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65216c9e87
D3D11 doesn't support partial copies of depth buffers via CopySubResource(), so we need to use a different path for the EFB cache. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
InputCommon | ||
MacUpdater | ||
UICommon | ||
Updater | ||
UpdaterCommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |