf, a library used to load or save GLTF mesh files 2024-02-11 13:26:39 -06:00