dolphin/Source
Jasper St. Pierre 6682a2fadd TextureDecoder: Fix a RGBA/BGRA copy/paste typo
We were decoding to BGRA32 textures in our RGBA32 texture decoder. Since
this is the same for the BGRA32 decoder implementation, this is most
likely a copy/paste typo, rather than the texture actually being
bit-swapped. Fix this.

I'm not sure of any games that use the C14X2 texture format, so I'm not
sure this fixes any games, but it does make the code cleaner for when we
clean it up in the future, and merge some of these similar loops.
2014-09-04 17:30:53 -07:00
..
Android Merge pull request #901 from Sonicadvance1/64bit-android-cmake 2014-09-03 00:09:03 -07:00
Core TextureDecoder: Fix a RGBA/BGRA copy/paste typo 2014-09-04 17:30:53 -07:00
DSPSpy Fixed issue with DSP Dump not closing files. 2014-06-23 13:08:43 -07:00
DSPTool msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
PCH Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
UnitTests x64Emitter: add BMI1/BMI2 support 2014-09-03 10:04:01 -07:00
VSProps VSProps: Add C4351 to the list of disabled warnings in Base.props 2014-09-03 23:07:19 -04:00
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
dolphin-emu.sln msvc: get UnitTests compiling 2014-09-01 21:27:45 -07:00