dolphin/Languages/po/nb.po
2019-10-01 15:36:00 +02:00

9538 lines
291 KiB
Plaintext
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Allan Nordhøy <epost@anotheragency.no>, 2016-2018
# Christer Hansen <chriztr@gmail.com>, 2013
# Specced, 2019
# KHRZ <e-k-nut@hotmail.com>, 2013-2016,2019
# KHRZ <e-k-nut@hotmail.com>, 2011,2013
# KHRZ <e-k-nut@hotmail.com>, 2011
# Stein Erik Svendheim <post@svendheim.no>, 2016
# Tokiko <inactive+Tokiko@transifex.com>, 2015
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-10-01 15:34+0200\n"
"PO-Revision-Date: 2019-10-01 13:35+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Norwegian Bokmål (http://www.transifex.com/delroth/dolphin-"
"emu/language/nb/)\n"
"Language: nb\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:985
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
"\n"
"\n"
"Fordi GameCube disk bildefiler inneholder lite verifikasjonsdata, kan det "
"være problemer som Dolphin ikke kan oppdage."
#: Source/Core/DiscIO/VolumeVerifier.cpp:991
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
"\n"
"\n"
"Fordi denne tittelen ikke er for kommersielle Wii-konsoller, kan ikke "
"Dolphin verifisere at den ikke har blitt tuklet med."
#: Source/Core/DolphinQt/MenuBar.cpp:1076
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"ADVARSEL: For å fikse denne NAND kreves sletting av titler som har ukomplett "
"data lagret på den, inkludert assosiert lagringsdata. Ved å fortsette, så "
"vil følgende tittel(ler) fjernes:\n"
"\n"
"1%\n"
"Å starte opp titlene kan potensielt fikse problemene."
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:99
msgid " (Disc %1)"
msgstr "(Disk %1)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:57
msgid "! NOT"
msgstr "! IKKE"
#: Source/Core/DiscIO/CompressedBlob.cpp:191
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
"Mislyktes i å skrubbe \"%s\". Sannsynligvis er avbildnings-filen ødelagt."
#: Source/Core/DiscIO/CompressedBlob.cpp:164
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" er allerede komprimert! Kan ikke komprimeres videre."
#: Source/Core/Core/Boot/Boot.cpp:196
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO."
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:190
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:196
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
msgid "%"
msgstr "%"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
"%1\n"
"vil bli med i din gruppe."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:69
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:330
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:158
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:76
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
msgid "%1 (%2)"
msgstr "%1 (%2)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98
msgid "%1 (Copy)"
msgstr "%1 (Kopi)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:59
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (Disk %2, Utgave %3)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:63
msgid "%1 (Revision %3)"
msgstr "%1 (Revisjon %3)"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:281
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO-byte\n"
"%2 minnebyte\n"
"%3 bildeframe"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:224
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr "%1 Ledige blokker; %2 Ledige dir-oppføringer"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
msgid "%1 Graphics Configuration"
msgstr "%1 Grafikkoppsett"
#: Source/Core/DolphinQt/CheatsManager.cpp:649
msgid "%1 Match(es)"
msgstr "%1 Resultat(er)"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:130
msgid "%1 doesn't support this feature on your system."
msgstr "%1 Støtter ikke denne funksjonen på ditt system."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:193
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304
msgid "%1 doesn't support this feature."
msgstr "%1 støtter ikke denne funksjonen."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:261
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 bilderute(r)\n"
"%2 objekt(er)\n"
"Nåværende bilderute: %3"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:882
msgid "%1 has joined"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:887
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1008
msgid "%1 is now golfing"
msgstr "%1 golfer nå"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:207
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:264
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:260
msgid "%1 session found"
msgstr "%1 økt funnet"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:260
msgid "%1 sessions found"
msgstr "%1 økter funnet"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:169
msgid "%1% (Normal Speed)"
msgstr "%1% (Normal hastighet)"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DiscIO/CompressedBlob.cpp:243
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i av %i blokker. Komprimeringsforhold %i%%"
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
#. rather than the game mode as a whole, so please use the singular form. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
#, c-format
msgid "%s (Masterpiece)"
msgstr " %s (Mesterverk)"
#: Source/Core/Core/Boot/Boot.cpp:336
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL funnet i mappen %s. Disken kan kanskje ikke gjennkjennes"
#: Source/Core/Core/NetPlayServer.cpp:1112
#, c-format
msgid "%s failed to synchronize codes."
msgstr "%s synkronisering av koder mislyktes."
#: Source/Core/Core/NetPlayServer.cpp:1067
#, c-format
msgid "%s failed to synchronize."
msgstr "%s synkronisering mislyktes."
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:219
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s er ikke en mappe, kunne ikke flytte til *.original.\n"
"Se over dine skriverettigheter, eller flytt filen ut fra Dolphins mapper"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:210
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s er ikke en mappe, flyttet til *.original"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:55
msgid "&& AND"
msgstr "&& OG"
#: Source/Core/DolphinQt/MenuBar.cpp:570
msgid "&About"
msgstr "&Om"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261
msgid "&Add Memory Breakpoint"
msgstr "&Legg til Minne Stoppunkt"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:52
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:75
msgid "&Add New Code..."
msgstr "&Legg til ny kode…"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:269
msgid "&Add function"
msgstr "&Legg til funksjon"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43
msgid "&Add..."
msgstr "&Legg til..."
#: Source/Core/DolphinQt/MenuBar.cpp:494
msgid "&Audio Settings"
msgstr "&Lyd-innstillinger"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189
msgid "&Auto Update:"
msgstr "&Autooppdater:"
#: Source/Core/DolphinQt/MenuBar.cpp:509
msgid "&Automatic Start"
msgstr "&Automatisk start"
#: Source/Core/DolphinQt/MenuBar.cpp:181
msgid "&Boot from DVD Backup"
msgstr "&Start opp fra DVD-sikkerhetskopi"
#: Source/Core/DolphinQt/MenuBar.cpp:449
msgid "&Breakpoints"
msgstr "&Brytepunkter"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:82
msgid "&Browse..."
msgstr "&Åpne..."
#: Source/Core/DolphinQt/MenuBar.cpp:553
msgid "&Bug Tracker"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:102
msgid "&Cancel"
msgstr "&Avbryt"
#: Source/Core/DolphinQt/MenuBar.cpp:219
msgid "&Cheats Manager"
msgstr "&Juksebehandler"
#: Source/Core/DolphinQt/MenuBar.cpp:563
msgid "&Check for Updates..."
msgstr "&Se etter oppdateringer..."
#: Source/Core/DolphinQt/MenuBar.cpp:898
msgid "&Clear Symbols"
msgstr "&Tøm symboler"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Clone..."
msgstr "&Dupliser..."
#: Source/Core/DolphinQt/MenuBar.cpp:422
msgid "&Code"
msgstr "&Kode"
#: Source/Core/DolphinQt/MenuBar.cpp:496
msgid "&Controller Settings"
msgstr "&Kontroller-innstillinger"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:248
msgid "&Copy address"
msgstr "&Kopier adresse"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:70
msgid "&Delete"
msgstr "&Slett"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:260
msgid "&Delete Watch"
msgstr "&Slett Overvåker"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:53
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:76
msgid "&Edit Code..."
msgstr "&Rediger kode…"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Edit..."
msgstr "&Rediger..."
#: Source/Core/DolphinQt/MenuBar.cpp:201
msgid "&Eject Disc"
msgstr "&Løs ut disk"
#: Source/Core/DolphinQt/MenuBar.cpp:300
msgid "&Emulation"
msgstr "&Emulering"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:71
msgid "&Export..."
msgstr "&Eksporter..."
#: Source/Core/DolphinQt/MenuBar.cpp:194
msgid "&File"
msgstr "&Fil"
#: Source/Core/DolphinQt/MenuBar.cpp:516
msgid "&Font..."
msgstr "&Skrift…"
#: Source/Core/DolphinQt/MenuBar.cpp:306
msgid "&Frame Advance"
msgstr "&Bilde for bilde"
#: Source/Core/DolphinQt/MenuBar.cpp:900
msgid "&Generate Symbols From"
msgstr "%Generer Symboler Fra"
#: Source/Core/DolphinQt/MenuBar.cpp:549
msgid "&GitHub Repository"
msgstr "&GitHub-pakkebrønn"
#: Source/Core/DolphinQt/MenuBar.cpp:493
msgid "&Graphics Settings"
msgstr "&Grafikkinstllinger"
#: Source/Core/DolphinQt/MenuBar.cpp:540
msgid "&Help"
msgstr "&Hjelp"
#: Source/Core/DolphinQt/MenuBar.cpp:497
msgid "&Hotkey Settings"
msgstr "Innstillinger for &hurtigtaster"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:73
msgid "&Import..."
msgstr "&Importer..."
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:271
msgid "&Insert blr"
msgstr "&Sett inn blr"
#: Source/Core/DolphinQt/MenuBar.cpp:466
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113
msgid "&Language:"
msgstr "&Språk:"
#: Source/Core/DolphinQt/MenuBar.cpp:323
msgid "&Load State"
msgstr "Åpne hurtiglagring"
#: Source/Core/DolphinQt/MenuBar.cpp:906
msgid "&Load Symbol Map"
msgstr "&Last symbolkart"
#: Source/Core/DolphinQt/MenuBar.cpp:414
msgid "&Lock Widgets In Place"
msgstr "&Lås Widgeter På Stedet"
#: Source/Core/DolphinQt/MenuBar.cpp:458
msgid "&Memory"
msgstr "&Minne"
#: Source/Core/DolphinQt/MenuBar.cpp:686
msgid "&Movie"
msgstr "&Film"
#: Source/Core/DolphinQt/MenuBar.cpp:195
msgid "&Open..."
msgstr "&Åpne…"
#: Source/Core/DolphinQt/MenuBar.cpp:490
msgid "&Options"
msgstr "&Innstillinger"
#: Source/Core/DolphinQt/MenuBar.cpp:926
msgid "&Patch HLE Functions"
msgstr "&Patch HLE Funksjoner"
#: Source/Core/DolphinQt/MenuBar.cpp:302
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinQt/MenuBar.cpp:301
msgid "&Play"
msgstr "&Spill"
#: Source/Core/DolphinQt/GameList/GameList.cpp:298
msgid "&Properties"
msgstr "&Egenskaper"
#: Source/Core/DolphinQt/MenuBar.cpp:701
msgid "&Read-Only Mode"
msgstr "&Skrivebeskyttet modus"
#: Source/Core/DolphinQt/MenuBar.cpp:430
msgid "&Registers"
msgstr "&Registere"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45
msgid "&Remove"
msgstr "&Fjern"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:77
msgid "&Remove Code"
msgstr "&Fjern kode"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:260
msgid "&Rename symbol"
msgstr "&Gi symbol nytt navn"
#: Source/Core/DolphinQt/MenuBar.cpp:304
msgid "&Reset"
msgstr "&Tilbakestill"
#: Source/Core/DolphinQt/MenuBar.cpp:215
msgid "&Resource Pack Manager"
msgstr "&Ressurspakke-behandler"
#: Source/Core/DolphinQt/MenuBar.cpp:907
msgid "&Save Symbol Map"
msgstr "&Lagre symbolkart"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:174
msgid "&Speed Limit:"
msgstr "&Fartsgrense:"
#: Source/Core/DolphinQt/MenuBar.cpp:303
msgid "&Stop"
msgstr "S&topp"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117
msgid "&Theme:"
msgstr "&Drakt:"
#: Source/Core/DolphinQt/MenuBar.cpp:213
msgid "&Tools"
msgstr "&Verktøy"
#: Source/Core/DolphinQt/MenuBar.cpp:388
msgid "&View"
msgstr "Vi&s"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:441
msgid "&Watch"
msgstr "&Se"
#: Source/Core/DolphinQt/MenuBar.cpp:542
msgid "&Website"
msgstr "&Nettside"
#: Source/Core/DolphinQt/GameList/GameList.cpp:299
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinQt/MenuBar.cpp:1176
msgid "'%1' not found, no symbol names generated"
msgstr "'%1' ikke funnet, ingen symbolnavn generert"
#: Source/Core/DolphinQt/MenuBar.cpp:1220
msgid "'%1' not found, scanning for common functions instead"
msgstr "'%1' ikke funnet, scanner for vanlige funksjoner istedet"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138
msgid "(None)"
msgstr "(Ingen)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:133
msgid "(host)"
msgstr "(vert)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:167
msgid "(off)"
msgstr "(av)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:132
msgid "(ppc)"
msgstr "(ppc)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:56
msgid "+ ADD"
msgstr "+ LEGG TIL"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:177
msgid "--> %1"
msgstr "--> %1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:703
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82
msgid "..."
msgstr "…"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:110
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:391
msgid "16-bit Integer"
msgstr "16-bit Integer"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
msgid "16:9"
msgstr "16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52
msgid "2x Native (1280x1056) for 720p"
msgstr "2x opprinnelig størrelse (1280x1056) for 720p"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:111
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:391
msgid "32-bit Integer"
msgstr "32-bit Integer"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:294
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:369
msgid "3D"
msgstr "3D"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:296
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26
msgid "3D Depth"
msgstr "3D-dybde"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x opprinnelig størrelse (1920x1584) for 1080p"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
msgid "4:3"
msgstr "4:3"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x opprinnelig størrelse (2560x2112) for 1440p"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "5x Native (3200x2640)"
msgstr "5x opprinnelig størrelse (3200x2640)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "6x Native (3840x3168) for 4K"
msgstr "6x opprinnelig størrelse (3840x3168) for 4K"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "7x Native (4480x3696)"
msgstr "7x opprinnelig størrelse (4480x3696)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:109
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:391
msgid "8-bit Integer"
msgstr "8-bit Integer"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "8x Native (5120x4224) for 5K"
msgstr "8x opprinnelig størrelse (5120x4224) for 5K"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104
msgid "<Nothing>"
msgstr "<Ingenting>"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69
msgid "<System Language>"
msgstr "<Systemspråk>"
#: Source/Core/DolphinQt/Updater.cpp:49
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
"<h2>En ny versjon av Dolphin er tilgjengelig!</h2>Dolphin %1 er tilgjengelig "
"for nedlasting. Du bruker %2.<br> Ønsker du å oppgradere?"
"<br><h4>Versjonsnotater:</h4>"
#: Source/Core/DolphinQt/MainWindow.cpp:1276
#: Source/Core/DolphinQt/MainWindow.cpp:1347
msgid "A NetPlay Session is already in progress!"
msgstr "En NetPlay-økt finnes allerede!"
#: Source/Core/Core/WiiUtils.cpp:132
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
"En annen versjon av denne tittelen er allerede installert på din NAND.\n"
"\n"
"Installert versjon: %u\n"
"WAD-versjon: %u\n"
"\n"
"Ved å installere denne WAD-pakken vil den bli helt erstattet. Fortsette?"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:544
msgid "A disc is already about to be inserted."
msgstr "En plate er i ferd med å bli satt inn."
#: Source/Core/DolphinQt/MainWindow.cpp:793
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"Avstenging allerede underveis. Ulagret data kan gå tapt hvis du stopper "
"nåværende emulering før den fullfører. Tving avslutning?"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:353
msgid "A sync can only be triggered when a Wii game is running."
msgstr "Synkronisering kan bare utløses når et Wii-spill kjører."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:108
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
"Advarsel:\n"
"\n"
"Alle spillere må bruke samme Dolphin-versjon.\n"
"Hvis aktivert, må alle SD-kort være identiske mellom spillerne.\n"
"Hvis DSP LLE er brukt, må DSP-ROM-filer være identiske mellom spillerne.\n"
"Hvis et spill krasjer under oppstart, kan det hende det ikke støtter NetPlay "
"med dobberltkjerne. I så fall, deaktiver.\n"
"Ved direkte forbindelse må verten ha valgte UDP-porter åpne inn til seg.\n"
"\n"
"Wiimote-støtte i NetPlay er eksperimentell, og kan muligens fungere feil.\n"
"Benytt med din egen risiko.\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:199
msgid "AR Code"
msgstr "AR-Code"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
msgid "AR Codes"
msgstr "<AR-koder>"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:106
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
msgid "ASCII"
msgstr "ASCII"
#: Source/Core/DolphinQt/GameList/GameList.cpp:571
msgid "Abort"
msgstr "Avbryt"
#: Source/Core/DolphinQt/AboutDialog.cpp:16
msgid "About Dolphin"
msgstr "Om Dolphin"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
msgid "Accuracy:"
msgstr "Nøyaktighet:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89
msgid "Action"
msgstr "Handling"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Dekrypteringsfeil for Action Replay kode:\n"
"Paritets-sjekk feilet\n"
"\n"
"Opphavs-kode:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:524
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i legg til "
"kode (%s)"
#: Source/Core/Core/ActionReplay.cpp:614
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) in fyll og "
"skli (%s)"
#: Source/Core/Core/ActionReplay.cpp:402
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i ram-skriv "
"og fyll (%s)"
#: Source/Core/Core/ActionReplay.cpp:462
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i skriv til "
"peker (%s)"
#: Source/Core/Core/ActionReplay.cpp:668
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay-feil: Ugyldig verdi (%08x) i minnekopi (%s)"
#: Source/Core/Core/ActionReplay.cpp:539
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay-feil: Master koder og skriving til CCXXXXXX er ikke "
"implementert (%s)\n"
" Master koder behøves ikke. Ikke bruk master koder."
#: Source/Core/Core/ActionReplay.cpp:248
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay-feil: Ugyldig AR-kode linje: %s"
#: Source/Core/Core/ActionReplay.cpp:779
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Kondisjonsbasert kode: Ugyldig størrelse %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:747
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Ugyldig normal kodetype %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:803
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal kode %i: ugyldig sub-type %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:705
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal kode 0: Ugyldig sub-type %08x (%s)"
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Activate NetPlay Chat"
msgstr "Aktiver NetPlay-chat"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158
msgid "Active"
msgstr "Aktiv"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
msgid "Adapter Detected"
msgstr "Adapter oppdaget"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
msgid "Add"
msgstr "Legg til"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46
msgid "Add New USB Device"
msgstr "Legg til ny USB-enhet"
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Add a Breakpoint"
msgstr "Legg til et Stoppunkt"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Add a Memory Breakpoint"
msgstr "Legg til et MinneStoppunkt"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:124
msgid "Add to &watch"
msgstr "Legg til i &oppsynsliste"
#: Source/Core/DolphinQt/CheatsManager.cpp:272
msgid "Add to Watch"
msgstr "Legg til Overvåker"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:121
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:149
msgid "Add..."
msgstr "Legg til…"
#: Source/Core/DolphinQt/CheatsManager.cpp:640
#: Source/Core/DolphinQt/CheatsManager.cpp:641
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:136
#: Source/Core/DolphinQt/MenuBar.cpp:901
msgid "Address"
msgstr "Addresse"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:116
msgid "Address Space"
msgstr "Addresserom"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr "Addresse:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:222
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM.\n"
"\n"
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM. Lower accuracies cause in-game text to appear garbled in "
"certain games.\n"
"\n"
"If unsure, select the rightmost value."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:59
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"Justerer den emulerte CPU-ens klokkesyklusrate.\n"
"\n"
"Høyere verdier kan gjøre at spill med varierende-bildetakt kjører med høyere "
"bildeflyt, mot økt CPU-bruk. Lavere verdier kan gjøre at spill med "
"varierende-bildetakt kjører med mer hakking, noe som sparer CPU.\n"
"\n"
"ADVARSEL: Å endre denne fra forvalget (100%) kan og vil ødelegge spill og "
"forårsake feil. Gjør så på egen risiko. Vennligst ikke rapporter feil som "
"oppstår når systemklokken er tuklet med."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
msgid "Advance Game Port"
msgstr "Advance-spillport"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:204
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:50
msgid "Advanced"
msgstr "Avansert"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
msgid "Advanced Settings"
msgstr "Avanserte innstillinger"
#: Source/Core/UICommon/NetPlayIndex.cpp:252
msgid "Africa"
msgstr "Afrika"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:271
msgid "All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:661
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *."
"dff *.m3u);;All Files (*)"
msgstr ""
"Alle GC/Wii-filer (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *."
"dff *.m3u);;Alle filer (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:46
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *."
"m3u);;All Files (*)"
msgstr ""
"Alle GC/Wii filer (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *."
"m3u);;Alle filer (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1168
#: Source/Core/DolphinQt/MainWindow.cpp:1175
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "Alle lagringsstadier (*.sav *.s##);; Alle filer (*)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:317
msgid "All devices"
msgstr "Alle enheter"
#: Source/Core/Core/NetPlayServer.cpp:1099
msgid "All players' codes synchronized."
msgstr "All spilleres koder synkronisert."
#: Source/Core/Core/NetPlayServer.cpp:1055
msgid "All players' saves synchronized."
msgstr "Alle spilleres lagringsfiler synkroniser."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:144
msgid "Allow Mismatched Region Settings"
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:197
msgid "Allow Usage Statistics Reporting"
msgstr "Tillat rapportering av brukerstatistikk"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:212
msgid ""
"Allows manipulation of the in-game camera. Move the mouse while holding the "
"right button to pan or middle button to roll.\n"
"\n"
"Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to "
"increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the "
"camera or SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked. "
msgstr ""
"Denne funksjonen tillater deg å endre spillets kameraposisjon. Flytt musa "
"mens du holder høyre museknapp for å flytte, eller musehulet for å rotere.\n"
"\n"
"Hold nede SHIFT og trykk en av WASD-tastene for å flytte kameraet en gitt "
"distanse. SHIFT+2 for å flytte raskere og SHIFT+1 for å flytte saktere. "
"Trykk SHIFT+R for å tilbakestille kameraet og SHIFT+F for å tilbakestille "
"fart.\n"
"\n"
"Hvis usikker, la stå umerket."
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:107
msgid "Always Connected"
msgstr "Alltid tilkoblet"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174
msgid "Always Hide Mouse Cursor"
msgstr "Alltid skjul musepeker"
#: Source/Core/Common/Assert.h:60
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"En feil har skjedd.\n"
"\n"
"Linje: %d\n"
"Fil: %s\n"
"\n"
"Ignorer og fortsett?"
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr "En innsatt plate var forventet, men ble ikke funnet."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
msgid "Anaglyph"
msgstr "Anaglyph"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155
msgid "Analyze"
msgstr "Analyser"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:60
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
msgid "Angle"
msgstr "Vinkel"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
msgid "Anisotropic Filtering:"
msgstr "Anisotropisk filtrering:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89
msgid "Anti-Aliasing:"
msgstr "Kantutjevning:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:71
msgid "Any Region"
msgstr "Alle regioner"
#: Source/Core/DolphinQt/MenuBar.cpp:1358
msgid "Append signature to"
msgstr "Legg signatur til"
#: Source/Core/DolphinQt/MenuBar.cpp:919
msgid "Append to &Existing Signature File..."
msgstr "Legg til &Eksisterende Signaturfil..."
#: Source/Core/DolphinQt/MenuBar.cpp:923
msgid "Appl&y Signature File..."
msgstr "Legg p&å Singaturfil..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311
msgid ""
"Applies a post-processing effect after rendering a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Legger på en postprosesseringseffekt etter hver bilderuterendering.\n"
"\n"
"Hvis usikker, la stå (avslått)."
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:89
msgid "Apploader Date:"
msgstr "Programinnlaster-dato:"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:62
msgid "Apply"
msgstr "Bruk"
#: Source/Core/DolphinQt/MenuBar.cpp:1381
msgid "Apply signature file"
msgstr "Bruk signaturfil"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84
msgid "Arbitrary Mipmap Detection"
msgstr "Arbitrær Mipmap Oppdagelse"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:192
msgid "Are you sure that you want to delete '%1'?"
msgstr "Er du sikker på at du vil slette \"%1\"?"
#: Source/Core/DolphinQt/GameList/GameList.cpp:749
msgid "Are you sure you want to delete this file?"
msgstr "Er du sikker på at du vil slette denne filen?"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
msgid "Are you sure you want to delete this pack?"
msgstr "Er du sikker på at du vil slette denne pakken?"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:516
msgid "Are you sure you want to quit NetPlay?"
msgstr "Er du sikker på at du vil avslutte NetPlay?"
#: Source/Core/DolphinQt/GameList/GameList.cpp:500
msgid "Are you sure?"
msgstr "Er du sikker?"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:107
msgid "Aspect Ratio:"
msgstr "Billedforhold:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
msgid "Assign Controller Ports"
msgstr "Velg kontrollerporter"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr "Tildel kontrollere"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:169
msgid "Attach MotionPlus"
msgstr "Tilknytt MotionPlus"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:77
msgid "Audio Backend:"
msgstr "Lyd-bakende:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:109
msgid "Audio Stretching Settings"
msgstr "Innstillinger for lydstrekking"
#: Source/Core/DiscIO/Enums.cpp:33
msgid "Australia"
msgstr "Australia"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Author"
msgstr "Forfatter"
#: Source/Core/DolphinQt/AboutDialog.cpp:53
msgid "Authors"
msgstr "Utviklere"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Auto"
msgstr "Automatisk"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Multiplum av 640x528)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179
msgid "Auto Update Settings"
msgstr "Autooppdater innstillinger "
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:413
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
"Automatisk intern oppløsning tillates ikke i streng synkroniseringsmodus, "
"ettersom den avhenger av vindusstørrelse.\n"
"\n"
"Vennligst velg en spesifikk intern oppløsning."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
msgid "Auto-Adjust Window Size"
msgstr "Automatisk justering av vindusstørrelse"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:65
msgid "Auto-Hide"
msgstr "Gjem automatisk"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:216
msgid ""
"Automatically adjusts the window size to the internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Justerer automatisk vidustørrelsen til den interne oppløsningen.\n"
"\n"
"Hvis usikker, la stå uvalgt."
#. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM).
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124
msgid "Auxiliary"
msgstr "Støtte"
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:430
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:567
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT ugyldig. Dolphin vil nå avslutte."
