dolphin/Source
Pokechu22 9675faa232 DSPHLE: Properly reflect initial halt state in mail handler
DSPHLE::Initialize sets the halt and init bits to true (i.e. m_dsp_control.Hex starts as 0x804), which is reasonable behavior (this is the state the DSP will be in when starting a game from the IPL, as after `__OSStopAudioSystem` the control register is 0x804).
However, CMailHandler::m_halted defaults to false, and we only call CMailHandler::SetHalted in DSPHLE::DSP_WriteControlRegister when m_dsp_control.DSPHalt changes, so since DSPHalt defaults to true, if the first thing that happens is writing true to DSPHalt, we won't properly halt the mail handler.
Now, we call CMailHandler::SetHalted on startup. This fixes Datel titles when the IPL is skipped with DSP HLE (though this configuration only works once https://bugs.dolphin-emu.org/issues/8223 is fixed).
2022-06-25 14:06:55 -07:00
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Android Re-run code formatting after update to Android Studio 2022.2 2022-06-20 17:41:41 +02:00
Core DSPHLE: Properly reflect initial halt state in mail handler 2022-06-25 14:06:55 -07:00
DSPSpy DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF 2022-06-05 19:34:31 -07:00
DSPTool DSPTool: Exit with status 1 if binary comparison fails 2022-06-14 12:22:06 -07:00
PCH update min windows sdk to 10.0.22621 2022-06-02 15:53:29 -07:00
UnitTests UnitTests: Remove unused include from DSPAssemblyTest 2022-06-14 13:07:14 -07:00
VSProps Merge pull request #10559 from shuffle2/qt6 2022-05-08 01:29:46 -04:00
.clang-format Replace Cpp11 (A Deprecated alias for Latest) in .clang-format 2022-06-22 08:57:32 +10:00
CMakeLists.txt cmake/win: don't set _WIN32_WINNT 2022-06-02 15:56:01 -07:00
dolphin-emu.sln use fmt as static library instead of headers 2022-04-26 16:32:29 -07:00