dolphin/Source/DSPSpy
nakeee 63547535a1 Test for testing the acc effect on SR flags
@cmd@ should be either l h or m @sr@ should be the values like in the other tests
Todo some cleanup


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3598 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 17:09:43 +00:00
..
templates Test for testing the acc effect on SR flags 2009-06-29 17:09:43 +00:00
tests Unknown DSP opcode 0x02ca tested and figured out. 2009-06-21 11:46:27 +00:00
util createtest small windows fix 2009-06-18 05:22:10 +00:00
alltests.txt More work on create test (almost working beside some annoying bug) 2009-06-15 16:48:34 +00:00
build.sh DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons). 2009-05-03 11:15:17 +00:00
Config.h Fixed DSPSpy compile 2009-05-01 15:41:19 +00:00
ConsoleHelper.h dspspy: just some more cleanup 2009-06-13 05:53:07 +00:00
dsp_interface.cpp DSPSpy: Extract the dsp-interfacing code into a class. Fix colors - that new dark red was almost unreadable. Fix the size of a data cache flush. 2009-06-07 10:45:13 +00:00
dsp_interface.h DSPSpy: Extract the dsp-interfacing code into a class. Fix colors - that new dark red was almost unreadable. Fix the size of a data cache flush. 2009-06-07 10:45:13 +00:00
DSPSpy.vcproj Improve accuracy of FPU emulation slightly - still no F-Zero improvements :( 2009-06-15 21:10:11 +00:00
main_spy.cpp Trying to fix DSPSpy. Test this one 2009-06-24 16:49:10 +00:00
Makefile get dspspy running on gamecube (wii people check this!) 2009-05-15 20:10:02 +00:00
mem_dump.h dspspy: add missing file to vcrpoj, fix resetting step counters on loading new ucode, normalize mem_dump.h newlines 2009-06-13 05:23:07 +00:00
real_dsp.cpp DSPSpy: Extract the dsp-interfacing code into a class. Fix colors - that new dark red was almost unreadable. Fix the size of a data cache flush. 2009-06-07 10:45:13 +00:00
real_dsp.h DSPSpy: Extract the dsp-interfacing code into a class. Fix colors - that new dark red was almost unreadable. Fix the size of a data cache flush. 2009-06-07 10:45:13 +00:00
sbuild.sh DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons). 2009-05-03 11:15:17 +00:00
Stubs.cpp New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). 2009-06-21 08:39:21 +00:00