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:474
msgid "BP register "
msgstr "BP-register"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111
msgid "Backend Multithreading"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:74
msgid "Backend Settings"
msgstr "Bakende-innstillinger"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:50
msgid "Backend:"
msgstr "Bakende:"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:206
msgid "Background Input"
msgstr "Bakgrunnsinndata"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Backward"
msgstr "Bakover"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:474
msgid "Bad address provided."
msgstr "Dårlig adresse oppgitt."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:500
msgid "Bad value provided."
msgstr "Dårlig verdi angitt."
#: Source/Core/DolphinQt/GameList/GameList.cpp:905
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:178
#: Source/Core/DolphinQt/GCMemcardManager.cpp:162
#: Source/Core/DolphinQt/MenuBar.cpp:597
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:97
msgid "Banner Details"
msgstr "Bannerdetaljer"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
msgid "Bar"
msgstr "Bjelke"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54
msgid "Basic"
msgstr "Grunnleggende"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:133
msgid "Basic Settings"
msgstr "Grunnleggende Innstillinger"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:194
msgid "Battery"
msgstr "Batteri"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192
msgid "Beta (once a month)"
msgstr "Beta (en gang i måneden)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:99
msgid "Bitrate (kbps):"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:162
msgid "Blocks"
msgstr "Blokker"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
msgid "Blue"
msgstr "Blå"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
msgid "Blue Left"
msgstr "Blå venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
msgid "Blue Right"
msgstr "Blå høyre"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Blåtann gjennomstrømningsmodus er aktivert, men Dolphin ble bygd uten "
"Libusdb. Gjennomstrømmingsmodus kan ikke benyttes."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:118
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
"Blåtann gjennomstrømningsmodus er aktivert, men igen brukbare blåtann USB-"
"enheter ble funnet. Avbryter."
#: Source/Core/DolphinQt/MenuBar.cpp:502
msgid "Boot to Pause"
msgstr "Start Opp i Pausemodus"
#: Source/Core/DolphinQt/MainWindow.cpp:1494
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "BootMii NAND sikkerhetskopifil (*.bin);;Alle filer (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1522
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr "BootMii nøkkelfil (*.bin);;Alle filer (*)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:118
msgid "Borderless Fullscreen"
msgstr "Rammefri fullskjermsvisning"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:169
msgid "Bottom"
msgstr "Bunn"
#: Source/Core/DolphinQt/AboutDialog.cpp:29
msgid "Branch: "
msgstr "Avgrening:"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
msgid "Break"
msgstr "Stopp"
#: Source/Core/Core/HotkeyManager.cpp:287
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27
msgid "Breakpoint"
msgstr "Stoppunkt"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:482
msgid "Breakpoint encountered! Step out aborted."
msgstr "Stoppunkt nådd! Utstepping avbrutt."
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26
msgid "Breakpoints"
msgstr "Stoppunkter"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106
msgid "Broadband Adapter"
msgstr "Bredbåndsadapter"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:189
msgid "Broadband Adapter MAC address"
msgstr "Bredbåndsadapter MAC-adresse"
#: Source/Core/DolphinQt/MenuBar.cpp:230
msgid "Browse &NetPlay Sessions...."
msgstr "Utforsk &NetPlay-sesjoner"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:114
msgid "Buffer Size:"
msgstr "Hurtiglagerstørrelse:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897
msgid "Buffer size changed to %1"
msgstr "Bufferstørrelse endret til %1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928
msgid "Buffer:"
msgstr "Mellomlager:"
#: Source/Core/Core/HW/GCPadEmu.cpp:92
msgid "Button"
msgstr "Knapp"
#: Source/Core/Core/HW/GCPadEmu.cpp:55
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:77
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:82
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:142
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:109
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:144
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:164
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:196
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:33
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76
msgid "Buttons"
msgstr "Knapper"
#: Source/Core/Core/HW/GCPadEmu.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:32
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
msgid "C Stick"
msgstr "C-joystick"
#: Source/Core/DolphinQt/MenuBar.cpp:918
msgid "C&reate Signature File..."
msgstr "Lag Signatu&rfil..."
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487
msgid "CP register "
msgstr "CP-register"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:219
msgid "CPU Emulation Engine"
msgstr "CPU-emuleringsmotor"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:39
msgid "CPU Options"
msgstr "CPU-alternativer"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:54
msgid "CRC32:"
msgstr "CRC32:"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:47
msgid "Cached Interpreter (slower)"
msgstr "Hurtiglagret fortolker (tregere)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:194
msgid ""
"Caches custom textures to system RAM on startup.\n"
"\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:68
msgid "Calculate"
msgstr "Kalkuler"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:319
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:755
msgid "Calibrate"
msgstr "Kalibrer"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:747
msgid "Calibration"
msgstr "Kalibrering"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:104
msgid "Callstack"
msgstr "Kallstakk"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1774
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Kan ikke finne Wii-kontroll med koblingshandler %02x"
#: Source/Core/DolphinQt/MainWindow.cpp:1269
#: Source/Core/DolphinQt/MainWindow.cpp:1340
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "Kan ikke starte en NetPlay-økt mens et spill er aktivt!"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51
msgid "Cancel"
msgstr "Avbryt"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:796
msgid "Cancel Calibration"
msgstr "Avbryt kalibrering"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Kan ikke SingleSteppe FIFO-en. Bruk BildeStep isteden."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
"Kan ikke starte denne WAD-filen, fordi den ikke kan installeres til NAND."
#: Source/Core/Core/Boot/Boot.cpp:494
msgid "Cannot find the GC IPL."
msgstr "Finner ikke GC IPL."
#: Source/Core/DolphinQt/CheatsManager.cpp:551
msgid ""
"Cannot interpret the given value.\n"
"Have you chosen the right type?"
msgstr ""
"Kan ikke tolke den gitte verdien.\n"
"Har du valgt riktig type?"
#: Source/Core/Core/Boot/Boot.cpp:492
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "Kan ikke starte spillet, fordi GC IPL ikke ble funnet."
#. i18n: Refers to the "center" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:230
msgid "Center"
msgstr "Senter"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:756
msgid "Center and Calibrate"
msgstr "Sentrer og kalibrer"
#: Source/Core/DolphinQt/GameList/GameList.cpp:314
msgid "Change &Disc"
msgstr "Endre &disk"
#: Source/Core/DolphinQt/MenuBar.cpp:200
msgid "Change &Disc..."
msgstr "Endre &disk…"
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Change Disc"
msgstr "Endre disk"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:147
msgid "Change Discs Automatically"
msgstr "Endre disk automatisk"
#: Source/Core/Core/Movie.cpp:1188
#, c-format
msgid "Change the disc to %s"
msgstr "Endre disk til %s"
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
"Endring av juksekode vil kun tre i kraft etter at spillet er startet på nytt."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:203
msgid "Chat"
msgstr "Sludringsutløp"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24
msgid "Cheat Code Editor"
msgstr "Juksekode-redigeringsverktøy"
#: Source/Core/DolphinQt/CheatsManager.cpp:213
msgid "Cheat Search"
msgstr "Juksekodesøk"
#: Source/Core/DolphinQt/CheatsManager.cpp:157
msgid "Cheats Manager"
msgstr "Juksekodebehandler"
#: Source/Core/DolphinQt/MenuBar.cpp:253
msgid "Check NAND..."
msgstr "Sjekk NAND..."
#: Source/Core/DolphinQt/Settings/PathPane.cpp:129
msgid "Check for Game List Changes in the Background"
msgstr "Sjekk for endringer i spillisten i bakgrunnen"
#: Source/Core/DolphinQt/AboutDialog.cpp:34
msgid "Check for updates: "
msgstr "Se etter oppdateringer:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:774
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"Sjekk om du har tillatelsene påkrevd for å slette denne filen, eller om "
"filen fortsatt er i bruk."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153
msgid "Checksum"
msgstr "Sjekksum"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "China"
msgstr "Kina"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:200
msgid "Choose a file to open"
msgstr "Velg en fil å åpne"
#: Source/Core/DolphinQt/MenuBar.cpp:1398
msgid "Choose priority input file"
msgstr "Velg prioritetsinputfil"
#: Source/Core/DolphinQt/MenuBar.cpp:1404
msgid "Choose secondary input file"
msgstr "Velg andre input fil"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160
msgid "Choose the folder to extract to"
msgstr "Velg mappen å pakke ut til"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:242
msgid "Classic Buttons"
msgstr "Klassiske knapper"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44
msgid "Classic Controller"
msgstr "Klassisk kontroller"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:122
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:61
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:109
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:104
msgid "Clear"
msgstr "Tøm"
#: Source/Core/DolphinQt/MenuBar.cpp:786
msgid "Clear Cache"
msgstr "Tøm mellomlager"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146
msgid "Clone and &Edit Code..."
msgstr "Klon og &Endre Kode..."
#: Source/Core/DolphinQt/SearchBar.cpp:28
msgid "Close"
msgstr "Lukk"
#: Source/Core/DolphinQt/MenuBar.cpp:491
msgid "Co&nfiguration"
msgstr "&Oppsett"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30
msgid "Code"
msgstr "Kode"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102
msgid "Code:"
msgstr "Kode:"
#: Source/Core/Core/NetPlayClient.cpp:1567
msgid "Codes received!"
msgstr "Koder mottatt!"
#: Source/Core/DolphinQt/MenuBar.cpp:921
msgid "Combine &Two Signature Files..."
msgstr "Kombiner &To Signaturfiler..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:162
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
msgid "Compile Shaders Before Starting"
msgstr "Kompiler shadere før start"
#: Source/Core/VideoCommon/ShaderCache.cpp:160
msgid "Compiling Shaders"
msgstr "Komplierer skygger"
#: Source/Core/DolphinQt/GameList/GameList.cpp:312
msgid "Compress ISO..."
msgstr "Komprimer ISO…"
#: Source/Core/DolphinQt/GameList/GameList.cpp:277
msgid "Compress Selected ISOs..."
msgstr "Komprimer valgte ISOer…"
#: Source/Core/DolphinQt/GameList/GameList.cpp:539
msgid "Compressed GC/Wii images (*.gcz)"
msgstr "Komprimerte GC/Wii -avbildninger (*.gcz)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:502
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Å komprimere en Wii disk-avbildning vil irreversibelt endre den komprimerte "
"kopien ved å endre padding-data. Din diskavbilding vil fortsatt fungere. "
"Fortsette?"
#: Source/Core/DolphinQt/GameList/GameList.cpp:570
#: Source/Core/DolphinQt/GameList/GameList.cpp:590
msgid "Compressing..."
msgstr "Komprimerer…"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80
msgid "Condition"
msgstr "Tilstand"
#: Source/Core/DolphinQt/ToolBar.cpp:124
msgid "Config"
msgstr "Oppsett"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:89
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:72
msgid "Configure"
msgstr "Sett opp"
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44
msgid "Configure Dolphin"
msgstr "Sett opp Dolphin"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40
msgid "Configure Input"
msgstr "Sett opp inndata"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40
msgid "Configure Output"
msgstr "Sett opp utdata"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:191
#: Source/Core/DolphinQt/GameList/GameList.cpp:499
#: Source/Core/DolphinQt/GameList/GameList.cpp:559
#: Source/Core/DolphinQt/GameList/GameList.cpp:636
#: Source/Core/DolphinQt/GameList/GameList.cpp:748
#: Source/Core/DolphinQt/MainWindow.cpp:792
#: Source/Core/DolphinQt/MainWindow.cpp:1461
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
msgid "Confirm"
msgstr "Bekreft"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:171
msgid "Confirm backend change"
msgstr "Bekreft endring av backend"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
msgid "Confirm on Stop"
msgstr "Bekreft ved stans"
#: Source/Core/DolphinQt/MenuBar.cpp:1143
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:515
#: Source/Core/DolphinQt/ResourcePackManager.cpp:237
msgid "Confirmation"
msgstr "Bekreftelse"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:98
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
msgid "Connect"
msgstr "Koble til"
#: Source/Core/Core/HotkeyManager.cpp:80 Source/Core/DolphinQt/MenuBar.cpp:294
msgid "Connect Balance Board"
msgstr "Koble til balansebrett"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:106
msgid "Connect USB Keyboard"
msgstr "Koble til USB-tastatur"
#: Source/Core/DolphinQt/MenuBar.cpp:286
msgid "Connect Wii Remote %1"
msgstr "Koble til Wii-fjernkontroller %1"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Connect Wii Remote 1"
msgstr "Koble til Wii-fjernkontroller 1"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Connect Wii Remote 2"
msgstr "Koble til Wii-fjernkontroller 2"
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Connect Wii Remote 3"
msgstr "Koble til Wii-fjernkontroller 3"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Connect Wii Remote 4"
msgstr "Koble til Wii-fjernkontroller 4"
#: Source/Core/DolphinQt/MenuBar.cpp:279
msgid "Connect Wii Remotes"
msgstr "Koble til Wii-fjernkontrollere"
#: Source/Core/DolphinQt/WiiUpdate.cpp:139
msgid "Connect to the Internet and perform an online system update?"
msgstr "Koble til Internett og utfør nettbasert systemoppdatering?"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:185
msgid "Connection Type:"
msgstr "Tilkoblingstype:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:778
#, c-format
msgid "Content %08x is corrupt."
msgstr "Innhold %08x er korrupt."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156
msgid "Continuous Scanning"
msgstr "Kontinuerlig skanning"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Control NetPlay Golf Mode"
msgstr "Kontroller NetPlay Golf Modus"
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:30
msgid "Control Stick"
msgstr "Sirkel-joystick"
#: Source/Core/Core/HotkeyManager.cpp:289
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:366
msgid "Controller Profile"
msgstr "Kontrollerprofil"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:65
msgid "Controller Settings"
msgstr "Kontroller-innstillinger"
#: Source/Core/DolphinQt/ToolBar.cpp:126
msgid "Controllers"
msgstr "Kontrollere"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:342
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Kontrollerer avstanden til konvergensplanet. Dette er avstanden der "
"virtueller objekter vil fremstå som foran skjermen.\n"
"\n"
"En høyere verdi lager sterkere ut-av-skjermen effekter, mens en lavere verdi "
"er mer komfortabel."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid ""
"Controls the rendering resolution.\n"
"\n"
"A high resolution greatly improves visual quality, but also greatly "
"increases GPU load and can cause issues in certain games. Generally "
"speaking, the lower the internal resolution, the better performance will "
"be.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:339
msgid ""
"Controls the separation distance between the virtual cameras. \n"
"\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Kontrollerer separasjonsavstanden mellom de virtuelle kameraene.\n"
"\n"
"En høyere verdi lager en sterkere følelse av dybe, mens en lavere verdi er "
"mer komfortabelt."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
msgid ""
"Controls whether or not Dual Core should be enabled. Can improve performance "
"but can also cause issues. Defaults to <b>True</b>"
msgstr ""
"Kontrollerer om dobbeltkjerne er aktivert. Kan øke ytelse, men også "
"forårsake problemer. Standard er <b>Sant</b>"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
msgid ""
"Controls whether or not the Memory Management Unit should be emulated fully. "
"Few games require it."
msgstr ""
"Kontrollerer om Minnekontrollmodulen skal emuleres fullstendig. Få spill "
"krever denne funksjonen."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
msgid ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
msgstr ""
"Kontrollerer om høy-nivå eller lav-nivå DSP-emulering skal benyttes. "
"Standard er <b>Sant</b>"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
msgid "Convergence:"
msgstr "Konvergens:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:712
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:748
msgid "Copy"
msgstr "Kopier"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:250
msgid "Copy &function"
msgstr "Kopier &funksjon"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:253
msgid "Copy &hex"
msgstr "Kopier &heksadesimal"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:389
msgid "Copy Address"
msgstr "Kopier adresse"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:391
msgid "Copy Hex"
msgstr "Kopier hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:252
msgid "Copy code &line"
msgstr "Kopiler kode&linje"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:109
#: Source/Core/DolphinQt/GCMemcardManager.cpp:372
msgid "Copy failed"
msgstr "Kopi feilet"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:146
msgid "Copy to A"
msgstr "Kopier til A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:146
msgid "Copy to B"
msgstr "Kopier til B"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:84
msgid "Core"
msgstr "Kjerne"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87
msgid "Cost"
msgstr "Kostnad"
#: Source/Core/Core/NetPlayClient.cpp:154
#: Source/Core/Core/NetPlayClient.cpp:210
msgid "Could not communicate with host."
msgstr "Kunne ikke kommunisere med vert."
#: Source/Core/Core/NetPlayClient.cpp:126
msgid "Could not create client."
msgstr "Kunne Ikke opprette klient."
#: Source/Core/Core/NetPlayClient.cpp:138
msgid "Could not create peer."
msgstr "Kunne Ikke opprette likemann."
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"Kunne ikke laste ned oppdateringsfiler fra Nintendo. Sjekk din "
"internettilknytning og prøv igjen."
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"Kunne ikke laste ned oppdateringsinformasjon fra Nintendo. Sjekk din "
"internettilknytning å prøv igjen."
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"Kunne ikke installere oppgradering til Wii-systemminne. Henvend deg til "
"loggene for ytterligere informasjon."
#: Source/Core/Core/IOS/ES/ES.cpp:261
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Kunne ikke starte ISO %016<PRIx64> fordi den mangler fra NAND.\n"
"Den emulerte programvaren vil sannsynligvis krasje nå."
#: Source/Core/Core/IOS/ES/ES.cpp:281
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Kunne ikke kjøre Wii-meny fordi den mangler fra NAND.\n"
"Den emulerte programvaren vil antagelig henge nå."
#: Source/Core/Core/IOS/ES/ES.cpp:286
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Kunne ikke kjøre tittelen %016 <PRIx64> fordi den mangler fra NAND.\n"
"Den emulerte programvaren vil antagelig henge nå."
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
"Kunne ikke lese \"%s\". Ingen plate i leseren, eller så er det ikke en "
"GameCube-/Wii -sikkerhetskopi. Merk deg at Dolphin ikke kan spille ting "
"direkte fra originale GameCube- og Wii-plater."
#: Source/Core/Core/Boot/Boot.cpp:211
#, c-format
msgid "Could not recognize file %s"
msgstr "Kunne ikke gjenkjenne fila %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Kunne ikke skrive til minnekortfil %s.\n"
"\n"
"\n"
"\n"
"Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje "
"skrivebeskyttet?\n"
"\n"
"\n"
"\n"
"Får du denne meldingen etter å ha flyttet emulatorens mappe?\n"
"\n"
"I så tilfelle, må du kanskje re-spesifisere minnekortsplasseringen i "
"innstillingene."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963
msgid "Couldn't look up central server"
msgstr "Kunne ikke finne sentral tjener"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:541
msgid "Couldn't open file."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:544
msgid "Couldn't read file."
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:203
msgid ""
"Creates frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within.\n"
"\n"
"If the aspect ratio is widescreen, the output image will be scaled "
"horizontally to preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:94
msgid "Creator:"
msgstr "Skaper:"
#: Source/Core/Common/MsgHandler.cpp:92
msgid "Critical"
msgstr "Kritisk"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108
msgid "Crop"
msgstr "Krum"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:217
msgid ""
"Crops the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kutt bildet fra sitt opprinnelige bildeforhold til 4:3 eller 16:9.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:183
msgid "Crossfade"
msgstr "Kryssutfasing"
#: Source/Core/DolphinQt/MenuBar.cpp:263
msgid "Current Region"
msgstr "Nåværende region"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
msgid "Current game"
msgstr "Nåværende spill"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:61
msgid "Custom"
msgstr "Egendefinert"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69
msgid "Custom RTC Options"
msgstr "Egendefinerte RTC-valg"
#: Source/Core/Core/HW/GCPadEmu.cpp:95
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:177
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:36
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:157
msgid "DJ Turntable"
msgstr "DJ dreiebord"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
msgid "DK Bongos"
msgstr "DK-bongotrommer"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:44
msgid "DSP Emulation Engine"
msgstr "DSP emuleringsmotor"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:48
msgid "DSP HLE Emulation (fast)"
msgstr "DSP HLE-emulering (rask)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:50
msgid "DSP LLE Interpreter (slow)"
msgstr "DSP LLE oversetter (treg)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:49
msgid "DSP LLE Recompiler"
msgstr "DSP LLE Rekompilator"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
msgid "Dance Mat"
msgstr "Dansematte"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:106
msgid "Data"
msgstr "Data"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47
msgid "Data Transfer"
msgstr "Dataoverføring"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135
msgid "Data Type"
msgstr "Datatype"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:562
msgid "Data in area of file that should be unused."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1525
msgid "Data received!"
msgstr "Data mottatt!"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:301
#: Source/Core/DolphinQt/GCMemcardManager.cpp:337
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro-filer(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:31
msgid "Dead Zone"
msgstr "Dødsone"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:50
msgid "Debug"
msgstr "Feilretting"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72
msgid "Debug Only"
msgstr "Kun feilretting"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:363
msgid "Debugging"
msgstr "Feilretting"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/CheatsManager.cpp:408
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:138
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinQt/GameList/GameList.cpp:310
msgid "Decompress ISO..."
msgstr "Dekomprimer ISO…"
#: Source/Core/DolphinQt/GameList/GameList.cpp:279
msgid "Decompress Selected ISOs..."
msgstr "Dekomprimer valgte ISOer..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:570
#: Source/Core/DolphinQt/GameList/GameList.cpp:582
msgid "Decompressing..."
msgstr "Dekomprimerer…"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Decrease Convergence"
msgstr "Reduser konvergens"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Decrease Depth"
msgstr "Reduser dybde"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Decrease Emulation Speed"
msgstr "Senk emuleringshastighet"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Decrease IR"
msgstr "Reduser IR"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:110
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172
msgid "Default Config (Read Only)"
msgstr "Standard Konfigurasjon (Kun Lesing)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:297
msgid "Default Device"
msgstr "Standard enhet"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:124
msgid "Default Font"
msgstr "Forvalgt skrift"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:165
msgid "Default ISO:"
msgstr "Forvalgt ISO-fil:"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
msgid "Defer EFB Cache Invalidation"
msgstr "Utsett EFB cahce-invalidering"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
msgid "Defer EFB Copies to RAM"
msgstr "Utsett EFB Kopier til RAM"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:228
msgid ""
"Defers invalidation of the EFB access cache until a GPU synchronization "
"command is executed. If disabled, the cache will be invalidated with every "
"draw call. \n"
"\n"
"May improve performance in some games which rely on CPU EFB Access at the "
"cost of stability.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:88
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:103
msgid "Delete"
msgstr "Slett"
#: Source/Core/DolphinQt/GameList/GameList.cpp:372
msgid "Delete File..."
msgstr "Slett fil…"
#: Source/Core/DolphinQt/GameList/GameList.cpp:289
msgid "Delete Selected Files..."
msgstr "Slett valgte filer..."
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/FrameDump.cpp:113
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Slett den eksiterende filen '%s'?"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140
msgid "Depth Percentage:"
msgstr "Dybdeprosent:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
msgid "Depth:"
msgstr "Dybde:"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41
#: Source/Core/DolphinQt/GameList/GameList.cpp:907
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:180
#: Source/Core/DolphinQt/MenuBar.cpp:599
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Description"
msgstr "Beskrivelse"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:95
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:109
msgid "Description:"
msgstr "Beskrivelse:"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:53
msgid "Detect"
msgstr "Finn automatisk"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115
msgid "Deterministic dual core:"
msgstr "Deterministisk dobbelkjerne:"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192
msgid "Dev (multiple times a day)"
msgstr "Utviklingsutgave (flere ganger daglig)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:68
msgid "Device"
msgstr "Enhet"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
msgid "Device PID (e.g., 0305)"
msgstr "Enhets-PID (f.eks. 0305)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75
msgid "Device Settings"
msgstr "Innstillinger for enhet"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
msgid "Device VID (e.g., 057e)"
msgstr "Enhets-VID (f.eks 057e)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:101
msgid "Device:"
msgstr "Enhet:"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
msgid "Dims the screen after five minutes of inactivity."
msgstr "Demp skjermbelysning etter fem minutters inaktivitet."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:182
msgid "Direct Connection"
msgstr "Direkte tilkobling"
#: Source/Core/VideoBackends/D3D/main.cpp:37
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/main.cpp:56
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101
msgid "Disable Bounding Box"
msgstr "Skru av bounding-box-kalkulasjoner"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83
msgid "Disable Copy Filter"
msgstr "Slå av Kopieringsfilter"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
msgid "Disable EFB VRAM Copies"
msgstr "Slå av EFB VRAM Kopier"
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Disable Emulation Speed Limit"
msgstr "Skru av hastighetsbegrensning av emulering"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
msgid "Disable Fog"
msgstr "Skru av tåke"
#: Source/Core/DolphinQt/MenuBar.cpp:778
msgid "Disable JIT Cache"
msgstr "Deaktiver JIT-lager"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:248
msgid ""
"Disables bounding box emulation.\n"
"\n"
"This may improve GPU performance significantly, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Skru av bounding-box-emulering.\n"
"\n"
"Dette kan øke GPU-ytelse mye, men noen spill vil slutte å fungere på rett "
"vis.\n"
"\n"
"Hvis usikker, la stå merket."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:200
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Skrur av VRAM-kopi av EFB, som tvinger en rundtur til RAM. Hindrer all "
"oppskalering.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:357
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\". \n"
"\n"
"Disabling the filter has no effect on performance, but may result in a "
"sharper image. Causes few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Skrur av blending av naborader under kopiering til EFB. Dette er kjent som "
"\"deflimring\" eller \"utjevning\".\n"
"\n"
"Å skru av filteret har ingen effekt på ytelse, men kan resultere i et "
"skarpere bilde. Forårsaker få grafiske feil.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/DriveBlob.cpp:149
msgid "Disc Read Error"
msgstr "Feil ved lesing av disk"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:233
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.\n"
"\n"
"Can cause graphical defects in some games if the game doesn't expect all XFB "
"copies to be displayed. However, turning this setting on reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
msgid "Distance"
msgstr "Avstand"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33
msgid "Distance of travel from neutral position."
msgstr "Reiseavstand fra nøytral posisjon."
#: Source/Core/DolphinQt/Main.cpp:199
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "Tillater du at Dolphin samler inn informasjon til Dolphins utviklere? "
#: Source/Core/DolphinQt/MainWindow.cpp:1462
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr "Vil du legge \"%1\" til listen over Spillstier?"
#: Source/Core/DolphinQt/MenuBar.cpp:1144
msgid "Do you want to clear the list of symbol names?"
msgstr "Vil du tømme listen over symbolnavn?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:396
msgid "Do you want to delete the %1 selected save files?"
msgstr "Vil du slette de(n) %1 valge lagringsfil(er)?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:395
msgid "Do you want to delete the selected save file?"
msgstr "Vil du slette den valgte minnefilen?"
#: Source/Core/DolphinQt/MainWindow.cpp:796
msgid "Do you want to stop the current emulation?"
msgstr "Vil du stoppe pågående emulering?"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:79
msgid "Dolby Pro Logic II Decoder"
msgstr "Dolby Pro Logic II-dekoder"
#: Source/Core/DolphinQt/AboutDialog.cpp:25
#: Source/Core/DolphinQt/MainWindow.cpp:1700
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Dolphin FIFO-Logg (*.dff)"
#: Source/Core/DolphinQt/MenuBar.cpp:1250
#: Source/Core/DolphinQt/MenuBar.cpp:1266
#: Source/Core/DolphinQt/MenuBar.cpp:1284
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map Fil (*.map)"
#: Source/Core/DolphinQt/MainWindow.cpp:1543
#: Source/Core/DolphinQt/MainWindow.cpp:1614
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filmer (*.dtm)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:196
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"Dolphin kunne ikke finne noen GameCube/Wii ISO-filer eller WAD-filer.\n"
"Dobbeltklikk her for å velge en spillmappe..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:599
msgid "Dolphin failed to complete the requested action."
msgstr "Dolphin kunne ikke fullføre den forespurte handligen."
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:41
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr "Dolphin er en fri og åpen kildekode-basert GameCube og Wii-emulator."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:968
msgid "Dolphin is too old for traversal server"
msgstr "Dolphin er for gammel for traverseringsserveren"
#: Source/Core/DiscIO/VolumeVerifier.cpp:946
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
"Dolphin kan ikke verifisere typiske TGC-filer ordentlig, siden de ikke er "
"ripper av faktiske disker."
#: Source/Core/DiscIO/VolumeVerifier.cpp:939
msgid "Dolphin is unable to verify unlicensed discs."
msgstr "Dolphin kan ikke verifisere ulisensierte disker. "
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74
msgid "Dolphin's cheat system is currently disabled."
msgstr "Dolphins juksesystem er for øyeblikket deaktivert. "
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191
msgid "Don't Update"
msgstr "Ikke oppdater"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "Done compressing disc image."
msgstr "Ferdig med å komprimere disk-avbildningsfil."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/CheatsManager.cpp:392
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140
msgid "Double"
msgstr "Dobbel"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Down"
msgstr "Ned"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:78
msgid "Download Codes"
msgstr "Last ned koder"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80
msgid "Download Codes from the WiiRD Database"
msgstr "Last ned koder fra WiiRD-databasen"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:152
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr "Last ned spillcover fra GabeTDB.com for bruk i portrettmodus"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:334
msgid "Download complete"
msgstr "Nedlasting fullført"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:335
msgid "Downloaded %1 codes. (added %2)"
msgstr "Lastet %1 koder. (Lagt til %2)"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:87
msgid "Drawn Object Range"
msgstr "Opptegnet objektradius"
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:211
msgid "Drawsome Tablet"
msgstr "Drawsome-tablet"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:55
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:72
msgid "Drum Kit"
msgstr "Trommesett"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
msgid "Dual Core"
msgstr "Dobbelkjerne"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105
msgid "Dummy"
msgstr "Juksedukke"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96
msgid "Dump &ARAM"
msgstr "Dump &ARAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95
msgid "Dump &ExRAM"
msgstr "Dump &ExRAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97
msgid "Dump &FakeVMEM"
msgstr "Dump &FakeVMEM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94
msgid "Dump &MRAM"
msgstr "Dump &MRAM"
#: Source/Core/DolphinQt/MenuBar.cpp:748
msgid "Dump Audio"
msgstr "Dump lyd"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72
msgid "Dump EFB Target"
msgstr "Dump EFB-mål"
#: Source/Core/DolphinQt/MenuBar.cpp:742
msgid "Dump Frames"
msgstr "Dumping av bilder"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
msgid "Dump Objects"
msgstr "Dump objekter"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:182
msgid "Dump Path:"
msgstr "Dump sti:"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:74
msgid "Dump TEV Stages"
msgstr "Dump TEV-stadier"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173
msgid ""
"Dump TEV Stages to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump TEV-Stages til User/Dump/Objects/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:76
msgid "Dump Texture Fetches"
msgstr "Dump tekstur-innhentinger"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:177
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump teksturhentinger til User/Dump/Objects/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:65
msgid "Dump Textures"
msgstr "Dump teksturer"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:91
msgid "Dump at Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump dekodede spillteksturer til User/Dump/Textures/<game_id>/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169
msgid ""
"Dump objects to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump objekter til User/Dump/Object/.\n"
"\n"
"I\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:188
msgid ""
"Dumps decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump dekodede spillteksturer til User/Dump/Textures/<game_id>/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:197
msgid ""
"Dumps the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump innholdet i EFB-kopier til User/Dump/Textures/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
msgid "Dutch"
msgstr "Nederlansk"
#: Source/Core/DolphinQt/MenuBar.cpp:208
msgid "E&xit"
msgstr "&Avslutt"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst "
"%d. %d -- Hvis du nylig har oppdatert din Dolphin-distribusjon, kreves "
"sannsynligvis en omstart for at Windows skal detektere den nye driveren."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:129
msgid ""
"Each player sends their own inputs to the game, with equal buffer size for "
"all players, configured by the host.\n"
"Suitable for competitive games where fairness and minimal latency are most "
"important."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113
msgid "Early Memory Updates"
msgstr "Tidlige minneoppdateringer"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "East Asia"
msgstr "Øst-Asia"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197
msgid "Editor"
msgstr "Editor"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:168
msgid "Effect"
msgstr "Effekt"
#. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to
#. translation via the MMU to physical addresses.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122
msgid "Effective"
msgstr "Effekttiv"
#: Source/Core/UICommon/UICommon.cpp:431
msgid "EiB"
msgstr "EiB"
#: Source/Core/Core/HotkeyManager.cpp:26
msgid "Eject Disc"
msgstr "Løs ut disk"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40
msgid "Embedded Frame Buffer (EFB)"
msgstr "Eksternt bildemellomlager (EFB)"
#: Source/Core/Core/State.cpp:456
msgid "Empty"
msgstr "Tom"
#: Source/Core/Core/Core.cpp:217
msgid "Emu Thread already running"
msgstr "Emulator-CPU-tråden kjører allerede"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Emuler Wii-ens Blåtannsadapter"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
msgid "Emulated Wii Remote"
msgstr "Emulert Wii-fjernkontroller"
#: Source/Core/Core/HotkeyManager.cpp:282
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:27
msgid "Emulation Speed"
msgstr "Emuleringshastighet"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56
msgid "Enable API Validation Layers"
msgstr "Slå på API Valideringslag"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:111
msgid "Enable Audio Stretching"
msgstr "Tillat lydstrekking"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141
msgid "Enable Cheats"
msgstr "Aktiver juksekoder"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73
msgid "Enable Custom RTC"
msgstr "Aktiver egendefinert RTC(klokke)"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
msgid "Enable Dual Core"
msgstr "Aktiver bruk av dobbelkjerne"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:138
msgid "Enable Dual Core (speedup)"
msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44
msgid "Enable Emulated CPU Clock Override"
msgstr "Aktiver emulert CPU klokkefrekvensoverskridelse"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
msgid "Enable FPRF"
msgstr "Aktiver FPRF"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
msgid "Enable MMU"
msgstr "Aktiver MMU"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
msgid "Enable Progressive Scan"
msgstr "Aktiver progressiv skanning"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
msgid "Enable Rumble"
msgstr "Aktiver vibrering"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:104
msgid "Enable Screen Saver"
msgstr "Aktiver skjermbeskytter"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:158
msgid "Enable Speaker Data"
msgstr "Tillat høytalerdata"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:204
msgid "Enable Usage Statistics Reporting"
msgstr "Skru på bruks- og statistikkrapportering"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51
msgid "Enable Wireframe"
msgstr "Aktiver wireframe"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Aktiver rask disktilgang. Dette kan forårsake krasj og andre problemer i et "
"fåtall spill. (PÅ = Raskt, AV = Kompatibelt)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:92
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
"Aktiver Dolphin Pro Logic II-emulering med 5.1 surround. Kun for enkelte "
"bakender."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs "
"for noen få spill. (PÅ = Kompatibelt, AV = Raskt)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:306
msgid ""
"Enables anisotropic filtering, which enhances the visual quality of textures "
"that are at oblique viewing angles.\n"
"\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Tillater anisotropisk filtrering.\n"
"Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n"
"\n"
"Kan skape problemer i et lite antall spill.\n"
"\n"
"Hvis usikker, velg 1x."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:362
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.\n"
"\n"
"May have false positives that result in blurry textures at increased "
"internal resolution, such as in games that use very low resolution mipmaps. "
"Disabling this can also reduce stutter in games that frequently load new "
"textures. This feature is not compatible with GPU Texture Decoding.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Tillatter deteksjon av arbitrære mipmaps, som noen spill bruker for "
"spesielle distansebaserte effekter.\n"
"\n"
"Kan ha falske positiver som resulterer i tåkete teksturer ved høyere interne "
"oppløsninger, f.eks. i spill som bruker mipmaps av veldig lav oppløsning. Å "
"deaktivere denne kan også redusere hakking i spill som laster nye teksturer "
"ofte. Denne funksjonaliteten er ikke kompatibel med GPU-teksturdekoding.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:223
msgid ""
"Enables multithreaded command submission in backends where supported. "
"Enabling this option may result in a performance improvement on systems with "
"more than two CPU cores. Currently, this is limited to the Vulkan backend.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:220
msgid ""
"Enables progressive scan if supported by the emulated software. Most games "
"don't have any issue with this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Benytter progressiv skanning, hvis det tillates av den emulerte "
"programvaren. De fleste spill har ikke noen problemer med dette.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:120
msgid "Enables stretching of the audio to match emulation speed."
msgstr "Tillater strekking av lyden for å matche emuleringshastigheten."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
msgid ""
"Enables texture decoding using the GPU instead of the CPU.\n"
"\n"
"This may result in performance gains in some scenarios, or on systems where "
"the CPU is the bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompatibelt, AV = Raskt)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:185
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tillater validering av API-kall gjort av video-bakende, som kan assistere i "
"debugging av grafiske feil.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:209
msgid ""
"Encodes frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enkode spillopptak ved å bruke FFV1-kodeksen.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/Core/NetPlayServer.cpp:109
msgid "Enet Didn't Initialize"
msgstr "Enhet ble ikke igangsatt"
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
msgid "English"
msgstr "Engelsk"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112
msgid "Enhancements"
msgstr "Forbedringer"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60
msgid "Enter USB device ID"
msgstr "Skriv inn ID for USB-enhet"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:189
msgid "Enter new Broadband Adapter MAC address:"
msgstr "Skriv inn en ny Bredbåndsadapter MAC-adresse:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:285
msgid "Enter password"
msgstr "Skriv inn passord"
#: Source/Core/DolphinQt/MenuBar.cpp:1184
msgid "Enter the RSO module address:"
msgstr "Skriv inn RSO-moduladresse:"
#: Source/Core/DolphinQt/CheatsManager.cpp:397
msgid "Equals to"
msgstr "Er lik"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:322
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:182
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:221
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:224
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:474
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:480
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:500
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:533
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:540
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:322
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
#: Source/Core/DolphinQt/GCMemcardManager.cpp:257
#: Source/Core/DolphinQt/Main.cpp:172 Source/Core/DolphinQt/MainWindow.cpp:244
#: Source/Core/DolphinQt/MainWindow.cpp:251
#: Source/Core/DolphinQt/MainWindow.cpp:939
#: Source/Core/DolphinQt/MainWindow.cpp:1268
#: Source/Core/DolphinQt/MainWindow.cpp:1275
#: Source/Core/DolphinQt/MainWindow.cpp:1339
#: Source/Core/DolphinQt/MainWindow.cpp:1346
#: Source/Core/DolphinQt/MainWindow.cpp:1440
#: Source/Core/DolphinQt/MenuBar.cpp:1107
#: Source/Core/DolphinQt/MenuBar.cpp:1175
#: Source/Core/DolphinQt/MenuBar.cpp:1190
#: Source/Core/DolphinQt/MenuBar.cpp:1202
#: Source/Core/DolphinQt/MenuBar.cpp:1303
#: Source/Core/DolphinQt/MenuBar.cpp:1312
#: Source/Core/DolphinQt/MenuBar.cpp:1324
#: Source/Core/DolphinQt/MenuBar.cpp:1345
#: Source/Core/DolphinQt/MenuBar.cpp:1370
#: Source/Core/DolphinQt/MenuBar.cpp:1423
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:299
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:952
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:321
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:327
#: Source/Core/DolphinQt/RenderWidget.cpp:127
#: Source/Core/DolphinQt/ResourcePackManager.cpp:201
#: Source/Core/DolphinQt/ResourcePackManager.cpp:222
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:238
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
#: Source/Core/DolphinQt/Translation.cpp:306
msgid "Error"
msgstr "Feil"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
msgid "Error Opening Adapter: %1"
msgstr ""
#: Source/Core/DolphinQt/Translation.cpp:307
msgid "Error loading selected language. Falling back to system default."
msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden."
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:203
msgid "Error obtaining session list: %1"
msgstr "Feil ved henting av sesjonsliste: %1"
#: Source/Core/DolphinQt/MainWindow.cpp:245
msgid "Error occured while loading some texture packs"
msgstr "En feil skjedde under lasting av noen teksturpakker"
#: Source/Core/Core/NetPlayClient.cpp:1554
msgid "Error processing codes."
msgstr "Feil ved synkronisering av juksekoder!"
#: Source/Core/Core/NetPlayClient.cpp:1526
msgid "Error processing data."
msgstr "Feil ved bearbeidelse av data. "
#: Source/Core/Core/NetPlayServer.cpp:1794
#, c-format
msgid "Error reading file: %s"
msgstr "Feil ved lesing av fil: %s"
#: Source/Core/Core/NetPlayServer.cpp:1240
msgid "Error synchronizing cheat codes!"
msgstr "Feil ved synkronisering av juksekoder!"
#: Source/Core/Core/NetPlayServer.cpp:1227
msgid "Error synchronizing save data!"
msgstr "Feil ved synkronisering av lagringsdata!"
#: Source/Core/Core/NetPlayClient.cpp:1617
#, c-format
msgid "Error writing file: %s"
msgstr "Feil ved skriving av fil: %s"
#: Source/Core/Common/ChunkFile.h:239
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x"
"%X). Avbryter innlasting av lagringsstadie…"
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:332
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Feil: Prøver å åpne Shift JIS-skrifttyper, men de lastes ikke. Det kan hende "
"spill ikke åpner skrifter rett, eller krasjer."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:327
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
"Feil: Prøver å slå opp Windows-1252 skrifttyper, men de er ikke lastet. "
"Spill kan potensielt ikke vise skrifttyper riktig, eller krasje."
#: Source/Core/DiscIO/VolumeVerifier.cpp:913
#, c-format
msgid "Errors were found in %zu blocks in the %s partition."
msgstr "Feil ble funnet i %zu blokker i partisjonen %s."
#: Source/Core/DiscIO/VolumeVerifier.cpp:925
#, c-format
msgid "Errors were found in %zu unused blocks in the %s partition."
msgstr "Feil ble funnet i %zu ubrukte blokker i %s partisjonen."
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:63
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:265
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "Europe"
msgstr "Europa"
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Exit"
msgstr "Avslutt"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:124
msgid "Experimental"
msgstr "Eksperimentell"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:72
msgid "Export &All..."
msgstr "&Eksporter..."
#: Source/Core/DolphinQt/MenuBar.cpp:277
msgid "Export All Wii Saves"
msgstr "Eksporter alle Wii-lagringsfiler"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Export Recording"
msgstr "Eksporter opptak"
#: Source/Core/DolphinQt/MenuBar.cpp:694
msgid "Export Recording..."
msgstr "Eksporter opptak…"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:296
msgid "Export Save File"
msgstr "Eksporter lagringsfil"
#: Source/Core/DolphinQt/GameList/GameList.cpp:361
msgid "Export Wii Save (Experimental)"
msgstr "Eksporter Wii-data (Eksperimentell)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:285
msgid "Export Wii Saves (Experimental)"
msgstr "Eksporter Wii-data (Eksperimentell)"
#: Source/Core/DolphinQt/MenuBar.cpp:1031
#, c-format
msgid "Exported %n save(s)"
msgstr "Eksporterte %n lagringsfil(er)."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:158
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:352
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:46
msgid "Extension"
msgstr "Utvidelse"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:539
msgid "External"
msgstr "Ekstern"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82
msgid "External Frame Buffer (XFB)"
msgstr "Eksternt bildebuffer (EFB)"
#: Source/Core/DolphinQt/MenuBar.cpp:254
msgid "Extract Certificates from NAND"
msgstr "Pakk ut sertifikater fra NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:212
msgid "Extract Entire Disc..."
msgstr "Pakk ut hele disken…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:236
msgid "Extract Entire Partition..."
msgstr "Pakk ut hele partisjonen…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243
msgid "Extract File..."
msgstr "Pakk ut fil…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185
msgid "Extract Files..."
msgstr "Pakk ut filer…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195
msgid "Extract System Data..."
msgstr "Pakk ut systemdata…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298
msgid "Extracting All Files..."
msgstr "Pakker ut alle filer..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298
msgid "Extracting Directory..."
msgstr "Pakker ut mappe..."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33
#: Source/Core/DolphinQt/MenuBar.cpp:225
msgid "FIFO Player"
msgstr "FIFO-spiller"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:258
msgid ""
"Failed opening memory card:\n"
"%1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:389
msgid "Failed to add this session to the NetPlay index: %1"
msgstr "Kunne ikke legge denne sesjonen til NetPlay-indeks: %1"
#: Source/Core/DolphinQt/MenuBar.cpp:1371
msgid "Failed to append to signature file '%1'"
msgstr "Kunne ikke legge til på signaturfil '%1'"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:571
msgid "Failed to claim interface for BT passthrough"
msgstr "Kunne ikke gjøre krav på grensesnitt for BT-gjennompass"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:953
msgid "Failed to connect to server: %1"
msgstr "Kunne ikke koble til server: %1"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:372
msgid "Failed to copy file"
msgstr "Kunne ikke kopiere fil"
#: Source/Core/VideoBackends/D3D/main.cpp:145
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
msgid "Failed to create D3D swap chain"
msgstr "Kunne ikke lage D3D swap chain"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
msgid "Failed to create DXGI factory"
msgstr "Kunne ikke lage DXGI factory"
#: Source/Core/Core/NetPlayClient.cpp:832
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr "Kunne ikke slette NetPlay-minnekort. Verifiser dine skrivetillatelser."
#: Source/Core/DolphinQt/GameList/GameList.cpp:773
msgid "Failed to delete the selected file."
msgstr "Klarte ikke å slette valgt fil."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:563
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Kunne koble fra kernel driver for BT gjennompass: %s"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307
msgid "Failed to download codes."
msgstr "Nedlasting av koder mislyktes."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:534
msgid "Failed to dump %1: Can't open file"
msgstr "Kunne ikke dumpe %1: Kan ikke åpne fil"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:541
msgid "Failed to dump %1: Failed to write to file"
msgstr "Kunne ikke dumpe %1: Kan ikke skrive til fil"
#: Source/Core/DolphinQt/GameList/GameList.cpp:454
msgid "Failed to export the following save files:"
msgstr "Kunne ikke eksportere følgende lagringsfiler:"
#: Source/Core/DolphinQt/MenuBar.cpp:1107
msgid "Failed to extract certificates from NAND"
msgstr "Klarte ikke å pakke ut sertifikater fra NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:322
msgid "Failed to extract file."
msgstr "Kunne ikke pakke ut fil."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
msgid "Failed to extract system data."
msgstr "Kunne ikke pakke ut systemdata."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:618
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
"Kunne ikke laste nytt filnavn.\n"
"%s\n"
"vil bli overskrevet"
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:53
msgid "Failed to find one or more D3D symbols"
msgstr "Kunne ikke finne en eller flere D3D-symboler"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:346
msgid "Failed to import \"%1\"."
msgstr "Kunne ikke importere \"%1\"."
#: Source/Core/DolphinQt/MenuBar.cpp:1018
msgid "Failed to import save files."
msgstr "Importering av lagringsfiler mislyktes."
#: Source/Core/DolphinQt/MainWindow.cpp:939
msgid "Failed to init core"
msgstr "Klarte ikke å igangsette kjerne"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
msgid ""
"Failed to initialize Direct3D.\n"
"Make sure your video card supports at least D3D 10.0"
msgstr ""
"Kunne ikke initialisere Direct3D.\n"
"Pass på at ditt videokort støtter minimum D3D 10.0"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
msgid "Failed to install pack: %1"
msgstr "Kunne ikke installere pakke: %1"
#: Source/Core/DolphinQt/GameList/GameList.cpp:623
#: Source/Core/DolphinQt/MenuBar.cpp:993
msgid "Failed to install this title to the NAND."
msgstr "Klarte ikke å installere denne tittelen til NAND."
#: Source/Core/DolphinQt/MainWindow.cpp:1373
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"Klarte ikke å lytte til port %1. Kjører en annen instans av NetPlay-tjeneren."
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:42
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
"Klarte ikke å laste %s. Hvis du bruker Windows 7, prøv å installere "
"KB4019990-oppdateringspakken."
#: Source/Core/DolphinQt/MenuBar.cpp:1202
msgid "Failed to load RSO module at %1"
msgstr "Kunne ikke laste RSO-modul ved %1"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
msgid "Failed to load d3d11.dll"
msgstr "Kunne ikke laste d3d11.dll"
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:36
msgid "Failed to load dxgi.dll"
msgstr "Kunne ikke laste dxgi.dll"
#: Source/Core/DolphinQt/MenuBar.cpp:1312
msgid "Failed to load map file '%1'"
msgstr "Kunne ikke laste map-fil '%1'"
#: Source/Core/Core/Boot/Boot.cpp:435
msgid "Failed to load the executable to memory."
msgstr "Klarte ikke å laste kjørbar fil til minne."
#: Source/Core/DolphinQt/MainWindow.cpp:1440
#: Source/Core/DolphinQt/RenderWidget.cpp:127
msgid "Failed to open '%1'"
msgstr "Klarte ikke å åpne \"%1\""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:550
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Klarte ikke å pone Blåtannsenhet: %s"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
msgid "Failed to open config file!"
msgstr "Kunne ikke åpne konfigurasjonsfil!"
#: Source/Core/Core/NetPlayServer.cpp:1760
#, c-format
msgid "Failed to open file \"%s\"."
msgstr "Kunne ikke åpne fil \"%s\"."
#: Source/Core/Core/NetPlayClient.cpp:1587
#, c-format
msgid "Failed to open file \"%s\". Verify your write permissions."
msgstr "Kunne ikke åpne fil \"%s\". Verifiser dine skrivetillatelser."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
msgid ""
"Failed to open file in external editor.\n"
"Make sure there's an application assigned to open INI files."
msgstr ""
"Kunne ikke åpne ekstern editor.\n"
"Pass på at det er en applikasjon valgt til å åpne INI-filer."
#: Source/Core/DolphinQt/MainWindow.cpp:1371
msgid "Failed to open server"
msgstr "Klarte ikke å åpne tjener"
#: Source/Core/DiscIO/CompressedBlob.cpp:170
#: Source/Core/DiscIO/CompressedBlob.cpp:357
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr "Kunne ikke åpne inndata-filen \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#: Source/Core/DiscIO/CompressedBlob.cpp:364
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Kunne ikke åpne utdata-filen \"%s\".\n"
"Sjekk at du har skrivetillatelse til målmappen og at mediet kan skrives til."
#: Source/Core/Core/Movie.cpp:942
#, c-format
msgid "Failed to read %s"
msgstr "Mislyktes i å lese %s"
#: Source/Core/DiscIO/VolumeGC.cpp:68
msgid "Failed to read unique ID from disc image"
msgstr "Kunne ikke lese unik ID fra diskbildet"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:416
msgid "Failed to remove file"
msgstr "Kunne ikke slette fil"
#: Source/Core/DolphinQt/GameList/GameList.cpp:651
msgid "Failed to remove this title from the NAND."
msgstr "Kunne ikke fjerne denne tittelen fra NAND."
#: Source/Core/Core/NetPlayClient.cpp:857
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr ""
"Kunne ikke tilbakestille NetPlay GCI-mappe. Verifiser dine skrivetillatelser."
#: Source/Core/Core/NetPlayClient.cpp:887
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr ""
"Kunne ikke tilbakestille NetPlay NAND-mappe. Verifiser dine "
"skrivetillatelser."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
msgid "Failed to save FIFO log."
msgstr "Lagring av FIFO-logg mislyktes."
#: Source/Core/DolphinQt/MenuBar.cpp:1304
msgid "Failed to save code map to path '%1'"
msgstr "Kunne ikke lagre kodemapping til sti '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1345
msgid "Failed to save signature file '%1'"
msgstr "Kunne ikke lagre signaturfil '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1325
msgid "Failed to save symbol map to path '%1'"
msgstr "Kunne ikke lagre symbolkart til sti '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1424
msgid "Failed to save to signature file '%1'"
msgstr "Kunne ikke lagre til signaturfil '%1'"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
msgid "Failed to uninstall pack: %1"
msgstr "Kunne ikke avinstallere pakke: %1"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Kunne ikke skrive BT.DINF til SYSCONF"
#: Source/Core/Core/NetPlayClient.cpp:913
msgid "Failed to write Mii data."
msgstr "Skriving av Mii-data mislyktes."
