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4b96db8fc9
This could cause glReadPixels() calls which assume no buffer is bound (e.g. CPU EFB access) to fail. The problem was limited to devices which don't support persistent mapping, as the map path is not otherwise. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |