mirror of
https://github.com/dolphin-emu/dolphin.git
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56fec3d72a
The usbdk backend is the only libusb backend that has official support for isochronous transfers (which are required for Wii Speak, microphones and cameras). And it's actively developed and maintained.
74 lines
3.2 KiB
XML
74 lines
3.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>libusb-1.0</ProjectName>
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<ProjectGuid>{349EE8F9-7D25-4909-AAF5-FF3FADE72187}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\Source\VSProps\Base.props" />
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<Import Project="..\..\Source\VSProps\ClDisableAllWarnings.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup />
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<ItemDefinitionGroup>
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<ClCompile>
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<!-- Ensure libusb sees it's own config.h first... -->
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<AdditionalIncludeDirectories>.\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="libusb\core.c" />
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<ClCompile Include="libusb\descriptor.c" />
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<ClCompile Include="libusb\hotplug.c" />
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<ClCompile Include="libusb\io.c" />
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<ClCompile Include="libusb\os\poll_windows.c" />
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<ClCompile Include="libusb\strerror.c" />
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<ClCompile Include="libusb\sync.c" />
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<ClCompile Include="libusb\os\threads_windows.c" />
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<ClCompile Include="libusb\os\windows_nt_common.c" />
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<ClCompile Include="libusb\os\windows_usbdk.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="msvc\config.h" />
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<ClInclude Include="libusb\hotplug.h" />
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<ClInclude Include="libusb\libusb.h" />
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<ClInclude Include="libusb\libusbi.h" />
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<ClInclude Include="libusb\os\poll_windows.h" />
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<ClInclude Include="libusb\os\threads_windows.h" />
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<ClInclude Include="libusb\version.h" />
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<ClInclude Include="libusb\version_nano.h" />
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<ClInclude Include="libusb\os\windows_common.h" />
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<ClInclude Include="libusb\os\windows_nt_common.h" />
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<ClInclude Include="libusb\os\windows_usbdk.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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