#: Source/Core/Core/NetPlayClient.cpp:994
msgid "Failed to write Wii save."
msgstr "Skriving til Wii-lagringsfil mislyktes."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
msgid "Failed to write config file!"
msgstr "Kunne ikke skrive konfigurasjonsfil!"
#: Source/Core/DiscIO/CompressedBlob.cpp:301
#: Source/Core/DiscIO/CompressedBlob.cpp:396
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Kunne ikke skrive til utdata-filen \"%s\".\n"
"Sjekk at du har nok plass på målharddisken."
#: Source/Core/DolphinQt/GameList/GameList.cpp:621
#: Source/Core/DolphinQt/GameList/GameList.cpp:649
#: Source/Core/DolphinQt/GameList/GameList.cpp:772
#: Source/Core/DolphinQt/MenuBar.cpp:993
msgid "Failure"
msgstr "Feil"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:127
msgid "Fair Input Delay"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
msgid "Fast"
msgstr "Rask"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99
msgid "Fast Depth Calculation"
msgstr "Rask dybdekalkulering"
#: Source/Core/Core/Movie.cpp:1220
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, "
"byte %u)%s"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71
msgid "File Info"
msgstr "Fil-informasjon"
#: Source/Core/DolphinQt/GameList/GameList.cpp:909
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:184
#: Source/Core/DolphinQt/MenuBar.cpp:601
msgid "File Name"
msgstr "Filnavn"
#: Source/Core/DolphinQt/GameList/GameList.cpp:912
#: Source/Core/DolphinQt/MenuBar.cpp:604
msgid "File Size"
msgstr "Filstørrelse"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
msgid "File contained no codes."
msgstr "Filen inneholdt ingen koder."
#: Source/Core/DiscIO/CompressedBlob.cpp:348
msgid "File not compressed"
msgstr "Filen ikke komprimert"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:351
#: Source/Core/DolphinQt/GCMemcardManager.cpp:379
#: Source/Core/DolphinQt/GCMemcardManager.cpp:422
#: Source/Core/DolphinQt/GCMemcardManager.cpp:439
msgid "File write failed"
msgstr "Skriving av fil mislyktes"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:83
msgid "File:"
msgstr "Fil:"
#: Source/Core/DiscIO/CompressedBlob.cpp:203
msgid "Files opened, ready to compress."
msgstr "Fil åpnet, klar for komprimering."
#: Source/Core/Core/Boot/Boot.cpp:103
#, c-format
msgid ""
"Files specified in the M3U file \"%s\" were not found:\n"
"%s"
msgstr ""
"Filen spesifisert i M3U-filen \"%s\" ble ikke funnet:\n"
"%s"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:547
msgid "Filesize does not match any known GameCube Memory Card size."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:550
msgid "Filesize in header mismatches actual card size."
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74
msgid "Filesystem"
msgstr "Filsystem"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101
msgid "Filter Symbols"
msgstr "Filtrer symboler"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
msgid "Filters"
msgstr "Filtre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353
msgid ""
"Filters all textures, including any that the game explicitly set as "
"unfiltered.\n"
"\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104
msgid "Find &Next"
msgstr "Finn &Neste"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105
msgid "Find &Previous"
msgstr "Finn &Forrige"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:780
msgid "Finish Calibration"
msgstr "Fullfør kalibrering"
#: Source/Core/DolphinQt/WiiUpdate.cpp:107
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
"Ferdigstiller oppdateringen...\n"
"Dette kan ta litt tid."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:162
msgid "First Block"
msgstr "Første blokk"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:74
msgid "Fix Checksums"
msgstr "Fiks sjekksummer"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
msgid "Flags"
msgstr "Flagg"
#. i18n: A floating point number
#. i18n: Floating-point (non-integer) number
#: Source/Core/DolphinQt/CheatsManager.cpp:392
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:142
msgid "Float"
msgstr "Flyttall"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:244
msgid "Follow &branch"
msgstr "Følg &avgrening"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:748
msgid "For best results please slowly move your input to all possible regions."
msgstr ""
"For best resultater, vennligst flytt inn-dataen sakte til alle mulige "
"regioner."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 16:9"
msgstr "Tving 16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81
msgid "Force 24-Bit Color"
msgstr "Tving 24-biters farge"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 4:3"
msgstr "Tving 4:3"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:128
msgid "Force Listen Port:"
msgstr "Tving lytteport: "
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
msgid "Force Texture Filtering"
msgstr "Tving teksturfiltrering"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:323
msgid ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n"
"\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tvinger spillet til å vise grafikk for hvilket som helst bildeforhold. Bruk "
"med \"bildeforhold\" satt til \"Tving 16:9\" for å tvinge spill med kun 4:3 "
"til å kjøre i 16:9\n"
"\n"
"Det er sjeldent dette gir gode resultater, da grafikk og spillgrensesnitt "
"ofte fremstår ødelagte.\n"
"Unødvendig (og ødeleggende) hvis du bruker noen AR/Gecko-patchkoder for "
"vidskjermsvisning.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:349
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"\n"
"Has no impact on performance and causes few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
msgid "Forward"
msgstr "Send frem"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
msgid "Forward port (UPnP)"
msgstr "Åpne port (UPnP)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:380
msgid "Found %1 results for \"%2\""
msgstr "Fant %1 resultater for \"%2\""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145
msgid "Frame %1"
msgstr "Bilde %1"
#: Source/Core/Core/HotkeyManager.cpp:45 Source/Core/Core/HotkeyManager.cpp:283
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22
msgid "Frame Advance"
msgstr "Bilde-for-bilde modus"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Frame Advance Decrease Speed"
msgstr "Senk hastighet for bildeforskuddsvisning"
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Frame Advance Increase Speed"
msgstr "Øk hastighet for bildeforskuddsvisning"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Frame Advance Reset Speed"
msgstr "Bilde-for-bilde tilbakestill hastighet"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87
msgid "Frame Dumping"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96
msgid "Frame Range"
msgstr "Bildespennvidde"
#: Source/Core/VideoCommon/RenderBase.cpp:1648
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Spillopptak bilde(r) '%s' finnes allerede,. Overskriv?"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124
msgid "Frames to Record:"
msgstr "Bilder til Opptak:"
#: Source/Core/DiscIO/Enums.cpp:36
msgid "France"
msgstr "Frankrike"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75
msgid "Free Look"
msgstr "Fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:292
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:22
msgid "Freelook"
msgstr "Fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Freelook Decrease Speed"
msgstr "Reduser hastighet for fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Freelook Increase Speed"
msgstr "Øk hastighet for fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Freelook Move Down"
msgstr "Fri-sikt flytt nedover"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Freelook Move Left"
msgstr "Fri-sikt flytt til venstre"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Freelook Move Right"
msgstr "Fri-sikt flytt til høyre"
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Freelook Move Up"
msgstr "Fri-sikt flytt oppover"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Freelook Reset"
msgstr "Tilbakestill fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Freelook Reset Speed"
msgstr "Tilbakestill fart for fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Freelook Zoom In"
msgstr "Fri-siktsforstørrelse"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Freelook Zoom Out"
msgstr "Fri-siktsforminskelse"
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:116
msgid "French"
msgstr "Fransk"
#. i18n: Refers to a number of actions per second in Hz.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:152
msgid "Frequency"
msgstr "Frekvens"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:139
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
msgid "From"
msgstr "Fra"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100
msgid "From:"
msgstr "Fra"
#: Source/Core/DolphinQt/ToolBar.cpp:119
msgid "FullScr"
msgstr "Fullskjerm"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158
msgid "Function"
msgstr "Funksjon"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:128
msgid "Function callers"
msgstr "Funksjonskallere"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120
msgid "Function calls"
msgstr "Funksjonskall"
#: Source/Core/DolphinQt/MenuBar.cpp:1334
#: Source/Core/DolphinQt/MenuBar.cpp:1358
#: Source/Core/DolphinQt/MenuBar.cpp:1381
#: Source/Core/DolphinQt/MenuBar.cpp:1399
#: Source/Core/DolphinQt/MenuBar.cpp:1405
#: Source/Core/DolphinQt/MenuBar.cpp:1411
msgid "Function signature file (*.dsy)"
msgstr "Funksjonsignaturfil (*.dsy)"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37
msgid "GC Port %1"
msgstr "GC-port %1"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92
msgid "GCI Folder"
msgstr "GCI-mappe"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:395
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMinnekortMappe: ClearBlock ble kalt med ugyldig blokkaddresse"
#: Source/Core/VideoCommon/CommandProcessor.cpp:528
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Ukjent op-kode (0x%02x @ %p, %s).\n"
"Dette betyr en av følgende:\n"
"* Den emulerte GPU-en ble desynkronisert, å deaktivere dobbelkjerne kan "
"hjelpe\n"
"* Kommandostrømmen ble korrumpert av en ukjent minne-feil\n"
"* Det er virkelig en ukjent op-kode (usannsynlig)\n"
"* En annen type feil\n"
"\n"
"Videre feil vil bli sent til Video-bakende-loggen og \n"
"Dolphin vil nå sannsynligvis krasje eller fryse. Nyt."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68
msgid "GPU Texture Decoding"
msgstr "GPU teksturdekoding"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:219
msgid "Game"
msgstr "Spill"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:180
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance-disker (*.gba)"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54
msgid "Game Config"
msgstr "Spilloppsett"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:100
msgid "Game Folders"
msgstr "Spillmapper"
#: Source/Core/DolphinQt/GameList/GameList.cpp:910
#: Source/Core/DolphinQt/MenuBar.cpp:602
msgid "Game ID"
msgstr "Spill-ID"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:84
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:105
msgid "Game ID:"
msgstr "Spill-ID:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
msgid "Game Status"
msgstr "Spillstatus"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:815
msgid "Game changed to \"%1\""
msgstr "Spill endret til \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:1481
msgid "Game is already running!"
msgstr "Spillet kjører allerede!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:465
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
"Spill overskrev en annet spills lagringsfil. Datakorrumpering framover 0x%x, "
"0x%x"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146
msgid "Game-Specific Settings"
msgstr "Spill-spesifikke Innstillinger"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "GameCube Adapter for Wii U"
msgstr "GameCube-adapter for Wii U"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "GameCube-adapter for Wii U i Port %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:337
msgid "GameCube Controller"
msgstr "GameCube-kontroller"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:336
msgid "GameCube Controller at Port %1"
msgstr "GameCube-kontroller på port %1"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:80
msgid "GameCube Controllers"
msgstr "GameCube-kontrollere"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:328
msgid "GameCube Keyboard"
msgstr "GameCube-tastatur"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:329
msgid "GameCube Keyboard at Port %1"
msgstr "GameCube Tastatur i Port %1"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:55
msgid "GameCube Memory Card Manager"
msgstr "GameCube minnekortbehandler"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:271
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:176
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr "GameCube minnekort (*.raw *.gcp)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:341
msgid "GameCube Microphone Slot %1"
msgstr "GameCube mikrofoninngang port %1"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23
msgid "GameCube TAS Input %1"
msgstr "GameCube TAS-input %1"
#: Source/Core/DolphinQt/CheatsManager.cpp:200
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58
msgid "Gecko Codes"
msgstr "Gecko-juksekoder"
#: Source/Core/Core/HotkeyManager.cpp:280
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:358
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
msgid "General"
msgstr "Generelt"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:350
msgid "General and Options"
msgstr "Generelt og innstillinger"
#: Source/Core/DolphinQt/CheatsManager.cpp:260
msgid "Generate Action Replay Code"
msgstr "Generer Action Replay-kode"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:205
msgid "Generate a New Statistics Identity"
msgstr "Opprett en ny statistikk-identitet"
#: Source/Core/DolphinQt/CheatsManager.cpp:299
msgid "Generated by search (Address %1)"
msgstr "Genererte med søk (Addresse %1)"
#: Source/Core/DolphinQt/MenuBar.cpp:1169
msgid "Generated symbol names from '%1'"
msgstr "Genererte symbolnavn fra '%1'"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
msgid "German"
msgstr "Tysk"
#: Source/Core/DiscIO/Enums.cpp:39
msgid "Germany"
msgstr "Tyskland"
#: Source/Core/UICommon/UICommon.cpp:430
msgid "GiB"
msgstr "GiB"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:139
msgid "Golf Mode"
msgstr "Golfmodus"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:367
#: Source/Core/DolphinQt/ToolBar.cpp:125
msgid "Graphics"
msgstr "Grafikk"
#: Source/Core/Core/HotkeyManager.cpp:290
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:24
msgid "Graphics Toggles"
msgstr "Grafikkbrytere"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:314
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.\n"
"\n"
"Slightly increases GPU load and causes relatively few graphical issues. "
"Raising the internal resolution will improve the effect of this setting. \n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
msgid "Green"
msgstr "Grønn"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
msgid "Green Left"
msgstr "Grønn venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
msgid "Green Right"
msgstr "Grønn høyre"
#: Source/Core/DolphinQt/MenuBar.cpp:578
msgid "Grid View"
msgstr "Rutenettvisning"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107
msgid "Hex"
msgstr "Heks"
#: Source/Core/DolphinQt/CheatsManager.cpp:409
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:136
msgid "Hexadecimal"
msgstr "Heksadesimal:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
msgid "Hide"
msgstr "Gjem"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:87
msgid "Hide Incompatible Sessions"
msgstr "Gjem ikke-kompatible sesjoner"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:139
msgid "High"
msgstr "Høy"
#. i18n: Refers to how hard emulated drum pads are struck.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67
msgid "Hit Strength"
msgstr "Treffsyrke"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
msgid "Host"
msgstr "Vert"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:296
msgid "Host Code:"
msgstr "Vertskode:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133
msgid "Host Input Authority"
msgstr "Host Input-autoritet"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78
msgid "Host Size"
msgstr "Vertstørrelse"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:135
msgid ""
"Host has control of sending all inputs to the game, as received from other "
"players, giving the host zero latency but increasing latency for others.\n"
"Suitable for casual games with 3+ players, possibly on unstable or high "
"latency connections."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:906
msgid "Host input authority disabled"
msgstr "Host input-autoritet deaktivert"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:906
msgid "Host input authority enabled"
msgstr "Host input-autoritet aktivert"
#: Source/Core/DolphinQt/GameList/GameList.cpp:403
msgid "Host with NetPlay"
msgstr "Vær vertskap med NetPlay"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:372
msgid "Hotkey Settings"
msgstr "Tastesnarveis-innstillinger"
#: Source/Core/Core/HotkeyManager.cpp:196
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:40
msgid "Hotkeys"
msgstr "Hurtigtaster"
#. i18n: The symbol/abbreviation for hertz (cycles per second).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:154
msgid "Hz"
msgstr "Hz"
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:176
msgid "ID"
msgstr "ID"
#: Source/Core/Core/IOS/Network/SSL.cpp:127
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: En fil krevd for SSL-tjenester (%s) er ugyldig. Vennligst se https://"
"dolphin-emu.org/docs/guides/wii-network-guide/ for instruksjoner for å sette "
"opp Wii-nettverk."
#: Source/Core/Core/IOS/Network/SSL.cpp:112
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: Kunne ikke lese en fil som kreves av SSL-tjenester (%s). Vennligst se "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instruksjoner for "
"å sette opp Wii-nettverk."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:296
msgid "IP Address:"
msgstr "IP-adresse:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:54
msgid "IPL Settings"
msgstr "Innstillinger for IPL"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
msgid "IR Sensitivity:"
msgstr "IR-sensitivitet:"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:43
msgid "ISO Details"
msgstr "ISO-detaljer"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:162
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
msgid ""
"Identical to Host Input Authority, except the \"Host\" (who has zero "
"latency) can be switched at any time.\n"
"Suitable for turn-based games with timing-sensitive controls, such as golf."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:342
msgid "Identity Generation"
msgstr "Identitetsgenerering"
#: Source/Core/DolphinQt/Main.cpp:201
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"Hvis autorisert, kan Dolphin samle inn data om ytelse, funksjonsbruk og "
"oppsett, såvel også data om din maskinvare og operativsystem.\n"
"\n"
"Ingen private data blir noensinne innhentet. Denne informasjonen hjelper oss "
"å forstå hvordan folk og emulerte spill bruker Dolphin og prioritere "
"deretter. Det hjelper oss også med å identifisere sjeldne oppsett som "
"forårsaker feil, ytelsesproblemer og stabilitetssvakheter.\n"
"Denne godkjenningen kan tilbakekalles når som helst fra Dolphins "
"innstillinger."
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56
msgid "Ignore"
msgstr "Ignorer"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
msgid "Ignore Format Changes"
msgstr "Ignorer formatendringer"
#: Source/Core/DolphinQt/Main.cpp:48
msgid "Ignore for this session"
msgstr "Ignorer for denne sesjonen"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:209
msgid ""
"Ignores any changes to the EFB format.\n"
"\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignorerer endringer til EFB-formatet.\n"
"\n"
"Øker ytelsen i mange spill, uten negative effekter. Forårsaker derimot "
"grafiske defekter i en liten mengde andre spill.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:204
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. \n"
"\n"
"Improves performance in some games, but will disable all EFB-based graphical "
"effects or gameplay-related features.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignorerer kall fra CPU-en om å lese fra eller skrive til EFB-en.\n"
"\n"
"Øker ytelsen i noen spill, men kan deaktivere noen spillrelaterte funksjoner "
"eller EFB-baserte grafiske effekter.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88
msgid "Immediately Present XFB"
msgstr "Øyeblikkelig tilgjengelig XFB"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235
msgid ""
"Implements fullscreen mode with a borderless window spanning the whole "
"screen instead of using exclusive mode. Allows for faster transitions "
"between fullscreen and windowed mode, but slightly increases input latency, "
"makes movement less smooth and slightly decreases performance.\n"
"\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Implementerer fullskjermmodus med et rammefritt vindu som strekker seg over "
"hele skjermen, ulikt eksklusivitetsmodus. Tillater raske overganger mellom "
"fullskjerm- og vindus-modus, men gir noe høyere inndataforsinkelse, gjør "
"bevegelse mer hakkete, og senker ytelsen noe.\n"
"\n"
"Eksklusivitetsmodus kreves for at Nvidia 3D-Visjon skal fungere i Direct3D-"
"bakenden.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/MenuBar.cpp:251
msgid "Import BootMii NAND Backup..."
msgstr "Importer BootMii NAND sikkerhetskopi..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:335
msgid "Import Save File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:276
msgid "Import Wii Save..."
msgstr "Importer Wii-lagringsfil"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:346
msgid "Import failed"
msgstr "Importering mislyktes"
#: Source/Core/DolphinQt/MainWindow.cpp:1503
msgid "Importing NAND backup"
msgstr "Importing NAND sikkerhetskopi"
#: Source/Core/DolphinQt/MainWindow.cpp:1514
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"Importerer NAND sikkerhetskopi\n"
"Tid passert: %1s"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:219
msgid "In-Game?"
msgstr "I spillet?"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
"when loading states at the cost of additional save/load time.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Increase Convergence"
msgstr "Øk konvergens"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Increase Depth"
msgstr "Øk dybde"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Increase Emulation Speed"
msgstr "Øk emuleringshastighet"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Increase IR"
msgstr "Øk IR"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:89
#: Source/Core/DolphinQt/GameList/GameList.cpp:740
#: Source/Core/DolphinQt/MenuBar.cpp:1168
#: Source/Core/DolphinQt/MenuBar.cpp:1230
msgid "Information"
msgstr "Informasjon"
#: Source/Core/DolphinQt/MenuBar.cpp:1184
#: Source/Core/DolphinQt/MenuBar.cpp:1331
#: Source/Core/DolphinQt/MenuBar.cpp:1355
msgid "Input"
msgstr "Inndata"
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
msgid "Input strength required for activation."
msgstr "Inndata styrke kreves for aktivering."
#. i18n: Refers to the dead-zone setting of gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
msgid "Input strength to ignore."
msgstr "Inndata styrke for å ignorere."
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:272
msgid "Insert &nop"
msgstr "Sett inn &nop"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:105
msgid "Insert SD Card"
msgstr "Sett inn SD-kort"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
msgid "Install"
msgstr "Installer"
#: Source/Core/DolphinQt/Updater.cpp:71
msgid "Install Update"
msgstr "Installer oppdatering"
#: Source/Core/DolphinQt/MenuBar.cpp:249
msgid "Install WAD..."
msgstr "Installer WAD…"
#: Source/Core/DolphinQt/GameList/GameList.cpp:334
msgid "Install to the NAND"
msgstr "Installer til NAND"
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:20
msgid "Instruction"
msgstr "Instruksjon"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr "Instruksjonsstoppunkt"
#: Source/Core/DolphinQt/MenuBar.cpp:1449
msgid "Instruction:"
msgstr "Instruksjon:"
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:60
msgid "Instruction: %1"
msgstr "Instruksjon: %1"
#. i18n: Refers to the intensity of shaking an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:142
msgid "Intensity"
msgstr "Intensitet"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
msgid "Interface"
msgstr "Kontrollpanel"
#: Source/Core/Core/NetPlayServer.cpp:1801
#: Source/Core/Core/NetPlayServer.cpp:1856 Source/Core/Core/State.cpp:368
msgid "Internal LZO Error - compression failed"
msgstr "Intern LZO-feil - komprimering mislyktes"
#: Source/Core/Core/NetPlayClient.cpp:1611
#: Source/Core/Core/NetPlayClient.cpp:1653
msgid "Internal LZO Error - decompression failed"
msgstr "Intern LZO-feil - dekomprimering mislyktes"
#: Source/Core/Core/State.cpp:507
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n"
"Prøv å laste Save State'en igjen"
#: Source/Core/Core/State.cpp:613
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Intern LZO-feil - lzo_init() mislyktes"
#: Source/Core/Core/HotkeyManager.cpp:291
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:28
msgid "Internal Resolution"
msgstr "Intern oppløsning"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87
msgid "Internal Resolution:"
msgstr "Intern bildeoppløsning:"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:46
msgid "Interpreter (slowest)"
msgstr "Fortolker (tregest)"
#: Source/Core/DolphinQt/MenuBar.cpp:759
msgid "Interpreter Core"
msgstr "Fortolkerkjerne"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189
msgid "Invalid Mixed Code"
msgstr "Ugyldig mikset kode"
#: Source/Core/DolphinQt/MainWindow.cpp:252
msgid "Invalid Pack %1 provided: %2"
msgstr "Ugyldig Pakke %1 oppgitt: %2"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24
msgid "Invalid Player ID"
msgstr "Ugyldig spiller-ID"
#: Source/Core/DolphinQt/MenuBar.cpp:1190
msgid "Invalid RSO module address: %1"
msgstr "Ugyldig RSO-modul addresse: %1"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:301
msgid "Invalid callstack"
msgstr "Ugyldig kallstakk"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:553
msgid "Invalid checksums."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1766
msgid "Invalid host"
msgstr "Ugyldig vert"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142
msgid "Invalid input for the field \"%1\""
msgstr "Ugyldig inndata for feltet \"%1\""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:322
msgid "Invalid input provided"
msgstr "Ugyldig inndata oppgitt"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:299
msgid "Invalid password provided."
msgstr "Ugyldig passord oppgitt."
#: Source/Core/Core/Movie.cpp:885
msgid "Invalid recording file"
msgstr "Ugyldig opptaksfil"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:311
msgid "Invalid search parameters (no object selected)"
msgstr "Ugyldige søkeparametre (inget objekt valgt)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:335
msgid "Invalid search string (couldn't convert to number)"
msgstr "Ugyldig søkestring (kunne ikke konverte til tall)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:318
msgid "Invalid search string (only even string lengths supported)"
msgstr "Ugyldig søkestreng (bare strenger av partallslengde støttes)"
#: Source/Core/DolphinQt/Main.cpp:172
msgid "Invalid title ID."
msgstr "Ugyldig tittel-ID."
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:118
msgid "Italian"
msgstr "Italiensk"
#: Source/Core/DiscIO/Enums.cpp:42
msgid "Italy"
msgstr "Italia"
#: Source/Core/DolphinQt/MenuBar.cpp:757
msgid "JIT"
msgstr "JIT"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:49
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (eksperimentell)"
#: Source/Core/DolphinQt/MenuBar.cpp:770
msgid "JIT Block Linking Off"
msgstr "JIT Blokklinking Av"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr "JIT-blokker"
#: Source/Core/DolphinQt/MenuBar.cpp:885
msgid "JIT Branch Off"
msgstr "JIT Branching Av"
#: Source/Core/DolphinQt/MenuBar.cpp:853
msgid "JIT FloatingPoint Off"
msgstr "JIT FlytTall Av"
#: Source/Core/DolphinQt/MenuBar.cpp:861
msgid "JIT Integer Off"
msgstr "JIT Heltall Av"
#: Source/Core/DolphinQt/MenuBar.cpp:837
msgid "JIT LoadStore Floating Off"
msgstr "JIT LastLagre Flyt Av"
#: Source/Core/DolphinQt/MenuBar.cpp:805
msgid "JIT LoadStore Off"
msgstr "JIT LastLagre Av"
#: Source/Core/DolphinQt/MenuBar.cpp:845
msgid "JIT LoadStore Paired Off"
msgstr "JIT LastLagre Parret Av"
#: Source/Core/DolphinQt/MenuBar.cpp:821
msgid "JIT LoadStore lXz Off"
msgstr "JIT LastLagre lXz Av"
#: Source/Core/DolphinQt/MenuBar.cpp:813
msgid "JIT LoadStore lbzx Off"
msgstr "JIT Ibzx Av"
#: Source/Core/DolphinQt/MenuBar.cpp:829
msgid "JIT LoadStore lwz Off"
msgstr "JIT LastLagre Iwz Av"
#: Source/Core/DolphinQt/MenuBar.cpp:797
msgid "JIT Off (JIT Core)"
msgstr "JIT Av (JIT Kjerne)"
#: Source/Core/DolphinQt/MenuBar.cpp:869
msgid "JIT Paired Off"
msgstr "JIT Parret Av"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:48
msgid "JIT Recompiler (recommended)"
msgstr "JIT rekompilator (anbefalt)"
#: Source/Core/DolphinQt/MenuBar.cpp:877
msgid "JIT SystemRegisters Off"
msgstr "JIT Systemregistre Av"
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:267
msgid "Japan"
msgstr "Japan"
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:113
msgid "Japanese"
msgstr "Japansk"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
msgid "Keep Window on Top"
msgstr "Behold vindu øverst"
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
msgid "Keyboard"
msgstr "Tastatur"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:56
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
msgid "Keys"
msgstr "Taster"
#: Source/Core/UICommon/UICommon.cpp:430
msgid "KiB"
msgstr "KiB"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231
msgid "Kick Player"
msgstr "Spark spiller"
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:269
msgid "Korea"
msgstr "Korea"
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
msgid "Korean"
msgstr "Koreansk"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63
msgid "L-Analog"
msgstr "Venstre-analog"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:136
msgid "Label"
msgstr "Etikett"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:83
msgid "Latency:"
msgstr "Forsinkelse:"
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:156
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Left"
msgstr "Venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:54
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:86
msgid "Left Stick"
msgstr "Venstre joystick"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:174
msgid "Left Table"
msgstr "Venstre tabell"
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:18
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
"Venstreklikk for å sette IR-verdien.\n"
"Høyreklikk for å re-sentrere den."
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:19
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
"Venstreklikk for å sette joystick-verdi.\n"
"Høyreklikk for å re-sentrere den."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:57
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Venstreklikk for å oppdage inndata.\n"
"Midtklikk for å tømme.\n"
"Høyreklikk for flere alternativer."
#: Source/Core/DolphinQt/CheatsManager.cpp:398
msgid "Less or equal to"
msgstr "Mindre eller lik"
#: Source/Core/DolphinQt/CheatsManager.cpp:397
msgid "Less than"
msgstr "Mindre enn"
#: Source/Core/DolphinQt/AboutDialog.cpp:52
msgid "License"
msgstr "Lisens"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:130
msgid "Limit Chunked Upload Speed:"
msgstr "Begrens Klump-opplastningshastighet:"
#: Source/Core/DolphinQt/MenuBar.cpp:608
msgid "List Columns"
msgstr "Vis kolonner"
#: Source/Core/DolphinQt/MenuBar.cpp:575
msgid "List View"
msgstr "Listevisning"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:86
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:106
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:83
msgid "Load"
msgstr "Last inn"
#: Source/Core/DolphinQt/MenuBar.cpp:911
msgid "Load &Bad Map File..."
msgstr "Last &Dårlig kartfil..."
#: Source/Core/DolphinQt/MenuBar.cpp:910
msgid "Load &Other Map File..."
msgstr "Last &Annen kartfil..."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
msgid "Load Custom Textures"
msgstr "Last inn brukerlagde teksturer"
#: Source/Core/DolphinQt/MenuBar.cpp:234
msgid "Load GameCube Main Menu"
msgstr "Last GameCube hovedmeny"
#: Source/Core/Core/HotkeyManager.cpp:300
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23
msgid "Load Last State"
msgstr "Last siste stadie"
#: Source/Core/Core/HotkeyManager.cpp:185
#: Source/Core/Core/HotkeyManager.cpp:297
msgid "Load State"
msgstr "Last inn hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:170
msgid "Load State Last 1"
msgstr "Last inn hurtiglagring siste 1"
#: Source/Core/Core/HotkeyManager.cpp:179
msgid "Load State Last 10"
msgstr "Last Inn hurtiglagring siste 10"
#: Source/Core/Core/HotkeyManager.cpp:171
msgid "Load State Last 2"
msgstr "Last inn hurtiglagring siste 2"
#: Source/Core/Core/HotkeyManager.cpp:172
msgid "Load State Last 3"
msgstr "Last inn hurtiglagring siste 3"
#: Source/Core/Core/HotkeyManager.cpp:173
msgid "Load State Last 4"
msgstr "Last inn hurtiglagring siste 4"
#: Source/Core/Core/HotkeyManager.cpp:174
msgid "Load State Last 5"
msgstr "Last inn hurtiglagring siste 5"
#: Source/Core/Core/HotkeyManager.cpp:175
msgid "Load State Last 6"
msgstr "Last inn hurtiglagring siste 6"
#: Source/Core/Core/HotkeyManager.cpp:176
msgid "Load State Last 7"
msgstr "Last inn hurtiglagring siste 7"
#: Source/Core/Core/HotkeyManager.cpp:177
msgid "Load State Last 8"
msgstr "Last inn hurtiglagring siste 8"
#: Source/Core/Core/HotkeyManager.cpp:178
msgid "Load State Last 9"
msgstr "Last Inn hurtiglagring siste 9"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Load State Slot 1"
msgstr "Åpne hurtiglagringsplass nr. 1"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Load State Slot 10"
msgstr "Last inn hurtiglagring siste 10"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Load State Slot 2"
msgstr "Åpne hurtiglagringsplass nr. 2"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Load State Slot 3"
msgstr "Åpne hurtiglagringsplass nr. 3"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Load State Slot 4"
msgstr "Åpne hurtiglagringsplass nr. 4"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Load State Slot 5"
msgstr "Åpne hurtiglagringsplass nr. 5"
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load State Slot 6"
msgstr "Åpne hurtiglagringsplass nr. 6"
#: Source/Core/Core/HotkeyManager.cpp:141
msgid "Load State Slot 7"
msgstr "Åpne hurtiglagringsplass nr. 7"
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Load State Slot 8"
msgstr "Åpne hurtiglagringsplass nr. 8"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Load State Slot 9"
msgstr "Last inn hurtiglagring siste 9"
#: Source/Core/DolphinQt/MenuBar.cpp:324
msgid "Load State from File"
msgstr "Last inn tilstand fra fil"
#: Source/Core/DolphinQt/MenuBar.cpp:325
msgid "Load State from Selected Slot"
msgstr "Last inn tilstand fra valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:326
msgid "Load State from Slot"
msgstr "Last inn tilstand fra kortplass"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:110
msgid "Load Wii Save"
msgstr "Last inn Wii-lagringsfil"
#: Source/Core/DolphinQt/MenuBar.cpp:951
msgid "Load Wii System Menu %1"
msgstr "Last inn Wii-systemmeny %1"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Load from Selected Slot"
msgstr "Last fra valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:380
msgid "Load from Slot %1 - %2"
msgstr "Last inn fra kortplass %1 - %2"
#: Source/Core/DolphinQt/MenuBar.cpp:1249
#: Source/Core/DolphinQt/MenuBar.cpp:1265
msgid "Load map file"
msgstr "Last kartfil"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137
msgid "Load..."
msgstr "Last..."
#: Source/Core/DolphinQt/MenuBar.cpp:1231
msgid "Loaded symbols from '%1'"
msgstr "Lastet symboler fra '%1'"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:191
msgid ""
"Loads custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Laster inn brukerlagde teksturer fra User/Load/Textures/<game_id>/.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:544
msgid "Local"
msgstr "Lokal"
#: Source/Core/DolphinQt/CheatsManager.cpp:641
msgid "Lock"
msgstr "Lås"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:35
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169
msgid "Log"
msgstr "Logg"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23
msgid "Log Configuration"
msgstr "Logg-innstillinger"
#: Source/Core/DolphinQt/MenuBar.cpp:791
msgid "Log JIT Instruction Coverage"
msgstr "Jit-logg Instruksjonsdekning"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Log Render Time to File"
msgstr "Loggfør opptegningstid til fil"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
msgid "Log Types"
msgstr "Loggtyper"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
msgid "Logger Outputs"
msgstr "Logger utdata"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237
msgid ""
"Logs the render time of every frame to User/Logs/render_time.txt.\n"
"\n"
"Use this feature when to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:946
msgid "Lost connection to NetPlay server..."
msgstr "Mistet tilkobling til NetPlay-tjener…"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:133
msgid "Low"
msgstr "Lav"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44
msgid "MD5 Checksum"
msgstr "MD5-sjekksum"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:55
msgid "MD5:"
msgstr "MD5:"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
msgid "MMU"
msgstr "MMU"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:300
#: Source/Core/DolphinQt/GCMemcardManager.cpp:336
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark-filer(*.gcs)"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:25
msgid "Main Stick"
msgstr "Hoved-joystick"
#: Source/Core/DolphinQt/GameList/GameList.cpp:908
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:182
#: Source/Core/DolphinQt/MenuBar.cpp:600
msgid "Maker"
msgstr "Skaper"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:86
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:108
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:328
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det "
"generelle detaljenivået øker.\n"
"\n"
"Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig "
"tåkeemulering.\n"
" \n"
" Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/MenuBar.cpp:250
msgid "Manage NAND"
msgstr "Administrer NAND"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
msgid "Mapping"
msgstr "Mapping"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:633
msgid "Match Found"
msgstr "Treff funnet"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928
msgid "Max Buffer:"
msgstr "Maksimal Buffer:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:896
msgid "Max buffer size changed to %1"
msgstr "Maksimum bufferstørrelse endret til %1"
#. i18n: Refers to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
msgid "Maximum tilt angle."
msgstr "Maksimum tiltvinkel"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:129
msgid "May cause slow down in Wii Menu and some games."
msgstr "Kan senke ytelse i Wii-menyen og noen spill."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:136
msgid "Medium"
msgstr "Medium"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:33
msgid "Memory"
msgstr "Minne"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr "Minne Stoppunkt"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91
msgid "Memory Card"
msgstr "Minnekort"
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Memory Card Manager"
msgstr "Minnekortbehandler"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:101
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Minnekortfilnavn i Slot %c er ikke korrekt\n"
"Region ikke spesifisert\n"
"\n"
"Slot %c mappesti er blitt endret til\n"
"%s\n"
"Vil du kopiere den gamle filen til denne nye plasseringen?\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:562
#: Source/Core/DolphinQt/CheatsManager.cpp:588
msgid "Memory Not Ready"
msgstr "Minne ikke klart"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
msgid "Memory breakpoint options"
msgstr "Minne stoppunkt instillinger"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:236
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "Minnekort: ClearBlock ble kalt på ugyldig addresse (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:208
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "Minnekort: Read ble kalt med en ugyldig kildeaddresse (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:220
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "Minnekort: Write ble kalt med ugyldig destinasjonsaddresse (0x%x)"
#: Source/Core/DolphinQt/MainWindow.cpp:1485
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"Å migrere en ny NAND over din nåværende valgte NAND vil overskrive kanaler "
"og lagringsfiler som måtte eksistere. Denne prosessen er ikke reversibel, så "
"det er anbefalt at du bevarer sikkerhetskopier av begge NAND-filer. Er du "
"sikker på at du vil fortsette?"
#: Source/Core/UICommon/UICommon.cpp:430
msgid "MiB"
msgstr "MiB"
#: Source/Core/Core/HW/GCPadEmu.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:343
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95
msgid "Microphone"
msgstr "Mikrofon"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
msgid "Misc"
msgstr "Diverse"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:99
msgid "Misc Settings"
msgstr "Diverse Innstillinger"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:556
msgid "Mismatch between free block count in header and actually unused blocks."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:559
msgid "Mismatch between internal data structures."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
msgid "Modifier"
msgstr "Modifiserer"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:182
msgid ""
"Modifies textures to show the format they're encoded in.\n"
"\n"
"May require an emulation reset to apply.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131
msgid "Monoscopic Shadows"
msgstr "Monoskopiske skygger"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:124
msgid "Monospaced Font"
msgstr "Fastbreddeskrift"
#: Source/Core/DolphinQt/CheatsManager.cpp:398
msgid "More or equal to"
msgstr "Mer eller lik"
#: Source/Core/DolphinQt/CheatsManager.cpp:398
msgid "More than"
msgstr "Mer enn"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:351
msgid "Motion Controls"
msgstr "Bevegelseskontroller"
#: Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:174
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr ""
"Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse."
#: Source/Core/Core/HotkeyManager.cpp:284
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "Film"
#: Source/Core/DolphinQt/MenuBar.cpp:1040
#: Source/Core/DolphinQt/MenuBar.cpp:1084
#: Source/Core/DolphinQt/MenuBar.cpp:1089
#: Source/Core/DolphinQt/MenuBar.cpp:1093
msgid "NAND Check"
msgstr "NAND-sjekk"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:191
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
"MERK: Strømningsstørrelsen samsvarer ikke med den faktiske datalengden\n"
#: Source/Core/DolphinQt/MenuBar.cpp:236
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/MenuBar.cpp:238
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:237
msgid "NVIDIA 3D Vision"
msgstr "NVIDIA 3D Vision"
#: Source/Core/DolphinQt/CheatsManager.cpp:641
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:218
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:153
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Name"
msgstr "Navn"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1032
msgid "Name for a new tag:"
msgstr "Navn for en ny merkelapp:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1042
msgid "Name of the tag to remove:"
msgstr "Navn for tagg til å fjerne:"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
msgid "Name of your session shown in the server browser"
msgstr "Navn på din sesjon vist i vertsutforskeren"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:93
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:82
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:114
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103
msgid "Name:"
msgstr "Navn:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51
msgid "Native (640x528)"
msgstr "Opprinnelig størrelse (640x528)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:299
#: Source/Core/DolphinQt/GCMemcardManager.cpp:336
msgid "Native GCI File (*.gci)"
msgstr "Original GCI-fil (*.gci)"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:67
msgid "NetPlay"
msgstr "NetPlay"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33
msgid "NetPlay Session Browser"
msgstr "NetPlay Sesjonsutforsker"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:30
msgid "NetPlay Setup"
msgstr "NetPlay-innstillinger"
#: Source/Core/DiscIO/Enums.cpp:48
msgid "Netherlands"
msgstr "Nederland"
#: Source/Core/Core/NetPlayClient.cpp:2460
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "NetPlay har desynkronisert i NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:1983
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"NetPlay har desynkronisert. Det er ikke mulig å hente seg inn igjen fra "
"dette."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:125
msgid "Network"
msgstr "Nettverk"
#: Source/Core/DolphinQt/Updater.cpp:69
msgid "Never Auto-Update"
msgstr "Aldri autooppdater"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:102
msgid "New"
msgstr "Ny"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr "Nytt stoppunkt"
#: Source/Core/DolphinQt/CheatsManager.cpp:382
msgid "New Search"
msgstr "Nytt søk"
#: Source/Core/DolphinQt/GameList/GameList.cpp:398
msgid "New Tag..."
msgstr "Ny merkelapp..."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:343
msgid "New identity generated."
msgstr "Ny identietet opprettet."
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:36
msgid "New instruction:"
msgstr "Ny instruksjon:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1032
msgid "New tag"
msgstr "Ny merkelapp"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Next Game Profile for Wii Remote 1"
msgstr "Neste spillprofil for Wii-kontroll 1"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Next Game Profile for Wii Remote 2"
msgstr "Neste spillprofil for Wii-kontroll 2"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Next Game Profile for Wii Remote 3"
msgstr "Neste spillprofil for Wii-kontroll 3"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Next Game Profile for Wii Remote 4"
msgstr "Neste spillprofil for Wii-kontroll 4"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78
msgid "Next Match"
msgstr "Neste treff"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Next Profile for Wii Remote 1"
msgstr "Neste profil for Wii-kontroll 1"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Next Profile for Wii Remote 2"
msgstr "Neste profil for Wii-kontroll 2"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Next Profile for Wii Remote 3"
msgstr "Neste profil for Wii-kontroll 3"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Next Profile for Wii Remote 4"
msgstr "Neste profil for Wii-kontroll 4"
#: Source/Core/DolphinQt/CheatsManager.cpp:383
msgid "Next Search"
msgstr "Neste søk"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188
msgid "Nickname:"
msgstr "Brukernavn:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:239
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:240
msgid "No"
msgstr "Nei"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
msgid "No Adapter Detected"
msgstr "Ingen adapter oppdaget"
#: Source/Core/Core/ConfigManager.h:51
msgid "No Audio Output"
msgstr "Ingen lydavspilling"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:644
msgid "No Match"
msgstr "Ingen treff"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:615
msgid "No Value Given"
msgstr "Ingen verdi angitt"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:481
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:495
msgid "No description available"
msgstr "Ingen beskrivelse tilgjengelig"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92
msgid "No extension selected."
msgstr "Ingen utvidelse valgt."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:293
msgid "No file loaded / recorded."
msgstr "Ingen filer lastet / tatt opp."
#: Source/Core/DolphinQt/MenuBar.cpp:1040
msgid "No issues have been detected."
msgstr "Ingen feil har blitt oppdaget."
#: Source/Core/Core/Boot/Boot.cpp:109
#, c-format
msgid "No paths found in the M3U file \"%s\""
msgstr "Ingen stier funnet i M3U-filen \"%s\""
#: Source/Core/DiscIO/VolumeVerifier.cpp:963
msgid "No problems were found."
msgstr "Ingen problemer ble funnet."
#: Source/Core/DiscIO/VolumeVerifier.cpp:957
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation."
msgstr ""
"Ingen problemer funnet. Dette er ingen garanti for at dette er en bra kopi, "
"men siden Wii-titler inneholder mye verifiseringsdata, betyr det at det mest "
"sannsynlig ikke er noen feil som vil påvirke emulering."
#: Source/Core/InputCommon/InputConfig.cpp:72
#, c-format
msgid "No profiles found for game setting '%s'"
msgstr "Ingen profiler funnet for spillinstillinger '%s'"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:130
msgid "No recording loaded."
msgstr "Ingen opptak lastet."
#: Source/Core/DolphinQt/GameList/GameList.cpp:740
msgid "No save data found."
msgstr "Ingen lagringsfiler funnet."
#: Source/Core/DolphinQt/CheatsManager.cpp:464
msgid "No search value entered."
msgstr "Ingen søkeverdier angitt."
#: Source/Core/Core/State.cpp:702
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Ingen undo.dtm funnet, avbryter angring av lasting av lagringsstadie for å "
"unngå film-desynkronisering"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:480
msgid "No value provided."
msgstr "Ingen verdi angitt."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72
msgid "None"
msgstr "Ingen"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "North America"
msgstr "Nord-Amerika"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:664
msgid "Not Found"
msgstr "Ikke funnet"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "Not Set"
msgstr "Ikke satt"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:405
msgid "Not all players have the game. Do you really want to start?"
msgstr "Ikke alle spillere har spillet. Vil du virkelig starte?"
#: Source/Core/DolphinQt/CheatsManager.cpp:397
msgid "Not equals to"
msgstr "Ikke lik"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92
msgid "Notes:"
msgstr "Notater:"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
msgid "Notice"
msgstr "Merknad"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:105
msgid "Null"
msgstr "Ingenting"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
msgid "NumExec"
msgstr "NumExec"
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:156
msgid "Number of shakes per second."
msgstr "Antall ristinger per sekund"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:203
msgid "Nunchuk Buttons"
msgstr "Nunchuk-knapper"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
msgid "Nunchuk Orientation"
msgstr "Nunchuk-orientering"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:82
msgid "Nunchuk Stick"
msgstr "Nunchuck-Joystick"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:663
msgid "OK"
msgstr "Ok"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:151
msgid "Object %1"
msgstr "Objekt %1"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81
msgid "Object Range"
msgstr "Objektrekkevidde"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "Oceania"
msgstr "Oseania"
#: Source/Core/DolphinQt/CheatsManager.cpp:410
msgid "Octal"
msgstr "Oktal"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:112
msgid "Off"
msgstr "Av"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
msgid "On"
msgstr "På"
#: Source/Core/DolphinQt/MenuBar.cpp:545
msgid "Online &Documentation"
msgstr "Nettbasert &dokumentasjon"
#: Source/Core/DolphinQt/MenuBar.cpp:1355
msgid ""
"Only append symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Legg til kun symboler med prefiks:\n"
"(Blank for alle symboler)"
#: Source/Core/DolphinQt/MenuBar.cpp:1331
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Eksporter kun symboler med prefiks:\n"
"(Blank for alle symboler)"
#: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt/ToolBar.cpp:111
msgid "Open"
msgstr "Åpne"
#: Source/Core/DolphinQt/GameList/GameList.cpp:371
msgid "Open &Containing Folder"
msgstr "Åpne &inneholdende mappe"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:37
msgid "Open Directory..."
msgstr "Åpne mappe..."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185
msgid "Open FIFO log"
msgstr "Åpne FIFO-logg"
#: Source/Core/DolphinQt/GameList/GameList.cpp:367
msgid "Open GameCube &Save Folder"
msgstr "Åpne GameCube &Lagringsmappe"
#: Source/Core/DolphinQt/GameList/GameList.cpp:360
msgid "Open Wii &Save Folder"
msgstr "Åpne Wii &lagringsmappe"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
msgid "Open in External Editor"
msgstr "Åpne i Ekstern Editor"
#: Source/Core/AudioCommon/OpenALStream.cpp:117
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kan ikke lage forbindelse med enheten %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kan ikke finne lydenhet"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kan ikke åpne enhet %s"
#: Source/Core/VideoBackends/OGL/main.cpp:72
msgid "OpenGL"
msgstr "OpenGL"
#: Source/Core/VideoBackends/OGL/main.cpp:70
msgid "OpenGL ES"
msgstr "OpenGL ES"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81
#: Source/Core/Core/HW/GCPadEmu.cpp:103
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:185
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:63
msgid "Options"
msgstr "Alternativer"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
msgid "Orange"
msgstr "Oransje"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
msgid "Other"
msgstr "Annet"
#: Source/Core/Core/HotkeyManager.cpp:301
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26
msgid "Other State Hotkeys"
msgstr "Andre Status-hurtigtaster"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:371
msgid "Other State Management"
msgstr "Annen Statusadministrering"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:157
msgid "Other game..."
msgstr "Andre spill..."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:56
msgid "Overlay Information"
msgstr "Overleggs-informasjon"
#: Source/Core/DolphinQt/MenuBar.cpp:690
msgid "P&lay Input Recording..."
msgstr "Spi&ll av inndataopptak…"
#: Source/Core/DolphinQt/MenuBar.cpp:241
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
msgid "PNG image file (*.png);; All Files (*)"
msgstr "PNG-bildefil (*.png);; Alle filer (*)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78
msgid "PPC Size"
msgstr "PPC-størrelse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:270
msgid "PPC vs Host"
msgstr "PPC vs Host"
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Kontroll"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79
msgid "Pads"
msgstr "Kontrollere"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258
msgid "Parsing Error"
msgstr "Tolkningsfeil"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104
msgid "Partition %1"
msgstr "Partisjon %1"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
msgid "Passive"
msgstr "Passiv"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149
msgid "Passthrough a Bluetooth adapter"
msgstr "Gjennomstrøm en Blåtann-adapter"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:155
msgid "Password"
msgstr "Passord"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:154
msgid "Password for joining your game (leave empty for none)"
msgstr ""
"Passord for å bli med i ditt spill (la stå tom for å ikke bruke passord)"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:218
msgid "Password?"
msgstr "Passord?"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23
msgid "Patch Editor"
msgstr "Patch Editor"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44
msgid "Patch name"
msgstr "Patch-navn"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55
msgid "Patches"
msgstr "Patcher"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:25
msgid "Paths"
msgstr "Mappestier"
#: Source/Core/DolphinQt/ToolBar.cpp:154
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinQt/MenuBar.cpp:710
msgid "Pause at End of Movie"
msgstr "Pause på slutten av filmen"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
msgid "Pause on Focus Loss"
msgstr "Pause ved Tapt Fokus"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:56
msgid "Peak velocity of movements to neutral position."
msgstr "Høyeste bevegelsesfart til nøytral posisjon."
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:47
msgid "Peak velocity of outward swing movements."
msgstr "Høyeste fart for utgående svingbevegelser."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "Per-Pixel Lighting"
msgstr "Belysning per piksel"
#: Source/Core/DolphinQt/MenuBar.cpp:261
msgid "Perform Online System Update"
msgstr "Utfør pålogget systemoppdatering"
#: Source/Core/DolphinQt/GameList/GameList.cpp:325
msgid "Perform System Update"
msgstr "Utfør systemoppdatering"
#. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is
#. physically wired up.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:127
msgid "Physical"
msgstr "Fysisk"
#: Source/Core/UICommon/UICommon.cpp:431
msgid "PiB"
msgstr "PiB"
#: Source/Core/DolphinQt/MenuBar.cpp:1135
msgid "Pick a debug font"
msgstr "Velg en debug-font"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
msgid "Ping"
msgstr "Ping"
#: Source/Core/DolphinQt/GameList/GameList.cpp:904
#: Source/Core/DolphinQt/MenuBar.cpp:596
msgid "Platform"
msgstr "Plattform"
#: Source/Core/DolphinQt/ToolBar.cpp:116 Source/Core/DolphinQt/ToolBar.cpp:161
msgid "Play"
msgstr "Spill"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154
msgid "Play / Record"
msgstr "Spill/Ta opp"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Play Recording"
msgstr "Spill av opptak"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
msgid "Playback Options"
msgstr "Avspillingsalterntiver"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
msgid "Player"
msgstr "Spiller"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:219
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226
msgid "Players"
msgstr "Spillere"
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:152
msgid "Point"
msgstr "Punkt"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:52
msgid "Port %1"
msgstr "Port %1"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:96
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:126
msgid "Port:"
msgstr "Port:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:939
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Potensiell desynkronisering oppdaget: %1 kan ha desynkroniser i bilde %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
msgid "Post-Processing Effect:"
msgstr "Postbehandlingseffekt:"
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45
msgid "Post-Processing Shader Configuration"
msgstr "Oppsett av Etterbehandlings-skyggelegging"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
msgid "Prefetch Custom Textures"
msgstr "Forhåndsinnlasting av egendefinerte teksturer"
#: Source/Core/Core/Movie.cpp:1123
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr "Prematur filmslutt i SpillKontroller. %u + %zu > %zu"
#: Source/Core/Core/Movie.cpp:1234
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr "Prematur filmslutt i SpillWii-kontroll. %u + %d > %zu"
#: Source/Core/Core/Movie.cpp:1209
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr "Prematur filmslutt i SpillWii-kontroll. %u > %zu"
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"Forbereder til å oppdatere...\n"
"Dette kan ta litt tid."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
msgid "Presets"
msgstr "Forhåndsinnstillinger"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Press Sync Button"
msgstr "Trykk Synkroniseringsknapp"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
msgid "Pressure"
msgstr "Trykk"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:256
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects.\n"
"\n"
"Not recommended, only use if the other options give poor results."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Previous Game Profile for Wii Remote 1"
msgstr "Forrige spillprofil for Wii-kontroll 1"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Previous Game Profile for Wii Remote 2"
msgstr "Forrige spillprofil for Wii-kontroll 2"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Previous Game Profile for Wii Remote 3"
msgstr "Forrige spillprofil for Wii-kontroll 3"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Previous Game Profile for Wii Remote 4"
msgstr "Forrige spillprofil for Wii-kontroll 4"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79
msgid "Previous Match"
msgstr "Forrige spill"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Previous Profile for Wii Remote 1"
msgstr "Forrige profil for Wii-kontroll 1"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Previous Profile for Wii Remote 2"
msgstr "Forrige profil for Wii-kontroll 2"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Previous Profile for Wii Remote 3"
msgstr "Forrige profil for Wii-kontroll 3"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Previous Profile for Wii Remote 4"
msgstr "Forrige profil for Wii-kontroll 4"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
msgid "Private"
msgstr "Privat"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91
msgid "Private and Public"
msgstr "Privat og offentlig"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:43
msgid "Problem"
msgstr "Problem"
#: Source/Core/DiscIO/VolumeVerifier.cpp:978
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
"Problem med høy alvorlighetsgrad funnet. Spillet vil sannsynligvis ikke "
"fungere i det hele tatt."
#: Source/Core/DiscIO/VolumeVerifier.cpp:968
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
"Problem med lav alvorlighetsgrad funnet. Dette vil mest sannsynlig ikke "
"hindre spillet fra å kjøre. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:973
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
msgstr ""
"Problemer med medium alvorlighetsgrad funnet. Hele eller deler av spillet "
"vil sannsynligvis ikke fungere riktig."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:286
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:25
msgid "Program Counter"
msgstr "Programteller"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:290
#: Source/Core/DolphinQt/GameList/GameList.cpp:575
msgid "Progress"
msgstr "Fremdrift"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
msgid "Public"
msgstr "Offentlig"
#: Source/Core/DolphinQt/MenuBar.cpp:482
msgid "Purge Game List Cache"
msgstr "Tøm spillistehurtiglager"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:318
msgid "Put Main Menu roms in User/GC/{region}."
msgstr "Plasser hovedmeny-romfiler i User/GC/{region}."
#: Source/Core/Core/NetPlayClient.cpp:1304
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr "Quality of Service (QoS) kunne ikke aktiveres."
#: Source/Core/Core/NetPlayClient.cpp:1300
msgid "Quality of Service (QoS) was successfully enabled."
msgstr "Quality of Service (QoS) ble aktivert."
#: Source/Core/Common/MsgHandler.cpp:90
#: Source/Core/DolphinQt/GCMemcardManager.cpp:398
#: Source/Core/DolphinQt/MainWindow.cpp:1484
msgid "Question"
msgstr "Spørsmål"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
msgid "Quit"
msgstr "Avslutt"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65
msgid "R-Analog"
msgstr "Høyre-analog"
#: Source/Core/DolphinQt/MenuBar.cpp:903
msgid "RSO Modules"
msgstr "RSO-Moduler"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:71
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52
msgid "Range"
msgstr "Rekkevidde"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:274
msgid "Re&place instruction"
msgstr "B&ytt instruksjon"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58
msgid "Read"
msgstr "Les"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:160
msgid "Read and write"
msgstr "Lesing og skriving"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:164
msgid "Read only"
msgstr "Kun skrivebeskyttet"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62
msgid "Read or Write"
msgstr "Les eller skriv"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Read-Only Mode"
msgstr "Skrivebeskyttet modus"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:157
msgid "Real Balance Board"
msgstr "Ekte balansebrett"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
msgid "Real Wii Remote"
msgstr "Ekte Wi-fjernkontroller"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr "Sentrer igjen"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139
msgid "Record"
msgstr "Opptak"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168
msgid "Record Inputs"
msgstr "Ta opp inndata"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:134
msgid "Recording"
msgstr "Tar opp"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121
msgid "Recording Options"
msgstr "Opptaksinnstillinger"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289
msgid "Recording..."
msgstr "Tar opp..."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
msgid "Red"
msgstr "Rød"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
msgid "Red Left"
msgstr "Rød venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
msgid "Red Right"
msgstr "Rød høyre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:299
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.\n"
"\n"
"SSAA is significantly more demanding than MSAA, but provides top quality "
"geometry anti-aliasing and also applies anti-aliasing to lighting, shader "
"effects, and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
"Reduserer mengden kanter forårsaket av 3D grafikk-rasterisering, og myker ut "
"kantede sider på objekter. Økter GPU-belastningen, og forårsaker noen ganger "
"grafiske feil.\n"
"\n"
"SSAA er langt mer krevende enn MSAA, men gir topp kvalitet geometri og "
"kantutjevning, i tillegg til å kantutjevne lys, skyggeleggings-effekter og "
"teksturer.\n"
"\n"
"Hvis usikker, velg Ingen."
#: Source/Core/DolphinQt/CheatsManager.cpp:384
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:70
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:84
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
#: Source/Core/DolphinQt/ToolBar.cpp:112
msgid "Refresh"
msgstr "Oppdater"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh Game List"
msgstr "Oppdater spilliste"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:184
msgid "Refreshing..."
msgstr "Gjennoppfrisker..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:911
#: Source/Core/DolphinQt/MenuBar.cpp:603
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:218
msgid "Region"
msgstr "Region"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:101
msgid "Region:"
msgstr "Region:"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22
msgid "Registers"
msgstr "Register"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:64
msgid "Relative Input"
msgstr "Relativ inndata"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Relative Input Hold"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:70
msgid "Remind Me Later"
msgstr "Minn Meg Senere"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:107
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
#: Source/Core/DolphinQt/Settings/PathPane.cpp:122
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:150
msgid "Remove"
msgstr "Fjern"
#: Source/Core/DolphinQt/GameList/GameList.cpp:399
msgid "Remove Tag..."
msgstr "Fjern merkelapp..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:416
msgid "Remove failed"
msgstr "Fjerning mislyktes"
#: Source/Core/DolphinQt/CheatsManager.cpp:248
msgid "Remove from Watch"
msgstr "Fjern fra overvåker"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1042
msgid "Remove tag"
msgstr "Fjern merkelapp"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:405
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:440
msgid "Rename symbol"
msgstr "&Gi symbol nytt navn"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:163
msgid "Render Window"
msgstr "Renderingsvindu"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:95
msgid "Render to Main Window"
msgstr "Spill i hovedvinduet"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:45
msgid "Rendering"
msgstr "Opptegning"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:178
msgid ""
"Renders the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tegn scenen som wireframe.\n"
"\n"
"Hvis usikker, la stå deaktivert."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:375
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Rapport: GCIFolder Skriving til ikke tildelt blokk 0x%x"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24
msgid "Request to Join Your Party"
msgstr "Forespørsel om å bli med i din gruppe"
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt/CheatsManager.cpp:385
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:757
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108
msgid "Reset"
msgstr "Restart"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:368
msgid "Reset Traversal Server"
msgstr "Tilbakestill Traverseringsserver"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:369
msgid "Reset Traversal Server to %1:%2"
msgstr "Tilbakestill Traverseringsserver til %1:%2"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:87
msgid "Reset Traversal Settings"
msgstr "Tilbakestill traverseringsinnstillinger"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154
msgid "Reset all saved Wii Remote pairings"
msgstr "Tilbakestill alle Wii-kontroll parringer"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:25
msgid "Resource Pack Manager"
msgstr "Ressurspakkebehandler"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273
msgid "Restart Required"
msgstr "Omstart påkrevd"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:276
msgid "Restore instruction"
msgstr "Tilbakestill instruksjon"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:718
msgid "Retry"
msgstr "Prøv igjen"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:52
msgid "Return Speed"
msgstr "Returhastighet"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
msgid "Revision"
msgstr "Revisjon"
#: Source/Core/DolphinQt/AboutDialog.cpp:31
msgid "Revision: "
msgstr "Revisjon:"
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Right"
msgstr "Høyre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:90
msgid "Right Stick"
msgstr "Høyre joystick"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:70
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:179
msgid "Right Table"
msgstr "Høyre Tabell"
#. i18n: Refers to the "rim" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
msgid "Rim"
msgstr "Kant"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
msgid "Rocker Down"
msgstr "Rokketromme"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
msgid "Rocker Up"
msgstr "Rokke Opp"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:538
msgid "Room ID"
msgstr "Rom-ID"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:64
msgid "Rotation applied at extremities of swing."
msgstr "Rotasjon brukt ved utslaget av sving."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:255
msgid ""
"Rounds 2D vertices to whole pixels.\n"
"\n"
"Fixes graphical problems in some games at higher internal resolutions. This "
"setting has no effect when native internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Runder 2D-punkter til hele piksler.\n"
"\n"
"Fikser grafiske problemer i noen spill ved høyere interne oppløsninger. "
"Denne innstillingen har ingen effekt ved native intern oppløsning.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:172
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:58
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:267
msgid "Run &To Here"
msgstr "Kjør &Til Hit"
#: Source/Core/DiscIO/Enums.cpp:51
msgid "Russia"
msgstr "Russland"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:164
msgid "SD Card"
msgstr "SD-kort"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:79
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr "SD-kortbilde (*.raw);;Alle filer (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:190
msgid "SD Card Path:"
msgstr "SD-kort-sti:"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:56
msgid "SHA-1:"
msgstr "SHA-1:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117
msgid "SP1:"
msgstr "SP1:"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:62
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt/MenuBar.cpp:915
msgid "Sa&ve Code"
msgstr "Lag&ringskode"
#: Source/Core/DolphinQt/MenuBar.cpp:339
msgid "Sa&ve State"
msgstr "Lagre &stadie"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70
msgid "Safe"
msgstr "Sikker"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:87
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:84
msgid "Save"
msgstr "Lagre"
#: Source/Core/DolphinQt/GameList/GameList.cpp:453
#: Source/Core/DolphinQt/GameList/GameList.cpp:458
#: Source/Core/DolphinQt/MenuBar.cpp:1030
msgid "Save Export"
msgstr "Lagringsfil Eksport"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196
msgid "Save FIFO log"
msgstr "Lagre FIFO-logg"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:245
msgid "Save File to"
msgstr "Lagre fil til"
#: Source/Core/DolphinQt/MenuBar.cpp:1009
#: Source/Core/DolphinQt/MenuBar.cpp:1016
#: Source/Core/DolphinQt/MenuBar.cpp:1018
msgid "Save Import"
msgstr "Lagre Import"
#: Source/Core/Core/HotkeyManager.cpp:181
msgid "Save Oldest State"
msgstr "Lagre eldste hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:184
#: Source/Core/Core/HotkeyManager.cpp:298
msgid "Save State"
msgstr "Lagre hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Save State Slot 1"
msgstr "Hurtiglagringsplass nr. 1"
#: Source/Core/Core/HotkeyManager.cpp:156
msgid "Save State Slot 10"
msgstr "Lagre hurtiglagring nr 10"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Save State Slot 2"
msgstr "Hurtiglagringsplass nr. 2"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Save State Slot 3"
msgstr "Hurtiglagringsplass nr. 3"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Save State Slot 4"
msgstr "Hurtiglagringsplass nr. 4"
#: Source/Core/Core/HotkeyManager.cpp:151
msgid "Save State Slot 5"
msgstr "Hurtiglagringsplass nr. 5"
#: Source/Core/Core/HotkeyManager.cpp:152
msgid "Save State Slot 6"
msgstr "Hurtiglagringsplass nr. 6"
#: Source/Core/Core/HotkeyManager.cpp:153
msgid "Save State Slot 7"
msgstr "Hurtiglagringsplass nr. 7"
#: Source/Core/Core/HotkeyManager.cpp:154
msgid "Save State Slot 8"
msgstr "Hurtiglagringsplass nr. 8"
#: Source/Core/Core/HotkeyManager.cpp:155
msgid "Save State Slot 9"
msgstr "Lagre hurtiglagring nr 9"
#: Source/Core/DolphinQt/MenuBar.cpp:340
msgid "Save State to File"
msgstr "Lagre tilstand til fil"
#: Source/Core/DolphinQt/MenuBar.cpp:342
msgid "Save State to Oldest Slot"
msgstr "Lagre tilstand til eldste kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:341
msgid "Save State to Selected Slot"
msgstr "Lagre tilstand til valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:343
msgid "Save State to Slot"
msgstr "Lagre tilstand til kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:912
msgid "Save Symbol Map &As..."
msgstr "&Lagre symbolkart Som..."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:104
msgid "Save Texture Cache to State"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:370
msgid "Save and Load State"
msgstr "Lagre og last inn tilstand"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:134
msgid "Save as..."
msgstr "Lagre som…"
#: Source/Core/DolphinQt/MenuBar.cpp:1410
msgid "Save combined output file as"
msgstr "Lagre kombinert utdatafil som"
#: Source/Core/DolphinQt/MenuBar.cpp:1010
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
"Lagringsdata for denne tittelen finnes allerede i NAND. Vurder å "
"sikkerhetskopiere nåværende data før du overskriver.\n"
"Overskriv nå?"
#: Source/Core/DolphinQt/MenuBar.cpp:1282
msgid "Save map file"
msgstr "Lagre kartfil"
#: Source/Core/DolphinQt/MenuBar.cpp:1334
msgid "Save signature file"
msgstr "Lagre signaturfil"
#: Source/Core/Core/HotkeyManager.cpp:157
msgid "Save to Selected Slot"
msgstr "Lagre til valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:381
msgid "Save to Slot %1 - %2"
msgstr "Lagre til kortplass %1 - %2"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
msgid "Save..."
msgstr "Lagre..."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:335
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Lagret Wii-kontroll parring kan ikke tilbakestilles når et Wii-spill kjører."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
msgid "Saved to /Wii/sd.raw (default size is 128mb)."
msgstr "Lagret til /Wii/sd.raw (vanlig størrelse er 128MB)."
#: Source/Core/Core/Movie.cpp:951
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Save State-film %s er korrupt, opptak avsluttes…"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73
msgid "Scaled EFB Copy"
msgstr "Skalert EFB-kopi"
#: Source/Core/DolphinQt/ToolBar.cpp:120
msgid "ScrShot"
msgstr "SkjDump"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr "Skjermavbildning mislyktes: Kunne ikke åpne fil \"%s\" (error %d)"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:100
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77
#: Source/Core/DolphinQt/MenuBar.cpp:484
msgid "Search"
msgstr "Søk"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:100
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90
msgid "Search Address"
msgstr "Søkeadresse"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:75
msgid "Search Current Object"
msgstr "Søk i Nåværende Objekt"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:126
msgid "Search Subfolders"
msgstr "Søk i undermapper"
#: Source/Core/DolphinQt/MenuBar.cpp:793
msgid "Search for an Instruction"
msgstr "Søk etter en instruks"
#: Source/Core/DolphinQt/SearchBar.cpp:30
msgid "Search games..."
msgstr "Søk spill..."
#: Source/Core/DolphinQt/MenuBar.cpp:1449
msgid "Search instruction"
msgstr "Søk instruksjon"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
msgid "Section that contains all Action Replay cheat codes."
msgstr "Seksjon som inneholder alle Action Replay-juksekoder."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
msgid "Section that contains all Gecko cheat codes."
msgstr "Seksjon som inneholder alle Gecko-juksekoder."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
msgid "Section that contains all graphics related settings."
msgstr "Seksjon som inneholder alle grafikkrelaterte innstillinger."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
msgid "Section that contains most CPU and Hardware related settings."
msgstr ""
"Seksjon som inneholder de fleste CPU- og Maskinvare- relaterte innstillinger."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:52
msgid "Select"
msgstr "Velg"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:67
msgid "Select Dump Path"
msgstr "Velg Dumpesti"
#: Source/Core/DolphinQt/GameList/GameList.cpp:436
#: Source/Core/DolphinQt/MenuBar.cpp:1024
msgid "Select Export Directory"
msgstr "Velg exportmappe"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Select Last State"
msgstr "Velg siste stadie"
#: Source/Core/DolphinQt/MenuBar.cpp:382
msgid "Select Slot %1 - %2"
msgstr "Velg Slot %1 - %2"
#: Source/Core/Core/HotkeyManager.cpp:299
msgid "Select State"
msgstr "Velg tilstand"
#: Source/Core/DolphinQt/MenuBar.cpp:356
msgid "Select State Slot"
msgstr "Velg kortplass for lagringsstadie"
#: Source/Core/Core/HotkeyManager.cpp:159
msgid "Select State Slot 1"
msgstr "Velg lagringsstadie kortplass 1"
#: Source/Core/Core/HotkeyManager.cpp:168
msgid "Select State Slot 10"
msgstr "Velg lagringsstadie kortplass 10"
#: Source/Core/Core/HotkeyManager.cpp:160
msgid "Select State Slot 2"
msgstr "Velg lagringsstadie kortplass 2"
#: Source/Core/Core/HotkeyManager.cpp:161
msgid "Select State Slot 3"
msgstr "Velg lagringsstadie kortplass 3"
#: Source/Core/Core/HotkeyManager.cpp:162
msgid "Select State Slot 4"
msgstr "Velg lagringsstadie kortplass 4"
#: Source/Core/Core/HotkeyManager.cpp:163
msgid "Select State Slot 5"
msgstr "Velg lagringsstadie kortplass 5"
#: Source/Core/Core/HotkeyManager.cpp:164
msgid "Select State Slot 6"
msgstr "Velg lagringsstadie kortplass 6"
#: Source/Core/Core/HotkeyManager.cpp:165
msgid "Select State Slot 7"
msgstr "Velg lagringsstadie kortplass 7"
#: Source/Core/Core/HotkeyManager.cpp:166
msgid "Select State Slot 8"
msgstr "Velg lagringsstadie kortplass 8"
#: Source/Core/Core/HotkeyManager.cpp:167
msgid "Select State Slot 9"
msgstr "Velg lagringsstadie kortplass 9"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:56
msgid "Select Wii NAND Root"
msgstr "Velg Wii NAND-Rot"
#: Source/Core/DolphinQt/GameList/GameList.cpp:204
#: Source/Core/DolphinQt/Settings/PathPane.cpp:37
msgid "Select a Directory"
msgstr "Velg mappe"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:145
#: Source/Core/DolphinQt/MainWindow.cpp:659
#: Source/Core/DolphinQt/MainWindow.cpp:1167
#: Source/Core/DolphinQt/MainWindow.cpp:1174
msgid "Select a File"
msgstr "Velg ei fil"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:45
msgid "Select a Game"
msgstr "Velg et spill"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:78
msgid "Select a SD Card Image"
msgstr "Velg SD-kort bildefil"
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17
msgid "Select a game"
msgstr "Velg et spill"
#: Source/Core/DolphinQt/MenuBar.cpp:979
msgid "Select a title to install to NAND"
msgstr "Velg en tittel å installere til NAND"
#: Source/Core/DolphinQt/MainWindow.cpp:1542
#: Source/Core/DolphinQt/MainWindow.cpp:1613
msgid "Select the Recording File"
msgstr "Velg opptaksfil"
#: Source/Core/DolphinQt/MainWindow.cpp:1520
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr "Velg nøkkelfil (OTP/SEEPROM dump)"
#: Source/Core/DolphinQt/MainWindow.cpp:1493
#: Source/Core/DolphinQt/MenuBar.cpp:999
msgid "Select the save file"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinQt/GameList/GameList.cpp:532
msgid "Select where you want to save the compressed image"
msgstr "Velg hvor du vil lagre den komprimerte bildefilen"
#: Source/Core/DolphinQt/GameList/GameList.cpp:521
msgid "Select where you want to save the compressed images"
msgstr "Velg hvor du vil lagre de komprimerte bildefilene"
#: Source/Core/DolphinQt/GameList/GameList.cpp:531
msgid "Select where you want to save the decompressed image"
msgstr "Velg hvor du vil lagre den dekomprimerte bildefilen"
#: Source/Core/DolphinQt/GameList/GameList.cpp:520
msgid "Select where you want to save the decompressed images"
msgstr "Velg hvor du vil lagre de dekomprimerte bildefilene"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:124
msgid "Selected Font"
msgstr "Valgt skrifttype"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:219
msgid "Selected controller profile does not exist"
msgstr "Valgt kontrolprofil finnes ikke"
#: Source/Core/Core/NetPlayServer.cpp:1395
#: Source/Core/Core/NetPlayServer.cpp:1620
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:421
msgid "Selected game doesn't exist in game list!"
msgstr "Valgt spill eksisterer ikke i spillisten!"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, select the first one."
msgstr ""
"Velg en maskinvareadapter å bruke.\n"
"\n"
"Om du er i tvil, benytt den første."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
"speed and sometimes causes issues.\n"
"\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when the monitor supports 3D display resolutions.\n"
"Passive is another type of 3D used by some TVs.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:155
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Velger hvilket grafikk-API som brukes internt.\n"
"Programvareopptegneren er treg og brukes bare for feilretting, så med mindre "
"du har en grunn til å bruke den, bør du benytte OpenGL eller Direct3D. "
"Forskjellige spill kan oppføre seg forskjellig på hver bakende, så for best "
"emulering er det anbefalt å forsøke begge, og velge den som fungerer best.\n"
"\n"
"Hvis usikker, bruk OpenGL."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223
msgid ""
"Selects which aspect ratio to use when rendering.\n"
"\n"
"Auto: Uses the native aspect ratio\n"
"Force 16:9: Mimics an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimics a standard 4:3 analog TV.\n"
"Stretch to Window: Stretches the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:206
msgid ""
"Selects which graphics API to use internally.\n"
"\n"
"The software renderer is extremely slow and only useful for debugging, so "
"any of the other backends are recommended.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:199
msgid ""
"Selects which graphics API to use internally.\n"
"\n"
"The software renderer is extremely slow and only useful for debugging, so "
"either OpenGL, Direct3D, or Vulkan are recommended. Different games and "
"different GPUs will behave differently on each backend, so for the best "
"emulation experience it is recommended to try each and select the backend "
"that is least problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Velger hvilket grafikk-API som brukes internt.\n"
"\n"
"Programvareopptegneren er treg og brukes bare for feilretting, så OpenGL, "
"Direct3D eller Vulkan er anbefalt. Forskjellige spill kan oppføre seg "
"forskjellig på hver backend, så for best emulering er det anbefalt å forsøke "
"hver av dem, og velge den som fungerer best.\n"
"\n"
"Hvis usikker, bruk OpenGL."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:206
msgid "Send"
msgstr "Send"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:166
msgid "Sensor Bar Position:"
msgstr "Sensorbjelkeposisjon:"
#: Source/Core/Core/NetPlayClient.cpp:1763
msgid "Server rejected traversal attempt"
msgstr "Tjeneren avslo traverseringsforsøk"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:88
msgid "Set &Value"
msgstr "Sett &verdi"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109
msgid "Set PC"
msgstr "Sett programteller"
#: Source/Core/DolphinQt/GameList/GameList.cpp:306
msgid "Set as &Default ISO"
msgstr "Sett som &forvalgt ISO"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:269
msgid "Set memory card file for Slot A"
msgstr "Angi minnekortfil for port A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:269
msgid "Set memory card file for Slot B"
msgstr "Angi minnekortfil for port B"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:264
msgid "Set symbol &end address"
msgstr "Sett symbol %sluttadresse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:262
msgid "Set symbol &size"
msgstr "Angi symbol &størrelse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:463
msgid "Set symbol end address"
msgstr "Sett symbol sluttadresse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:441
msgid "Set symbol size (%1):"
msgstr "Angi symbolstørrelse (%1):"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:124
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Sett Wii-skjermmodus til 60 Hz (480i) i steden for 50 Hz (576i) for PAL-"
"spill.\n"
"Fungerer kanskje ikke i alle spill."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
msgid "Sets the Wii system language."
msgstr "Sett Wii-systemspråket."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:87
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
"Sett forsinkelsen (i ms). Høyere verdier kan redusere lydknaking. Kun for "
"enkelte bakender."
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
msgid "Settings"
msgstr "Innstillinger"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:286
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Kan ikke lage setting.txt fil"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:43
msgid "Severity"
msgstr "Alvorlighetsgrad"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109
msgid "Shader Compilation"
msgstr "Shaderkompilering"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:155
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:112
msgid "Shake"
msgstr "Rist"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
msgid ""
"Shortens loading times but may break some games. Can have negative effects "
"on performance. Defaults to <b>False</b>"
msgstr ""
"Senker lastetiden, men kan ødelegge noen spill. Kan ha negativ effekt på "
"ytelse. Standard er <b>False</b>"
#: Source/Core/DolphinQt/MenuBar.cpp:389
msgid "Show &Log"
msgstr "Vis &logg"
#: Source/Core/DolphinQt/MenuBar.cpp:402
msgid "Show &Toolbar"
msgstr "Vis &verktøylinje"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172
msgid "Show Active Title in Window Title"
msgstr "Vis aktiv tittel i vindustittel"
#: Source/Core/DolphinQt/MenuBar.cpp:655
msgid "Show Australia"
msgstr "Vis Australia"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:151
msgid "Show Current Game on Discord"
msgstr "Vis nåværende spill på Discord"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153
msgid "Show Debugging UI"
msgstr "Vis utviklingsgrensesnitt"
#: Source/Core/DolphinQt/MenuBar.cpp:630
msgid "Show ELF/DOL"
msgstr "Vis ELF/DOL"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87
msgid "Show FPS"
msgstr "Vis bildefrekvens (FPS)"
#: Source/Core/DolphinQt/MenuBar.cpp:722
msgid "Show Frame Counter"
msgstr "Vis bildeteller"
#: Source/Core/DolphinQt/MenuBar.cpp:656
msgid "Show France"
msgstr "Vis Frankrike"
#: Source/Core/DolphinQt/MenuBar.cpp:628
msgid "Show GameCube"
msgstr "Vis GameCube"
#: Source/Core/DolphinQt/MenuBar.cpp:657
msgid "Show Germany"
msgstr "Vis Tyskland"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170
msgid "Show Golf Mode Overlay"
msgstr "Vil Golf-modus Overlegg"
#: Source/Core/DolphinQt/MenuBar.cpp:728
msgid "Show Input Display"
msgstr "Vis Inndata"
#: Source/Core/DolphinQt/MenuBar.cpp:658
msgid "Show Italy"
msgstr "Vis Italia"
#: Source/Core/DolphinQt/MenuBar.cpp:652
msgid "Show JAP"
msgstr "Vis JAP"
#: Source/Core/DolphinQt/MenuBar.cpp:659
msgid "Show Korea"
msgstr "Vis Korea"
#: Source/Core/DolphinQt/MenuBar.cpp:716
msgid "Show Lag Counter"
msgstr "Vis lagteller"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:103
msgid "Show Language:"
msgstr "Vis språk:"
#: Source/Core/DolphinQt/MenuBar.cpp:395
msgid "Show Log &Configuration"
msgstr "Vis logg&oppsett"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94
msgid "Show NetPlay Messages"
msgstr "Vis NetPlay-meldinger"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:88
msgid "Show NetPlay Ping"
msgstr "Vis NetPlay-ping"
#: Source/Core/DolphinQt/MenuBar.cpp:660
msgid "Show Netherlands"
msgstr "Vis Nederland"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
msgid "Show On-Screen Display Messages"
msgstr "Vis Skjerm-meldinger"
#: Source/Core/DolphinQt/MenuBar.cpp:653
msgid "Show PAL"
msgstr "Vis PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:107
msgid "Show PC"
msgstr "Vis PC"
#: Source/Core/DolphinQt/MenuBar.cpp:633
msgid "Show Platforms"
msgstr "Vis plattformer"
#: Source/Core/DolphinQt/MenuBar.cpp:668
msgid "Show Regions"
msgstr "Vis regioner"
#: Source/Core/DolphinQt/MenuBar.cpp:661
msgid "Show Russia"
msgstr "Vis Russland"
#: Source/Core/DolphinQt/MenuBar.cpp:662
msgid "Show Spain"
msgstr "Vis Spania"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59
msgid "Show Statistics"
msgstr "Vis statistikker"
#: Source/Core/DolphinQt/MenuBar.cpp:734
msgid "Show System Clock"
msgstr "Vis systemklokke"
#: Source/Core/DolphinQt/MenuBar.cpp:663
msgid "Show Taiwan"
msgstr "Vis Taiwan"
#: Source/Core/DolphinQt/MenuBar.cpp:654
msgid "Show USA"
msgstr "Vis USA"
#: Source/Core/DolphinQt/MenuBar.cpp:665
msgid "Show Unknown"
msgstr "Vis ukjent"
#: Source/Core/DolphinQt/MenuBar.cpp:629
msgid "Show WAD"
msgstr "Vis WAD"
#: Source/Core/DolphinQt/MenuBar.cpp:627
msgid "Show Wii"
msgstr "Vis Wii"
#: Source/Core/DolphinQt/MenuBar.cpp:664
msgid "Show World"
msgstr "Vis verden"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:255
msgid "Show in &memory"
msgstr "Vis i &minne"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:399
msgid "Show in code"
msgstr "Vis i kode"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132
msgid "Show in server browser"
msgstr "Vis i vertsliste"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:162
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis diverse statistikker.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:241
msgid ""
"Shows chat messages, buffer changes, and desync alerts while playing "
"NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vil chattemeldeinger, hurtiglagringsendringer, og desynkroniseringsadvarsler "
"under NetPlay.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:231
msgid ""
"Shows the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis antall bilder opptegnet per sekund, som et mål på emulasjonsfart.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:234
msgid ""
"Shows the player's maximum ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:180
msgid ""
"Shows various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis diverse opptegningsstatistikker.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:112
msgid "Side-by-Side"
msgstr "Side-ved-side"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215
msgid "Sideways Hold"
msgstr "Sideveis Grep"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
msgid "Sideways Toggle"
msgstr "Sideveis Endring"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:205
msgid "Sideways Wii Remote"
msgstr "Sideveis Wii-kontroll"
#: Source/Core/DolphinQt/MenuBar.cpp:902
msgid "Signature Database"
msgstr "Signaturdatabase"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135
msgid "Signed Integer"
msgstr "Signert Heltall"
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:120
msgid "Simplified Chinese"
msgstr "Forenklet Kinesisk"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
msgid "Simulate DK Bongos"
msgstr "Simuler DK-bongotrommer"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:186
msgid "Size"
msgstr "Størrelse"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:121
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"Størrelse på strekkehurtilagringsbufferen i millisekunder. For lave verdier "
"kan forårsake lydknaking."
#: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:105
msgid "Skip"
msgstr "Hopp over"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44
msgid "Skip EFB Access from CPU"
msgstr "Dropp EFB Access fra CPU"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58
msgid "Skip Main Menu"
msgstr "Hopp over hovedmeny"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148
msgid "Slider Bar"
msgstr "Glidebryter"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:80
msgid "Slot A"
msgstr "Kortplass A"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:111
msgid "Slot A:"
msgstr "Kortplass A:"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:80
msgid "Slot B"
msgstr "Kortplass B"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114
msgid "Slot B:"
msgstr "Kortplass B:"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105
#: Source/Core/VideoBackends/Software/SWmain.cpp:53
msgid "Software Renderer"
msgstr "Programvarerendrer"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:225
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
"Noen av de angitte verdiene er ugyldige.\n"
"Vennligst sjekk de markerte verdiene."
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:105
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:246
msgid "Sort Alphabetically"
msgstr ""
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "South America"
msgstr "Sør-Amerika"
#: Source/Core/DiscIO/Enums.cpp:54
msgid "Spain"
msgstr "Spania"
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
msgid "Spanish"
msgstr "Spansk"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:188
msgid "Speaker Pan"
msgstr "Høytaler-lydforskyvelse"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:179
msgid "Speaker Volume:"
msgstr "Lydstyrke:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43
msgid "Speed"
msgstr "Hastighet"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
msgid "Speed up Disc Transfer Rate"
msgstr "Øk diskoverføringshastighet"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191
msgid "Stable (once a year)"
msgstr "Stabil(årlig)"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "Standard Controller"
msgstr "Forvalgt kontroller"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt/MenuBar.cpp:229
msgid "Start &NetPlay..."
msgstr "Start &NetPlay…"
#: Source/Core/DolphinQt/MenuBar.cpp:688
msgid "Start Re&cording Input"
msgstr "Start Inndata-&opptak"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Start Recording"
msgstr "Start opptak"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:846
msgid "Started game"
msgstr "Startet spill"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
msgid "Steering Wheel"
msgstr "Ratt"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:98
msgid "Step"
msgstr "Stepp"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Step Into"
msgstr "Stepp Inn i"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:63 Source/Core/DolphinQt/ToolBar.cpp:104
msgid "Step Out"
msgstr "Stepp ut"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:60 Source/Core/DolphinQt/ToolBar.cpp:101
msgid "Step Over"
msgstr "Stepp over"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486
msgid "Step out successful!"
msgstr "Steppe ut vellykket!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484
msgid "Step out timed out!"
msgstr "Steppe ut timet ut!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:411
msgid "Step over in progress..."
msgstr "Stepper over..."
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:396
msgid "Step successful!"
msgstr "Stepp vellykket!"
#: Source/Core/Core/HotkeyManager.cpp:285
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:22
msgid "Stepping"
msgstr "Stepper..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskopisk 3D-modus:"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:108
msgid "Stereoscopy"
msgstr "Stereoskopi"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:105
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:132
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:159
msgid "Stick"
msgstr "Joystick"
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140
#: Source/Core/DolphinQt/ToolBar.cpp:118
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinQt/MenuBar.cpp:691
msgid "Stop Playing/Recording Input"
msgstr "Stopp Spill/Opptak inndata"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:339
msgid "Stopped game"
msgstr "Stoppet spill"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47
msgid "Store EFB Copies to Texture Only"
msgstr "Lagre EFB-kopier kun til tekstur"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86
msgid "Store XFB Copies to Texture Only"
msgstr "Lagre EFB-kopier Kun til Tekstur"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:213
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Lagre EFB-lopier kun på GPU-en, og forbigå systemminnet. Forårsaker grafiske "
"defekter i noen få spill.\n"
"\n"
"Aktivert = EFB-kopier til Tekstur\n"
"Deaktivert = EFB-kopier til RAM (og Tekstur)\n"
"\n"
"Hvis usikker, la stå merket."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Lagre XFB-lopier kun på GPU-en, og forbigå systemminnet. Forårsaker grafiske "
"defekter i noen få spill.\n"
"\n"
"Aktivert = XFB-kopier til Tekstur\n"
"Deaktivert = XFB-kopier til RAM (og Tekstur)\n"
"\n"
"Hvis usikker, la stå merket."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Stretch to Window"
msgstr "Strekk til Vindu"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:118
msgid "Strict Settings Sync"
msgstr "Streng Innstillingssynkronisering"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/CheatsManager.cpp:392
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:140
msgid "String"
msgstr "Streng"
#: Source/Core/DolphinQt/CheatsManager.cpp:627
msgid "String Match"
msgstr "Strengematch"
#: Source/Core/DolphinQt/CheatsManager.cpp:521
msgid "String values can only be compared using equality."
msgstr "Strengeverdier kan kun sammenlignes med liket."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:137
msgid "Strum"
msgstr "Klimpre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:200
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:214
msgid "Stylus"
msgstr "Penn"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:320
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:209
#: Source/Core/DolphinQt/GameList/GameList.cpp:604
#: Source/Core/DolphinQt/GameList/GameList.cpp:621
#: Source/Core/DolphinQt/GameList/GameList.cpp:649
#: Source/Core/DolphinQt/GCMemcardManager.cpp:322
#: Source/Core/DolphinQt/GCMemcardManager.cpp:426
#: Source/Core/DolphinQt/MenuBar.cpp:988 Source/Core/DolphinQt/MenuBar.cpp:1102
msgid "Success"
msgstr "Suksess"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:388
msgid "Successfully added to the NetPlay index"
msgstr "Lagt til i NetPlay indeks."
#: Source/Core/DolphinQt/GameList/GameList.cpp:607
#, c-format
msgid "Successfully compressed %n image(s)."
msgstr "Komprimering av %n bildefil(er) vellykket."
#: Source/Core/DolphinQt/GameList/GameList.cpp:606
#, c-format
msgid "Successfully decompressed %n image(s)."
msgstr "Dekomprimering av %n bildefil(er) vellykket."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:210
msgid "Successfully deleted '%1'."
msgstr "Slettet '%1'."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:426
msgid "Successfully deleted files."
msgstr "Sletting av filer var vellykket."
#: Source/Core/DolphinQt/GameList/GameList.cpp:458
msgid "Successfully exported save files"
msgstr "Eksportering av lagringsfiler var vellykket."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:321
msgid "Successfully exported the %1 save files."
msgstr "Eksportering av %1 lagringsfiler vellykket."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:320
msgid "Successfully exported the save file."
msgstr "Eksportering av lagringsfilen vellykket."
#: Source/Core/DolphinQt/MenuBar.cpp:1103
msgid "Successfully extracted certificates from NAND"
msgstr "Ekstrahering av sertifikat fra NAND vellykket"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:320
msgid "Successfully extracted file."
msgstr "Ekstrahering av fil vellykket."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203
msgid "Successfully extracted system data."
msgstr "Ekstrahering av systemdata vellykket."
#: Source/Core/DolphinQt/MenuBar.cpp:1016
msgid "Successfully imported save files."
msgstr "Importering av lagringsfil var vellykket."
#: Source/Core/DolphinQt/GameList/GameList.cpp:622
#: Source/Core/DolphinQt/MenuBar.cpp:989
msgid "Successfully installed this title to the NAND."
msgstr "Installering av tittelen til NAND var vellykket."
#: Source/Core/DolphinQt/GameList/GameList.cpp:650
msgid "Successfully removed this title from the NAND."
msgstr "Fjerning av tittelen fra NAND var vellykket."
#: Source/Core/DolphinQt/AboutDialog.cpp:54
msgid "Support"
msgstr "Støtte"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
msgid "Swap Eyes"
msgstr "Bytt øyne"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:346
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bytter side for venstre og høyre øye. Mest nyttig i side-til-side "
"stereoskopisk modus.\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:153
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118
msgid "Swing"
msgstr "Sving"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:145
msgid "Switch to A"
msgstr "Bytt til A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:145
msgid "Switch to B"
msgstr "Bytt til B"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:464
msgid "Symbol (%1) end address:"
msgstr "Symbol (%1) endeadresse:"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:405
msgid "Symbol name:"
msgstr "Symbolnavn:"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
#: Source/Core/DolphinQt/MenuBar.cpp:896
msgid "Symbols"
msgstr "Symboler"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150
msgid "Sync"
msgstr "Synk"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:114
msgid "Sync AR/Gecko Codes"
msgstr "Synkroniser AR/Gecko-koder"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:116
msgid "Sync All Wii Saves"
msgstr "Synkroniser all Wii-lagrinsfiler"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:112
msgid "Sync Saves"
msgstr "Synkroniser Lagringsfiler"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153
msgid "Sync real Wii Remotes and pair them"
msgstr "Synkroniser virkelige Wii-kontrollere og koble de til."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
msgid "Synchronize GPU thread"
msgstr "Synkroniser GPU-tråd"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige frys i "
"dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)"
#: Source/Core/Core/NetPlayClient.cpp:1118
msgid "Synchronizing AR codes..."
msgstr "Synkroniserer AR-koder..."
#: Source/Core/Core/NetPlayClient.cpp:1049
msgid "Synchronizing Gecko codes..."
msgstr "Synkroniserer Gecko-koder..."
#: Source/Core/Core/NetPlayClient.cpp:814
msgid "Synchronizing save data..."
msgstr "Synkroniserer lagringsdata..."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:111
msgid "System Language:"
msgstr "Systemspråk:"
#: Source/Core/DolphinQt/MenuBar.cpp:706
msgid "TAS Input"
msgstr "TAS-inndata"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:361
msgid "TAS Tools"
msgstr "TAS-verktøy"
#: Source/Core/DolphinQt/GameList/GameList.cpp:378
#: Source/Core/DolphinQt/GameList/GameList.cpp:913
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:188
#: Source/Core/DolphinQt/MenuBar.cpp:605
msgid "Tags"
msgstr "Merkelapper"
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:39
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:227
msgid "Taiko Drum"
msgstr "Taiko-tromme"
#: Source/Core/DiscIO/Enums.cpp:57
msgid "Taiwan"
msgstr "Taiwan"
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:308
msgid "Take Screenshot"
msgstr "Ta skjermbilde"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:58
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58
msgid "Texture Cache"
msgstr "Tekstur-hurtiglager"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
msgid "Texture Format Overlay"
msgstr "Teksturformat overlegg"
#: Source/Core/DiscIO/VolumeVerifier.cpp:246
#, c-format
msgid "The %s partition does not have a valid file system."
msgstr "Partisjonen %s har ikke et gyldig filsystem."
#: Source/Core/DiscIO/VolumeVerifier.cpp:236
#, c-format
msgid "The %s partition does not seem to contain valid data."
msgstr "Partisjonen %s ser ikke ut til å ha gyldig data."
#: Source/Core/DiscIO/VolumeVerifier.cpp:196
#, c-format
msgid "The %s partition is not correctly signed."
msgstr "Partisjonen %s er ikke korrekt signert."
#: Source/Core/DiscIO/VolumeVerifier.cpp:190
#, c-format
msgid "The %s partition is not properly aligned."
msgstr "Partisjonen %s er ikke riktig oppstilt."
#: Source/Core/DiscIO/VolumeVerifier.cpp:202
#, c-format
msgid "The H3 hash table for the %s partition is not correct."
msgstr "Hashtabellen H3 for partisjonen %s er ikke korrekt."
#: Source/Core/Core/Boot/Boot.cpp:329
#, c-format
msgid "The IPL file is not a known good dump. (CRC32: %x)"
msgstr "Denne IPL-filen er ikke en kjent god kopi. (CRC32: %x)"
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:140
msgid "The Masterpiece partitions are missing."
msgstr "Mesterverk-partisjonene mangler."
#: Source/Core/DolphinQt/MenuBar.cpp:1094
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"NAND kunne ikke repareres. Det er anbefalt å sikkerhetskopiere dine "
"nåværende data for deretter å starte med en blank NAND. "
#: Source/Core/DolphinQt/MenuBar.cpp:1089
msgid "The NAND has been repaired."
msgstr "NAND er blitt reparert."
#: Source/Core/Core/ActionReplay.cpp:251
msgid "The address is invalid"
msgstr "Adressen er ugyldig"
#: Source/Core/DiscIO/VolumeVerifier.cpp:123
msgid "The channel partition is missing."
msgstr "Kanalpartisjonene mangler."
#: Source/Core/DiscIO/VolumeVerifier.cpp:118
msgid "The data partition is missing."
msgstr "Datapartisjonen mangler."
#: Source/Core/DiscIO/VolumeVerifier.cpp:157
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. When using NetPlay or sending input recordings to "
"other people, you will experience desyncs if anyone is using a good dump."
msgstr ""
"Datapartisjonen er ikke ved sin normale posisjon. Dette vil påvirke de "
"emulerte lastetidene. Når du benytter NetPlay eller sender inndata-opptak "
"til andre, vil du kunne oppleve desynkronisering hvis noen andre bruker en "
"korrekt kopi."
#: Source/Core/Core/Movie.cpp:374
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Diskendringen til \"%s\" kunne ikke lagres i .dtm-filen.\n"
"Filnavnet til diskavbildningen må ikke være på mer enn 40 tegn."
#: Source/Core/Core/HW/DVD/DVDThread.cpp:347
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Disken kunne ikke leses (ved 0x%<PRIx64> - 0x%<PRIx64>)."
#: Source/Core/DiscIO/CompressedBlob.cpp:118
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Disk-bildefilen \"%s\" er korrupt.\n"
"Sjekksummen til blokk %<PRIu64> er %08x i steden for %08x."
#: Source/Core/DiscIO/CompressedBlob.cpp:109
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Diskavbildningen \"%s\" er forkortet, noe av dataene mangler."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:514
msgid "The disc that was about to be inserted couldn't be found."
msgstr "Disken som skulle settes inn ble ikke funnet."
#: Source/Core/DolphinQt/MenuBar.cpp:1044
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"Den emulerte NANDen er skadet. Systemtitler som Wii-menyen og Wii shop "
"kanalen vil muligens ikke virke korrekt.\n"
"\n"
"Vil du forsøke å reparere din NAND?"
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
msgid "The emulated Wii console has been updated."
msgstr "Den emulerte Wii-konsollen har blitt oppdatert."
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
msgid "The emulated Wii console is already up-to-date."
msgstr "Den emulerte Wii-konsollen er allerede oppdatert. "
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148
msgid "The entered PID is invalid."
msgstr "Innskrevet PID er ugyldig."
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136
msgid "The entered VID is invalid."
msgstr "Innskrevet VID er ugyldig."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219
msgid ""
"The file\n"
"%1\n"
"is either corrupted or not a GameCube memory card file.\n"
"%2"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:560
msgid ""
"The file %1 already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Filen %1 finnes allerede.\n"
"Vil du erstatte den?"
#: Source/Core/AudioCommon/WaveFile.cpp:56
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er "
"åpen i et annet program."
#: Source/Core/AudioCommon/WaveFile.cpp:48
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Filen %s er allerede åpen, fil-hodet vil ikke bli skrevet."
#: Source/Core/DiscIO/VolumeVerifier.cpp:90
msgid "The filesystem is invalid or could not be read."
msgstr "Filsystemet er ugyldig eller kunne ikke leses."
#: Source/Core/DiscIO/VolumeVerifier.cpp:399
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr ""
"Formatet disk-bildefilen er lagret i, holder ikke størrelsen på bildefilen."
#: Source/Core/DiscIO/VolumeVerifier.cpp:529
#, c-format
msgid "The game ID is %s but should be %s."
msgstr "Spill-IDen er %s men skal være %s."
#: Source/Core/DiscIO/VolumeVerifier.cpp:537
msgid "The game ID is inconsistent."
msgstr "Spill-IDen er inkonsekvent."
#: Source/Core/DiscIO/VolumeVerifier.cpp:546
msgid "The game ID is unusually short."
msgstr "Spill-IDen er uvanlig kort. "
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
msgid "The game disc does not contain any usable update information."
msgstr "Spillplata inneholder ikke noen brukbar oppdateringsinformasjon."
#: Source/Core/Core/NetPlayClient.cpp:252
msgid "The game is currently running."
msgstr "Spillet kjøres for øyeblikket."
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
"Spillets region samsvarer ikke med konsollen din. For å unngå problemer med "
"systemmenyen er det ikke mulig å oppdatere den emulerte konsollen ved bruk "
"av denne platen."
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:156
msgid "The hashes do not match!"
msgstr "Sjekksummene samsvarer ikke!"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:152
msgid "The hashes match!"
msgstr "Sjekksummene samsvarer!"
#: Source/Core/Core/NetPlayClient.cpp:162
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
"Vertskoden er for lang.\n"
"Vennligst sjekk at du har korrekt kode"
#: Source/Core/DiscIO/VolumeVerifier.cpp:128
msgid "The install partition is missing."
msgstr "Installeringspartisjonen mangler."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:183
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:222
msgid "The profile '%1' does not exist"
msgstr "Profilen \"%1\" finnes ikke"
#: Source/Core/Core/Movie.cpp:233
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "Det lagrede spillet (%s) er ikke det samme som det valgte spillet (%s)"
#: Source/Core/DiscIO/VolumeVerifier.cpp:559
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
"elements might be offset, or the game might not run at all."
msgstr ""
"Regionkoden samsvarer ikke med Spill-IDen. Hvis dette er fordi regionkoden "
"har blitt endret, kan spillet ha feil hastighet og grafiske elementer kan "
"være malplasserte, eller så vil ikke spillet kunne kjøres i det hele tatt."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Den dekrypterte AR-koden inneholder ingen linjer."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:239
msgid "The same file can't be used in both slots."
msgstr "Den samme filen kan ikke brukes i begge sporene."
#: Source/Core/Core/PowerPC/JitInterface.cpp:72
#, c-format
msgid ""
"The selected CPU emulation core (%d) is not available. Please select a "
"different CPU emulation core in the settings."
msgstr ""
"Den valgte CPU-emuleringskjernen (%d) er ikke tilgjengelig. Vennligst velg "
"en annen CPU-emuleringskjerne i innstillingene."
#: Source/Core/Core/NetPlayClient.cpp:249
msgid "The server and client's NetPlay versions are incompatible."
msgstr "Serverens og klientens NetPlay-versjoner er ikke kompatible."
#: Source/Core/Core/NetPlayClient.cpp:245
msgid "The server is full."
msgstr "Tjeneren er full!"
#: Source/Core/Core/NetPlayClient.cpp:255
msgid "The server sent an unknown error message."
msgstr "Tjeneren sendte en ukjent feilmelding."
#: Source/Core/VideoBackends/Software/SWmain.cpp:58
msgid ""
"The software renderer is significantly slower than other backends and is "
"only recommended for debugging purposes.\n"
"\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Programvarerendering er enormt mye tregere enn andre backender, og anbefales "
"kun nyttig for feilretting.\n"
"\n"
"Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'Nei'."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:619
#, c-format
msgid "The specified common key index is %u but should be %u."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:138
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Den angitte filen \"%s\" finnes ikke"
#: Source/Core/DiscIO/VolumeVerifier.cpp:173
msgid "The type of a partition could not be read."
msgstr "Typen til partisjonen kunne ikke leses,"
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
"Oppdateringen har blitt kansellert. Det er sterkt anbefalt å fullføre denne "
"for å unngå inkonsekvente systemprogramvareversjoner. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:279
msgid "The update partition does not contain the IOS used by this title."
msgstr ""
"Oppdateringspartisjonen inneholder ikke IOS-versjonen brukt av denne "
"tittelen. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:115
msgid "The update partition is missing."
msgstr "Oppdateringspartisjonen mangler. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:148
msgid "The update partition is not at its normal position."
msgstr "Oppdateringspartisjonen er ikke ved sin normale posisjon."
#: Source/Core/Core/ActionReplay.cpp:254
msgid "The value is invalid"
msgstr "Verdien er ugyldig"
#: Source/Core/DiscIO/VolumeVerifier.cpp:103
msgid "There are too many partitions in the first partition table."
msgstr "Det er for mange partisjoner i den første partisjonstabellen."
#: Source/Core/Core/State.cpp:707
msgid "There is nothing to undo!"
msgstr "Det er ingenting å angre!"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n"
"Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"Denne Action Replay-koden inneholder både krypterte og ukrypterte linjer; du "
"bør sjekke at den er korrekt lagt til.\n"
"\n"
"Vil du fjerne alle ukrypterte linjer?"
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:584
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
msgstr ""
"Denne koreanske tittelen er satt til å bruke en IOS som ikke typisk brukes "
"på koreanske konsoller. Dette vil sannsynligvis føre til ERROR #002."
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
msgid "This USB device is already whitelisted."
msgstr "USB-enheten er allerede hvitelistet."
#: Source/Core/Core/ConfigManager.cpp:894
msgid "This WAD is not bootable."
msgstr "Denne WAD kan ikke startes."
#: Source/Core/Core/ConfigManager.cpp:889
msgid "This WAD is not valid."
msgstr "Denne WAD er ikke gyldig."
#: Source/Core/Core/ActionReplay.cpp:889
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve "
"Action Replay."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:193
#: Source/Core/DolphinQt/GameList/GameList.cpp:750
msgid "This cannot be undone!"
msgstr "Dette kan ikke omgjøres!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:419
msgid "This debug disc image has the size of a retail disc image."
msgstr ""
"Denne feilrettings-diskbildefilen har størrelsen til en vanlig kommersiell "
"diskbildefil."
#: Source/Core/DiscIO/VolumeVerifier.cpp:438
msgid "This disc image has an unusual size."
msgstr "Denne diskbildefilen har en uvanlig størrelse."
#: Source/Core/DiscIO/VolumeVerifier.cpp:431
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. When using NetPlay or sending input recordings to "
"other people, you will likely experience desyncs if anyone is using a good "
"dump."
msgstr ""
"Denne diskbildefilen har en uvanlig størrelse. Dette vil sannsynligvis gjøre "
"de emulerte lastetidene lengre. Under NetPlay spilling, eller når "
"inndataopptak sendes til andre, vil du sannsynligvis oppleve "
"desynkronisering, om de andre benytter en korrekt kopi."
#: Source/Core/DiscIO/VolumeVerifier.cpp:633
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
msgstr ""
"Denne diskbildefilen er i NKit-format. Det er ikke en bra rip is in "
"nåværende form, men kan konvertes tilbake til en bra rip. CRC32 av filen kan "
"muligens matche CRC32 av en bra kopi, selv om de ikke er identiske."
#: Source/Core/DiscIO/VolumeVerifier.cpp:899
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
"Denne disk-bildefilen er for liten og mangler noe data. Hvis ditt "
"kopieringsprogram lagret diskbildefilen som flere biter, må du flette den "
"inn i én fil."
#: Source/Core/DiscIO/VolumeVerifier.cpp:896
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
msgstr ""
"Denne disk-bildefilen er for liten og mangler noe data. Problemet er mest "
"sannsynlig at dette er en dobbeltlags disk, som har blitt kopiert som "
"enkeltlags disk."
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr "Denne filen virker ikke som en BootMii NAND-sikkerhetskopi. "
#: Source/Core/DiscIO/VolumeVerifier.cpp:391
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."
msgstr ""
"Dette spillet har blitt modifisert til å passe på en enkeltlags DVD. Noe "
"innhold som forhåndslagrede videoer, ekstra språk eller hele spillmoduser "
"vil være korrupt. Dette problemet finnes som regel kun på ulovlige "
"spillkopier."
#: Source/Core/VideoCommon/VideoBackendBase.cpp:161
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"Dette spillet krever bounding box-emulering for å kjøre ordentlig, men ditt "
"grafikkort eller dets drivere støtter ikke dette. Derfor vil du oppleve feil "
"eller bildefrys mens du kjører spillet."
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:286
msgid "This session requires a password:"
msgstr "Denne økten er passordbeskyttet:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:93
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Denne innstillingen tillater deg å velge en egendefinert sanntids-"
"klokke(RTC) separat fra din nåværende systemtid.\n"
"\n"
"Hvis usikker, la innstillingen være deaktivert."
#: Source/Core/DolphinQt/AboutDialog.cpp:44
msgid "This software should not be used to play games you do not legally own."
msgstr ""
"Denne programvaren bør ikke benyttes til å kjøre spill du ikke eier selv "
"lovlig."
#: Source/Core/Core/ConfigManager.cpp:911
msgid "This title cannot be booted."
msgstr "Denne tittelen kan ikke startes."
#: Source/Core/DiscIO/VolumeVerifier.cpp:74
msgid "This title is not correctly signed."
msgstr "Tittlen er ikke korrekt signert."
#: Source/Core/DiscIO/VolumeVerifier.cpp:592
msgid "This title is set to use an invalid IOS."
msgstr "Tittelen er satt til en ugyldig IOS."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:606
msgid "This title is set to use an invalid common key."
msgstr "Tittelen er satt til å bruke en ugyldig fellesnøkkel."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:294
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke "
"LLE hvis dette er hjembrent-programvare.\n"
"\n"
"DSPHLE: Ukjent ukode (CRC = %08x) - tvinger AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:286
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke "
"LLE hvis dette er hjembrent-programvare.\n"
"\n"
"Ukjent ukode (CRC = %08x) - tvinger AXWii."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
"Denne verdien er lagt til konvergeringsverdien satt under grafikkoppsett"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr "Denne verdien er multiplisert med dybden satt under grafikkoppsett."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:150
msgid ""
"This will limit the speed of chunked uploading per client, which is used for "
"save sync."
msgstr ""
"Dette vil begrense hastigheten til klump-opplasting per klient, som bruker "
"for lagringsfilsynkronisering."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:120
msgid ""
"This will sync additional graphics settings, and force everyone to the same "
"internal resolution.\n"
"May prevent desync in some games that use EFB reads. Please ensure everyone "
"uses the same video backend."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
msgid "Threshold"
msgstr "Terskel"
#: Source/Core/UICommon/UICommon.cpp:431
msgid "TiB"
msgstr "TiB"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:154
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:115
msgid "Tilt"
msgstr "Tilt"
#: Source/Core/DolphinQt/GameList/GameList.cpp:906
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:174
#: Source/Core/DolphinQt/GCMemcardManager.cpp:162
#: Source/Core/DolphinQt/MenuBar.cpp:598
msgid "Title"
msgstr "Tittel"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185
msgid "To"
msgstr "Til"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102
msgid "To:"
msgstr "Til:"
#: Source/Core/DolphinQt/MenuBar.cpp:305
msgid "Toggle &Fullscreen"
msgstr "Bruk &fullskjerm"
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Toggle 3D Anaglyph"
msgstr "Veksle 3D Anaglyph"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Toggle 3D Side-by-Side"
msgstr "Veksle 3D side-ved-side"
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Toggle 3D Top-Bottom"
msgstr "Veksle 3D topp-bunn"
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Toggle 3D Vision"
msgstr "Veksle 3D-Vision"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
msgid "Toggle All Log Types"
msgstr "Bytt alle loggtypene"
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Toggle Aspect Ratio"
msgstr "Skift bildestørrelse"
#: Source/Core/Core/HotkeyManager.cpp:71
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:403
msgid "Toggle Breakpoint"
msgstr "Veksle Stoppunkt"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Toggle Crop"
msgstr "Veksle krumningsinstilling"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Toggle Custom Textures"
msgstr "Veksle Brukerteksturer"
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Toggle EFB Copies"
msgstr "Slå på EFB-kopi"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Toggle Fog"
msgstr "Slå på tåke"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "Bytt mellom fullskjermspilling eller vinduspilling"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Toggle Pause"
msgstr "Slå av/på pause"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Toggle SD Card"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Toggle Texture Dumping"
msgstr "Veksle teksturdumping"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Toggle USB Keyboard"
msgstr "Bruk USB-tastatur"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Toggle XFB Copies"
msgstr "Veksle XFB-Kopier"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Toggle XFB Immediate Mode"
msgstr "Veksle XFB Øyeblikkelig Modus"
#: Source/Core/DolphinQt/CheatsManager.cpp:645
msgid "Too many matches to display (%1)"
msgstr "For mange for å vises (%1)"
#: Source/Core/DolphinQt/ToolBar.cpp:28
msgid "Toolbar"
msgstr "Verktøylinje"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
msgid "Top"
msgstr "Topp"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:112
msgid "Top-and-Bottom"
msgstr "Topp-og-bunn"
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
msgid "Total Pitch"
msgstr "Total Pitch"
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
msgid "Total Yaw"
msgstr "Total Yaw"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:61
msgid "Total rotation about the pitch axis."
msgstr "Total rotasjon om pitch-aksen."
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:52
msgid "Total rotation about the yaw axis."
msgstr "Total rotasjon om yaw-aksen."
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:146
msgid "Total travel distance."
msgstr "Total reiselengde."
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:218
msgid "Touch"
msgstr "Berør"
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
msgid "Traditional Chinese"
msgstr "Tradisjonell Kinesisk"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:967
msgid "Traversal Error"
msgstr "Traverseringsfeil"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:183
msgid "Traversal Server"
msgstr "Traverserings-tjener"
#: Source/Core/Core/NetPlayClient.cpp:1760
msgid "Traversal server timed out connecting to the host"
msgstr "Tidsavbrudd for traverseringstjener under tilkobling til vert"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
msgid ""
"Tries to translate branches ahead of time, improving performance in most "
"cases. Defaults to <b>True</b>"
msgstr ""
"Prøver å oversette stier på forhånd, noe som øker ytelse i de fleste "
"tilfeller. Standard er <b>Sant</b>"
#: Source/Core/Core/HW/GCPadEmu.cpp:77
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:34
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:154
msgid "Triggers"
msgstr "Triggere"
#: Source/Core/DolphinQt/CheatsManager.cpp:403
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:105
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
msgid "U&16"
msgstr "U&16"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
msgid "U&32"
msgstr "U&32"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
msgid "U&8"
msgstr "U&8"
#: Source/Core/DiscIO/Enums.cpp:30
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146
msgid "USB Whitelist Error"
msgstr "USB hviteliste-feil"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low.\n"
"\n"
"Recommended for low-end hardware. \n"
"\n"
"If unsure, select this mode."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU performance requirements.\n"
"\n"
"Only recommended for high-end systems."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering.\n"
"\n"
"In the best case it eliminates shader compilation stuttering while having "
"minimal performance impact, but results depend on video driver behavior."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Kunne ikke fortolke linje %1 fra den innskrevne AR-koden som en gyldig "
"kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n"
"\n"
"Ønsker du å ignorere denne linjen å fortsette fortolkning?"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Kunne ikke fortolke linje %1 fra den innskrevne Gecko-koden som en gyldig "
"kode. Sørg for at du tastet den inn korrekt.\n"
"\n"
"Ønsker du å ignorere denne linjen å fortsette fortolkning?"
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr "Kunne ikke skrive til fil %s"
#: Source/Core/DolphinQt/GameList/GameList.cpp:538
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "Ukomprimerte GC/Wii bildefiler (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:182 Source/Core/DolphinQt/MenuBar.cpp:327
msgid "Undo Load State"
msgstr "Angre åpning av hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:183 Source/Core/DolphinQt/MenuBar.cpp:344
msgid "Undo Save State"
msgstr "Angre hurtiglagring"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Uventet 0x80 kall? Avbryter…"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:316
msgid "Uninstall"
msgstr "Avinstaller"
#: Source/Core/DolphinQt/GameList/GameList.cpp:335
msgid "Uninstall from the NAND"
msgstr "Avinstaller fra NAND"
#: Source/Core/DolphinQt/GameList/GameList.cpp:637
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"Å avinstallere WAD-filen vil fjerne den nåværende installerte versjonen av "
"denne tittelen fra NAND, uten å slette dens lagringsdata. Fortsett?"
#: Source/Core/DolphinQt/MenuBar.cpp:271
msgid "United States"
msgstr "USA(De forente stater)"
#: Source/Core/Core/State.cpp:460 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:41
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:737
msgid "Unknown"
msgstr "Ukjent"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1132
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Ukjent DVD-kommando%08x - fatal feil"
#: Source/Core/Core/NetPlayServer.cpp:1120
#, c-format
msgid ""
"Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking "
"player!"
msgstr ""
"Ukjent SYNC_GECKO_CODES-melding med id: %d mottat fra spiller: %d Sparker "
"spiller!"
#: Source/Core/Core/NetPlayClient.cpp:1006
#, c-format
msgid "Unknown SYNC_SAVE_DATA message received with id: %d"
msgstr "Ukjent SYNC_SAVE_DATA melding mottat med id: %d"
#: Source/Core/Core/NetPlayServer.cpp:1077
#, c-format
msgid ""
"Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking "
"player!"
msgstr ""
"Ukjent SYNC_SAVE_DATA melding med id: %d motttatt fra spiller: %d Sparker "
"spiller!"
#: Source/Core/Core/NetPlayClient.cpp:1769
#, c-format
msgid "Unknown error %x"
msgstr "Ukjent feil %x"
#: Source/Core/Core/NetPlayClient.cpp:1219
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Ukjent melding mottatt med ID: %d"
#: Source/Core/Core/NetPlayServer.cpp:1128
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:162
msgid "Unlimited"
msgstr "Ubegrenset"
#: Source/Core/DiscIO/CompressedBlob.cpp:385
msgid "Unpacking"
msgstr "Utpakning"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136
msgid "Unsigned Integer"
msgstr "Usignert Heltall"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Up"
msgstr "Opp"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:217
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:269
#: Source/Core/DolphinQt/MenuBar.cpp:531
msgid "Update"
msgstr "Oppdater"
#: Source/Core/DolphinQt/Updater.cpp:62
msgid "Update after closing Dolphin"
msgstr "Oppdater etter at Dolphin er lukket"
#: Source/Core/DolphinQt/Updater.cpp:45
msgid "Update available"
msgstr "Oppdatering tilgjengelig"
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
msgid "Update cancelled"
msgstr "Oppdatering avbrutt"
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
msgid "Update completed"
msgstr "Oppdatering fullført"
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
msgid "Update failed"
msgstr "Oppdatering mislyktes"
#: Source/Core/DolphinQt/WiiUpdate.cpp:95
msgid "Updating"
msgstr "Oppdaterer"
#: Source/Core/DolphinQt/WiiUpdate.cpp:121
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"Oppdaterer tittelen %1...\n"
"Dette kan ta litt tid."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216
msgid "Upright Hold"
msgstr "Oppreist Grep"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213
msgid "Upright Toggle"
msgstr "Oppreist Veksling"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:202
msgid "Upright Wii Remote"
msgstr "Oppreist Wii-kontroll"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:199
msgid "Usage Statistics Reporting Settings"
msgstr "Innstillinger for rapportering av bruksstatistikk"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Use Built-In Database of Game Names"
msgstr "Bruk Innebygd Database av Spillnavn"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150
msgid "Use Custom User Style"
msgstr "Bruk egendefinert brukerstil"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
msgid "Use Fullscreen"
msgstr "Bruk fullskjerm"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93
msgid "Use Lossless Codec (FFV1)"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:103
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Bruk PAL60-modus (EuRGB60)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
msgid "Use Panic Handlers"
msgstr "Bruk panikkadvarslere"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr "Bruk kun én dybdebuffer for begge øyne. Trengs for noen få spill."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179
msgid "User Config"
msgstr "Brukeroppsett"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101
msgid "User Interface"
msgstr "Brukergrensesnitt"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:133
msgid "User Style:"
msgstr "Brukertema: "
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:244
msgid ""
"Uses a less accurate algorithm to calculate depth values.\n"
"\n"
"Causes issues in a few games, but can result in a decent speed increase "
"depending on the game and/or GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Bruk en mindre nøyaktig algoritme for å beregne dybdeverdier. \n"
"\n"
"Kan forårsake problemer i enkelte spill, men kan gi en god hastighetsøkning "
"avhenging av spillet og/eller ditt grafikkort. \n"
"\n"
"Hvis usikker, la stå merket."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:213
msgid ""
"Uses the entire screen for rendering.\n"
"\n"
"If disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Benytt hele skjermen for opptegning.\n"
"\n"
"Hvis denne står avslått, vil et opptegningsvindu bli laget i steden for.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:220
msgid ""
"Uses the main Dolphin window for rendering rather than a separate render "
"window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bruk Dolphins hovedvindu til å tegne, isteden for et eget opptegningsvindu.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:63
msgid "Utility"
msgstr "Verktøyet"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
msgid "V-Sync"
msgstr "Vertikal synkronisering"
#: Source/Core/DolphinQt/CheatsManager.cpp:640
#: Source/Core/DolphinQt/CheatsManager.cpp:641
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:91
msgid "Value"
msgstr "Verdi"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128
msgid "Value:"
msgstr "Verdi:"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43
msgid "Verbosity"
msgstr "Detaljnivå"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68
msgid "Verify"
msgstr "Verifiser"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:61
msgid "Verify Integrity"
msgstr "Verifiser integritet"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:103
msgid "Verifying"
msgstr "Verifiserer"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Version"
msgstr "Versjon"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
msgid "Vertex Rounding"
msgstr "Punktavrunding"
#. i18n: Refers to a positional offset applied to an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
msgid "Vertical Offset"
msgstr "Vertikalt avvik"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
msgid "Video"
msgstr "Video"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:127
msgid "View &code"
msgstr "Vis &kode"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126
msgid "View &memory"
msgstr "Vis &minne"
#: Source/Core/Core/HotkeyManager.cpp:281
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:25
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:58
msgid "Volume"
msgstr "Volum"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
msgstr "Reduser lydstyrke"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
msgstr "Demp/avdemp lydstyrke"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
msgstr "Øk lydstyrke"
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19
msgid "Vulkan"
msgstr "Vulkan"
#: Source/Core/DolphinQt/MenuBar.cpp:980
msgid "WAD files (*.wad)"
msgstr "WAD-filer (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:98
msgid "WAD installation failed: Could not finalise title import."
msgstr "WAD-installasjon mislyktes: Kunne ikke fullføre flisimport."
#: Source/Core/Core/WiiUtils.cpp:88
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr "WAD-installasjon mislyktes: Kunne ikke importere innhold %08x."
#: Source/Core/Core/WiiUtils.cpp:74
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
"WAD-installasjon mislyktes: Kunne ikke igangsette tittelimport (feil %d)."
#: Source/Core/Core/WiiUtils.cpp:54
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr "WAD-installasjon mislyktes: Valgt fil er ikke en gyldig WAD."
#: Source/Core/Core/ConfigManager.h:58
msgid "WASAPI (Exclusive Mode)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates.\n"
"\n"
"Otherwise, if unsure, leave this unchecked."
msgstr ""
"Venter på at alle shadere skal bli ferdigkompilert før spillet starter. Å "
"aktivere denne innstillingen kan redusere hakking eller hikking for en liten "
"stund etter at spillet har startet, for prisen av å vente lenger før spillet "
"starter. For systemer med to eller færre kjerner, er denne innstillingen "
"anbefalt, siden en større shader-kø kan redusere bilderate.\n"
"\n"
"Ellers, hvis usikker, la stå umerket."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228
msgid ""
"Waits for vertical blanks in order to prevent tearing.\n"
"\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:217
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.\n"
"\n"
"Reduces the overhead of EFB RAM copies, providing a performance boost in "
"many games, at the risk of breaking those which do not safely synchronize "
"with the emulated GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:91
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:334
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:352
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/MenuBar.cpp:1219
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:404
msgid "Warning"
msgstr "Advarsel"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:30
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
"Advarsel: Analog inndata kan tilbakestilles til kontroller-verdier på "
"tilfeldig vis. I noen tilfeller kan dette fikses ved å legge til en dødsone."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:576
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Advarsel: Antall blokker indikert av BAT (%u) matcher ikke antallet på den "
"lastede hode-filen (%u)"
#: Source/Core/Core/Movie.cpp:999
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
msgstr ""
"Advarsel: Du lastet et lagringsstadie fra etter slutten på filmen som "
"spilles. (Byte %u > %zu) (Inndata %u > %u). Du burde laste et annet "
"lagringsstadie før du fortsetter, eller laste dette lagringsstadie med kun-"
"les modus avskrudd."
#: Source/Core/Core/Movie.cpp:974
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Advarsel: Du forsøkte å laste et lagringsstadie hvis film slutter før det "
"nåværende bildet i lagringsfilen (byte %u < %u) (frame %u < %u). Du burde "
"laste en annen lagrinsfil før du fortsetter."
#: Source/Core/Core/Movie.cpp:1025
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Advarsel: Du lastet et lagringsstadie der filmen ikke samsvarer på byte %zu "
"(0x%zX). Du burde laste et annet lagringsstadie før du forsetter, eller "
"laste dette lagringsstadiet med les-kun modus avskrudd. Ellers får du "
"sannsynligvis en desynkronisering."
#: Source/Core/Core/Movie.cpp:1042
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
msgstr ""
"Advarsel: Du forsøkte å laste et lagringsstadie der filmen ikke matcher på "
"bilde %td. Du burde laste en annen savestate før du forsetter, eller laste "
"dette lagringsstadiet med les-kun modus av. Ellers får du sannsynligvis en "
"desynkronisering.\n"
" \n"
" Mer informasjon: Den nåværende filmen er %d bilder lang, og "
"lagringsstadiets film er %d bilder lang.\n"
" \n"
" På bilde %td, trykker filmen på:\n"
" Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, "
"DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Tilkoblet=%d\n"
" \n"
" På bilde %td, trykker savestate'ens film:\n"
" Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, "
"DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Tilkoblet=%d"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28
msgid "Watch"
msgstr "Overvåk"
#: Source/Core/AudioCommon/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fil ikke åpen."
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Website"
msgstr "Nettside"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:92
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:146
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:144
msgid "Whitelisted USB Passthrough Devices"
msgstr "Hvitelistede USB-gjennomstrømningsenheter"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "Widescreen Hack"
msgstr "Vidskjerms-hack"
#: Source/Core/Core/HotkeyManager.cpp:288
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:44
msgid "Wii"
msgstr "Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:85
msgid "Wii Menu"
msgstr "Wii-meny"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:173
msgid "Wii NAND Root:"
msgstr "Wii NAND-rot:"
#: Source/Core/Core/HW/Wiimote.cpp:31
msgid "Wii Remote"
msgstr "Wii-fjernkontroller"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:349
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39
msgid "Wii Remote %1"
msgstr "Wii-fjernkontroller %1"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195
msgid "Wii Remote Buttons"
msgstr "Wii-kontrollerknapper"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:98
msgid "Wii Remote Orientation"
msgstr "Wii-kontrollerorientering"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:164
msgid "Wii Remote Rumble"
msgstr "Wii-fjernkontroll vibrering"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:160
msgid "Wii Remote Settings"
msgstr "Innstillinger for Wii-fjernkontroller"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:146
msgid "Wii Remotes"
msgstr "Wii-fjernkontrollere"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:296
msgid "Wii TAS Input %1 - Classic Controller"
msgstr "Wii TAS-inndata %1 - Klassisk-kontroller"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:310
msgid "Wii TAS Input %1 - Wii Remote"
msgstr "Wii TAS-inndata %1 - Wii-kontroll"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:282
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr "Wii TAS-inndata %1 - Wii-kontroll + Nunchuck"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:365
msgid "Wii and Wii Remote"
msgstr "Wii og Wii-kontroll"
#: Source/Core/DolphinQt/MenuBar.cpp:1000
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Wii-lagringsfiler (*.bin);;Alle filer (*)"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:120
msgid "Word Wrap"
msgstr "Tekstbryting"
#: Source/Core/DiscIO/Enums.cpp:60
msgid "World"
msgstr "Verden"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60
msgid "Write"
msgstr "Skriv"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:108
msgid "Write Save/SD Data"
msgstr "Skriv lagrings/SD-Data"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:168
msgid "Write only"
msgstr "Bare skriv"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
msgid "Write to Console"
msgstr "Skriv til konsoll"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
msgid "Write to File"
msgstr "Skriv til fil"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65
msgid "Write to Log"
msgstr "Skriv til logg"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69
msgid "Write to Log and Break"
msgstr "Skriv til logg og stop"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
msgid "Write to Window"
msgstr "Skriv til vindu ->"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:108
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:133
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:130
msgid "X"
msgstr "X"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:491
msgid "XF register "
msgstr "XF-registre"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:112
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:137
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:132
msgid "Y"
msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
msgid "Yellow"
msgstr "Gul"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:239
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:240
msgid "Yes"
msgstr "Ja"
#: Source/Core/VideoBackends/Vulkan/main.cpp:348
msgid ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:532
msgid "You are running the latest version available on this update track."
msgstr ""
"Du bruker den siste versjonen tilgjengelig gjennom denne oppdateringskanalen."
#: Source/Core/Core/IOS/ES/ES.cpp:218
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"Din enhet kan ikke bruke Wii Shop-kanalen uten å benytte din egen "
"enhetslegitimasjon.\n"
"Venligst se NAND-brukerguiden for oppsettsinstrukser: https://dolphin-emu."
"org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208
msgid "You have to enter a name."
msgstr "Du må skrive inn et navn."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:327
msgid "You must provide a name for your session!"
msgstr "Du må angi et navn for din økt!"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Du må restarte Dolphin for at endringen skal tre i kraft."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:321
msgid "You must select a game to host!"
msgstr "Du må velge et spill å tjene som vertskap for!"
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Dine DSP ROM-filer har feil sjekksum-verdier.\n"
" Vil du stoppe nå for å fikse problemet?\n"
" Hvis du velger \"Nei\", kan det hende at lyden knaser."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:116
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:141
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:134
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:922
msgid "Zero 3 code not supported"
msgstr "Zero 3-kode støttes ikke"
#: Source/Core/Core/ActionReplay.cpp:942
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Zero-kode ukjent for Dolphin: %08x"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "auto"
msgstr "automatisk"
#. i18n: The symbol/abbreviation for centimeters.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:43
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:144
msgid "cm"
msgstr "cm"
#: Source/Core/VideoBackends/D3D12/DXContext.cpp:102
msgid "d3d12.dll could not be loaded."
msgstr "d3d12.dll kunne ikke lastes."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:311
msgid "disconnected"
msgstr "Frakoblet"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "fake-completion"
msgstr "Falsk-utførrelse"
#. i18n: The symbol/abbreviation for meters per second.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:45
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:54
msgid "m/s"
msgstr "m/s"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "none"
msgstr "ingen"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:174
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:199
msgid "on"
msgstr "På"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82
msgid "or select a device"
msgstr "eller velg en enhet"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:193
msgid "uDraw GameTablet"
msgstr "uDraw SpillTablett"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:54
msgid "| OR"
msgstr "| ELLER"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:66
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2019+ Dolphin-teamet. “GameCube” og “Wii” er registrerte varemerker "
"for Nintendo. Dolphin er ikke tilknyttet Nintendo på noe vis."
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "°"
msgstr "°"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✔ Invite"
msgstr "✔ Inviter"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
msgid "✖ Decline"
msgstr "✖ Avslå"